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1* CultClassic: Despite having some of the most simple and shallow gameplay ever programmed, ''Panic!'' maintains a small following because of how uniquely and unremittingly ''weird'' it is.
2* HarsherInHindsight: Two of the booby-trapped switches feature downtown Manhattan getting nuked and the Empire State Building collapsing into rubble, while another shows a jumbo jet blowing apart in midair. ''Yeeeeah'', turns out exploding national landmarks aren't quite as humorous anymore. The [=PS2=] re-release changed it to having said landmarks spew diarrhea instead.
3* NightmareFuel: For a game as cartoony as this, there are a surprising amount of scary moments to be found.
4** Some rooms have rather unnerving music cues that play, [[NothingIsScarier even in rooms that don't have anything particularly unsettling in them.]]
5*** The Lab Scenario has [[https://www.youtube.com/watch?v=Iupnh7W9RJ4 this]] out of place piece.
6*** The monolith rooms can also have some fairly [[https://www.youtube.com/watch?v=Mc2AZnIlq0I nightmarish music.]]
7** Some of the gags can have rather disturbing results such as:
8*** The ''[[Art/TheMonaLisa Mona Lisa]]'' room has two buttons that cause her to transform into a werewolf and a Medusa that turns Slap into stone.
9*** The hallway room has a button that when pressed shows a scene of a bizarre looking creature with a long nose and long appendages to hop across a black screen.
10*** As mentioned earlier, if the player fails to press the correct buttons you get the bad ending where all the world landmarks explode and it’s game over.
11* {{Squick}}: Aside from the many barfing objects, there's plenty:
12** The Potions Scenario where Slap and Stick sprout breasts all over their body.
13** The robot pig that drenches Slap with milk spewed from its nipples.
14** In the Falling Scenario, one of the buttons the player can press causes a bunch of human organs to spill out of the parachute.
15* QuirkyWork: ''Yep.'' This game did Creator/AdultSwim-style non sequitur humor back when Cartoon Network was just an itch in Ted Turner's pants, and ''none of it'' makes sense.
16* SuspiciouslySimilarSong: The background music in some rooms sound very close to [[PublicDomainSoundtrack various orchestral pieces from the public domain]]. A notable example would be the monolith rooms, where you can clearly hear an excerpt from Dies Irae.
17* ThatOneLevel: Level 06-G (The "Free Fall" scenario). It's not any harder than any other levels, obviously, but you're repeatedly subjected to Slap's nails-on-a-chalkboard "UWAAAAAAAAAAAAHH!!" scream until you can find the right switches to warp yourself out.

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