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1!Pre-Release
2[[WMG: Lord Genichiro will have a Tiger motif.]]
3* Guess what else besides an armed human is a natural predator to wolves, the AnimalMotif of Sekiro?
4** Jossed; nothing confirms he has anything relating to animals in his design. He does have Lightning to contrast Sekiro's Fire though.
5
6[[WMG: There will be MultipleEndings.]]
7Given the presence of the "Dragonrot" affliction and how it affects {{Non Player Character}}s, if too many of them die from Dragonrot, it will determine whether a particular ending has been triggered or not, as [=NPCs=] from prior Creator/FromSoftware video games surviving or not until the end of a play-through influenced such endings (such as ''VideoGame/DarkSoulsIII'').
8* Confirmed: there are four possible endings in the game, contingent on certain choices Sekiro makes, as well as if he manages to gather certain items.
9
10[[WMG: One of the endings will force Sekiro to kill his master.]]
11To keep preventing the Ashina Clan and other rival families from obtaining The Young Lord's "Dragon Blood", Sekiro will be forced to kill his liege - a DownerEnding; it may also be affected as a result of Dragonrot infecting [=NPCs=], including The Young Lord. With his master dead, Sekiro will commit {{Seppuku}}.
12* [[spoiler:Confirmed: Sekiro does kill Kuro in one of the four endings, not because of Dragonrot, but so no one else can abuse the Dragon Heritage. Furthermore, Sekiro does not commit {{Seppuku}}]].
13
14[[WMG: There will be references to the "[[MythologyGag Moonlight]] [[CoolSword Sword]]".]]
15Per usual, the Moonlight Sword from past Creator/FromSoftware titles will make an appearance in some capacity:
16* As a new ''katana'' for Sekiro to use.
17* One of Sekiro's techniques on the [[SkillScoresAndPerks skill tree]] allows him to unleash a "[[SwordBeam moonlight wave]]".
18* An enemy wields a {{BFS}} reminiscent of the Moonlight Greatsword from ''VideoGame/DarkSouls'', particular a boss.
19* No explicit weapon exists, but is mentioned by [=NPCs=] and/or enemy {{Mook}}s from eavesdropping conversations.
20
21[[WMG: Other tools present for Sekiro's "[[ArtificialLimbs Shinobi Prosthetic]]" in the game, aside from the ones seen in previews.]]
22* A "[[Franchise/AssassinsCreed Hidden]] {{Blade|BelowTheShoulder}}" for quieter [[BackStab stealth kills]] that don't alert enemies in the vicinity
23** Jossed, though he can pull out a secondary blade with the Sabimaru.
24* An ArmCannon or {{Automatic Crossbow|s}}, so the references to [[Manga/{{Berserk}} Guts]] becomes more apt
25** Jossed, but his arm can fire shurikens.
26* A PowerFist that can shatter enemy defenses or environmental blockades
27** Jossed, but the Loaded Axe can shatter shields just fine.
28* A [[SmokeOut smoke bomb]] or some other form of TrickBomb
29** Do firecrackers count? If so, Confirmed.
30* A FantasticLightSource akin to a lantern or torch to light up areas such as a BlackoutBasement
31** Jossed.
32
33[[WMG: There will be an {{Expy}} of Patches.]]
34He'll still remain as a merchant like his ''VideoGame/DarkSouls'' and ''VideoGame/{{Bloodborne}}'' counterparts, after attempting to trick Sekiro into a trap (his own or the enemy's) and confronting him.
35* {{Jossed}}: no [=NPC=] in the game has the ''modus operandi'' as Patches does.
36** Well, mostly Jossed. Anayama is implied to be Patches' Expy, right down to the [[VisualPun patchwork]] coat he wears. He just lacks the ChronicBackstabbingDisorder that is also core to Patches' character.
37
38[[WMG: Levels where Sekiro returns to events from his memories, such as the Hirata Estate, isn't simply a {{Flashback}}, but literally TimeTravel.]]
39The narrative may frame locations like the Hirata Estate as Sekiro re-living a past event/memory, yet what's actually happening is he's physically returned to that point in time. It's possible players may be able to change the past during these levels, such as ensuring an [=NPC=] survives into the present.
40* Confirmed: If you kill Anayama at the Estate, he'll disappear from the present. Also, [[spoiler:there's that whole thing about being able to turn a Pot Noble into a carp]].
41
42[[WMG: One of the bosses in the game will be Sekiro's master.]]
43
44* [[spoiler:Confirmed: Sekiro is forced to fight Owl in 3 of the game's 4 routes]].
45
46!Post-Release
47[[WMG: Dragon Heritage is an AlternateUniverse take on the Darksign.]]
48The BadEnding where [[spoiler:Sekiro kills as many people as he can by becoming a Shura as a result of the Dragon Heritage corrupting him]] is the result of him losing his mind thanks to coming BackFromTheDead repeatedly. Those branded by the Darksign are reborn after death, but slowly lose their minds as well, becoming Hollow. The parallels between the two are enough to suggest the Dragon Heritage is not some divine gift, but a curse like the Darksign.
49
50
51[[WMG: The game is about Sekiro regaining his humanity.]]
52A story already told indeed, but one [=FromSoft=] is good at telling. However, the story isn't about the dead trying to come to life, but a story of demon trying to be human.
53* At the beginning of the story, it is clear that Sekiro isn't your average human [[note]]though this of course could be argued of simple severe trauma and parental neglect[[/note]] he doesn't instinctively shy away from pain, he has almost no emotion, and he is ''really'' good at making things not alive. Then in late game, [[spoiler: after a fetch quest and a ritual,]] he actually goes on to [[spoiler: kill beings both divine and unholy. Including the Divine Heir in two and half [[note]]if he is going to be born a new person, does that mean the old person "died"[[/note]] of the four endings.]]
54* [[spoiler: in the best ending, Sekiro becomes human, when goes out to walk the world as the ''Human Heir's'' father]]
55
56[[WMG: In the DLC, we will find the Moonlight Greatsword, in the hands of the Armored Warrior]]
57Given its absence in the base game, the Moonlight Greatsword is likely being saved for the DLC. In it, we will face the Armored Warrior (perhaps as a dream, a memory, or a Shura), whose blade has been upgraded into the ever-present blue sword. Robert's father being the only one to wield a sword similar to the typical appearance of the Moonlight blade is what really makes me think this, unless its returning with a new, Eastern style.
58
59[[WMG: Isshin's pistol was made by Dogen]]
60How else do you explain a matchlock pistol being able to fire like a revolver or shotgun? After all, Dogen's the same man who was able to create a fully-controllable prosthetic arm in Sengoku Japan.
61
62[[WMG: The mini-dragons are the previous Oathsworn of the Dragon's Heritage.]]
63They're the weakened parts of the Dragon where its power was leeched out into many times died shadows, which have to be purified from it so its power can flow free from its stagnation within them. I think its less those who died when their Heir did, but those who died so many times they reached an effective limit on their resurrection, much like the monks of the temple we find dead of old age despite their infestation.
64
65[[WMG:Inosuke will end up as something a kin to a headless]]
66Given just how awful his life turned out to be after the Hirata estate was attacked, it would be miracle if he ''didn't'' end up being reborn as some kind of apparition.
67
68[[WMG:Sekiro becomes a Demon of Hatred some time after becoming the new Sculptor]]
69He, too, saw himself being consumed by the Flames of Hatred, even if he doesn't become Shura. And as we see with the Sculptor before him, carving the Buddha only delays the inevitable.
70
71[[WMG: The events of the game are Sekiro's DyingDream]]
72Sekiro died either in prison or in the battle versus Genichiro and any fantastical elements are out of him refusing to accept that he's failed his mission and condemned his young lord to being nothing more than either Ashina's or eventual Sengoku Era victor Ieyasu's political puppet. The various endings reflect Sekiro's mental state as he finally stops fighting the inevitable.
73
74[[WMG: The Mikiri Counter was developed specifically to counter Shadowrush]]

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