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Live Blogs The Adventure of Failure Shepard or How Not to Play the Mass Effect Trilogy
lrrose2013-02-12 14:23:39

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For the past few months, I have been planning to do a playthrough of the Mass Effect Trilogy where I make the dumbest decisions possible. I have decided to share this experience with you all.

This liveblog will chronicle the adventure of Lieutenant Commander Failure Shepard, better known as FailShep. Young Failure was born on the Human colony of Midnoir, where he lived until it was attacked by evil batarian pirates, who killed everyone he ever knew. FailShep was only sixteen at the time.

Shortly after, FailShep enlisted in the Alliance Military, where his squad was killed by Thresher Maws. FailShep's escape of the Maws made him a legend among the Alliance.

tldr; Failure Shepard is male, a Colonist and a Sole Survivor. Because this playthrough is going to be somewhat minimalist in nature, I'm playing as a Soldier and on the lowest difficulty settings.

Comments

EndarkCuli Since: Dec, 1969
Apr 2nd 2013 at 10:26:03 PM
Oh, don't worry about delays; my own update schedule is absolutely bonkers, and this blog is certainly good enough to wait for. Plus, April 1st is one of those dates that's probably best viewed from a secure bunker.

Also, it's a bit sad to hear that this version of Legion is far less sympathetic than one that would have had the honour of working alongside its hero for a few years, or however long the time gap between the end of the last game and Shep's reinstatement would have been. Then again, would that Legion's survival mean that this Legion would be considered obsolete and spend its days unable to fulfill its purpose? Oh, how the VIs and AIs of this series confound me sometimes...
Peteman Since: Dec, 1969
Apr 3rd 2013 at 11:03:56 AM
Given the capacity for screwing things up, I wonder if you could maximize the failure by keeping a few more squadmates alive in the suicide mission. In a maximized screwed playthrough, you could probably afford to keep Grunt, Tali, Jack, Samara, and Zaeed alive, though admittedly, Tali and Jack would be hard to keep in a maximized screwed playthrough. That way, you can let Chakwas die unguarded on her way back.

A no-loyalty mission Grunt can die keeping Shepard alive in ME 3, saving the Reaper abomination rachni breeder, and you can keep him alive by not releasing him until after the Suicide Mission if need be. Tali dies if you side with the Geth, though keeping the heretics alive and helping the quarians might be better for worse. If you don't save Grissom Academy, Jack is turned into a Phantom. Samara can pointlessly kill herself to save her daughter, whom you'll kill anyway. And Zaeed can have his loyalty mission done after the fight, where you'll leave him to burn to death. With the added muscle, you might be able to let Cerberus take Legion.
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