1 | [[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/star_strike_box23.jpg]] |
2 | ''Star Strike'' is a 1981 Platform/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which was also ported to the Platform/{{Atari 2600}}. |
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4 | In the game, you control a star fighter that must destroy several missile silos of a battlestation to keep it from launching one at Earth and destroying it. Opposing you are the battlestation's alien fighters who have been deployed to intercept you. |
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6 | Not to be confused with [[VideoGame/StarStrike1995 the FMV game]] released for the Platform/SegaCD or the Platform/ZXSpectrum game ''3D Starstrike'' (which was a clone of ''VideoGame/StarWarsTheArcadeGame''). |
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8 | !!This game provides examples of |
9 | * AirstrikeImpossible: This game is reminiscent of the Death Star trench run in ''[[Film/ANewHope Star Wars: A New Hope]]''. |
10 | * DifficultyLevels: Six in the Intellivision version, four in the Atari 2600 version. |
11 | * EarthShatteringKaboom: What happens if you fail to destroy the missile silos before Earth fully comes into view. Also the battlestation itself when you destroy all the missile silos. |
12 | * InterfaceScrew: Fireballs in the Atari 2600 version will cause your ship's controls to be temporarily messed up should they hit your ship. |
13 | * ItsAWonderfulFailure: A mild example, but if the alien fighters manage to shoot you down before Earth is in target range... you get to watch a sequence of Earth approaching the trench and getting blown up because you, humanity's final hope, have failed. |
14 | * PragmaticAdaptation: The Atari 2600 version adapted the separate laser and bomb controls of the Intellivision original to be used with the single-button joystick controller, so that flying over the trench caused you to fire a laser while flying within the trench caused you to drop a bomb. |
15 | * ShootEmUp |
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