Stratadrake
Dragon Writer
Since: Oct, 2009
#2: Apr 1st 2012 at 6:29:40 PM
What's so sweeping about unsorting examples by a distinction that was essentially meaningless to begin with?
edited 1st Apr '12 6:33:25 PM by Stratadrake
An Ear Worm is like a Rickroll: It is never going to give you up.
#3: Apr 1st 2012 at 8:04:30 PM
It's a major page action.
Makes sense to me. I'd also suggest Guillotine Trap as a redirect.
Fight smart, not fair.
artman40
Since: Jan, 2001
#4: Apr 1st 2012 at 8:25:06 PM
That trope is specifically for objects falling when the player gets near or under them which are not a designed death traps.
Stratadrake
Dragon Writer
Since: Oct, 2009
#6: Apr 1st 2012 at 10:17:42 PM
Sorted the list. I also pruned at least one bad example:
* Another variant can be seen in Unreal, in the level with the Warlord boss. However, instead of stalactites trying to kill you, you have a single one that is conveniently placed just over the boss itself. Shooting it makes it fall on the boss to outright kill it. Unless, of course, you were standing right below the stalactite when you shot it.
An Ear Worm is like a Rickroll: It is never going to give you up.
Raso
Cure Candy
Since: Jul, 2009
#7: Apr 1st 2012 at 10:38:12 PM
That strikes me as a creative way to use this trope to your advantage.
Sparkling and glittering! Jan-Ken-Pon!
Spark9
Gentleman Troper!
from Castle Wulfenbach
Since: Nov, 2010
Relationship Status: Pining for the fjords
#8: Apr 2nd 2012 at 7:08:33 AM
No, because the trope is about objects that fall for no reason when you get close - not for objects that fall when you shoot at them.
Rhetorical, eh? ... Eight!
Total posts: 8
Here's an odd little case: the page Stalactite Spite is about nonsentient objects falling on the player; and it is soft-split according to precisely what kind of object it is.
It would make more sense to me to soft-split according to genre. This is most common to Platform Games, but is also present in other video games, and sometimes even outside of video games. But that's a rather sweeping change, so I figured I'd ask in the TRS first. Any thoughts on this?
Also, it strikes me that "the boss causes stuff to fall from the ceiling" is another trope entirely, even though it is shoehorned in the description and in some of the examples.
Rhetorical, eh? ... Eight!