Follow TV Tropes

Following

Quotes / Wild Metal Country

Go To

The game manual lays out the context for the game.

The Story So Far...
For centuries no one has visited the three proscribed planets of the Tehric system. These planets were abandoned when machine technology advanced to a stage where highly dangerous automated military units developed self-awareness... with devastating effects for the living populations.

The machines were designed to protect vital Power Cores from invaders, but on becoming self-aware they decided to wipe out all biological life. As the machines were the most advanced technology of the era, the only option was to evacuate the planets and leave them at the mercy of the metal life.

Now the planets are barren and overrun with feral fighting machines, evolved to replace biological life. There is little evidence that humans ever owned these planets, just half-buried remnants of buildings and roads.

Human controlled technology has now recovered to a stage where an attempt to retake the planets is possible. Machines like those now ruling the proscribed planets have been developed, this time with safeguards so that they can only be controlled by humans.

A bounty hunter has been employed to attempt to retake the Power Cores, disrupt the machine civilisations and escape in one piece. The bounty hunter will be beamed to key areas on each planet, with backup air vehicles in support, to take on the denizens of the Wild Metal Country.

Top