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The camel in the storm will kill you if you get close
I'm assuming you've not met lightning camel before?
Oh. You mean The Divine Beast? I'm not going near him. I'm heading in the opposite direction where the Tower is. There's a Sandstorm between it and Kara Kara Bizarre / Gerudo Town.
....does he hit you with Lightning even if you aren't going near him?
Different storms. Vah Naboris is to the south.
There is a shrine quest in the sandstorm to the north, "The Eye of the Sandstorm". Mind you, if you have the Shrine sensor turned on, you'll find it without having to talk to Nobiro at the Bazaar (standing on a raised platform, peering northwards) if you follow the path to Gerudo Tower that I mentioned above. If you get the shrine before the quest, simply talk to Nobiro and it will start and finish the entry in your quest log IIRC.
Heh. I forgot about the Shrine sensor. Guess I'll give it a shot...
Any enemies I should be worried about in that sandstorm?
its coarse and it gets everywhere
If I get eaten by something, I'm blaming all of you....even though I could probably just look it up.
But I'm too lazy to blame myself, so you guys get it instead.
On the sand, instead of in the foothills, you have to worry about Electric lizalfoses, which have a tendency to close in by tunneling under the sand and then spring up into a leaping attack, if they're not laying down on the ground while colored tan to blend a little better with the sand background. When they're active, they're striped similar the silvers but in yellow/brown tones, and their horn is sparky.
They're not any tougher than the blue kind IIRC, but they will on occasion stop and after a moment to spin up send out a hemisphere of electricity that will shock you into dropping something along with normal damage. When they stand in one place and start swaying their body in a circular motion, back off or hit them with a weapon to interrupt the wind-up (so to speak).
Save the tails they drop if you intend to upgrade the Rubber armor set past L2 (45 tails total for all three pieces taken to L4).
Edited by Nohbody on Mar 12th 2019 at 12:39:59 PM
You can also snipe their horn with an arrow when it's charged to forcibly discharged their electricity. This not only damages any nearby enemies (and any nearby yous if you're not careful), it also stuns them briefly.
I know about those dudes. That's why I got the Lizalfos mask.
They won't be an issue. And I can gather up tails again too.
If that's it, I'm gonna try both the tower and the shrine tomorrow.
Don't worry, there's bigger things than Lizalfols in the desert to get eaten by.
Just listen for the pretty epic calypso drum beats to start, then lie back and think of Tremors...
The easiest way to the Gerudo Tower is approaching from the other direction, across the mountains. A good starting point is the other tower for the desert region.
I think I know exactly what you bastards are talking about, so I'll take 's advice.
I was wondering where those things were.
Bring along some stamina/endurance stuff, it's a bit of a stroll to the tower on the last leg.
You have to fly to it from one of the surrounding cliffs, as it's in the middle of a bottomless hole. Fortunately, there are some platforms at the top edges of said cliffs to give you a bit of extra glide.
Alright. I did it. The map is now complete.
Gotta figure out what I'm gonna do next I guess. I suppose I'll work on some shrine quests, buff my stamina, and then finally head to Hyrule Castle.
That does bring something to mind, actually. Specifically, curiosity about the tower others left until last.
For me, it was the Central Tower. Relatively empty space filled with stuff that's kinda not-pleasant for lower level characters, even knowing about Perfect Guard to parry Guardian lasers.
For me, it was the Hebra Tower. Because I kept somehow avoiding Rito Village (not for any particular reason; I kept getting distracted by other things), I didn't have gear to protect me from colder climates until after I had already cleared two Divine Beasts. And trying Hebra without any cold climate gear is not fun.
So, do you get anything for activating all the towers? I got a message when it happened, but I'm wondering if there's some kind of reward from someone for doing it.
I'm doing all the damn work here! The least the people of Hyrule could do is give me money or something!
Well, how do the average Hylians benefit from having the towers activated? Sure, it enables you to do stuff for them more efficiently, but it's not like they ever rush you or press you for time anyway.
They could use them to teleport to places and get around easier.
...though I guess they'd need Sheikah slates for that.
Well, I'm sure there's a way and I should get money for it. Been saving their asses for years now.
Double Post. Just cleared Eventide. Used a combination of a 30 minute defence potion, a health buff and a previous guide that let me know where to go.
I tried a method someone brought up earlier where I dump all my weapons on a boat before setting foot on the island, but being the incompetent twit I am, I kept dropping stuff in the ocean by accident, so I gave up on that and just used what the island gave me. Whatever. It's done now.
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