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1[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/rwby_amity_arena.png]]
2
3''RWBY: Amity Arena'' was a PlayerVersusPlayer mobile phone-based video game released in 2018 by NHN Entertainment and [[DefunctOnlineVideoGames shut down]] on January 28th, 2021. It is based off of the popular web-aired animated series ''WebAnimation/{{RWBY}}'' by Creator/RoosterTeeth and Creator/MontyOum.
4
5It started prior to the events of Volume 3: you were confronted by Ruby Rose and her half-sister Yang Xiao Long over the brand-new game "Amity Arena", using people participating in the Vytal Tournament. With Ruby and Yang's help, you were given the basics over how this new TowerDefense game works and you set off to climb the ranks in your own way.
6
7The goal of the game was to destroy the enemy structures while protecting your own (2 turrets protecting one big tower, the destruction of the latter being an InstantWinCondition). Each player had a ManaMeter ("Aura") [[RegeneratingMana progressively filling]] as the match goes on, and a deck of 8 cards prepared before the match and appearing in a random loop 4 cards at a time. Each card cost a set amount of Aura, with usually the most powerful ones being the most expensive to play. After 3 minutes, the player with the most remaining buildings won; if the players still have the same number of structures, the match went into [[TiebreakerRound sudden death]] for 1 or 3 more minutes depending on the Arena.
8
9The game also featured a HackAndSlash single-player side mode added post-launch in March 2019 in which the player directly incarnated Ruby or Weiss[[note]]more playable characters were planned[[/note]] to defend a tower from several waves of Grimm and members of the White Fang.
10
11As an AllegedlyFreeGame, ''Amity Arena'' contained its fair share of {{Microtransactions}}, LootBoxes, and other RevenueEnhancingDevices, though the ranking system (usually) made BribingYourWayToVictory useless (outside of having your favorite characters quicker than the rest).
12
13All the in-game data has since been saved by fans in [[https://drive.google.com/drive/folders/1tGoZI4xuBAQpkcY6juXRxBvllDKhcA_b?usp=sharing the Amity Arena Library]].
14
15[[folder:List of cards]]
16* ''Normal:''
17** [[ScaryScorpions Baby Death Stalkers]] (1 Aura)
18** [[BatOutOfHell Baby Ravagers]] (2 Aura)
19** [[DeadlyDisc Roy Stallion]] (2 Aura)
20** [[{{Mooks}} White Fang Thugs]] (2 Aura)
21** [[FacelessGoons White Fang Gunners]] (2 Aura)
22** [[MechaMooks AK-200]] (3 Aura)
23** [[BeehiveBarrier Argus Shield]] (3 Aura)
24** [[HiddenInPlainSight Atlesian Burrow Turret]] (3 Aura)
25** [[ZergRush Baby Death Stalker Swarm]] (3 Aura)
26** [[MookMaker Death Stalker Den]] (3 Aura)
27** [[OurGryphonsAreDifferent Griffon]] (3 Aura)
28** [[SniperRifle May]] (3 Aura)
29** [[WickedWasps Lancers]] (3 Aura)
30** [[StoneWall Vomit Boy Jaune]] (3 Aura)
31** [[TheSquad White Fang Squad]] (3 Aura)
32** [[FutureCopter Atlesian Gunship]] (4 Aura)
33** [[DefeatEqualsExplosion Ice Sabyr]] (4 Aura)
34** [[FeatheredFiend Nevermore Chick]] (4 Aura)
35** [[SuperPrototype AK-130]] (5 Aura)
36** [[SavageWolves Beowolf Pack]] (5 Aura)
37** [[TheSwarm Lancer Swarm]] (5 Aura)
38** [[FeatheredFiend Nevermore Chick]] (4 Aura)
39** [[BearsAreBadNews Ursa Major]] (5 Aura)
40** [[TheTriadsAndTheTongs Xiong Family]] (5 Aura)
41** Albain Brothers (6 Aura)
42** [[WalkingTank Atlesian Paladin]] (6 Aura)
43** [[MookLieutenant White Fang Lieutenant]] (7 Aura)
44* ''Rare:''
45** [[ActionBomb Atlesian Arachna Mine]] (2 Aura)
46** [[YourMindMakesItReal Emerald]] (2 Aura)
47** [[SuicideAttack Mutant Creep]] (2 Aura)
48** [[DrawAggro Neon Katt]] (2 Aura)
49** [[StaticStunGun Nolan]] (2 Aura)
50** [[MusicalAssassin Flynt]] (3 Aura)
51** [[ChameleonCamouflage Ilia Amitola]] (3 Aura)
52** [[GrenadeSpam Launcher Nora]] (3 Aura)
53** [[BareFistedMonk Ren]] (3 Aura)
54** [[HighlyVisibleNinja Ribbon Blake]] (3 Aura)
55** [[SnakesAreSinister King Tajitu]] (3 Aura)
56** [[MookMobile White Fang Dropship]] (3 Aura)
57** [[LuckilyMyShieldWillprotectMe AK-135]] (4 Aura)
58** [[SentryGun Atlesian Beam Turret]] (4 Aura)
59** [[TheBigBadWolf Beowolf Alpha]] (4 Aura)
60** [[FullBoarAction Boarbatusk]] (4 Aura)
61** [[GatlingGood Coco]] (4 Aura)
62** [[GroundPound Manti]][[BreathWeapon core]] (4 Aura)
63** [[FlyingWeapon Maria Calavera]] (4 Aura)
64** [[SpreadShot Professor Port]] (4 Aura)
65** [[SinisterScythe Scythe Ruby]] (4 Aura)
66** [[TrojanHorse White Fang Watchtower]] (4 Aura)
67** [[DeathFromAbove Zwei]] (4 Aura)
68** [[MegatonPunch Biker Yang]] (5 Aura)
69** [[MookMaker White Fang Gunner Barracks]] (5 Aura)
70** [[ShockwaveStomp Yatsuhashi]] (5 Aura)
71** [[RegeneratingMana Old Man Shopkeep]] (6 Aura)
72** [[RockMonster Petra Gigas]] (6 Aura)
73** [[MileLongShip Atlesian Airship]] (7 Aura)
74* ''Epic:''
75** [[PowerCopying Velvet Scarlatina]] (? Aura)
76** [[ArmedLegs Mercury]] (2 Aura)
77** [[HealingHands Boundless Jaune]] (3 Aura)
78** [[TornadoMove Carmine Esclados]] (3 Aura)
79** [[AnIcePerson Ice Weiss]] (3 Aura)
80** [[LightningGun Neptune]] (3 Aura)
81** [[NinjaLog Shadow Blake]] (3 Aura)
82** [[ClothFu Arslan Atlan]] (4 Aura)
83** [[TrickArrow Cinder]] (4 Aura)
84** [[ImprobableWeaponUser Clover Ebi]] (4 Aura)
85** [[JediMindTrick Fox Alistar]] (4 Aura)
86** [[TheTurretMaster Glynda]] (4 Aura)
87** [[{{Invisibility}} May Marigold]] (4 Aura)
88** [[HomeRunHitter Nora]] (4 Aura)
89** [[SilkHidingSteel Parasol Neo]] (4 Aura)
90** [[DeathOfAThousandCuts Penny]] (4 Aura)
91** [[OneHitPolykill Sniper Ruby]] (4 Aura)
92** [[SummonMagic Summoner Weiss]] (4 Aura)
93** [[InvulnerableAttack To]][[HourOfPower ck]] (4 Aura)
94** [[GrapplingHookPistol Torchwick]] (4 Aura)
95** [[PoisonIsCorrosive Tyrian Callows]] (4 Aura)
96** [[ArmorPiercingAttack Winter Schnee]] (4 Aura)
97** [[DigAttack Burrowed Baby Death Stalkers]] (5 Aura)
98** [[{{Animorphism}} Crow Qrow]] (5 Aura)
99** [[GrenadeSpam Elm Ederne]] (5 Aura)
100** [[ThrowingYourShieldAlwaysWorks Pyrrha]] (5 Aura)
101** [[RocketPunch Rocket Yang]] (5 Aura)
102** [[MesACrowd Sun]] (5 Aura)
103** [[MammothsMeanIceAge Megoliath]] (6 Aura)
104** [[SpiderTank Spider Droid]] (6 Aura)
105** [[ThePowerOfApathy The Apathy]] (7 Aura)
106** [[KillerGorilla Beringel]] (7 Aura)
107** [[OpponentSwitch Malachite Twins]] (7 Aura)
108** [[InsectQueen Queen Lancer]] (8 Aura)
109* ''Legendary:''
110** [[TimeStandsStill Jinn]] (2 Aura)
111** [[ThinkingUpPortals Raven Branwen]] (3 Aura)
112** [[PlayfulHacker Arthur Watts]] (4 Aura)
113** [[InvulnerableAttack Checkmate]] (4 Aura)
114** [[FireBreathingWeapon Oobleck]] [[CombinationAttack &]] [[FastballSpecial Zwei]] (4 Aura)
115** [[IaijutsuPractitioner Adam]] (5 Aura)
116** [[RapidFireFisticuffs Flower Power]] (5 Aura)
117** [[SmokeOut Freezerburn]] (5 Aura)
118** [[AnIcePerson Frost]] [[WeatherManipulation Glynda]] (5 Aura)
119** [[HarmlessFreezing Ice Flower]] (5 Aura)
120** Sienna Khan (5 Aura)
121** [[SpinAttack Bumblebee]] (6 Aura)
122** [[PlayingWithFire Flame]] [[SwordPlant Cinder]] (6 Aura)
123** [[ChainLightning Hazel Rainart]] (6 Aura)
124** [[DeathFromAbove James Ironwood]] (6 Aura)
125** [[VillainousFriendship Partners in Crime]] (6 Aura)
126** [[FastballSpecial Pomegrenade]] (6 Aura)
127** [[BlowYouAway Wy]][[EnemySummoner vern]] (6 Aura)
128** [[ExtendableArms Nuckelavee]] (7 Aura)
129[[/folder]]
130
131----
132!!The game features examples of the following tropes:
133
134* ActionBomb: The Patch 1.5 Petra Gigas became this trope as players can now try to protect the Grimm and move him towards a turret/tower and let him explode.
135* AnIcePerson: Ice Weiss, whose special skill lets her [[HarmlessFreezing encase her opponents in ice]].
136* AndYourRewardIsClothes: Along with the costumes that can be bought with cookies, two events gave out gowns after thirty victories, first for Weiss and then for Cinder.
137* AreaOfEffect: Several characters have special attacks with AOE properties. They vary in size, trigger (placement, skill) and effect (most of the time a single but huge damage explosion, but some have more unique properties like [[HarmlessFreezing freezing]] for Ice Weiss, shockwave for Yatsuhashi, or [[DeathOfAThousandCuts continuous damages]] for Flynt and Penny).
138* AscendedExtra:
139** No matter how short the screentime was originally, such as with Nolan, May, and the Spider Droid, the game gives the opportunity to have ADayInTheLimelight.
140** The Old Man Shopkeep was initially, well, [[EveryoneCallsHimBarkeep the game's shopkeeper]] before being eventually included as a playable card. The developers claim that he paid them in exchange for ProductPlacement.
141* AscendedMeme: While teasing the Mercury update, the game's [[https://twitter.com/RWBYAmityArena/status/1092912171254669313 Twitter account]] referenced CRME[[note]]Cinder, Roman, Mercury, Emerald, pronounced [[FunWithAcronyms "Crime" or "Chrome"]][[/note]] which was an unofficial name for the team of Beacon-saga villains.
142-->''"It's not exactly a [[ColourfulThemeNaming color]]. But they still make a [[BigBadDuumvirate dangerous team]]."''
143* AsideGlance: If Zwei is sent directly to the enemy base, he will fly so high that he will turn his head and yap at the players.
144* AprilFools: A few pranks were played on April Fools Day of 2019. The most obvious was that some unit textures were swapped. Deathstalkers became tiny Ursae, and Ursae became giant deathstalkers. Most notably, Lancers were replaced with the Valentine's Day Zwei, and were functionally changed to act as melee units.
145* AwesomeButImpractical:
146** Anything that costs 5+ Aura. As Aura builds up slowly over time and only speeds up during the final minute, it's easier to launch 2-3 Aura-charged characters than wait for a 5, 6, or 7 Aura-charged characters to launch.
147** The Superior Crate. It gives you hundreds of cards, including a whole lot of Rares and over a dozen Epics along with over 1,000 Lien. However, at its highest, the box costs 3600 Premium Dust; (which is equal to about $30 real world money) and getting Epic/Legendary duplicates to level up your units is prohibitively expensive.
148** Buying Legendaries from the store. As they cost 40,000 Lien to buy just one, it's ridiculous to pay real money or SPD to get that one.
149* BadassAdorable: While the game features the same popular teenage heroines that we all know and love, the January update introduced Zwei to the mix, who is a much more dangerous version of Ribbon Blake.
150* BattleCry: Almost all units are introduced with a related sound or quote. Most are recycled from the show or ''Chibi'' (and in RWBY's and JNPR's case, from ''Videogame/RWBYGrimmEclipse''), and at times aren't even the person talking — in Zwei and Neo's case it's obvious why, while Fox, who hasn't spoken at all, leads to Coco saying "Nice hustle, Fox. Good job."
151* BearsAreBadNews: The Ursa Major tanks the enemy units and hits ''really'' hard on the enemy base.
152* ButtMonkey: Jaune, as usual. When Ruby finds out he's in the game, she's shocked at it before she quickly changes her tone.
153* {{Catgirl}}: Both Blake and Neon, though they both represent [[CatNinja different]] [[CoolCat subtropes]] and have different Faunus traits (respectively ears and a tail).
154* CanonForeigner:
155** Although several characters take liberties regarding their design or abilities, the White Fang Watchtower is so far the only unit with no real equivalent in the show.
156** Arena 9 (the Frozen Lands) though clearly inspired by Atlas and reminiscent of the "Weiss Character Short" and beginning of Volume 6 is a completely original location located in some ruins at the top of a mountain.
157** In a cross with EarlyBirdCameo, Carmine Esclados was introduced even if she's both not on the show, given she is in the novel ''RWBY: After the Fall'', and a few days before the book actually came out (though there was an excerpt already available).
158* CameraAbuse: {{Invoked|Trope}} by Nora's skill; though her helpless victims don't actually hit the camera, they are sent so close to it that larger units (or a large number of smaller units) can have the added effect of serving as an InterfaceScrew.
159* CaneFu: Torchwick's cane has a concealed [[GrapplingHookPistol grappling-hook]] hidden in it. Also it might seem weird at first that he doesn't use its [[ShoePhone hidden cannon]] as well, but it's not when you realize that it is surprisingly the most powerful melee weapon in the game, only rivaled by his partner in crime Neo's {{parasol|OfPain}}.
160* CCGImportanceDissonance: For CompetitiveBalance's sake, the power levels of many characters are off compared to the source material:
161** '''Stronger than canon:''' Zwei is a destructive powerhouse capable of annihilating tons of units in one blow, a nice step up for a PluckyComicRelief dog. Neopolitan and Roman are extremely powerful as well, and though Neo's true power is still ambiguous in the show, Torchwick's CaneFu is definitely way stronger than it should, while the [[MookLieutenant White Fang Lieutenant]] is a gigantic beat-stick of a unit that, while admittedly [[AwesomeButImpractical not very useful]] due to his slow speed and high cost, still manages to make mincemeat out of anything else in melee. Finally, most {{Mook}}s became way more dangerous here especially thanks to [[ZergRush the power of teamwork]] (where in ''RWBY'' ConservationOfNinjutsu was in full effect).
162** '''Weaker than canon:''' Both Blake cards are surprisingly weak in this game compared to the other main characters as they mainly serve to distract units and/or sneak out in the enemy base. Cinder, though powerful, is similarly very frail despite her role as TheHeavy and dies in a few hits.
163** The rarity of cards is also in question.[[note]]They are more defined by the efficiency and usefulness of the cards than their canon importance[[/note]] Poor [[ButtMonkey Jaune]] is the only main character in the Normal tier, while secondary character Neptune is unexpectedly in the Epic tier. Boundless Jaune, however, is an Epic card.
164* ChainsawGood: The White Fang Lieutenant fights with one and doubles the normal amount of damage by simply removing it from its victim after striking.
165* CharacterShilling: In-universe; the description for Ironwood's card casts him as the "Hero of our time", even though his actions in the show proper have shown him to be a FailureHero at best and an outright dictator at worst, who is hated even in his own kingdom for his actions.
166* ChuckCunninghamSyndrome: Although the [[https://www.facebook.com/notes/rwby-amity-arena/developer-letter-1/2307073526236555/ dev team promised]] to eventually hopefully include every single character from the original show, some important ones are still currently missing. This is especially true for some Teams that lack half of their members or more, like Scarlet and Sage from Team SSSN. But the developers confirmed that they prioritize CompetitiveBalance over popular fan requests as for who comes to the game first. With the game's shutdown, this trope is locked in.
167* CloneDegeneration:
168** Sun summons 4 semblance-induced copies of himself, but they all progressively lose life over time. Though not clones per se, this mechanic also applies to Glynda's turrets.
169** Emerald's phantoms don't decay, but they instantaneously die at the first damage. The only exception is if Emerald duplicates Neo, as that duplicate will still attempt Neo's backlash ability at her attacker.
170* ColorCodedItemTiers: The cards' rarity is indicated by their color: grey for Normal, orange for Rare, {{purple|IsPowerful}} for Epic, blue for Legendary. Their rarity does not necessarily correlate with their actual power and/or utility, but it often does.
171* CombinationAttack: Nearly all Legendary cards are {{Action Duo}}s that require both party members to be alive for a devastating special attack.
172* CrutchCharacter: In early game, Ice Weiss is the only Epic card available to all the players as she is given during the ForcedTutorial and you can be sure that everyone uses her as she is at that time way more powerful than all the others. She is still useful at later levels but the augmenting number of available cards and strategies make her less OP.
173** With a bit of luck (RareRandomDrop, easy missions, ...) she can potentially be turned into a DiscOneNuke since Epic cards are still scarce at early levels and it's statistically more probable to get a lot of Ice Weiss at low levels than the 1/22 chance you get in Arena 8 or higher.
174* CycleOfHurting: There are a ''lot'' of characters who can stun a unit and make sure it doesn't get any further - Nolan, Neptune, Yatsuhashi, Ice Weiss, Roman...
175* DeathFromAbove: Yatsuhashi, Neptune and Zwei both drop out of the sky and deliver AOE damage upon landing. The special attack of Pomegrenade has Nora doing this as well.
176* DeathOfAThousandCuts:
177** Flynt and Penny have weak attacks, but their skills turn an entire portion of the arena into a slow death trap.
178** Sending a lot of low-cost units at the same time usually have this affect (see ZergRush below).
179** If not taken care of or ignored because of her weak power, May can be this as she slowly but safely take your buildings down from afar.
180** It's in general the case for any unit that wasn't much a problem at low level but has progressively gained so much HP that they can tank turrets' fire pretty effectively [[MagikarpPower (yes, even Shadow Blake and especially Jaune)]].
181* DefeatEqualsExplosion: Prior to Patch 1.5, when the Petra Gigas is destroyed, it begins to shake before exploding into a pile of rubble, [[TakingYouWithMe taking all nearby enemy units with it]].
182* DepartmentOfRedundancyDepartment: [[WhosOnFirst Crow]] [[MeaningfulName Qrow]]. Several character tips are also guilty of this:
183-->''"[[ShockAndAwe Neptune]] jumps into action with a shock, then shocks shocked enemies with more shocks."''
184-->''"The [[GiantMook Ursa Major]] uses its major size and major claws to do major damages to your structures."''
185* DifficultButAwesome:
186** The Queen Lancer. Costing 8 Aura, it's the one of the costliest units to launch, meaning if you don't have it early on, it's going to just sit on your deck for quite awhile. However, it is TheJuggernaut of the Epic cards, homing in on structures and can spawn other Lancers to assist or destroy defender units, meaning that if one is unprepared, they could effectively curb stomp you.
187** Velvet. She copies weapons and Semblances used by named characters (thus mooks and monsters are unaffected by her), she costs an Aura more to launch her after that character, but with the right timing, she can throw people for a loop.
188* DrawAggro:
189** Neon Katt as well as Shadow Blake's {{Ninja Log}}s attract most of the enemy units who then bear a big (!) icon over their head, clearing the path for more fragile cards. TheJuggernaut units like the Ursa Major are a notable exception.
190** Building units like the White Fang Watchtower or [[TheTurretMaster Glynda's turrets]] distract enemies from the actual structures, this time even drawing units that are specifically design to directly target them.
191* EarlyInstallmentWeirdness: The game has only been out for several months, but Woah, Nelly, do they have some delicious differences since release:
192** Initially, players could get Lien through all chests, which was meant to make up for the meager Lien you get for winning. The Lien was later removed from chests up to Gold and the Lien was multiplied sevenfold.
193** Since most of the cards were unlocked at the very first stage, it wasn't uncommon for players to just keep getting Commons like the White Fang and Grimm.
194** Vomit Boy Jaune was originally just called "Jaune". In the foreign translations, he still is.
195** Missions were originally heavily varied and, at times, veered into the NintendoHard category, such as requesting players to destroy five towers for a prize.
196* EasterEgg: Tapping the unit's picture on a card 21 times plays back the little animation the appears when you unlock the unit for the first time. [[DevelopersForesight This even works for characters like Jaune who were unlocked from the start and thus never had their intro ever played in the first place.]] As of the April 2019 update, this number was reduced to six, making it even easier to see.
197** Another one emerged with the reopening of the Plaza. If you're walking around as Neptune, he won't go in the water, instead teleporting out with a speech prompt that says "I can guard this... sector!".
198* EmergentGameplay: The characters have physicality (as in they're not intangible and have to get around each other's hitboxes) which can sometimes create situations probably not intended by the developers:
199** When she was added to the game, some players used Neon (who is fast, invincible, and can't be aggroed) to [[PintSizedPowerhouse literally push]] slower and larger units like the Ursa Major and make them arrive to the enemy base way sooner that they were supposed to. [[{{Nerf}} In April 2018 this strategy was patched out.]][[note]]Her "weight" value was changed from "heavy" to "light", preventing her to push large {{Mighty Glacier}}s as she used to.[[/note]]
200** Though short-lived, the Beowolf Pack could be used similarly as a defense mechanism, pushing lighter units away from their turrets like a living wall. This was patched out at the same time as Neon's nerf.
201** When placed right before a turret, the AK-130s are so thick that they can be used as a figurative ''and'' literal StoneWall to the Beowolf Alpha who will desperately try to get close enough and find a footing for its jump while being helplessly molested by the robots.
202* EverythingsBetterWithRainbows: Neon is followed by a bright rainbow trail. She herself has a multicolored glow during her initial [[InvulnerableAttack invincibility]] period. Even her full art has a rainbow circle pulsing behind her.
203* ExcusePlot: A single cut-scene/tutorial involves Ruby and Yang introducing the player to a new Scroll game that features participants from the Vytal Festival Tournament that's happen at the same time. The game is therefore marketing a topical subject.
204* FakeShemp: ''All'' of the summon voice clips are taken from ''RWBY'', as well as ''RWBY Chibi'' and ''Grimm Eclipse''.
205* FantasticRacism: In-universe; While character descriptions for cards are generally PC, the Atlesian developers show bias against the Faunus; Neon Katt's bio has the developers upset that she was representing Atlas, Marrow's says he's only better than the other "riff-raff" because he follows orders, while Ironwood's dismisses the Faunus-ruled Menagerie as an actual kingdom.
206* FictionalSocialNetwork: The game uses the design and aesthetic of the Scrolls which are the InUniverse cell phones. [[GameWithinAGame The game itself pretends to be for Scroll devices]] and the booting screen makes it look like you actually are holding one. Patch 1.5 updates it to show the Scroll glitching out with Cinder's Queen piece motif.
207* FriendlySniper: Sniper Ruby and May Zedong both fit this trope quite well. Sniper Ruby's special skill allows her to shoot from a longer range and kill a large swath of enemies. May, however, can stand at a position far away enough to simply shoot at a target without being shot back.
208* GaleForceSound: Flynt's ability pushes the enemy units with his trumpet[[MesACrowd (s)]] which can disrupt the opponents' attacks or stale for precious seconds.
209* GenkiGirl: Several characters from the original show could apply, but it's only really apparent for Neon in this game.
210-->''"[[MotorMouth Never-miss-a-beat!]] [[SurvivalMantra Never-miss-a-beat!]]"''
211* GatlingGood: Coco tears up the battlefield with her Gatling Gun, the damage she inflicts on a target rising the longer she shoots them.
212* GlassCannon:
213** Neo hits ''really'' hard, especially during her counterattack, but actually has very few HP once her super-armor is broken.
214** Zwei equally hits hard upon landing, but he'll easily fall apart after a few attacks.
215** Flynt's initial trumpet attack is unbreakable and devastating for large groups of weaker units. After that however, his regular "toots!" are extremely weak and Flynt himself has very little HP, rendering him almost useless past his placement.
216* GrapplingHookPistol: Roman Torchwick has one hidden inside his cane. It can catch any opponent on the map and grab it to him (with the added bonus of [[StatusEffects making them dizzy]], long enough for a good ol' fashion whoopin') or draw an ally next to Roman which is useful to [[SummonBiggerFish transport slow units directly to the enemy base]].
217* HarmlessFreezing: Weiss freezes the enemy units in place for a few seconds, but then they will continue their way as if nothing happened (safe that they weren't destroyed during that time). It is worth nothing that the attack itself ''does'' damage, enough to wipe out low HP units like for example a Baby Death Stalker Swarm.
218* HealingHands: Boundless Jaune's active skill allows him to rush towards at a target location to heal any friendly units in proximity.
219* HomeRunHitter: As the CuteBruiser that she is, Nora's skill sends enemy units flying to a random place on the map.
220* IShallTauntYou: The InUniverse reason why Neon [[DrawAggro Draws Aggro]] is that she is taunting the enemies. It could be classified as a PracticalTaunt if it wasn't automatic and the main purpose of this card.
221* JediMindTrick: Fox's active skill allows him to confuse enemies in a specified area, making them run away in different directions.
222* TheJuggernaut: Some units (the Ursa Major, Beowolves, Atlesian Paladin, and Queen Lancer) will stop for nothing and go straight for the enemy turrets (safe for elemental attacks like [[ShockAndAwe electricity]] or [[HarmlessFreezing ice]]). The White Fang Dropship technically applies too, but is not a threat by itself. All of them can be distracted by decoy turrets like the one created by [[TheTurretMaster Glynda]] though.
223* KickChick: GenderInvertedTrope. Mercury's attack style has him firing out missiles from his legs as a skill and actually ''counters'' attacks with his kicks.
224* LateArrivalSpoiler: At launch, the game tried to keep spoilers to a minimum, but still refers multiple times to Blake as a Faunus, strongly hints that Penny is an android, and straight-up reveals Qrow's ability to [[{{Animorphism}} shapeshift]]. Pomegrenade's description even mentions that Pyrrha is dead. On minor notes, it also shows multiple characters and special outfits that wouldn't appear until several volumes, including Cinder who spent all Volume 1 [[HiddenVillain hidden in shadows]]. After the Fall of Beacon update they loosened these restrictions, with cards making plain references to the events of the show.
225* MesACrowd:
226** Team RWBY has multiple selves. Thus it is quite possible to launch two different versions of the same heroine.
227** If a unit manages to survive long enough for a full deck rotation, it is possible to resend them and have two of it on the battlefield, but due to [[CannonFodder the nature of the game]] it rarely happens.
228** Sun's semblance allows him to send four [[CloneDegeneration short-lived clones]] of himself to fight.
229** Emerald can create phantom copies of all nearby allies. Combine her with swarm units like the Lancers and Death Stalkers for an even bigger ZergRush!
230** When placed on the arena, Flynt Coal uses his Killer Quartet to summon 3 copies of himself and blast GaleForceSound. Unlike the show, they are not [[ColourCodedForYourConvenience color-coded]] and all have the original's appearance.
231* MightyGlacier: The Ursa Major is an [[TheJuggernaut unstoppable tanking beast]], but it will take literally dozens of seconds for it to arrive to the opponent's building. [[BearsAreBadNews It is worth it though.]]
232* {{Mook}}: Many of the normal-bordered cards you can use either use White Fang members, Atlas machines or Grimm.
233* MookMaker:
234** The Atlesian Airship drops two AK-130 units four times in a span of 1 minute.
235** The Lancer Queen is also this trope with Lancers, but also doubles as an EnemySummoner (as she fights on her own) and triples as an AsteroidsMonster (as she spawns 3 more Lancers after being defeated). It could even potentially be a case of WeaponizedOffspring but Grimm biology comprehension is shaky at best (though her FlavorText indicates that she is the "literal mother of all Lancers").
236* MovesetClone: Several cards are very similar but with slight CompetitiveBalance adjustments:
237** The AK-200 have one less unit that the White Fang Gunners, but they are more resistant.
238** Crow is a costlier Scythe Ruby with less DPS, but with [[YouWillNotEvadeMe insane mobility options]].
239** Both the Lancers and Death Stalkers have "Swarm" variants which simply have more Grimm units for a bigger price. The Beowolf also has a "Pack" variant, but the pups are less powerful and also lack its signature [[InASingleBound power jump]].
240** The White Fang Thugs are reused in both the White Fang Squad (which also reuse White Fang Gunners) and the aftermath of the White Fang Dropship. Both cost more but are used for different type of approach and/or defense.
241*** Similarly to the above, [[MookMaker the Atlesian Ship and the Lancer Queen]] continuously spawns AK-130s and Lancers.
242*** Again in the same vein, the White Fang Watchtower is basically a grounded White Fang Gunners card with super-armor, releasing them after it's destroyed.
243** The White Fang Lieutenant is modeled after Yatsuhashi, but lacks his ShockwaveStomp in favor of a (slower) double attack.
244* MusicIsEighthNotes: Downplayed. Flynt's attacks don't feature them, but a treble clef appears on his card.
245* MusicalAssassin: Flynt fights with a jazzy trumpet, and can even turn it into a whole quartet all by himself. Though without his semblance to boost it, it's probably the weakest weapon in the game...
246* MythologyGag: The units' {{Flavor Text}}s reference both the main series and ''WebAnimation/RWBYChibi'':
247** Both the Griffon Grimm and Roman Torchwick's biographies mention Torchwick's infamous SedgwickSpeech.
248** Zwei's card mentions his resemblance to Wonder Zwei, the Huntsman's faithful sidekick. Huntsman and Wonder Zwei were Jaune and Zwei's heroic identities in ''Chibi''.
249** In Cinder's card, the biography has no idea what Cinder's last name is and, under her quote, lists her as "Cinder Stalls". This references the infamous fan comic "Cinder Who?" and the ''Chibi'' short that was inspired by it.
250** Sun's quote references his role in ''Chibi'' as a [[KidDetective Junior Detective]].
251** As a sort of AscendedMeme, Shadow Blake's character hint possibly references the infamous "Over and over again!" [[spoiler:Hazel]] quote from Volume 5.
252** Petra Gigas' quote in its Card Info is from Floyd, the {{Jerkass}} Geist from ''RWBY Chibi'' annoying the two Beowolves Mike and Marty who are themselves referenced in the Beowolf Pack and Alpha Beowolf's quote.
253** The [[WeirdCurrency Cookie currencies]] are based on the RunningGag that it is Ruby's TrademarkFavoriteFood especially in ''Chibi'', though it was revealed later that it was her MissingMom's favorite recipe.
254* {{Nerf}}: As in any CompetitiveBalance, changes like that are bound to happen to many characters. Cinder probably received one of the harshest, seeing her cost increased by one (atop of several other nerfs).
255* NeverAcceptedInHisHometown: The info on Neon's card reveals that Atlas is ''not'' too thrilled that one of their representatives is a scantily-clad catgirl in rollerskates and swinging nunchaku-glowsticks.
256* NotSoInvincibleAfterAll: Neon actually as a very narrow window where she is not yet invincible: the few frames after she is dropped and before shes touches the ground. In practice however it is not really an exploitable flaw, destroying her with an AOE attack in this time frame being almost impossible to predict; this happening is usually a combination of good luck and bad timing.
257* OneHitKO: Roman Torchwick invokes this as he'll snag a unit and take them out while they are dizzy.
258* OneHitPointWonder: Emerald's illusions are this but retain the originals' attack powers. Now you just have to make sure that they attack before getting attacked.
259* OneHitPolykill: Sniper Ruby can shoot 3 special piercing bullets in any set direction, which is another useful tool against [[ZergRush hordes of enemies]]. Pyrrha's shield counts too to a lesser extend as it is more akin to a BattleBoomerang.
260* OvershadowedByAwesome: Most people, even diehard fans, would have a hard time telling who Nolan Porfirio from Team BRNZ is, as he is a very minor character with little to no relevance to the plot and his inclusion comes out as unexpected. But as the game points out "you won't forget after getting stunned by his weapon". His teammate May is also included in the game, but her design and fighting style were already more recognizable for people to remember her.
261* ParasolOfPain: Neo's signature parasol acts as a [[LuckilyMyShieldWillProtectMe super-shield]] of sorts, then when it's broken draws the SwordCane hidden in it for a devastating counter-attack.
262* PragmaticAdaptation: Several character Semblances had to be reworked for this video game setting and don't quite function like their original counterpart:
263** Emerald, who is a MasterOfIllusion in the show with limitless potential, is reduced to create copies of nearby allies. Her illusions are supposed to be completely fake and harmless, but here can actually deal damages in a YourMindMakesItReal kind of way. [[HandWave (Why it also works on machines and why the copies remain after Emerald is killed should not be questioned.)]]
264** Neon was shown to have SuperSpeed in the series, but here have an InvulnerableAttack instead. At the same time, her actual semblance has never been confirmed so it could be a case of AdaptationExpansion.
265** Although Cinder demonstrated her talent in archery and pyrotechnic, the [[RainOfArrows Rain of]] [[TrickArrow Explosive Arrows]] she uses here is completely original as she was never seen creating [[HavingABlast straight-up explosions]].
266** Velvet's bio point-blank states that she can't copy Semblances in-universe, but here for the sake of game balance she can (to explain why she can use abilities such as Weiss's freezing).
267* PunnyName: Pomegrenade. It takes a red fruit (two redheads), common in Greece (Pyrrha's name is Greek), and changes the spelling to incorporate the grenade Nora fires.
268* RevisitingTheRoots: Despite releasing around the same time as Volume 6, almost all the elements from this game were from the first three seasons before the short TimeSkip. The only elements taken from the "Maya Engine era" are 3 locations and the Lancer and Beringel Grimm (most of them only available late game), Boundless Jaune, Ilia, and some [[CostumeEvolution outfits]] for Team RWBY. It only started to change with Volume 7's releasethe game's first anniversary, as more and more characters and costumes from Volume 4 on were introduced.
269* RockMonster: The Petra Gigas is an amalgamate of rocks (and sometimes other various objects) possessed by a [[{{Poltergeist}} Geist]] to look like a giant humanoid monster. When its core is defeated, [[DefeatEqualsExplosion everything falls apart]].
270* RollingAttack: The Boarbatusk's main way of attacking for massive damage (compared in-game as [[LookBothWays "being hit by a truck"]]). It's usually preferable to send CannonFodder tank the hit than letting it touch your turrets.
271* ShockAndAwe: Nolan, who uses a cattle prod, and Neptune, who uses a rifle/trident hybrid that shocks enemies.
272* ShockwaveStomp: When Yatsuhashi is placed on the battlefield, he hits the ground so hard that he sends all the nearby units helplessly flying into the air while they are still hit by gunners and flying enemies.
273* ShoutOut:
274** Ribbon Blake's character hint refers to her as a "[[Franchise/TeenageMutantNinjaTurtles Teenage Faunus Ninja]] {{Catgirl}}".[[note]]It is also the title of a ''RWBY Chibi'' episode.[[/note]]
275** The poster for the Mercury Black update sneakily added the silhouette of [[Music/FreddieMercury another famous Mercury]].
276** As in the original show, feline Faunus Neon Katt and her [[EverythingsBetterWithRainbows rainbow trail]] alludes to the famous Internet icon Nyan Cat.
277*** In this game specifically, the rainbow glow she emits while she's invincible might be inspired by the InvincibilityPowerUp from ''Franchise/SuperMarioBros'' as it has a similar visual effect and Neon never does it in the show [[AdaptationExpansion (nor did she had the power to be invincible in the first place)]].
278** The Lancer Queen announcement was stylized like ''VideoGame/{{Galaga}}'' with {{Retraux}} sprites inspired by the game's InsectoidAliens.
279* SniperRifle: May is the only unit in the game capable of directly attacking the turrets while being out of range from their counterattack, necessitating the opponent to send more units just to deal with her.
280* SpinAttack: Qrow and Scythe Ruby both attack with their signature SinisterScythe, which means that they can attack many units all around them while technically only focusing on one at a time, very useful to [[InstantDeathRadius take care]] of {{Zerg Rush}}es. Mercury also does this, but with kicks.
281* StereotypeFlip: [[InvokedTrope Invoked]] with the Albain Brothers.
282--> ''Upon first glance, the Albain Brothers look like INT characters. They talk like mystics, they wear cloth armor, and shoot fireballs from their wands. But actually they are STR characters that fight hand to hand, use their wands as melee weapons, and hold their own against Ghira in mercy. Nobody expected that.''
283* StoneWall: Some cards (i.e. Vomit Boy Jaune) can be use as this to stall for a counter attack.
284* TakingYouWithMe: Though more a [[DefeatEqualsExplosion bonus side effect]] that a conscious decision, Petra Gigas' death will often take revenge on its opponents and kill them back (or at least hugely damage them).
285* ThrowingYourShieldAlwaysWorks: Pyrrha throws her shield around like a boomerang.
286* TimeSkip: According to the patch notes, Patch 1.5 jumps the game from pre-Battle of Beacon to post-Battle of Beacon.
287* TheTurretMaster: Glynda Goodwitch summons small turrets that fires automatically and distract enemies (notably [[TheJuggernaut Juggernaut]] units such as the turret-seeking Beowolf).
288* UnitsNotToScale: Though there is ''some'' sort of scale between small and bigger units, it is definitely not show accurate and in fact more in line with the SuperDeformed proportions shown in ''RWBY Chibi''. Some glaring examples are the Petra Gigas, Spider Droid and King Tajitu who are here barely taller than a regular human while still looking smaller than the [[GiantMook (purposely)]] thick Ursa Major. On the other hand, Zwei the Corgi appears to be [[BigFriendlyDog the size of a Saint Bernard]]. And then you have the [[MileLongShip Atlesian Airship]] which here is, like what, 20 feet long? Vehicles in general have a ClownCar feeling when you see what they drop.
289* UnreliableNarrator: Reading the flavor text on the cards rapidly makes it clear that the game is (supposedly) made by an Atlas-based company. This means that while the information presented is generally ''factually'' accurate, it's slanted toward an Atlesian viewpoint and often has some passive anti-faunus racism.
290* TheVoiceless: When the game began, many characters had no voice clips when they are deployed. As of the June 2019 update, the only people who still don't have voice clips are Neo (as she's mute), Emerald, Roy Stallion, and Qrow (at most, he caws when turning into a crow).
291* YouAreACreditToYourRace: Marrow Amin's card bio states that he is better than the other faunus ("riff raff") solely because of his loyalty to General Ironwood.
292* YouWillNotEvadeMe: Several characters have the ability to hit other units from anywhere on the arena, whether it's by sniping them from a distance (Roman, Penny, Cinder, Mercury) or by going right to them (Ribbon Blake, Crow Qrow, Zwei, Beringel).

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