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4 | [[caption-width-right:350:[[{{Tagline}} The eight soldiers get to attack the wicked terrorists!!]]]] |
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7 | |
8 | -> ''"Avoid all obstacles and seek out the enemy's headquarters!!"'' |
9 | -->-- Back Page of the ''VideoGame/ShockTroopers1997'' flyer. |
10 | |
11 | ''Shock Troopers'' is a [[VerticalScrollingShooter Vertical Scrolling]] run 'n' gun ShootEmUp game developed by Saurus and published by {{Creator/SNK}} for the Platform/NeoGeo arcade platform in 1997. A sequel, ''Shock Troopers: 2nd Squad'', came out a year later. [[DevelopmentHell A third title was planned but never materialized.]] The gameplay is similar to games like Commando and VideoGame/IkariWarriors, and both games feature [[CoopMultiplayer two-player co-op]]. |
12 | |
13 | Both games have become available to download on the Wii's Virtual Console, the [=PlayStation=] Store for the [=PS3=], PSP and [=PS4=], [=XBox=] One and the Nintendo Switch. The first game was also included in ''SNK Arcade Classics Vol. 1'' for the Wii and [=PS2=]. |
14 | |
15 | !The duology consists of: |
16 | [[index]] |
17 | * ''[[VideoGame/ShockTroopers1997 Shock Troopers (1997)]]'' |
18 | * ''[[VideoGame/ShockTroopersSecondSquad Shock Troopers: 2nd Squad]]'' |
19 | [[/index]] |
20 | |
21 | ---- |
22 | !! Both games provide examples of: |
23 | |
24 | * AbnormalAmmo: A variety of color-coded enemy vehicles appear in ''2nd Squad'', some of which have weapons like [[DeadlyGas chemical sprayers]] and net launchers. This also applies to some sub-weapons and [[PowerUp power-ups]], like the [[PrecisionGuidedBoomerang Boomerang.]] |
25 | * ColorCodedForYourConvenience: [[{{Mooks}} Mook uniform colors]] denote their combat abilities. |
26 | * DeadlyGas: Gas grenades used by [[BigFun Maru]] and [[EliteMooks blue-unformed mooks]] in ''Shock Troopers'', chemical-sprayer trucks in ''2nd Squad.'' |
27 | * DisneyVillainDeath: [[spoiler: Leader]] is last seen plummeting from the plane you fought him on top of. It's kind of funny in contrast to the obviously bloody deaths of all his {{Mooks}}. The FinalBoss of the second game also dies by falling off the missile to his death. |
28 | * DoNotRunWithAGun: Your character can shoot on the move, and ''should.'' Holding down the fire button allows you to continuously shoot in any of eight directions while moving about. |
29 | %%* EliteMooks |
30 | * EmergencyWeapon: Much like in ''VideoGame/MetalSlug'', attacking an enemy at point-blank will activate a nasty melee attack. Kills in this manner are usually worth more points. Most of the first game's characters use knives, others [[GoodOldFisticuffs just punch]]. Leon also uses a knife. Angel uses tear gas, Toy uses [[StaticStunGun a taser]], and Lulu just [[BoomHeadshot pops them in the face]] with [[HandCannon a large revolver]]. |
31 | %%* FacelessGoons |
32 | * FireBreathingWeapon: The Flame PowerUp. {{Mooks}} that wouldn't otherwise die in one hit anyway are often left paralyzed [[VideogameCrueltyPotential as they dance about in flames]]. |
33 | * FragileSpeedster: With the exception of [[BrawnHilda Big Mama]], female characters are always faster, but can take fewer hits. |
34 | %%* GrenadeLauncher |
35 | * HealThyself: Health pickups abound. These take many forms, such as obvious medkits, but also food like bananas and the occasional Rice Ball. |
36 | * InnocentBystander: Often seen fleeing for their lives or cowering in fear. D.I.C. troops in ''2nd Squad'' are seen [[KickTheDog gunning them]] [[MoralEventHorizon down in droves]]. |
37 | * KillItWithFire: The above mentioned flame guns, as well as napalm grenades employed by Milky in ''Shock Troopers'' and Angel in ''2nd Squad.'' |
38 | %%* LifeMeter |
39 | * MacrossMissileMassacre: Exhibited by airborne {{Boss|Fight}}es (helicopters and VTOL jets) as well as the Missile Launcher PowerUp. |
40 | %%* {{Mooks}} |
41 | * MoneySpider: Enemies killed by [[EmergencyWeapon melee attacks]] often drop point bonuses. |
42 | %%* ScoringPoints |
43 | * SlidingScaleOfLinearityVersusOpenness: Level 2. ''Shock Troopers'' has a choice of three routes with the option to switch routes mid-game. ''2nd Squad'' has a simple level select at certain points. |
44 | * SpinToDeflectStuff: The dodge button sends you into a roll or somersault, and gives you a precious second or two of invulnerability. |
45 | * SpreadShot: The [[ExactlyWhatItSaysOnTheTin aptly-named "3-Way" PowerUp in the first game.]] Lulu's basic attack in ''2nd Squad'' also is this, while Angel has a "wide shot" which hits in a column, without gaps in the spread like Lulu. A few characters in the first game, namely Southern Cross, Maru and Big Mama, had smaller "wide shots." ''2nd Squad'' also has the "Round Charger", which [[DeathInAllDirections fires in all eight directions.]] |
46 | * WorldOfActionGirls: ''Many'', thanks to a surprisingly gender-equal cast. |
47 | ** In the first game, we have Marie Bee, Big Mama and Milky. |
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