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Context YMMV / PajamaSamLifeIsRoughWhenYouLoseYourStuff

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1* CriticalDissonance: Critical reception to ''Life is Rough When You Lose Your Stuff!'' was overall positive, as critics saw it as a decent time for kids. Fans consider it a major step down from previous Creator/HumongousEntertainment adventure games due to a variety of issues, if not one of their worst titles outright.
2* GoodBadBugs: The Dresser Scaling mini-game has two potentially useful glitches. If you don't want to scale the dresser, just have Sam fall down the first time you play the mini-game. From then on, Sam will be able to skip straight to the top of the dresser as if you had already completed the mini-game. Alternatively, if you have completed the mini-game and can play it from the menu, playing it from there and having Sam fall down will warp Sam to the bottom of the dresser, regardless of where he was when you accessed the menu. This basically serves as a WarpWhistle (especially useful in a game with LoadsAndLoadsOfLoading), and even a DoorToBefore since it still works after the PointOfNoReturn near the end of the game (allowing Sam to go back and pick up any [[CollectionSidequest trading cards]] he may have missed).

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