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1* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=j-PuSkFx-rA Trap Tower's theme,]] which was even brought back in ''VideoGame/SonicMania [[UpdatedRerelease Plus]]'' as [[https://www.youtube.com/watch?v=T_b2pz4IBKg an incredibly jazzy tune]] for the Pinball Stages.
2* CultClassic: It has a small fanbase due to its gameplay along with its historical significance amongst the franchise.
3* DisappointingLastLevel: Eggman's Tower is a much less varied level than what preceded it and the traps there (which work just like the ones in Trap Tower) can hit you twice per mistake. And when you reach Dr. Eggman, there's no fight with him -- he just sets the place to blow up and runs away. A time-limited run towards the exit in a simple, featureless path finishes the game.
4* MagnificentBastard: Eggman's objective in this game is to kill [[Characters/SonicTheHedgehogSonicTheHedgehog Sonic]], Mighty and Ray. He starts out by successfully kidnapping them before imprisoning them in Eggman Island, an entire island designed to kill them. Then, he attempts to kill them in their prison with an advancing wall of spikes. When they escape, Eggman tries to kill them in [[ThereIsNoKillLikeOverkill the most over-the-top ways]] through the levels, with a giant ball of lava, falling giant stalactites, collapsing sand areas, giant rolling cylinders, boulders, trapped ladders, water and spike mines. He also traps the bridge leading towards his tower, [[BatmanGambit expecting]] the heroes to cross it, and said trap ends up working. When the heroic trio confronts him, he successfully escapes and activate the tower's self-destruct sequence with only 20 seconds to spare. Leaving Sonic, Mighty and Ray screaming and panicking through the whole game, Eggman, despite being [[EvilIsHammy hammy]] and [[LaughablyEvil laughable]], reminded them that his I.Q. of 300 wasn't for show.
5* OlderThanTheyThink:
6** ''VideoGame/SonicAdventure'' was, for many gamers, the first ''[[Franchise/SonicTheHedgehog Sonic]]'' game they played with voice acting. ''[=SegaSonic=]'', however, preceeded ''Adventure'' in voice acting by at least five years, and even then, it still wasn't the first game to give Sonic a voice: that honor goes to ''[[http://info.sonicretro.org/Waku_Waku_Sonic_Patrol_Car WakuWaku Sonic Patrol Car]]'', which came out in 1991.
7** Contrary to what some believe, Mighty's first appearance was this game, not ''VideoGame/KnucklesChaotix''. Even more extreme would be Ray, who would otherwise be absent sans one cameo in ''VideoGame/SonicGenerations'' until ''VideoGame/SonicMania'', where he was added as a DLC character in '''2018!'''
8* SpiritualSuccessor: The game's design is based on ''VideoGame/MarbleMadness'', an isometric puzzle game that is similarly controlled with a trackball.

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