Jonah Falcon
There's only one solution. Send an army of rats after them.
Is using "Julian Assange is a Hillary butt plug" an acceptable signature quote?http://www.bethblog.com/2012/09/14/what-would-you-do-with-a-drunken-whaler-remix/
They released an mp3 of "The Drunken Whaler." Yaaay.
edited 14th Sep '12 9:28:24 AM by BornIn1142
"I think we've made the first assassination game in which you don't have to kill anybody."
Jonah Falconhttp://games.on.net/2012/09/dishonored-interview-arkane-on-stealth-ai-player-choice-and-much-more/
Julien: (laughs)
GON: Is that something that you find people doing? I expected the clues to be a bit more vague. Did you find this doing playtesting? Did you put it in because people didn’t know what to do?
Julien: Yeah. We try not to lead the player by the nose, but at some point we found that if we don’t give a little information, people just get lost and don’t know what to do. It’s just overwhelming. So we tried to add this element that gave just a hint, to help a little. But we try to do it as little as possible.
GON: It’s cool because there’s a lot of ways up the stairs, but it still felt a bit railroad-ey. What did people do before you put these clues in?
Julien: People would just walk around. They didn’t know what to do. They didn’t even go upstairs because a guard told them they couldn’t. They’d say “Okay, I can’t go upstairs.” They wouldn’t do anything.
Sigh... What the hell am I reading here? I had hoped that this game wasn't going to involve this kind of hand-holding.
edited 20th Sep '12 8:46:51 AM by BornIn1142
Mainstream audiences these days aren't used to games not doing that and developers aren't willing to take risk.
I guess some gamers who bought Speck Ops Line just shoot the civilians without trying anything else because game didn't tell you you can not shoot them
The dev team is composed of mainly ex-Looking Glass members who worked on Thief: The Dark Project.
Jonah FalconYeah that bit where the dev says the play testers were confused and lost and didn't go upstairs because the guard told them not to go upstairs sounded awful. Poor guy, should've had play testers that weren't complete idiots.
Hey man thanks for spoiling a major part of the game in a completely different thread.
As for the hand holding, that does suck, though I can't fault the devs for modern gamers being unused to not instantly being told where to go and what to do.
edited 20th Sep '12 2:25:50 PM by Firestorm
People didn't try to sneak upstairs because a guard, who is tasked with stopping the player from completing their objectives, told them not to.
I just-
I don't even-
...you'd think GAMERS of all people would be the first people to try going places where they're specifically told NOT to go.
IGN to livestream 2 playthroughs of a level of the game on wednesday.
Very big Daydream Believer. "That's not knowledge, that's a crapshoot!" -Al Murray "Welcome to QI" -Stephen FryPass.
- I actually played it at E3
- I want a fresh experience
I don't mind getting a bit of direction but contextless that sounds terrible.
I remember in AC:Rev there was a puzzle I needed to complete later in the game. I figured it out pretty much instantly but for some reason the interface was balls and I couldn't figure out how to actually solve it. So while I grappled with the controls and booted up the laptop to see if this was a bug or something one of the support characters literally gave you the answer to the puzzle. What's the point of having a puzzle if the game solves it after a minute or so?
edited 24th Sep '12 10:59:55 PM by thatguythere47
Is using "Julian Assange is a Hillary butt plug" an acceptable signature quote?Lack of confidence in the audience, and fears that a slightly frustrating puzzle three quarters of the way through a game could drive down sales. It might sound like I'm exaggerating, but I kid you not.
This post has been powered by avenging fury and a balanced diet.I swear, it's like executives and publishers exist just to insult and annoy the educated population of the world.
And wow, that playtester was a big dummy. "Hmmm, there's a guard in front of that electro-gate designed to keep everyone but guards out, and I'm an assassin that has the ability to literally force my way into someone's (usually a guard's) mind and hitch a ride... I better just walk away from the gate because he's asking me politely and then complain that I couldn't find a way upstairs later."
EIGHT GLORIOUS SIDESJust wait til you sic a horde of diseased rats on an infant in its crib. Fun!
Jonah Falcon...Yeah, I think I'm just going to go the "Kill everyone" route. All the Fate Worse than Death bits sound worse than actually killing them.
But still, only...11? days until release! Can't wait :D
But then I have a choice...Assassin's Creed III, or Dishonored?
Decisions, decisions...
EDIT: @ the Tales of Dunwall video: So, what happened there? The police used the technology that the whale oil gave them to rule the city with an iron fist, or was that other guy's invention the start of the plague?
edited 26th Sep '12 8:12:48 AM by theLibrarian
The former. re: the plague...
edited 26th Sep '12 8:23:31 AM by Psyclone
I'm totally going to sneak past all of the guards, or knock them out if I absolutely have to. They're just doing their jobs, but the targets sound like they actually deserve to be killed.
"Steel wins battles. Gold wins wars."
Oh god. Soccer moms were right! We're doomed!
"It's so hard to be humble, knowing how great I am."