The cartoon and film are mutually exclusive to each other, so I'm not taking it into account.
In the cartoon, every time you roll the dice, you are pulled into Jumanji's jungle and have to solve a riddle in order to escape. There's basically no actual board game element to the cartoon's board game. You just go to the Jungle, solve a riddle, and get out.
Alan wasn't stuck until the dice read 5 or 8; he just never saw his riddle, so he couldn't solve it.
My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.These kids aren't rolling dice or solving riddles in the real world either. They get sucked in. This might actually be a bridging sequel to both movie and cartoon.
edited 24th Sep '17 4:50:20 PM by Journeyman
- Strengths:
- Fearless
- Climbing
- Speed
- Boomerang
- Smoldering Intensity
- Weaknesses:
- None
Oh great just great. We either have ourselves a character who doesn't have a Dump Stat or some OP mildly-Mary Sue shit going on.
You know when I made a melee oriented Courier in Fallout: New Vegas, I made sure that she was blind as a bat, because I need those points for strength and endurance, and because of it is interesting from an RP perspective.
I know those stats/perks are probably due to Rule of Funny, but it makes for terrible game balance.
edited 2nd Oct '17 10:26:34 PM by Worlder
Was that Karen Gillan's stats you read off?
Smolder Bravestone
My second guess.
I feel like the Jumanji as an RPG would be pretty cool. They just touch the paper and it fills out a character sheet. Hell, you wouldn't exactly need to convince the cheerleader to sit down and play, just have her shove the paper away and her touch is like pressing the start button.
Plus you could easily work in some narrative thread about 'You can discover strengths about yourself that you might not see within' and that could be a great moral to the story. A guy who's forcing himself to be physical and masculine coming to understand that he has a real talent for lingustics and charisma or something? You could do some really cool things there.
I feel like, if the board game is going to evolve itself to make sure it gets played... why a video game system from the 90s? That's SIGNIFICANTLY less likely to be played by kids than, say, a next gen console game with 4k graphics. Hell, the kids even have to convince each other just to pick up a controler. If the game wants to be played, why not something more attractive than what looks like Dreamcast?
It is almost December and no one is talking about this movie.
Where's the hype?
It might also be because of one singular question:
"Was anyone asking for a sequel to Jumanji?"
I think it's fair to say that that, plus kerfuffles like the female Ghostbusters reboot, The Amazing Spider-Man duology, and the dreaded Emoji Movie are shredding any goodwill Sony Pictures had (assuming it had any to begin with).
I’m a skeptic, but the trailer in front of Thor: Ragnarok was kinda fun. So ridiculous/stupid it’s good kinda vibe.
Hmm.
Th early critics screening results seems rather positive.
If nothing else, Jack Black acting like a teenage girl and The Rock as an emotional boy is pretty funny.
It's been 3000 years…Plus Karen Gillan & Madison Iseman are hot.
Peace is the only battle worth waging.I just saw it. It's nothing transcendent, but the cast is great and works great together, the jokes usually land and the action is fun. I liked it, definitely worth seeing.
edited 23rd Dec '17 5:57:47 PM by shigmiya64
Are the game characters even remotely balanced?
Nope. But it’s clearly not a very good video game, so it’s part of the point. Two of the characters are basically defenceless and the others are like way overpowered. If it’s a co-op game and you need all the players to be able to finish the game, and there’s more than two characters, it’s a really crappy design. Especially if some of the characters are literally incapable of finishing the game on their own.
Anyway, I saw this with my parents and my brother today. We all really enjoyed it. We actually enjoyed it way more than the first movie, probably because none of us have any sort of nostalgia for it. It was a fine movie, but we preferred the action-comedy thing over the dark vibe of the original.
edited 21st Dec '17 7:10:45 PM by Zendervai
Not Three Laws compliant.I saw the Honest Trailer for the first, and they were wondering if this was really for kids. They said it scarred three generations of kids, even. Gotta agree. I love it, but I've been warped since the day I was born anyway.
*Sigh*
What utter bullshit. Personally, I would make a character who is essentially an illiterate scout. He or she can track and spot things in dense jungle, but can't read a single letter of any alphabet.
edited 21st Dec '17 8:44:03 PM by Worlder
Just watched it.
Wow. I never expected I would actually enjoy this film.
I'm a (socialist) professional writer serializing a WWII alternate history webnovel.A rare case of a sequel/remake being as enjoyable as the original.
Like I said, it's clearly not supposed to be a good game. The setting is wonky, the story is ridiculously barebones, there's barely any NPC interaction and so on. If it was an actual video game, it would have probably not sold very well.
Hell, one of the characters is almost literally designed to be an accessory to another character and another one is basically only good for reading the map. Also the fifth character basically only exists to get past one specific level and that's it. It's pointed out in the movie how dumb the design is, several times.
edited 22nd Dec '17 12:58:34 PM by Zendervai
Not Three Laws compliant.So it’s a plot point the design is bad?
Well played.
In my eyes, there are two things that I find notable with this film.
- Sequels/remakes can be an entirely different style than the previous one and can still be a good entry.
- Honestly, I think this film has actually a good approach to making a video game film. Of course, a film adaptation of a real video game film would probably want to pick one that has more functional gameplay balance and structure.
It's been twenty years since the game was played, and if you take the cartoon into account, the other world is an actual world, no matter how artificial it is. While I'd say it's a stretch for the gameworld to change on its own from pure jungle into a semi-civilized world with modern things like motorcycles, there's nothing saying time has to move at the same rate there.
Maybe on its own, the game's time frame is much faster than ours, and players getting stuck there have an effect that lets them age normally while perceiving the game's time as the same as ours? Or else within twenty years the gameworld got invaded from some other plane and all the people and developments we see come from elsewhere.