1 | * HilariousInHindsight: Several items on the list are in fact vindicated by ''VideoGame/XCOM2''. |
2 | ** Item 2e refers to ''some'' use of Elerium. The Black Market in ''2'' explicitly tells it's a good pick-me-up on coffee. |
3 | ** Item 7b mentions that shuriken, kunai and most notably, katanas, are not necessary XCOM gear. Then in ''War of the Chosen'' expansion of XCOM 2, [[KatanasAreJustBetter Guess what special weapon]] [[AbsurdlySharpBlade drops from the Chosen Assassin?]] |
4 | ** Item 17 says that "While inventive, it is discouraged to [[YouWillNotEvadeMe use grappling hooks to drag hostile forces closer]]." Guess what's a ''Squaddie-level'' skill of the Skirmishers? |
5 | ** Item 92a. "The Commander is not the ultimate goal of the alien invasion." Yeah, [[WetWareCPU about that]]... |
6 | ** Item 106a refers to prohibiting flintlock pistols, along with other pirate-themed gear. Then we got the Shadowkeeper. |
7 | |
8 | * MemeticBadass: The Commander, like before. |
9 | -->28. The reason why we lost the invasion is not because the "Great Commandy One wanted an actual challenge.", we were completely overrun. |
10 | -->42c. The Commander does not take a shot of viper venom in the morning to wake up. |
11 | |
12 | * MusicToInvadePolandTo: [[LampshadeHanging Lampshaded in Rule 11]] |
13 | -->11b. ‘Ride of the Valkyries’ is relatively unknown in Vietnam. Get over it, nobody there will get the joke. |
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