- Breather Level: In 'Slaves of Chaos', "Rebels and Revolutionaries" (a relatively straightforward action against enemy reconnaissance elements) and "Bringing Down the Gavel" (a fan-favorite power fantasy) both provide some much-needed levity in otherwise intense arcs.
- That One Level:
- "To Steal A March On" is an odd example in that the mission isn't particularly hard, but chaotic enough that some players assume they screwed up and reset.
- "The Will to Act" is another odd example. The player is undercover as a Hammer of Light pilot, and needs to act the part or blow their cover. The mission is effectively a test of the player's social skills as much as their piloting skills.
- "Gerar's Judgement" is a more straightforward example in that the player ends up intercepting enemy bombers... while themselves flying a heavy bomber.
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