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Round 25: Player Phase
Round 25: Enemy Phase
Round 26 Deadline: 9:00pm PST, 9/16.
If it becomes possible to move adjacent to Bette without entering an enemy's range: Move adjacent to Bette and heal her with Mend Staff. Otherwise: Heal Bette with Physic Staff without moving.
If it becomes possible for Scherwiz to attack Vissan 54: Requesting that she attacks him with Swordreaver.
Edited by Suttungr on Sep 15th 2019 at 1:49:23 PM
Amy moves to Q9 and attacks Vissan 49 with Nosferatu.
Azadokht waits until Bette’s turn has passed, then dashes.
Should Amystra not have defeated Vissan 49, she moves to R10, attacks Vissan 49 with her Lightning Tome and continues to Q14.
Otherwise, she moves to T9, attacks Vissan 51 with the Light Axe and continues to Q14.
Edited by Existential_Tempest on Sep 16th 2019 at 2:27:25 PM
Take the Blood Sword from Amy and drop the Light Sword. If 49 hasn't been defeated by other moves then move to T9 and attack 49 with Lancereaver. Otherwise move to U10 and attack 52 with the Killing Edge.
If alive, move to Q12.
Bonus link to map.
Round 26: Player Phase
Round 26: Enemy Phase
Round 27 Deadline: 9:00pm PST, 9/18.
Move to S9. Equip FIST. Use FIST on Vissan 52.
Edited by nman on Sep 19th 2019 at 8:36:16 AM
Amy moves to T8 and attacks Vissan 52. If vissian 52 is dead, I GUESS I'LL SIT AT 1 HP and dash to U4.
Edited by Izshta on Sep 17th 2019 at 5:27:05 AM
If somehow Vissan 52 is still alive move to U8 and attack with the Chakram. Otherwise dash to S4 and defend.
Move to R11 and heal Kiri with Mend Staff.
Before Bette’s turn but after Amystra’s, Azadokht dashes, performing a Dance of Toughness for Bette and continuing to U5.
Edited by Existential_Tempest on Sep 17th 2019 at 2:39:25 PM
Round 28: Player Phase
Round 28: Enemy Phase
Round 29 Deadline: 9:00pm PST, 9/20.
Dash to R5.
Dash to U4.
Azadokht moves to T4, performs a Dance of Stamina for Railen and returns to U5.
Edited by Existential_Tempest on Sep 20th 2019 at 10:45:11 AM
Dash to R4
Move to Q4. If any enemies appear that have "borrowable" goods on them and are in range of Railen then move next to them and use Steal followed by attacking that unit with the Killing Edge. If the same event happens but they aren't in range then use a dash to get close then use Steal. Otherwise move to the nearest unit and attack then either attacking that same unit again if alive, moving to another unit and attacking them, or defending if no one else is in range.
Edited by LightToAll on Sep 21st 2019 at 4:46:46 AM
Round 29: Player Phase
Round 29: Enemy Phase
At the far end of the final chamber, a dark mage unlike any the company had ever seen before lurked in the darkness of the earth. Eyes glimpsed only in the flicker of torchlight from the wall-mounted sconces, the fel master, Urtaxis, regarded them with disdain.
"Pah. Children," he mumbled, even as Railen came streaking into the midst of his forces, and adeptly snatched a potion right off the belt of one of his guards. "Do you even know who you face, or why I am here? Why do I ask. Such concerns are far above your puny minds. I call upon ancient secrets that would drive simpletons like yourselves to madness."
He waved his hands as he spoke, and shaped by his gestures, the shadows of the chamber seemed to form and grow solid, until a creature of void had appeared before him brandishing a spear of the same darkness, and joined in the attack on the company.
"Your souls, too, shall serve me in death."
Round 30 Deadline: 9:00pm PST, 9/23.
Astra sighed at the enemy leader's proclamation. Yet another power-mad mortal; though they were young by manakete standards, they had already met a number of them, and things always ended poorly when they were involved, to put it lightly. Unfortunately, they had been weakened far too much by his minions (whether they followed him due to a curse, twisted charisma, or intimidation... didn't really matter much), so they couldn't afford to approach yet. Fortunately, they had access to a long-range tome, so they didn't really need to approach.
If Vissan 56 dies and nobody else manages to expend Vissan 55's Shield: Move to S4 and attack Vissan 55 with Purge Tome. Otherwise, if Vissan 56 dies and Amy is not in R4: Move to R4 and attack whichever enemy would die if hit with Purge Tome (prioritize Vissan 55). If Vissan 56 is not dead by end of turn: Move to S4 and attack Vissan 56 with Flash Tome.
If Vissan 56 dies, move to L4 and attack Vissan 55.
Requesting that Scherwiz move to K5 and use the Spire on I4 to create a mountain. Railen moves to I4 and borrows a Elixir from Urtaxis, gambling 10 hit for crit.
Edited by LightToAll on Sep 22nd 2019 at 1:05:24 PM
Requesting that Scherwiz equips her Chakram during her turn.
“My soul belongs to me, my companions and Mihr! No-one else!” Aza is a vortex, motion after beautiful motion flowing together in the dance, forms of rejuvenation played upon by sparks of glorious Light. She surges forward, past the jutting rocks and towards the battle.
You will take none of them.
Azadokht moves to T5, performs a Dance of Stamina for Kiri and continues to P5.
Edited by Existential_Tempest on Sep 23rd 2019 at 10:49:35 AM
Bette somehow managed to dodge a weird life-draining magical blast from the mage, bending inhumanely backwards and flailing her hands in the air to keep balance. Was this the true power of Ultra Instinct? Probably not.
Pulling out her fancy new bloodstained axe, she ran towards the mage while helicoptering the blade at neck height, then came to a stop a few feet behind him, waiting a few seconds before slowly looking back to see if his head was still connected.
Move to P4. Attack Vissan 56 with Eldritch Axe.
Dash to I5, continue to I6 Bonus Action transform with the Dragonstone and attack squares I4 and I3 with Fire Breath
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