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  • Game-Breaker: the teleport relic. The five needed pieces are found relatively easy and potentially very early. The teleportation spans a width of about five times your width, making it possible to pass through energy barriers and skipping whole sections of the game, in one instance a whole chapter. While flying even at top speed is not enough to dodge incoming attacks from close by, teleportation almost always is. As long as you keep an eye on your magic meter, your chances of survival are substantially improved.

  • That One Boss: The least lapse of concentration when dealing with the cat will result in death. Its timing is erratic and as unpredictable as the layout of the all-spiked instant kill terrain. Thought you found an escape? Its eye lasers will soon prove you wrong. Add to that the stressed-out boss theme and the demonic screaming and you're in for a rush of blood to the head.

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