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* DualBoss: The mid-boss of the Waterworks involves two robots playing Pong, with Beck in the crossfire. Each paddle has its own HP and must be destroyed separately, and when one paddle dies, the other speeds up its shots (or both if they're weakened enough and present on screen). The boss is also fought twice, the second time involving weaker robots, but alongside [[KillItWithIce freezing shots from Cryo]].

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* DualBoss: The mid-boss of the Waterworks involves two robots playing Pong, with Beck in the crossfire. Each paddle has its own HP and must be destroyed separately, and [[KillOneOthersGetStronger when one paddle dies, the other speeds up its shots shots]] (or both if they're weakened enough and present on screen). The boss is also fought twice, the second time involving weaker robots, but alongside [[KillItWithIce freezing shots from Cryo]].



* NonLethalKO: How Beck defeats the other Mighty Numbers. By helping them "snap out of it", Beck saves his siblings from the virus's influence and restores their good senses.

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* NonLethalKO: How Beck defeats the other Mighty Numbers. By helping them "snap out of it", Beck saves his siblings from the virus's influence and restores their good senses. Only the boss of the prison stage [[PostDefeatExplosionChain averts]] this.


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* WarmUpBoss: The first and easiest boss is the rogue construction robot Round Digger.

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* BossRush: An optional game mode planned since they hit the $2,000,000 goal. It is unlocked after beating the final boss, and Boss Rush mode uses the Hard mode version of the bosses.

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* BossRush: An optional game mode was planned since they hit the $2,000,000 goal. It is unlocked after beating the final boss, and Boss Rush mode uses the Hard mode version of the bosses.


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* TimeTrial: Half of the game's EX Challenge for Solo and Co-Op modes consists of time trials that challenges the player to complete stages or boss battles for the fastest times.
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The production was staffed by many former ''Mega Man'' developers, and ''VideoGame/MegaManZero'' developers Creator/IntiCreates. The project was [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 successfully funded]] through Website/{{Kickstarter}}, becoming the site's third highest funded console game project in the process. Not only did the project reach its funding goal on September 2, 2013, 29 days before the due date, but after reaching its $3.5 million stretch goal, the game was promised to be released on [[Platform/MicrosoftWindows Windows]] [[UsefulNotes/IBMPersonalComputer PC]], [[UsefulNotes/AppleMacintosh Mac]], and [[Platform/{{UNIX}} Linux]] operating systems, Platform/PlayStation3 and Platform/Xbox360, [[Platform/WiiU all]] [[Platform/PlayStation4 three]] [[Platform/XboxOne platforms]] of the eighth generation, and Platform/Nintendo3DS and Platform/{{PlayStation Vita}} handhelds. Thanks to their partnership with Deep Silver, an extra DLC stage centering around a mysterious robot named "RAY," who possesses similar Xel manipulating abilities to Beck but her body is constantly deteriorating, was not only funded, but also made RAY a fully playable character in a separate story campaign once unlocked.

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The production was staffed by many former ''Mega Man'' developers, and ''VideoGame/MegaManZero'' developers Creator/IntiCreates. The project was [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 successfully funded]] through Website/{{Kickstarter}}, becoming the site's third highest funded console game project in the process. Not only did the project reach its funding goal on September 2, 2013, 29 days before the due date, but after reaching its $3.5 million stretch goal, the game was promised to be released on [[Platform/MicrosoftWindows Windows]] [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]], [[UsefulNotes/AppleMacintosh [[Platform/AppleMacintosh Mac]], and [[Platform/{{UNIX}} Linux]] operating systems, Platform/PlayStation3 and Platform/Xbox360, [[Platform/WiiU all]] [[Platform/PlayStation4 three]] [[Platform/XboxOne platforms]] of the eighth generation, and Platform/Nintendo3DS and Platform/{{PlayStation Vita}} handhelds. Thanks to their partnership with Deep Silver, an extra DLC stage centering around a mysterious robot named "RAY," who possesses similar Xel manipulating abilities to Beck but her body is constantly deteriorating, was not only funded, but also made RAY a fully playable character in a separate story campaign once unlocked.
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The production was staffed by many former ''Mega Man'' developers, and ''VideoGame/MegaManZero'' developers Creator/IntiCreates. The project was [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 successfully funded]] through Website/{{Kickstarter}}, becoming the site's third highest funded console game project in the process. Not only did the project reach its funding goal on September 2, 2013, 29 days before the due date, but after reaching its $3.5 million stretch goal, the game was promised to be released on [[UsefulNotes/MicrosoftWindows Windows]] [[UsefulNotes/IBMPersonalComputer PC]], [[UsefulNotes/AppleMacintosh Mac]], and [[UsefulNotes/{{UNIX}} Linux]] operating systems, UsefulNotes/{{PlayStation 3}} and UsefulNotes/{{Xbox 360}}, [[UsefulNotes/WiiU all]] [[UsefulNotes/PlayStation4 three]] [[UsefulNotes/XboxOne platforms]] of the eighth generation, and UsefulNotes/Nintendo3DS and UsefulNotes/{{PlayStation Vita}} handhelds. Thanks to their partnership with Deep Silver, an extra DLC stage centering around a mysterious robot named "RAY," who possesses similar Xel manipulating abilities to Beck but her body is constantly deteriorating, was not only funded, but also made RAY a fully playable character in a separate story campaign once unlocked.

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The production was staffed by many former ''Mega Man'' developers, and ''VideoGame/MegaManZero'' developers Creator/IntiCreates. The project was [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 successfully funded]] through Website/{{Kickstarter}}, becoming the site's third highest funded console game project in the process. Not only did the project reach its funding goal on September 2, 2013, 29 days before the due date, but after reaching its $3.5 million stretch goal, the game was promised to be released on [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows Windows]] [[UsefulNotes/IBMPersonalComputer PC]], [[UsefulNotes/AppleMacintosh Mac]], and [[UsefulNotes/{{UNIX}} [[Platform/{{UNIX}} Linux]] operating systems, UsefulNotes/{{PlayStation 3}} Platform/PlayStation3 and UsefulNotes/{{Xbox 360}}, [[UsefulNotes/WiiU Platform/Xbox360, [[Platform/WiiU all]] [[UsefulNotes/PlayStation4 [[Platform/PlayStation4 three]] [[UsefulNotes/XboxOne [[Platform/XboxOne platforms]] of the eighth generation, and UsefulNotes/Nintendo3DS Platform/Nintendo3DS and UsefulNotes/{{PlayStation Platform/{{PlayStation Vita}} handhelds. Thanks to their partnership with Deep Silver, an extra DLC stage centering around a mysterious robot named "RAY," who possesses similar Xel manipulating abilities to Beck but her body is constantly deteriorating, was not only funded, but also made RAY a fully playable character in a separate story campaign once unlocked.



* {{Multiplatform}}: Initially the game was planned to be released on Windows PC, but after a very successful Kickstarter campaign, it was released on UsefulNotes/{{PlayStation 3}}, UsefulNotes/{{Xbox 360}}, [[UsefulNotes/WiiU every]] [[UsefulNotes/PlayStation4 major]] [[UsefulNotes/XboxOne platform]] of UsefulNotes/{{the eighth generation|OfConsoleVideoGames}}, UsefulNotes/Nintendo3DS and UsefulNotes/{{PlayStation Vita}}, as well as on Macintosh and Linux computers thanks to raising over $3.5 million during the campaign.

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* {{Multiplatform}}: Initially the game was planned to be released on Windows PC, but after a very successful Kickstarter campaign, it was released on UsefulNotes/{{PlayStation Platform/{{PlayStation 3}}, UsefulNotes/{{Xbox 360}}, [[UsefulNotes/WiiU Platform/Xbox360, [[Platform/WiiU every]] [[UsefulNotes/PlayStation4 [[Platform/PlayStation4 major]] [[UsefulNotes/XboxOne [[Platform/XboxOne platform]] of UsefulNotes/{{the Platform/{{the eighth generation|OfConsoleVideoGames}}, UsefulNotes/Nintendo3DS Platform/Nintendo3DS and UsefulNotes/{{PlayStation Platform/{{PlayStation Vita}}, as well as on Macintosh and Linux computers thanks to raising over $3.5 million during the campaign.
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Per TRS, Feelies is now Trivia.


* {{Feelies}}: The retail version of ''Mighty No. 9'' includes a double-sided poster (one side features the artwork seen on the page article, another with a promotional art of Beck with the other Mighty Numbers behind him), a voucher for the game's [=DLCs=], and an art booklet featuring artwork of the characters, enemies, and renders of Beck's [=ReXelection=] forms. Certain Kickstarter backers would receive other extras such a foldout constructible box in the style of NES and/or Famicom game, accompanying retro-styled manual(s), a special USB flash drive that includes a DRM-free copy of the game for PC that's also in the style of a NES and/or Famicom cartridge, and a Mega-Xel plushie.

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