Follow TV Tropes

Following

Context YMMV / TheEndTimesVermintide

Go To

1* AwesomeButImpractical: Kerillian's Trueflight Bow. The arrows do massive damage, seek out enemies and can occasionally do multi-kills... but you only start with 23 arrows. Combined with the long wait between ammo stashes, you're only going to get a handful of uses out of it before it runs out, even with multi-kills, and given that you're usually going to be firing into vast hordes, unerring aim isn't as useful as you might think (it's hard to miss). Ironically, her basic bow is often more useful, since it has 99 arrows, allowing you to just pour fire into charging enemies and still have enough to reliably make it between checkpoints. May cause her basic bow to fall into BoringButPractical.
2* DemonicSpiders: Like the Special Infected from ''VideoGame/Left4Dead'' and ''VideoGame/Left4Dead2'', the special Skaven can bring lots of grief to the team if not dealt with quickly:
3** Stormvermin Patrols. Stormvermin are already EliteMooks with a good amount of health, wear armor that protects against most attacks that don't hit the head, block attacks often, and deal a great deal of damage (6 hits and you're down). Each Stormvermin Patrol consists of 6/8/10/14/''20'' on the respective difficulties in order, which can easily overwhelm a character or even a team of characters in no time. The best way to deal with a patrol is to avoid their detection... or throw a grenade or two at the lot.
4** Packmasters act like the Jockey by grabbing and pulling a character away from the group, making them suffer continuous damage along the way before it decides to hang them and leave them to die, forcing the rest of the group to chase it and kill it. Unlike the Jockey, they're much faster when pulling characters away, and the pulled characters' allies don't have modern firearms or pipe bombs to easily cut through hordes to get to them.
5** Gutter Runners are very fast and can incapacitate a character by jumping on them and stabbing away like the Hunter for great damage. If they're damaged during this period and survive, however, they SmokeOut and turn invisible for a short while... allowing them to do it again.
6** Ratling Gunners. Once they appear, they take a short while as their [[GatlingGood Ratling Gun]] spins up, then they fire away at a single hero dealing incredible amounts of damage over a short period of time and can tear most heroes down from full to critical health before its gun jams. It's easy to avoid if there's cover, but if the area you're in is wide and flat? Get ready to be in for a world of hurt. Furthermore, they're also {{Heavily Armored Mook}}s, requiring the players to either [[BoomHeadshot attack their head]] or use an ArmorPiercingAttack if they want to do any good damage.
7* FanNickname:
8** ''[[VideoGame/Left4Dead Left 4 Rats]]''.
9** Victor Saltzpyre's name is frequently shortened to "Salty" or "Saltz". [[https://www.vermintide.com/news/franz-lohners-chronicle-a-sudden-absence Lohner himself would eventually refer to him as "Salty"]] in [[AllThereInTheManual a supplementary journal entry]].
10* GeniusBonus: [[https://youtu.be/df44935r_do?t=92 Bardin's suggestion]] that he'd "...kick your dongliz across the mountain like a goat's bladder..." is him obliquely saying he'd kick Kruber like a football, as the first footballs were made from animal bladders.
11* GoddamnedBats: The regular Clanrats and the Skavenslaves. Clanrats attack in big numbers and can attack from seemingly anywhere, sometimes even hiding on rooftops and cliff faces, jumping down when your back is turned. Skavenslaves act like the Horde from Left 4 Dead, attacking in huge numbers for weak damage. While both are easily killed, such a huge number will probably be able to get one or two hits in, [[DeathOfAThousandCuts chipping away at the heroes' health]].
12* HilariousInHindsight:
13** Kerillian is an elf with a Scottish accent, which [[Blog/ThingsMrWelchIsNoLongerAllowedToDoInAnRPG Mr. Welch]] is forbidden from playing. Bardin, however, [[OurDwarvesAreAllTheSame isn't a particularly different dwarf]].
14--> 188. I cannot play an elf with a Scottish accent, nor a Cajun dwarf.
15** At one point in the game, while crossing the Ubersreik Bridge, Bardin remarks how the mechanism is so simple, even a [[MedievalMorons Bretonnian]] could use it. Come VideoGame/VermintideII, Kruber, who gets poked fun at for his ignorance on a number of topics like the Skaven, turns out to be of Bretonni ancestry and becomes a Grail Knight.
16* MemeticMutation: Like many other games, certain lines from its protagonists are popular from [[WelcomeToCorneria pure repetition]] after fans play numerous hours, but Saltzpyre's '''"Holy Sigmar, bless this ravaged body!"''' line from healing himself is probably edges out as the most prominent due to its [[LargeHam sheer ham]]. The above line was even patched into [[VideoGame/VermintideII the sequel]] thanks to its popularity.

Top