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Recap / Bounty Hunters of the Apocalypse

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     Day 1 
Link to start of Day 1
  • The bounty hunters arrive in town, and meet Sheriff Shevon. She quickly explains the situation in town and assigns them their first mission: burning down a farmhouse and barn the zombies have been using as a staging area.
  • The group arrives at the farmhouse, and kill several monsters, including a ghoul.
  • The farmhouse is thoroughly looted. Along with supplies, some sort of magical summoning circle that needs more investigation is found in the attic. Both buildings are almost immediately burned down.

     Day 2 
Link to start of Day 2
  • The hunters go to a "Dome House" - a style of house that was eco-friendly, and shoot up the zombies around the place, while several get injured, including Lisa, who may or may not actually be a succubus. On the second floor, Ed and Dale find a Gnome going by the name Emerson.
    • Meanwhile, Red and Tequila visit a small abandoned house. Red finds a mysterious box.
  • Leaving the house, Red and Tequila get chased down by bandits in a helicopter and jeep, but escape by shooting the jeep.
  • Red decides to head back to the bandits on a suicide mission.
  • At the house, the hunters, convinced by Tequila, go out and start shooting bandits, until the helicopter shows up. But before the carnage begins, a succubus flies in from the direction of the house and shoots the helicopter, forcing it away but not destroying it.
  • Red winds up forcing himself to be a fatherly figure to Billy, a bandit - whether he wants a dad or not.

     Day 3 
Link to start of Day 3
  • The bandits are holed up at the radio station, and Shevon wants the leader, Glassy, taken care of.
  • Using Billy to try and pretend that they want to join up, the hunters attempt to sneak into the bandits' good graces. And fail miserably. Billy is killed, as are some bandits, but they wind up getting the young pilot, Flyer, and the sharpshooter Dune on their side. Sort of.
  • Glassy turns out to be a real psychopath, and in an incident involving a large amount of grenades strapped to his chest, is killed.
  • The hunters steal a lot of guns.

     Day 4 
Link to start of Day 4
  • A caravan comes into town, and the bounty hunters haggle with the crap they stole. The most noticeable purchase is Jerry's new, humongous sniper rifle.
  • Carl the friendly vampire tells the hunters about Fang Shadow. Namely, that his real name is Phillip.
  • Red beats up a nearly-naked woman for money.

     Day 5 
Link to start of Day 5
  • The gang goes to an overrun town, but the jeep gets stuck in a trap.
  • The hunters get the hell out of town after shooting enough zombies to let them squeeze the jeep out of the trap.

     Day 6 
Link to start of Day 6
  • The team visits an abandoned mental hospital, thinking it houses Fang Shadow.
  • They meet Arthur, a half-runner who is trying to help convert other runners into half-runners. His operation is not so successful but the bounty hunters leave him a walkie talkie if they ever need to get in touch.

     Day 7 
Link to start of Day 7
  • The gang goes back to the overrun town, try to set some things on fire, and head back after a few battles that give them quite a few bruises.
  • Red and Dale think Shevon is the succubus, leading to some hijinks as Red tries to seduce Shevon, and Dale winds up punching Doc, thinking he's working with the Succubus.

     Day 8 
Link to start of Day 8
  • Dale punches Doc because he thinks he's a succubus. He's not.
  • Using molotov cocktails that Dale and Garnet made using the "Mongolian" chef's extra bottles, some of the hunters and reformed bandits torch the town while others steal an empty safe from an old bar.
  • The gang at the burned town find Joe, and take him back to town as a prisoner.
  • Werewolf Joe breaks out of the jail while a legion of zombies attack the town. A few people die, including officer Sarah, but the attack is ultimately fought off. Joe, in his rampage, managed to turn the insane bounty hunter Anarchy into a half-werewolf.

     Day 9 
Link to start of Day 9
  • The bounty hunters head up north to a creek, where they discover some crazy things going on. Namely, a giant demon summoning.
  • Lisa reveals that she is a witch, and magics the situation (with the help of some good old-fashioned explosions) and the day is saved.
  • A fire truck containing a few new bounty hunters, including Max Axton, show up at town, and sign up for the work that needs to be done in Green Fields.

     Day 10 
Link to start of Day 10
  • Fang Shadow sends a message to the bounty hunters, challenging them to show up in the overrun town at night.
  • The bounty show up in the overrun town during the day. After shooting some zombies and getting out, they head back to town and call it a night.
  • Anarchy also managed to get some dire wolves to help her out by using her werewolf abilities to become their new pack leader.
  • Red and Max find out Lisa is actually a succubus, and tell Shevon. Shevon reveals that she knew all along, and that Lisa was friendly. However, another officer overhears, and after some aggressive discussions, a sizable number of citizens decide to vacate Green Fields so long as a succubus is there, friendly or not.

     Day 11 
Link to start of Day 11
  • The gang heads back to Fang's town again, determined to stop his demon summoning once and for all. They bring the dire wolves along, who smell something near a sewer manhole.
  • Red climbs in to investigate and the funny smell turned out to be hundreds and hundreds of giant spiders. After a long and intense car chase, the bounty hunters eventually reach the outskirts of town where the spiders can't harm them to figure out what to do next.
  • Lisa and Anarchy decide to continue to look through the town as the spiders won't harm them in monster form and Red, Max, and Recon head off towards the radio station to see if Fang is there. They also give Arthur a head's up about the incoming demon invasion.
  • The end of the world beings. Again. (Fang dies, but manages to summon a Deceiver-class demon.)

     Timeline of events prior to RP start. 
  • December 21st, 2012: A relatively small number (a couple hundred or so) of minor demons, mostly succubi and inccubi, start arriving on Earth at random locations. Strange reports and sightings start circulating, mostly taken as fakes; various government agencies around the world start hesitantly looking into it. Meanwhile the demons continue their covert work of preparing rituals to summon forth more demons, raise undead, and turn people into monsters. Approximately twelve hours from first arrival, the demon warlord Duriel is summoned in Jerusalem bringing an entire army of demons with him; simultaneously across the globe, the infiltrating demons activate their own rituals, bringing more monsters almost everywhere.
    • The following month is usually referred to as "the dark month" or some similar idiom. As Human forces are quickly taken by surprise and routed, many major cities become overrun and casualties across the globe were horrible. The total death toll for this period is uncertain, but estimated to be over a billion. (Yes, billion, not million.) It is during this time that many bandit parties and cults are first established, believing that this is the end of Humanity's rule over Earth.
  • December 30th, 2012: Cthulians start to arrive, mainly small groups seemingly focused on strange goals.
    • It wasn't until January 26th, 2013 that cthulians were finally confirmed to be a separate faction from demons, who they were originally assumed to be a part of.
  • January 2nd, 2013: Angels start to arrive, usually just one Dominion who would then summon forth a small number of other angels to assist them.
    • As mentioned in their general description, the angels primary focus was not on the demons, (Though they would fight them at every opportunity as well.) but rather the cthulians. This wasn't fully realized by Humans until about Febuary 6th, 2013.
  • January 12th, 2013: Fair folk start to arrive, going about their own goals depending on the fair folk in question.
  • January 21st, 2013: Aboard a cruise ship safely out at sea, a UN conference is held. Not a conference of diplomacy, but of military strategy and planning. A plan is hatched, code named Operation New Genesis. Operation New Genesis was supposed to be a year long campaign to retake the Earth from the monsters, starting by eliminating Duriel and reclaiming critical locations such as military bases, airfields, ports, and certain major cities. It began with a tactical MOAB strike against Duriel; footage of the event confirms that Duriel heard it coming, but chose to stand there taunting the bomb, certain that it could do no harm to him. Duriel was killed instantly by the blast. With their leader dead, the demonic armies fell into disarray, allowing combined international forces to retake most of the crucial locations they had planned to.
    • Of course, as evidenced by the fact that the RP is set five years after the start, it should be clear that ultimately Operation New Genesis was a failure. At least, in terms of the time window. The infestation of monsters and the fact that more just kept arriving made it impossible to fully retake the Earth in just one year. However, the UN ultimately declared the operation a success anyway because it had succeeded in retaking key locations and eliminating Duriel.
  • December 25th, 2013: The conclusion of the story of "Moonlit the succubus", and the summoning of the second demon warlord. To summarize; Moonlit was a succubus that convinced U.N.A.M. she was on Humanity's side, and ended up working in the movie business. On this Christmas day though, she finally dropped the rouse by sacrificing multiple people to summon a demon warlord in the middle of Hawaii.
    • Multiple instances in the following months of succubi and inccubi claiming to be on Humanity's side only to end up betraying them, though not as dire as Moonlit's case, finally convinced just about everyone that demons could simply never be trusted, ever. Most participating nations of the U.N. have since enacted kill on sight orders against them, even when they surrender. (Something that the NCC was practicing since the get go.)

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