1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/xs.png]] |
2 | ''XS'' is a FirstPersonShooter released by [=SCi=] and GT Interactive on December 31, 1996 for DOS [[UsefulNotes/IBMPersonalComputer PCs]]. While not a runaway success, the game introduced many aspects (like shielding) which were later used in games such as ''VideoGame/{{Unreal}}''. |
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4 | The game is set in the far future during a gladiator-style blood sport. The main character was told about the event by an associate who is believed dead at the start of the game. The player has to fight through a number of rounds of free for all deathmatch-style combat, choosing a pair of weapons to use before the match begins. The battles are to the death with the corpses of the losers used as meat for fast-food burgers. |
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6 | It is now {{Abandonware}}, and can be downloaded [[https://www.old-games.com/download/8624/xs here]]. |
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10 | !!This game contains examples of: |
11 | * ConcussionFrags: You can throw grenades, though they are as unrealistic as most genre examples. |
12 | * CrapsackWorld: Everything is dark and grim, bloodsport to the death seems a national pastime, and losers end up as burgers. It qualifies. |
13 | * CrouchAndProne: This was one of the first shooters to allow players to crouch, and even to lie down flat. |
14 | * DeadManWriting: The message from the associate starts by saying that if the main character is watching this, then he is dead. [[spoiler: That turns out not to be true.]] |
15 | * DownerEnding: [[spoiler: After defeating all the enemies the player's associate reveals himself and murders the player, taking the prize money for himself.]] |
16 | * EnemyDetectingRadar: You have one, but only on the easy mode. |
17 | * GladiatorGames: Fights to death have become a fairly standard sport in the setting of the game. |
18 | * HumanResources: The final fate of those who aren't badass enough to win. |
19 | * KinslayingIsASpecialKindOfEvil: Tad Bashtar Dal'n committed a CrimeOfSelfDefense, which would've been all very well except that the "victim" was [[SelfMadeOrphan his mother]]. |
20 | %%* {{Ninja}}: Nakimoto. |
21 | * ScoringPoints: On top of the screen, you always have both a "Score" meter (which goes up to seven digits) and a "Body Count" meter (with a maximum of three digits). |
22 | * ShoutOut: The game's blocky box-like shields might as well have been picked up straight from ''Film/Dune1984'' |
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