Follow TV Tropes

Following

Context VideoGame / MickeyNoTokyoDisneylandDaibouken

Go To

1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tdscreen_3.PNG]]
2 [[caption-width-right:350: Mickey takes to the stars with his beautiful balloon.]]
3
4'''''Mickey No Tokyo Disneyland Daibouken''''' (''Mickey's Great Adventure in Tokyo Disneyland'') is a PlatformGame released in 1994 for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]], [[NoExportForYou exclusively in Japan]], starring Franchise/MickeyMouse.
5
6Mickey takes a trip to [[Ride/TokyoDisneyResort Tokyo Disneyland]] for a rehearsal, but when he arrives, WesternAnimation/{{Minnie|Mouse}} informs him that all of his fellow stars have been tricked into riding the attractions, and the park has been taken over by none other than his nemesis, the trouble-making WesternAnimation/{{Pete}}. Without them there, they won't be able to rehearse and get ready for the park's opening. Mickey grabs a dual helium/water pack and a bunch of balloons, and sets off on an adventure spanning across the park's attractions to... "rescue" his friends and bring them back for the rehearsal.
7
8The game plays like a typical 2D platformer. You take control of Mickey as he explores the different attractions around Tokyo Disneyland, but what makes this gameplay stand out is the balloon mechanic. Mickey is armed with balloons, which are actually really effective in practice. Water Balloons are your chief primary throwing weapon, while Air Balloons allow Mickey to attack foes above him, but they're more useful for hovering and flying. Both kinds play a big role in the game, as they're also required for getting around obstacles and solving puzzles.
9
10While the game was Japan-only for a long time, the game is still pure Disney at its core and has since received an English Translation.
11
12See also ''VideoGame/AdventuresInTheMagicKingdom'', a similar Disney licensed game that involves exploring a Disney theme park with many attractions.
13----
14!!Balloon-making Tropes:
15
16* AmusementParkOfDoom: Tokyo Disneyland is the overall setting of the game. It has become this thanks to Pete.
17* {{Balloonacy}}: The main mechanic of the game. Mickey has two kinds. Water Balloons and Air Balloons. Water Balloons can be used to attack enemies and used to create a makeshift trampoline Mickey can bounce on to reach higher platforms. Air Balloons allow Mickey to hover temporarily, and even rapidly deflated to send Mickey flying at high speeds through the air.
18* BigBad: Pete is back and at it again. He has taken over Tokyo Disneyland and it's up to Mickey to save the day.
19* BigBoosHaunt: The famous [[Ride/TheHauntedMansion Haunted Mansion]] is the fourth level. The final stage, Cinderella Castle has shades of this also.
20* BottomlessPits: Why using the Air Balloon's flight ability may be dangerous.
21* ChestMonster: Some of Pete's goons have disguised themselves as Treasure Chests and try to ambush Mickey whenever he gets close.
22* DeathMountain: Stage 2 takes place in the Ride/{{Big Thunder Mountain|Railroad}} attraction in Western Land. Also has some GustyGlade elements.
23* HeartIsAnAwesomePower: Balloons shouldn't be useful weapons by any measure, but they are.
24* LifeMeter: Measured by Balloons. Getting hit causes one to pop.
25* JungleJapes: Stage 3 is the Ride/SplashMountain attraction in Frontier Land. Combined with RoaringRapids.
26* NeverSayDie: Mickey doesn't have "Lives", but rather "Tries".
27* RecurringBoss: Pete shows up as the boss in each stage, with a new get up and attacking gimmick each time.
28* RiseToTheChallenge: In the beginning of the Haunted Mansion level, Mickey has to scale a long vertical corridor while a massive ghost chases him. Getting hit by the ghost doesn't cost him any health or lives, but he has to start over again.
29* {{Tomorrowland}}: The TropeNamer is here, and is the fifth level.
30* TooFastToStop: The Air Balloon can be deflated to send Mickey rocketing in any direction, but it can also send you careening into pits and enemies if you aren't careful.
31* UndergroundLevel: Stage 1, the Ride/PiratesOfTheCaribbean attraction. Overlaps with UnderTheSea.
32* TheVeryDefinitelyFinalDungeon: Stage 6. Cinderella Castle.

Top