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RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#8951: Sep 16th 2019 at 1:21:19 PM

I just wish they used a system that's integrated into the console's UI. Something uniform. I don't want the achievements to be measured though, like with how Steam does it.

darkabomination the Quantum Mechanic from cyberspace Since: Mar, 2012 Relationship Status: Maxing my social links
the Quantum Mechanic
#8952: Sep 16th 2019 at 4:20:11 PM

I mean, even tokyo Mirage Sessions is getting a Switch port. Won't be long before x and 101 gets their ports and the console can finally give up the ghost.

The Switch online is bs, no doubt. Thanks for dropping the Virtual Console and treating your history like garbage, Nintendo.

"No will to break."
slimcoder The Head of the Hydra Since: Aug, 2015
The Head of the Hydra
#8953: Sep 16th 2019 at 4:37:00 PM

Its shit alright. I wanted to get back into Splatoon 2 but I can't play fucking multiplayer without getting another subscription service so I haven't as a result.

Hopefully X gets a port soon. I haven't finished it on the U.

Edited by slimcoder on Sep 16th 2019 at 4:37:17 AM

"I am Alpharius. This is a lie."
Karxrida The Unknown from Eureka, the Forbidden Land Since: May, 2012 Relationship Status: I LOVE THIS DOCTOR!
The Unknown
#8954: Sep 16th 2019 at 4:44:39 PM

iirc the director of X said a port probably isn't happening because it would be super expensive.

But the first Xenoblade Chronicles is getting remastered so idk.

If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?
Primis Since: Nov, 2010
#8955: Sep 16th 2019 at 5:59:13 PM

I refuse to say the Wii U is dead until the Twilight Princess and Wind Waker remasters get ported over.

VampireBuddha Calendar enthusiast from Ireland (Wise, aged troper) Relationship Status: Complex: I'm real, they are imaginary
Calendar enthusiast
#8956: Sep 16th 2019 at 6:35:19 PM

Splatoon still has an active player base.

Also it's interesting that Jim makes a video about Microsoft and we all start talking about Nintendo. I'm not saying we shouldn't, it's just something that makes me go "huh".

Edited by VampireBuddha on Sep 16th 2019 at 2:35:44 PM

Ukrainian Red Cross
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#8957: Sep 16th 2019 at 7:04:09 PM

That was my fault. Stems from a botched Christmas present my mom gave me two decades ago.

M84 Oh, bother. from Our little blue planet Since: Jun, 2010 Relationship Status: Chocolate!
Oh, bother.
#8958: Sep 16th 2019 at 7:07:54 PM

I'll second the opinion that achievements have kind of devalued games. I especially dislike the achievements one "earns" by deliberately playing badly. Though I guess some of them are good for a laugh.

Disgusted, but not surprised
slimcoder The Head of the Hydra Since: Aug, 2015
The Head of the Hydra
#8959: Sep 16th 2019 at 7:09:20 PM

Wait have video game achievements actually has a bad effect?

"I am Alpharius. This is a lie."
randomness4 Snow Ghost from The Land of Inconvenience Since: Sep, 2011
Snow Ghost
#8960: Sep 16th 2019 at 7:17:30 PM

Playing badly or just doing something you wouldn't normally do?

Because while one might involve dying unconventionally or something similar, it might be super easily avoidable otherwise.

YO. Rules of the Internet 45. Rule 45 is a lie.
M84 Oh, bother. from Our little blue planet Since: Jun, 2010 Relationship Status: Chocolate!
Oh, bother.
#8961: Sep 16th 2019 at 7:20:51 PM

And then there are the achievements that are just painful slogs. Bloodstained had the "have 500,000 gold on-hand" achievement for example. Do you have any idea how long it takes to get half a million gold in that game even if you NEVER spend a single coin? And you're going to have to spend money to get some of the other achievements.

A certain late-game boss would outright punish you if you had a lot of gold saved up too.

I love the game, but I hated that achievement.

Edited by M84 on Sep 16th 2019 at 10:22:10 PM

Disgusted, but not surprised
VampireBuddha Calendar enthusiast from Ireland (Wise, aged troper) Relationship Status: Complex: I'm real, they are imaginary
Calendar enthusiast
#8962: Sep 16th 2019 at 7:52:07 PM

The only game I've ever given a damn about achievements is The Stanley Parable, and that's kind of a special case. I think I even managed to get the impossible achievement, somehow.

Christine Love at least plays with achievements, sometimes to the point of trolling completionists. There's one achievement in Hate Plus that you earn by emailing Christine a photo of yourself sharing an actual, physical cake with *Hyun-ae (which has apparently been abandoned because I still haven't received that achievement...), and there's another that cannot be gotten by playing the game. You need to have *Mute finish the story in a hanbok without *Hyun-ae present.

Ukrainian Red Cross
AlleyOop Since: Oct, 2010
#8963: Sep 16th 2019 at 9:18:12 PM

I don't think it was that X would never get ported so much as that it would be too costly at the time. I imagine with more experienced workers and a better budget they might be able to eke out a remake instead for the Switch that changes things up and possibly continues the cliffhanger it left on.

slimcoder The Head of the Hydra Since: Aug, 2015
The Head of the Hydra
#8964: Sep 16th 2019 at 9:19:39 PM

Well Xenoblade 2 is on the Switch so what makes X harder than that?

"I am Alpharius. This is a lie."
tclittle Professional Forum Ninja from Somewhere Down in Texas Since: Apr, 2010
Professional Forum Ninja
#8965: Sep 16th 2019 at 9:35:20 PM

Ah, I just happen to pop in when a Xenoblade tangent is ongoing.

The biggest hurdles to a Xenoblade X port to the Switch are as follows:

  1. X is the largest first party Nintendo game at 22.7 GB. Most developers use 16 GB Switch carts (most of the time to the detriment of the player base), which means the 32 GB carts are likely still expensive, and the price of 32 GB are unlikely to go down until a new first party game manages to stay over that 16 GB limit, even with Nintendo's godlike compression, and X is unlikely to get under 16 G Bs itself (take a look at the systems and map of X, the game is huge).

  2. X has excellent framerate, but suffers with pop-in (both model and texture) mainly when you are quick traveling, but also when you are going pretty fast across the map (which is often when you are using a Skell). This would need work itself in order to prevent or minimize the pop in.

  3. Monolith Soft will likely want to improve upon some of the facial expressions in cutscenes by the X characters, like they are doing with the Xenoblade remaster/remake.

"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."
Yumil Mad Archivist Since: Mar, 2016
Mad Archivist
#8966: Sep 16th 2019 at 11:18:48 PM

X is a little miracle of compression and optimization . Game's far from ugly for it's era and console, it's a massive open world that apprently is bigger than fallout 4, witcher 3 and skyrim combined wichih a bunch of complex systems, and it loads with literally one sigle loading time(booting the game/warping to a fast travel point) and handles the rest from there. i'm pretty sure whatever they did to make that beast exist on wiiU required godlike optimization and I'm pretty sure that trying to port it to switch means doing that again, but on switch, aaaaand there's a reason that game took forever to come out on wiiU.

"when you stare too long into the abyss, Xehanort takes advantage of the distraction to break into your house and steal all your shit."
VampireBuddha Calendar enthusiast from Ireland (Wise, aged troper) Relationship Status: Complex: I'm real, they are imaginary
Calendar enthusiast
#8967: Sep 17th 2019 at 3:34:22 AM

Plus, Chronicles 2 was programmed for the Switch from the ground up. X was programmed for the Wii U, which has different hardware and operating system. Porting it is like porting something from a Raspberry Pi running Linux to x86 Windows - definitely possible, but you're going to be rewriting the bulk of the code.

Ukrainian Red Cross
GoldenKaos Captain of the Dead City from Cirith Ungol Since: Mar, 2014 Relationship Status: Showing feelings of an almost human nature
Captain of the Dead City
#8968: Sep 17th 2019 at 3:41:56 AM

Is X good? I bounced off it a few times.

"...in the end the Shadow was only a small and passing thing: there was light and high beauty for ever beyond its reach."
Hylarn (Don’t ask) Relationship Status: Anime is my true love
#8969: Sep 17th 2019 at 4:15:05 AM

X seems to be fairly love-it-or-hate-it. Plenty of fans that absolutely love it, but finding it underwhelming is probably more common

Edited by Hylarn on Sep 17th 2019 at 4:16:21 AM

GoldenKaos Captain of the Dead City from Cirith Ungol Since: Mar, 2014 Relationship Status: Showing feelings of an almost human nature
Captain of the Dead City
#8970: Sep 17th 2019 at 4:25:18 AM

I think I might be in the latter, the combat is kinda confusing, and I didn't tend to want to return to it when I put it down.

"...in the end the Shadow was only a small and passing thing: there was light and high beauty for ever beyond its reach."
Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#8971: Sep 17th 2019 at 5:28:53 AM

The Lack of any real story until the cliffhanger ending probably doesn't help, either.

Watch Symphogear
slimcoder The Head of the Hydra Since: Aug, 2015
The Head of the Hydra
#8972: Sep 17th 2019 at 5:42:03 AM

It’s pretty overwhelming.

Half the time I wasn’t even sure what was going on.

"I am Alpharius. This is a lie."
GoldenKaos Captain of the Dead City from Cirith Ungol Since: Mar, 2014 Relationship Status: Showing feelings of an almost human nature
Captain of the Dead City
#8973: Sep 17th 2019 at 6:11:12 AM

[up]Absolutely.

"...in the end the Shadow was only a small and passing thing: there was light and high beauty for ever beyond its reach."
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#8974: Sep 17th 2019 at 7:05:56 AM

It takes a lot of investment to get into. Like many other games, the second or third playthrough is the best one, but you'll be very busy with your first if you want to do every quest. And believe me, you'll be making tons of mistakes that will make you kick yourself in the shins repeatedly.

TobiasDrake Queen of Good Things, Honest (Edited uphill both ways) Relationship Status: Arm chopping is not a love language!
Queen of Good Things, Honest
#8975: Sep 17th 2019 at 7:17:15 AM

"It's really good on the second playthrough of this 60-100 hour JRPG" is a sentence that generally turns me off of games. Ain't nobody got time for that!

"It's not a game, it's a live service," is equally problematic.

Edited by TobiasDrake on Sep 17th 2019 at 8:18:10 AM

My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.

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