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Elder Tales Gaiden - Log Horizon RP Interest Check/Sign-ups

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GreyStar Wild Horse from Chaos Since: Dec, 2010
Wild Horse
#1: May 11th 2014 at 6:54:29 AM

After watching and reading Log Horizon, I couldn't get this idea out of my head, eheh. Here's hoping that people will find it somewhat interesting. ^^.


"Elder Tale"- A very popular MMORPG game with a history that stretches into twenty years. Each subsequent update and patch adds amazing new content to this game based on a magical and medieval version of a post apocalyptic Earth, filled to the brim with epic quests and fiendish monsters. Boasting millions of dedicated players worldwide and 20 million accounts having been made in its long life,this game is quite the phenomenon.

Then, on the twelfth expansion pack [Homesteading the Noosphere], something went wrong. Logged on players now find themselves on the other side of the computer screen, experiencing the fantasy world in first person as their own customized avatars. Now, the players must figure out exactly how to survive in this new world until they can find a way home.


Setting

Elder Tales is created using a special engine called the Half Gaia Project, which uses satellites to map the current Earth in real time and uses it to create a fantasy world at half the scale, along with real time systems of days and weather patterns to aunthenticate a dynamic world. Servers are countries and continents that each host very different dungeons and cities that are inspired by the history of that region with major real world cities as hubs like Japan's Tokyo as Akiba or North America's New York and Los Angeles as Big Apple and South Angel respectectively.

This new Elder Tales is also a juxtaposition of real world physics and in game mechanics due to the Third World Fraction that grafted the game of Elder Tales onto the real world setting. As such, while you can grow hungry and feel pain, you can also read stats of virtually everything and are also superhuman and can do feats that all Adventurers can do such as break stone with your bare hands and run at excess of 50 km per hour depending on your class and stats. Lose enough HP and you will die by mortal wounds, only to revive at the Cathedral with a penalty of losing your experience and items. NP Cs known as [People of the Land] or [Landers]that were previously little more than automatons with prerecorded messages are now fully sapient entities, all with their own personalities, hopes and dreams. The same could be said for monsters, which are gaining intelligence and breaking out of preset patterns and spreading through territories they should be confined to...


Sign Up Sheet

  • Name: (Names are done in the style of Handles or Usernames, since the thing used to be an MMO after all. You can choose to use real world names too if you want that as extra)
  • Gender:
  • Personality:
  • Appearance: (Links and/or text both work, I'm not picky.)
  • Personality:
  • Race: Races to choose from.
  • Class: The twelve combat oriented playstyles of the game, divided into the four groups of Warriors, Weapon Specialists, Healers, and Magicians. They are as followed. Each comes with their own builds too, which could strengthen their pros and mitigate their weaknesses.
    • Guardian: A very defensive class with high HP and Def, usually either wielding shields or two handed weapons in heavy armor. They are the quintessential tanks and hold a variety of defensive and aggro skills to control enemy mobs. Unfortunately they are a bit on the slow side and don't deal out above average amounts of damage normally.
    • Samurai: Eastern warriors that can wield the iconic katanas as well as other oriental weapons and armor. Their base defense rivals that of Guardians, though they don't have as much defensive skills and cannot equip shields, so overall they aren't able to tank as well. Their gimmick are their powerful Ace Moves, which freezes them after their usage as well as several long cooldown moves, which requires tactical insight to pull off well.
    • Monk: An evasive tank with the highest base HP stat in the game, but cannot equip shields and any armor above cloth, resulting in rather flimsy defense. To counteract this, they have naturally high evasion rate. They are the opposite of the Samurai in that their skills have very short cooldown times. Among the warrior classes, they boast high damage potential.
    • Assassin A damage oriented class built towards burst DPS and one-hit kills. They wield a variety of weapons both melee and ranged and can cause poison debuffs but are rather flimsy and lacking in defense.
    • Swashbuckler They have the most health and defense among the Weapon Specialists and concentrate on long DPS combo chains. Though each individual hit is much weaker than an Assassin's, they can keep their attacks for much longer as well as cause various debuffs on the enemy. Known for their dual wielding as a class specialty.
    • Bard A Weapon Specialist support class that uses Music Magic to buff allies and debuff enemies. On their own, Bards have low combat prowess, but in parties or raids, their continuous buffs contribute greatly to the battle. They have many, many songs, each focusing on increasing specific stats.
    • Cleric Priests and clergyman who work for the gods. They are known for healing huge amounts of damage in one go as well as their Holy based magics. They can equip plate armor, which makes them harder to kill than normal too.
    • Druid A Healer who wields power over natures and all things green. They specialize in "Heal Over Time" spells and has a fair amount of offensive and defensive magics at their disposal too, making them well rounded.
    • Kannagi Also known as Shrine Priests or Mikos, they are Healers who break the mold with their very weak healing magics. Instead, they specialize in prevention of damage in the first place or outright damage nullification through barriers. Can also summon certain deities and shikigamis.
    • Sorcerer The magic users notable for being the nukes in the game. Extremely high fire power and mastery over elemental magics, but they chug MP like a thirsty man does with a single bottle of water and they are very very squishy.
    • Summoner They can summon a myriad of different creatures of all shapes and sizes to help out in battle, with their Summons being able to take on the roles of pseudo-classes due to the many varieties and abilities they can call upon. That said, there's a limit on how much they can summon and have to manually make contracts with their creatures by completing quests rather than leveling up.
    • Enchanter An inherently support magical class with very weak physical and magical attack. Their specialties are buffing their allies and weakening their enemies, making soloing very hard on them. As such, they are the most unpopular class in the game. Those who master their abilities though are said to be able to turn the tides of many losing battles. They are also the anti-Sorcer, having the highest MP of any class and skills that don't use much MP.
  • Subclass: The secondary class that any Adventurer can use. They are divided into Production (which can craft items) to Role-playing (which provide stat boosts and certain skills). List of sample Subclasses. Feel free to come up with one of your own making too if you feel like you want a custom one.
  • Level: Ranging from 1 to 90. It is possible to go up to 100, but we're not at that point in time yet. Sample Guild Lists.
  • Guild: Long-term organized groups of Adventurers that your character may belong to. If you can think of one for added fluff. Not mandatory. If you think of a name, then give a brief description of what they focus on such as crafting, raids, etc.
  • Items: Quintessial gear necessary for taking on the hostile world of Elder Tales by providing stat increases as well as other such effects. They have ranges from Normal (items with no effect whatsoever), to Magical (has one or two abilities with a prefix or a suffix tacked on the names) to Artifact (quite rare and powerful) to Phantasmal (very rare and incredibly powerful; only one of its name on every server. Ex: Would be of 50 Phantasmals, one named "Something A" would be the only Item of its kind on said Server). There are also Production Class Items which are crafted by Adventurers and can range from normal to Artifact class depending on items and Levels of Subclass used. Item Ranks in more detail.

Anyways, that's all the time I have to make for now. Please feel free to add in and worldbuild if you're interested and I'll check it out tomorrow.

edited 12th May '14 12:51:05 AM by GreyStar

Always be ready to do the unusual and unexpected.
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#2: May 11th 2014 at 7:03:35 AM

Why must people do this to meeeeeee... *sighs* Interested.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
Stratofarius huzzaaaaaaaah Since: Aug, 2011
huzzaaaaaaaah
Rapier from where my mind is. Since: Sep, 2012 Relationship Status: Wishfully thinking
#4: May 11th 2014 at 8:08:01 AM

Interested as well. I'll try to submit a character today.

KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#5: May 11th 2014 at 9:56:56 AM

Not sure if everyone's gonna do this, but I'm staking my claim on a level 90 char.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
daltar The Maid from the fantasy of green. Since: Jul, 2009 Relationship Status: All is for my lord
The Maid
#6: May 11th 2014 at 2:02:26 PM

Hmmm wonder which city we shall be playing in. Tempted to make a character that will try to establish order by starting a monarchy.

If I'm sure of something it's that I'm not sure of anything.
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#7: May 11th 2014 at 2:18:40 PM

[up]I was wondering that too. Also, I think it may be wise to think of some reason our characters would interact with each other/form a guild. Realistically, if you left it up to random chance, you'd be looking at absolutely horrible odds of meeting up with the right people unless everyone knew each other beforehand.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
Rapier from where my mind is. Since: Sep, 2012 Relationship Status: Wishfully thinking
#8: May 11th 2014 at 4:30:00 PM

I think we should have an specified set level. It'll be troublesome if there's a level 90 character among level 10 characters for a lot of reasons.

edited 11th May '14 4:30:12 PM by Rapier

GreyStar Wild Horse from Chaos Since: Dec, 2010
Wild Horse
#9: May 11th 2014 at 5:39:41 PM

Right, time to answer some questions.

@Levels: The specified set level is 90 due to it being relatively easy to reach said level. Canon said it could be accomplished in 80 hours or less. That said, it is ridiculously hard to get the necessary level 90 equipment so that hopefully evens things out. So no ridiculous things like a full set of Phantasmal equipment please, if you don't want to work for anything. Likewise, even at Level 90, characters are still leveling up their Class Skills so that should also be a factor too, especially since no one can level up every skill due to limited amount of skill points so two characters of the same class and level can have different builds and play drastically different. Also characters of like levels will probably be grouped together for dungeons and raids. Otherwise they can mingle and do the student-mentor thing?

@Guilds: It would make it easier on me if people worked out with each other if their characters belong to the same guild or at least guilds that are in alliance with each other, eheh.

@At beginning town: Maybe Shibuya or somewhere in the Fourland Dukedom since those places aren't quite as fleshed out as in canon, giving us free reign. Probably come up with an idea for a player town for the latter since canonically it's destroyed, eheh.

Anyways, those are my suggestions. If anyone has anymore questions, then don't hesitate to point them out and I'll try to answer them. And many thanks for showing interest in this. ^__^

Always be ready to do the unusual and unexpected.
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#10: May 11th 2014 at 11:54:02 PM

Question. Should we be using players like Shiroe, Naotsugu, Nyanta, Krusty and Isaac as our baseline for our Lv. 90 characters, or should we set the bar lower than that? We don't see many other Lv. 90 players in action all that often, so it's kind of difficult to judge what they can do. I mean there was Demikas, but he was (for a while) giving Nyanta a run for his money.

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
GreyStar Wild Horse from Chaos Since: Dec, 2010
Wild Horse
#11: May 12th 2014 at 12:33:09 AM

@KSPAM: It would best if we aimed lower than the canon level 90's by a bit for two reasons: 1)They are experts equipped with very good gear and builds. And 2) It would be a bit more fun to work your way up. Half of the players in Elder Tale are already 90s in canon. Only a few are at their full potential like Shiroe and the rest. Does this work?

Always be ready to do the unusual and unexpected.
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#12: May 12th 2014 at 12:34:26 AM

Thanks, just checking. So would it be reasonable to assume our characters have accumulated a reputation of some kind or any Phantasmal gear, or is that still too high?

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
GreyStar Wild Horse from Chaos Since: Dec, 2010
Wild Horse
#13: May 12th 2014 at 12:41:11 AM

Yes to the rep as long as it's not too wild, no to the Phantasmal level Item in general. If you really want your character to have one, then they get just one and it can't be I Win Buttons, please.

edited 12th May '14 12:44:26 AM by GreyStar

Always be ready to do the unusual and unexpected.
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#14: May 12th 2014 at 10:13:39 AM

Hrrmmmmm... well that makes working with the idea I had a bit more difficult...

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
Rapier from where my mind is. Since: Sep, 2012 Relationship Status: Wishfully thinking
#15: May 13th 2014 at 8:24:25 PM

I haven't watched Log Horizon (yet!), so I may have made mistakes on the Items session.

  • Name: Alberich (taken from his real name, Albert Richter)
  • Gender: Male
  • Personality: "Brilliant but lazy", he's the kind of guy who loafs around and dislikes being ordered to do something, doing his chores on his own pace, oftenly telling others that he is not up for the task or that he can't do the task just so he can be left out. This tendency has turned him into an oddball who has never been very good with groups, though he can put these differences aside to do a job from time to time, as it is better than dying repeatedly out of stubborness. Curiously, he prefers to do his obligations right away in order to become free of them for the rest of his time, a quirk that his friends and Familiars tend to bring a lot. Other than that, he's the quiet type who prefers to hang out with few friends and is seen speaking more with his Familiars than with other people. He prefers to not join guilds in order to not be bossed around.
    • tl;dr: Responsible, lazy, reasonable, introspective, calculating, prefers to do things on his own way, stubborn.
  • Appearance: http://safebooru.org/index.php?page=post&s=view&id=1224292
  • Personality: not bipolar
  • Race: Human
  • Class: Summoner
  • Subclass: Physician
  • Level: 50
  • Guild: Refuses to be part of one.
  • Items:
    • <spirit channeler necklace>: As the name implies, it... helps channeling spirits, lowering the mana consumption the more affinity the spirit has with the summoner. At the start, Alberich found this necklace very useless since his Familiars hardly knew him; now, he believes the necklace is redundant and wonders about selling it.
    • <Zilian staff>: A white, regal staff that would suggest he's a mage, forcing him to deal with many misunderstandings with other people. Either way, he clings to it because it's sole ability, Familiar Warp, allows him to teleport a Familiar of his on a radius of 20 meters to his current location instantaneously. It drains a lot of mana, though.

edited 14th May '14 9:09:25 AM by Rapier

KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#16: May 13th 2014 at 8:30:23 PM

[up]Excellent! Now I can work on giving them a sentient alt account! evil grin

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
GreyStar Wild Horse from Chaos Since: Dec, 2010
Wild Horse
#17: May 13th 2014 at 9:55:26 PM

@Rapier: The only issue I have with your character is that his Items are too high leveled for a level twenty. Just change either the character's level to something higher or make the items weaker. That's all that needs editing.

Always be ready to do the unusual and unexpected.
Rapier from where my mind is. Since: Sep, 2012 Relationship Status: Wishfully thinking
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#19: May 14th 2014 at 9:10:16 AM

[up]Roe2

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
GreyStar Wild Horse from Chaos Since: Dec, 2010
Wild Horse
#20: May 15th 2014 at 5:03:54 AM

Yeah, 50 sounds better.

Always be ready to do the unusual and unexpected.
darksidevoid Anti-Gnosis Weapon from The Frontiers (Ancient one) Relationship Status: Robosexual
Anti-Gnosis Weapon
#21: May 16th 2014 at 12:03:56 AM

Damn, someone created a Log Horizon RP before I had a chance to. I probably won't end up joining this, seeing as I'm in too many RPs already, but I'll be keeping a close eye on it. Good luck!

[up][up] You realize that's a reasonably large spoiler, right?

edited 16th May '14 12:04:42 AM by darksidevoid

GM of AGOG S4: Frontiers RP; Sub-GM of TABA, SOTR, & UUA RPs
daltar The Maid from the fantasy of green. Since: Jul, 2009 Relationship Status: All is for my lord
The Maid
#22: May 16th 2014 at 3:03:15 PM

  • Name: Lady*Erith*of*The*Silver*Light, real name, Eriko Miyamoto
  • Gender: Female
  • Appearance: This kind of armor and build, with this hair style and color scheme. Plus dog ears and a tail. Upon being manifested on Elder Tales, her hair becomes black like on real life, but she'll promptly dye it silver again.
  • Personality: Lady Erith is the epitome of a dedicated holy knight, fighting for good, law and justice. Her armor shields the weak, her prayers heal the wounded, her appearance inspires the pure, her light banishes the darkness and her blade smites all evil. One with a proper and noble bearing, serious when dealing the wrongs of the world, though she does offer a reasurring and warm smile to her allies in the light. That... is her character. In truth, Eriko Miyamoto is a consummate roleplayer who designed Lady Erith's character when intending to play as a righteous defender of good. In truth, she's a whole lot more relaxed and lazy than her righteous RP self. She has a bit of a teasing, sarcastic streak though both personalities share a bit of a short temper against those who would cross them. While not being the smartest person around, Eriko and Erith both have a good heart and are always able to tell what is right and what is wrong.
  • Race: Wolf Fang
  • Class: Cleric, with an Armor Cleric build optimized for front line battle.
  • Subclass: Knight
  • Level: 90
  • Guild: Guildmaster of Sacred Grace, a Roleplaying Guild taking the appearance of a sacred order who fight monsters and defend the realms from the greatest threats. A raid guild with a long trajectory and a close community. Compared to its history, the guild is relatively small due to the heavy requirements of keeping character, upholding a respectable attitude and to be accepted by the other members. Still, while the requirements were a bit bothersome, Sacred Grace did not discriminate players by level or items, thus newbies with the right attitude were embraced and cultivated into great members of the guild and offered camaraderie and friendship in equal parts.
  • Items:
    • Blade of the Lake Faerie: An artifact longsword made of a blue, crystalline looking material. A beautiful and strong blade, with the important quality of mana drain, which allows the user to recover a bit of mana with every swing by taking it away from the hit target. It additionally has a mode switch ability, which allows the user to wield it with a single hand or with both hands to increase its attack power. It also lowers the cost of Holy type abilities while in the hands of the wielder.
    • Sheath of the Lake Faerie: An artifact item which comes with the Blade of the Lake Faerie. The sheath when worn as an accessory bestows upon the wielder an increase to base MP and both health and mana regeneration. The sheath, however, has another effect. It can equipped as a weapon on the off hand, however, doing so eliminates its previous effects to instead provide the damage of striking with it and a slight boost to defense from parrying with it as if it was a shield.
    • Plate of Seraphs Cloth: A divine looking platemail, in appearance perfect for a righteous warrior of faith. Aside from boasting strong defensive parameters and an extra protection against dark or demonic damage, it also have a valuable attribute that heightens by a percentage the amount of health recovered from all sources to the wearer.
    • Spirit Cape: A blue colored cape which increases elemental resistances and bestows a health regeneration effect.
    • Swordmaster Gauntlets: Plate gauntlets that grant defense, a boost to strength and attack speed.
    • Feathered Boots of Sylph Swiftness: A pair of boots which are optimized for a good combination of mobility, jumping ability and swiftness.
    • Wolf Fang Pact Necklace: A special, racial item obtained through a quest chain. Allows the Wolf Fang who wears it to be able to toggle at will the boost to strength and footing that comes with their tails and animal like ears.
    • Dazaneg's Magic Bag: Bag of storing that is always useful and obtained by near anyone when leveling up.
    • Legion Power Standard - Honor Army: Obtained during a raid battle quest, this is a semi customizable item which flies the flag and symbol of Sacred Grace. Upon obtaining it, Erith choose the Honor variant which is a more defensive form of the item. When stuck on the floor, it gives a boost to defense, magical resistance and health regen of all allied troops within a certain area. However, if Erith carries it in her off hand, she receives the effects of the aura individually plus a small boost to defense from parrying strikes with it at the sacrifice of not having the aura affect her allies and losing power on her blade by not wielding it with two hands. Still, the biggest perk of carrying it in hand is a passive ability called, raise the standard which draws on enemy aggro or hate towards the bearer, making Erith the focus of enemy attacks.

edited 16th May '14 3:03:41 PM by daltar

If I'm sure of something it's that I'm not sure of anything.
GreyStar Wild Horse from Chaos Since: Dec, 2010
Wild Horse
#23: May 17th 2014 at 5:34:02 AM

Ooh, that is a good character design. Always nice to see war clerics like that. Accepted.

Always be ready to do the unusual and unexpected.
daltar The Maid from the fantasy of green. Since: Jul, 2009 Relationship Status: All is for my lord
The Maid
#24: May 17th 2014 at 6:03:32 AM

Glad to hear it, Grey Star! And yes, alternate builds are always fun. I like how the wiki speaks of at least two wildly different builds for every single class around.

If I'm sure of something it's that I'm not sure of anything.
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