1 | !This page is for WildMassGuessing for ''VideoGame/DiabloII'' only. |
2 | !''Diablo III'' [=WMGs=] please put on the [[WMG/DiabloIII WMG page for that game]]. |
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5 | [[WMG:A low-flying aircraft was flying over the area with a big load of treasure chests when the rear hatch opened and the plane accidentally dumped them in a wide swath over the land.]] |
6 | This explains all of the InexplicableTreasureChests everywhere. |
7 | * It's more likely that they were abandoned when the people that used to live in those locations fled/were killed. |
8 | ** So they were still running past Lut Gholein? |
9 | |
10 | [[WMG:Marius was a highly skilled thief or spy before joining the Wanderer]] |
11 | How else could he slip into the third floor of the Durance of Hate unnoticed? |
12 | * The durance of hate was overrun by demons after Mephisto was released. The place was quite empty beforehand. |
13 | ** One could easily assume that the wanderer cleared the floors as he made his way to the chamber. Through all the cut-scenes, Marius never showed any real measure of conpetence at anything. |
14 | ** As Ormus says, "The Travincal can be breached by the loss of one's wits, not by the use of them." That's probably how Marius breached the Travincal: he was pretty much insane by that point. And as for why the demons and Zakarumites didn't stop him... he was no threat to them, and they knew it. |
15 | |
16 | [[WMG: The reason the characters from II have gone AxCrazy was due to doing the same boss kill over and over again for year after year]] |
17 | Think about it, how would you feel if you were forced to kill Baal several hundred times for that Pelta Lunata or any other unique equipment? |
18 | * They, um, don't? Apparently the 'Characters Gone Bonkers' thing got scrapped by Blizzard. |
19 | |
20 | [[WMG: Poison ivy is growing in the wild areas of Act I]] |
21 | That's why the characters don't hop the wall and cut over to the next zone. The areas behind the walls are just filled with poison ivy and poison oak. |
22 | |
23 | [[WMG: The game's difficulty levels.]] |
24 | * Normal is the heroes' adventure as it happened. |
25 | * Nightmare is their... well, nightmares which they get from fighting demons all day. |
26 | * Hell is their afterlife in which the Burning Hells got their hands on them and threw them into the same thing over and over again, only with far stronger enemies. |
27 | |
28 | [[WMG:Marius was adventuring in Tristram's dungeons.]] |
29 | * Marius is the fourth adventurer from the 1st Diablo because the game allows a maximum of 4 players. |
30 | * [[ScrewThisIMOuttaHere He left far earlier than the other heroes]] because of the horrors he witnessed and his lack of fighting skills. |
31 | * This would explain why he found refuge at the Rogue's monastery and can't sleep at night. |
32 | * It's no coincidence that he followed Diablo because he too was corrupted during his time in the dungeons. |
33 | |
34 | [[WMG:The Archbishop Lazarus shattered Mephisto's Soulstone.]] |
35 | * Sankekur's letter to Lazarus talks about the latter's task of guarding Mephisto's Soulstone, and how it had taken a toll on Lazarus' sanity, and demands that they meet to discuss that task. Lazarus probably shattered Mephisto's Soulstone and stabbed Sankekur and the High Council with the shards himself. |
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