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Enough people, not a lot, but enough, post in the LFGM's thread about RP's they wanna run to indicate to me to start this thread.
Interest check thread are a thing but a more centralized thread for it overcomes a few stumbling blocks (albeit, carrying some of its own). This includes nervousness, actually having to commit to the idea or having it lost in the sea of others.
Soooo... here? Here.
Anyone interested a D&D RP that uses a variant of the original rules (OD&D or 0e, as it's called)?
After reading these old materials on PDF, I am interested in running a very old-school D&D game on here.
Can you gimme a link to this PDF or an idea of what the rules are? I'm interested as well.
I just googled "OD&D pdf" and the third link on the list is a compilation of all the rules for OD&D organized into one single PDF by some fans. I think it's from an archive for /tg/ circa 2011 if the PDF is any indication, but the link is safe.
Original Dungeons & Dragons Single Volume Edition...
The core races (Human, Dwarf, Elf, and Hobbit/Halfling) are obviously playable, as are the core classes in the PDF (Fighting Man, Magic User, Cleric, and Thief), but if you wish to play a monster, homebrewed race, or class, we can easily discuss that over PM and make it work. Part of OD&D's charm for me is the freestyle nature of it compared to the editions after it, and the Early Installment Weirdness that implied that while medieval fantasy was a base framework for the game, the DM could easily make it a Fantasy Kitchen Sink of their own (there's even references to robots, androids, and campaigns set on Mars).
I am tweaking the alignment system from Law, Neutrality, and Chaos to the easier Good, Neutrality, and Evil.
edited 7th Feb '15 7:42:27 PM by PaulieRomanov
I was hoping to create a decently paced, *moderately* serious OC-only RP following a reboot of the universe. Mild fantasy. Plot twists ensue.
The inspiration is the vast majority of fantasy and RP Gs where there's a "golden age" before the main setting; this takes place in the period BEFORE the golden age that takes place BEFORE the setting. That vaguely defined period usually described as "forgotten" or "shrouded in myth", if it's even mentioned at all.
Think about it; who founded Hyrule? Hell, who founded Skyloft? The answer is you.
If it goes well, I would even make a sequel.
It's a bit vanilla, but vanilla is a subtle and delicious flavour itself.
I might be interested.
I am hoping to start up a Mini-Mecha RP of mine again soon, have it take place on the moon. Once I get more details sorted out like a dedicated backstory and events, since I am going to involve both major factions of the setting.
would anyone be interested?
Many moons ago, my idea of doing an RP with a character crossover in the form of an anti-paranormal agency went bust. I'm worried about commiting to this.
It happens. My Power Armor RP is still going strong.
Id be interested in the paranormal agency thing.
Good to know.
Would anyone be interested in a Mecha RP? I am more than available with a lot of time on my hands.
I'd certainly be interested in a Mecha RP
I'm thinking about running an espionage RPG. Modern day, sort of a shake-blend of Stale Beer spy fiction and the lighthearted silliness from the early seasons of Leverage and Ocean's Eleven. More the former than the latter. Real hometowns, fictional travel destinations, that sort of thing. Sound fun?
Oh that'd be fun.
As for the Mecha RP I mentioned, the Mechs are 16.4 feet tall, so Mini Mechs and all Real Robots. The Mission would be going to the moon before shit goes down.
So, for my old-school D&D RP I want to run on here, I've decided I will use Ravenloft as the setting. Most of the canonical dark domains in the Land of Mists will be featured, as will three new homebrew domains of my creation.
All players will start out at Level 1 and newly arrived fresh from the mists. As for the system, I am unsure if I want to use OD&D, 1e, 2e, or 3.5/Pathfinder.
Details? Well, the characters will come from all walks of life and will basically be expected to do most of the planning and information gathering themselves; they'll be given targets or objectives but they won't be told how they're supposed to go about doing them. I'm thinking a more episodic type RP with relatively short missions contributing to an overarching story. I haven't really worked out the minutiae of the setting yet but I'll think about it. Going skiing over the weekend.
@Paulie Romanov I'm pretty familiar with 3.5 myself.
Reminds me of me basic multinational paranormal agency idea before it went bust.
I was wondering if anybody would be interested in a Henshin Hero RP, where the main threat to the world is an army of Kaiju.
Yeah, this is meant to have a sort of light hearted atmosphere, kind of like a Saturday morning cartoon.
Here's a good question.
If looking for co-GM's, which thread is the most appropriate to use?
edited 13th Feb '15 5:05:33 AM by God_of_Awesome
A signup thread.
And I got several ideas for my Mecha RP.
These were just the ideas that popped into my head. I may update it later with more ideas in case anyone wants anything else.
edited 14th Feb '15 2:48:36 PM by EchoingSilence
I was tinkering with an idea like this. Fantasy setting.
The world is kind. People are prosperous, peaceful. The Gods are watching. Yet, beneath the surface, Dark Gods stir. They are fallen or corrupted Gods from ages past, legendary monsters consumed by ambition, and more. They know that a war among the heavens is soon coming, and are looking to come out on top. But they are weak. Should they move into the light, they would rapidly be obliterated. They work secretly, through a select few agents.
So it's a two-tiered RPG.
The first tier you're playing a Dark God. Plotting, hunting, searching, corrupting, whatever. Any God can converse with one another on an astral plane separate from time and space, but you don't want to give TOO much to those that are your rivals and at the same time, your allies. As you amass more power, you can do more and grant more boons to your underlings.
The second tier, you're playing as random fantasy people. Agents of Dark Gods, paladins and clerics of light, wandering bounty hunters, whatever. Your dark patron gives you orders, and you follow them. You can work for any god if you quickly hash out a profile together with the god's player. If you aren't an agent of a dark god, then it's whatever. You get orders from kings or mayors or the like, or strike out on your own, or probably get hired by agents anyways.
As an Agent, you have powers granted to you by your patron God, and they choose your advancement on that specific aspect.
Regular advancement, like... your personal skills as a mage, whatever weapons or macguffins, etc, is still up to the GM.
"But what if X the player hates me, and I'm his best agent?" You may ask. "How can I advance?" Do what you do when your boss doesn't appreciate you: quit and find another patron.
"But what if X just wants as much power as he can and advances all of his agent players as soon as he can? How do I, as a Dark God, compete without just matching this arms race?" You may ask. Then X is getting too strong, too quickly. Band together and put him down.
It sounds complicated and a bit wonky to work out, especially given that everyone is basically a mini-GM in a sense, but it's something I was thinking of.
edited 14th Feb '15 7:25:00 PM by HazzyHaz
That sounds fun, actually.
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