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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/farnhamfableslogo_7.png]]
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4''Farnham Fables'' is a series of {{episodic|game}} [[PointAndClickGame Point-and-Click Games]] by Ethrea Dreams. The games are set in the Kingdom of Farnham, a region in an alternate version of Earth which is roughly geographically analogous to New England. Although the world is similar to our own in many ways, it also has key differences, such as the presence of HumanoidAnimals and the existence of supernatural phenomena and creatures.
5
6Each episode tells a mostly-independent story, albeit with the occasional CallBack or {{Foreshadowing}} linking the games together. A key feature is that these games absolutely embrace the CombinatorialExplosion trope: every single possible action that can be taken will result in a unique response.
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8Some of the episodes are free to download on the [[http://www.ethreadreams.com/ Ethrea Dreams]] website or itch.io, with more of them becoming free as more installments are released. They are also available on Platform/{{Steam}}. So far, the following episodes have been released:
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10* '''The Three Princes''': Fredrick, Flewdor, and Philip, the princes of Farnham, travel to a village inhabited by native lizard people in search of a medicine that can cure their father. Along the way, they end up rescuing a little girl from a rampaging beast. The PilotEpisode of the series, with quite a lot of EarlyInstallmentWeirdness. Released on April 27th, 2014.
11* '''The King's Medicine''': Basically a rewritten version of the pilot, with an added FramingDevice of the King of Farnham telling the story to Naigye and Calnique Isia, RatPeople who were visiting the castle. Released on June 20th, 2015.
12* '''Just Another Sunday''': The Edisons, a family of LizardFolk farmers, come back from church one Sunday morning, only to find that the gate to their cow pasture has been broken and one of their cows has gone missing. It's up to Wendy to find the lost cow, help fix the gate, and cheer up her sister Winona, who blames herself for the incident. Released on September 1st, 2016.
13* '''Animals at School''': Prince Philip Farnham is ready to give the students of Brown Forest Elementary School a special presentation about rare mythical creatures. Unfortunately, an incident leads to the animals running amok in the school, and Philip takes upon the task of convincing them to return to the gym. Released on December 18th, 2017.
14* '''Little Dog Dreams''': Theresa Doyle has a strange dream in which she is visited by Althea the Nightmare, who imposes a quest upon her: she must collect the six Rainbow Keys in order to cross the peanut butter river and reunite with her friend [[AuthorAvatar Andrew]]. Released on August 22nd, 2019.
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16----
17!!These games contain examples of the following tropes:
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19* AccidentalNightmareFuel: InUniverse, Theresa finds the "[[DrugsAreBad Sad Spud]]" poster in the school's front hallway, which depicts a potato with a face and humans legs, oddly unsettling.
20* AddressingThePlayer: Hitting "P" on the title screen will let you create a profile file, which contains your name as well as which episodes you've completed. If you have a profile file loaded, instances where the narration addresses the player (usually as "dear viewer") will instead use your name, and a few interactions will be slightly altered depending on which episodes you've played.
21* AlliterativeFamily:
22** The three princes of Farnham are Fredrick, Flewdor, and Philip (whose name doesn't start with an "F" but still has an "F" sound), and their father is named Ferdinand.
23** The Edisons all have first names which start with a "W": Winifred, Wilford, William, Wendy, and Winona.
24* AnachronismStew: SubvertedTrope. Episode 1 mostly looks like it's set in medieval times, other than Cally's [[VideoGame/FinalFantasyIX Freya doll]], the presence of a modern bus stop, and Keith speaking in hippie slang. Playing Episode 2 immediately makes it clear that the time period is actually modern (more specifically, TheNineties), and that the Farnham royal family are the unusually old-fashioned ones.
25* AndNowForSomeoneCompletelyDifferent:
26** Episode 1 starts with the player controlling Cally. Once she meets the King, control switches to the three princes as Cally listens to the story of what they did.
27** At the start of Episode 2, you control Wilford in the Fellowship Hall of the church. Once he gets back home, Wilford takes a nap, and control switches to William and Wendy. William leaves the party soon after in order to look after the broken gate. Finally, at the end of the game, Winona briefly becomes playable alongside Wendy.
28** In Episode 3, you start off as Theresa as she makes her way to class. However, she encounters the manticore in the classroom, at which point Philip takes over as the main character for the rest of the episode.
29* AntiFrustrationFeatures: Pressing X or the middle mouse button will highlight every interactive object in the room, reducing the tedium of PixelHunting.
30* AuthorAvatar: Andrew Tallini, the games' creator, does exist within the universe of Farnham Fables. However, since he lives in the "real world", he doesn't get to interact much with his creations very often. So far, he only briefly appears in Episode 4 during the ending, when [[spoiler:Ethrea links him into Theresa's dream]].
31* BarbieDollAnatomy: Kinda. Topless female characters do have visible nipples, but no one has visible genitalia, even when they're naked.
32* BeastMan: Animal humanoids of many species, including mammals, reptiles, fish, and birds, coexist with humans. In pretty much every respect, they are human, aside from their external appearance: even the non-mammalian characters have [[NonMammalianHair hair]] and [[NonMammalianMammaries breasts]].
33* TheBigGuy: Of the three princes, Fredrick is the physically strongest and most combat-oriented one. His item is a sword, and he's the one who defeats the rampaging boar in Episode 1. However, he is also a TechnicalPacifist who prefers to avoid combat and killing whenever possible, which is why his sword is blunted in order to avoid dealing fatal wounds.
34* BullyHunter: Many of the interactions with Lafonda in Episode 3 mention that she tends to get into fights with bullies. Angelica and Janine, the class bullies, are said to fear her, while other students respect her for standing up for the weak. Her teacher, Mrs. Benheimer, sometimes has to step in to stop Lafonda from going too far, but she still acknowledges her strong moral compass.
35* CallBack: Since each episode tells mostly self-contained stories, minor nods to previous episodes are the primary method of establishing continuity.
36** In Episode 2:
37*** Trying to talk to Cally in the fellowship hall will mention that she's been talking about her trip to the castle, which is the FramingDevice of Episode 1.
38*** If you look at Rick Simmons in the fellowship hall, the narration will mention that he's the bus driver from Episode 1.
39*** While Winona is getting her nails painted, she also mentions that Cally went to the castle and met with the King.
40** In Episode 3:
41*** Philip can find various blue-painted items around the Edison's farm. During the previous episode, Wendy can use her nail polish to color these items.
42*** Looking at Lucy Simmons, the second grade teacher found at the pasture, will have Philip realize that she's the wife of the (unseen) bus driver who took him and his brothers to Glekutsu Village in Episode 1.
43*** If Philip tries talking to the cows after gathering all of the animals, he will overhear one of them complaining about Wendy ruining its "vacation". This is most likely the cow that escaped in Episode 2 and had to be led back to the pasture.
44** In Episode 4:
45*** Looking at Theresa's homework will mention that she was supposed to turn it in today, and made a mistake when writing her name, but since classes were cancelled for the day she got the chance to correct it. All of this was also brought up in Episode 3.
46*** You can ask Vincent about his work, and he'll mention that he's recovering data that was corrupted by a power outage. Said power outage was mentioned in Episode 3 as the reason why Theresa was late for school.
47* CarnivoreConfusion: Animal humanoids are considered human in pretty much every respect, and this includes diet. Even humanoids based on herbivores are sometimes mentioned to eat meat, and there is no taboo against eating the flesh of one's non-humanoid counterpart (for example, the command "Give Billy Fischer to Bread" in Episode 3 will give a message mentioning that the [[SharkMan shark humanoid]] enjoys shark meat sandwiches).
48* CheerfulChild: Winona is a very sweet and cheerful girl who loves hugs. Her grandfather Wilford describes her as "the sweetest little eight-year-old you'll ever meet" when talking to Luke. However, she does occasionally get bouts of self-loathing when things go wrong: for example, she irrationally blames herself for the escaped cow in Episode 2, but even in that case, she is quickly cheered up again by her CoolBigSis Wendy and regains her sunny disposition for the rest of the episode.
49* CombinatorialExplosion: Every possible action that the player can possibly perform will result in a unique response (there are a few rare exceptions, but these are considered bugs and get filled in as soon as the game's creator is made aware of them). Some items even have multiple verbs associated with them, and the response may also change under certain circumstances. This is not limited to inventory items: you can try using anything in the room on anything else in the room, including the room itself and the player character. And using Item A on Item B will have different results than the other way around. The result is that there is a lot of text in these games. However, most of the actions consist of explanations of why the action wouldn't work or why the player character doesn't want to do it, sometimes with a description of what would happen if the character ''did'' want to do it.
50* CoolBigSis: Winona Edison and her big sister Wendy both love each other very much. In Episode 2, when Winona suffers a bout of depression, Wendy comes to cheer her up by painting her nails while listening to her talk about her day.
51* DevelopersForesight:
52** In general, [[CombinatorialExplosion almost every possible interaction]] will yield a unique response.
53** The hidden "Nudie Mode" allows you to turn clothing invisible when you mouse over it. Obviously, you can see almost any character naked, but this also works on things like background elements and inventory items.
54** In Episode 1:
55*** The fox will run to the south after smelling Gloria's clothes. The princes can either follow it directly, or take the long way around the forest; doing the latter will result in the fox being confused as to why you'd do that.
56*** When Fredrick finds Gloria's skirt, you have to give it to Philip so he can show it to the fox and ask him to track Gloria. Once you've found her and brought her back home, Philip will hand the skirt over to Rachael. However, if you have Philip give the skirt to one of his brothers first, they will be the one to return it to her, with a unique sprite and dialogue depending on which one does it.
57* DreamEpisode: Episode 4 starts with Theresa getting ready for bed. Once she's asleep, the rest of the game is set in her dream's world.
58* DreamWalker: The dreamgivers, Ethrea and Althea, are spirits which can enter people's dreams. Althea mostly uses these abilities to PokeThePoodle, like in Episode 4 where her "evil plan" basically consists of making Theresa do a FetchQuest. The ending of that episode also reveals that Ethrea can link people's dreams together, [[spoiler:which she does to Andrew in order to put an end to Althea's mischief.]]
59* DrugsAreBad: Deconstructed. In Episode 3, if Philip tries talking to the "Sad Spud" poster, he will comment that although the intended message is "drugs will make you sad and miserable", it comes off as implying that depression is caused by drugs.
60* EarlyInstallmentWeirdness: The pilot episode is noticeably different from the rest of the games, having lower-fidelity graphics and a different interface.
61* {{Expy}}: The Edisons are based on the Apple family from ''WesternAnimation/MyLittlePonyFriendshipIsMagic''.
62** They're farmers who love apples and speak in a Southern drawl. The family members who get the most focus are one brother, who's the eldest, two sisters, and a grandparent.
63** Wendy, the older sister, is based on Applejack. She's kind, trustworthy, and a very hard worker, but can sometimes be a bit blunt. She's often seen wearing her signature brown cowboy hat.
64** Winona, the youngest sister, is based on Apple Bloom. She's very cheerful and energetic, but with occasional depressive episodes. She wears a pink ribbon in her hair.
65** William, the eldest brother, is based on Big Macintosh. He's the one who takes care of the heavy lifting around the farm, and is mentioned to rarely argue or raise his voice, though he will do it when pushed far enough.
66** Wilford is a {{Gender Flip}}ped version of Granny Smith, being the above three characters' grandfather and [[RaisedByGrandparents raising them in their parents' stead]] (though one difference is that the Edisons' parents moved away to the city, while the Apple parents are heavily implied to be deceased).
67* TheFaceOfTheSun: In Episode 4, the sun in the Desssert has a face, including sunglasses, of course. Theresa can also talk to it, and it'll comment on items you show it, sometimes with bad puns. Thanks to [[DreamEpisode dream logic]], it's safe to stare at it (but still rude, though thankfully the sun doesn't mind).
68* FanDisservice: The StylisticSuck Cheese Wedge DatingSim in Episode 4 [[spoiler:ends with the cheese wedge growing a human-like body, with the implication being that a sex scene is about to follow. The cheap, MS Paint-style artwork, combined with the typo-ridden PurpleProse, kills any sexiness the scene could have. Theresa's reaction is a mix of horror and embarrassment, followed by relief once she triggers a bad ending which cuts the scene short.]]
69* FramingDevice: Once the prologue ends, Episode 1 has a framing device of King Ferdinand Farnham regaling Naigye and Calnique Isia with a story about his sons going on an adventure to find a rare medicine.
70* FurryConfusion: Animal humanoids are considered distinct from regular animals, and exist alongside their non-humanoid counterparts. An obvious example is the Edison's farm, which has horses and a dog, while horse and dog humanoids can be found in other episodes.
71* GoodShepherd: Pastor Luke Howards is a very nice man, and rather open-minded for a man of the cloth. He actually moved from England to Farnham because he disagreed with his old church's HeteronormativeCrusader views, and is very relieved to see that Natick's First Baptist Church is much more tolerant (as evidenced by their acceptance of the lesbian couple Francine and Lacey Fischer).
72* GottaCatchEmAll:
73** Episode 3 revolves around Prince Philip gathering the escaped animals back to the school gym so he can give a presentation on them.
74** In Episode 4, Althea forces Theresa to find the six Rainbow Keys to make a bridge across the Peanut Butter River.
75* {{iPhony}}: There's a "Pear Ic" computer in the nurse's office in Episode 3. Interestingly enough, this is an InUniverse ShoddyKnockoffProduct rather than a BlandNameProduct, as examining it will tell you that it's made using Apple [=IIc=] hardware, and that its makers are in legal trouble with Apple because of this. Actual Apple [=IIe=] computers can be found in the school's computer lab.
76* ItMayHelpYouOnYourQuest: In Episode 3, Samantha Thompson (along with her brother Samuel) wants to make herself helpful to Prince Philip on his quest to find the escaped animals, so she gives him a hand mirror. At first, Philip doesn't know what it could possibly be used for, but it turns out to be how you convince the vain gryphon to get out of the bathroom (where he's obsessively looking at his own reflection in the mirror).
77* ItsAllMyFault: Winona suffers from mild depression. In Episode 2, this causes her to blame herself for the runaway cow, even though she really had nothing to do with the broken gate.
78* LionsAndTigersAndHumansOhMy: Humans coexist with HumanoidAnimals, who are basically human in every way except external appearance.
79* LiveItem:
80** In Episode 1, once you rescue Gloria, she's put into Fredrick's inventory as if she was an item, representing how she's being escorted by the princes.
81** In Episode 2, one of the chickens managed to escape from its coop. You can pick it up and put it back with the others, but trying to leave the chicken coop will result in the bird jumping out of your inventory.
82* LizardFolk: Reptilian humanoids are not an uncommon sight in Farnham. Although they look like reptiles externally, their anatomy is mostly the same as a human's, as is the case with the other types of animal humanoids, meaning that they have NonMammalianHair and [[NonMammalMammaries Mammaries]]. Notable examples include the natives who inhabit Glekutsu Village, and the Edison family. They're definitely examples of {{Lovable Lizard}}s rather than ReptilesAreAbhorrent (for example, the Edisons are {{expies}} of [[WesternAnimation/MyLittlePonyFriendshipIsMagic the Apple family]]).
83* LovableLizard:
84** The native lizard inhabitants of Glekutsu Village in Episode 1 are very kind people. Keith Spearhorn is a talented doctor who offers to make medicine for the princes at no charge if they find the missing ingredient, Gloria Moongrass is a sweet and energetic little girl, and her mother Rachael is a loving parent.
85** The Edison family are reptilian {{expies}} of the [[WesternAnimation/MyLittlePonyFriendshipIsMagic Apple family]]. Wendy is a CoolBigSis to her cheerful little sister Winona, William is a diligent worker, and Wilford is very proud of his grandchildren for having these qualities.
86* MistakenForPedophile: Doesn't actually happen, but while Fredrick is comfortable enough with NationalGeographicNudity to play with Gloria on the way to the village, he will refuse to do so while at the bus stop, citing this trope as the reason: since it's a much more public area, anyone who sees him with a naked lizard girl would probably get the wrong idea.
87* NationalGeographicNudity: The women of Glekutsu Village see nothing wrong with going topless. However, it's mentioned that Dr. Keith Spearhorn going completely nude is considered unusual even by their standards.
88* NewAgeRetroHippie: Dr. Keith Spearhorn, who speaks in hippie slang such as "bummer", "good karma to you", and LikeIsLikeAComma. He's also a nudist, [[PleasePutSomeClothesOn which makes Philip quite uncomfortable]].
89* NightmareWeaver: As a dreamgiver, Althea the Nightmare can manipulate people's dreams, and is more malevolent than her GoodCounterpart Ethrea. However, despite her scary title, she's actually a very {{downplayed}} version of this trope, as instead of giving people genuinely frightening nightmares, she mostly just causes a bit of mischief in their dream: in Episode 4, she visits Theresa's dream, but all she does is make her look for hidden keys.
90* OldDog: Barnabas, the Edison family's dog, is an elderly bloodhound who can be found lazing at the stables in episodes 2 and 3.
91* OneSteveLimit: {{Averted}}. Episode 3 has two Heathers (the hyena girl Heather Jones who waits outside the school, and the snake girl Heather Salan who can be found in the kindergarteners' and first graders' playground), and two Stacies (Stacy Andrews and Stacy Peters, who are both in the same class, which is {{lampshaded}} when you try giving one of them to the other).
92* PleasePutSomeClothesOn: Compared to his brothers, Philip is much less comfortable around naked people. He outright refuses to enter the nudist Keith's hut, turns his head away when handing Gloria's skirt to Rachael (who is topless due to NationalGeographicNudity), and can ask her and her daughter to put more clothes on. In Episode 3, [[spoiler:going to the Edisons' farm after gathering all of the animals will have Philip learn that they like to go topless when no one else is around, much to his embarrassment, and he will refuse to do most of the interactions with them]].
93* PlotAllergy: Theresa is severely allergic to peanuts. In Episode 4, this means she has to find the Rainbow Keys so she can create a bridge across the peanut butter river, instead of just swimming across.
94* PlotCoupon: The six Rainbow Keys in Episode 4, which Theresa must collect in order to create the bridge across the peanut butter river.
95* PokeThePoodle: Althea fancies herself a "Nightmare" who visits people in their dreams to torment them. However, her idea of "torment" usually boils down to mild mischief: in Episode 4, all she really does is hide keys around Theresa's dream world and ask her to find them.
96* ProlongedVideoGameSequel: The first episode has only two major objectives: finding the mushroom and bringing Gloria back to the village. In the second episode, Wendy has to cheer up Winona, bring the escaped cow back to the pasture, and find William's toolbox and key, for a total of three main objectives. Episode 3 has five animals which Philip needs to help. Episode 4 has Theresa looking for six keys, some of which require multiple steps to obtain.
97* PromotionToParent: After the death of their parents eight years ago, Vincent Doyle became a father figure to his little sister Theresa. In the beginning of Episode 2, Pastor Luke Howards mistakenly thinks that Vincent is actually her father.
98* RaisedByGrandparents: In Episode 2, when talking to Luke Howards, Wilford can mention that his grandchildren, Wendy, Winona, and William,'s parents moved to the city, while they stayed on the farm, so he's the one who takes care of them.
99* RatFolk: Humanoid rats are counted among the races of Farnham. The most notable ones are the Isia family. They are modeled after the Cleyran and Burmecian races of ''VideoGame/FinalFantasyIX'' (and Cally has a doll of Freya Crescent, making the resemblance more obvious).
100* RealPlaceBackground: Natick, Massachusetts, is a very important location in these games. It's also the hometown of the game's creator, Andrew Tallini, and many of the places you can visit in these games actually exist. For example, Episode 2 starts off at the [[https://www.google.ca/maps/place/First+Baptist+Church/@42.2825716,-71.3487125,17z/data=!3m1!4b1!4m5!3m4!1s0x89e387adf93799a3:0xb9890f1ffaa603a0!8m2!3d42.2825716!4d-71.3465238 Natick First Baptist Church]]. {{Lampshaded}} in Episode 4, where one area, the Unprocessed Section, uses a reference photograph, which was used for the forest entrance at the Edison's farm, as its background.
101* {{Retraux}}: ''Farnham Fables'' is heavily inspired by old-school adventure games, and its aesthetic reflects that. The graphics are limited to a 216-color palette, the screen resolution is 800x600, and music consists mostly of short MIDI tracks.
102* RoyalsWhoActuallyDoSomething: The princes of Farnham are actively involved in their community:
103** In Episode 1, the three princes gather the missing ingredient for a medicine, and help find a lost girl.
104** In Episode 3, Philip offers to host a special presentation at the local elementary school, and takes on the responsibility of finding the animals when they escape.
105* RunningGag: Every episode has a pebble which can be picked up as an inventory item, even though it's never actually needed to do anything. Its only "use" is to see the potentially humorous interactions from trying to give it to or throw it at everything in sight.
106* SecurityCling: In the opening of Episode 3, Theresa accidentally stumbles upon the escaped manticore in her classroom, and is absolutely terrified of the creature. When her brother Vincent picks her up to bring her to safety, she is shown tightly hugging him.
107* SharedDream: Ethrea the Dreamgiver is able to create a dream-link between people, bringing them into another person's dream. In Episode 4, [[spoiler:she uses this ability to bring Andrew into Theresa's dream, in order to put an end to Althea the Nightmare's mischief.]]
108* ShipperOnDeck: The fact that Theresa's dream in Episode 4 contains SweetieGraffiti with Vincent Doyle and Naigye Isia's initials indicates that she can tell that her older brother has a crush on Naigye.
109* ShipTease: Between Vincent Doyle and Naigye Isia. In Episode 2, the command "Give Vincent to Naigye" will have Wilford think to himself that Vincent might interested in Naigye, while doing the opposite will mention that Naigye is less timid around him. This is reinforced in Episode 4, where the ZZT puzzle room contains [[SweetieGraffiti a heart containing the initials "V.D + N.I"]].
110* ShoutOut:
111** In Episode 1, Cally carries a doll of Freya from ''VideoGame/FinalFantasyIX''.
112** Some of the animals in Episode 3 have references in their names:
113*** Charles the unicorn is named after WebAnimation/CharlieTheUnicorn.
114*** Petey the phoenix is named after Peter, a phoenix in ''VideoGame/ShiningForceII''. Also, his word-salad speech comes from videos of Gotcha the Cockatoo, a [=YouTube=] channel which adds "subtitles" to recordings of their bird's screeching, and his {{leitmotif}} is inspired by a track from the game ''VideoGame/{{Gunbound}}''.
115*** Nidos the gryphon is a bit more obscure: his name is a reference to WebVideo/TwoTheRantingGryphon, with the name "Nidos" coming from the number 2 in Japanese and Spanish.
116** Also in Episode 3, Heather Jones is reading ''Literature/TheHitchhikersGuideToTheGalaxy'', and some of the fourth-graders can be seen playing on their Platform/GameBoy once you've helped a certain number of animals: Keaton Fischer is playing ''VideoGame/MetroidIIReturnOfSamus'', while Stacy Peters and Lafonda Johnson are playing ''VideoGame/DoubleDragonII'' together.
117** Episode 4:
118*** Theresa starts the episode carrying a plushie of [[WesternAnimation/MyLittlePonyFriendshipIsMagic Fluttershy]], and she also has dolls of [[VideoGame/{{Undertale}} Toriel]], [[WesternAnimation/AdventuresOfSonicTheHedgehog Tails]], and [[VideoGame/QuestForGlory Toro]] on her bed.
119*** Many of the rooms in Theresa's dream are based on places from classic {{Adventure Game}}s such as ''VideoGame/KingsQuestII'', ''Companions of Literature/{{Xanth}}'', and a whole section based on ''VideoGame/{{ZZT}}''.
120*** In the dream version of the school, there's a ''4 Grand Dog'' poster, referencing an infamous bootleg version of ''VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy'' known as ''7 Grand Dad'', which was made popular by WebVideo/{{Vinesauce}}.
121* SliceOfLife: The second episode, aptly titled "Just Another Sunday", can basically be summed up as "Wendy helps out around the family farm." The closest thing to {{conflict}} is Wendy trying to convince a cow to follow her.
122* TheSmartGuy: Flewdor is the most well-read of the princes. He owns a reference book of plants and mushrooms, which he brings with him in Episode 1, and he's the one who can tell which mushroom Dr. Keith needs to make the medicine. His unique verb is "Study".
123* SpeaksFluentAnimal: Philip is able to talk to animals. In Episode 1, he communicates with a fox in order to cure it of its illness and have it track the lost Gloria, and in Episode 3 he uses this talent to convince the escaped creatures to wait for him in the gym.
124* StylisticSuck: The Cheese Wedge DatingSim in Episode 4 brings together all of the traits of the worst in the genre. PurpleProse filled with spelling errors, awful art, [[ButThouMust choices that don't actually matter]], a [[UnexpectedGameplayChange pointless and frustrating mini-game]] with a GameBreakingBug that thankfully gives the player infinite lives, and one part where you have to give three items to progress [[GuideDangIt with no indication of what these items are]]. Good thing Theresa is the one who has to endure all of these flaws, and not us!
125* SweetieGraffiti: The VideoGame/{{ZZT}} puzzle room in Episode 4 contains a heart with the initials "V.D + N.I" written on it, surrounded by other graffiti-like comments. Given how it's a DreamEpisode starring Theresa, this indicates that she's a ShipperOnDeck for Vincent Doyle (her big brother) and Naigye Isia.
126* TechnicalPacifist: Fredrick doesn't kill, but that doesn't mean he can't fight. He intentionally keeps his sword dull in order to avoid causing lethal wounds, but he does know how to use it, and having him swing it at you will still be rather painful, as the boar in Episode 1 found out.
127* TheyHaveTheScent: In Episode 1, the princes are looking for Gloria, a girl who got lost in the woods. Finding her requires [[SpeaksFluentAnimal Prince Philip]] to treat a sick fox, then give it Gloria's skirt, which they found in the woods, so it can track her scent to a hidden clearing.
128* TickleTorture: Can happen in two optional scenes in Episode 4, both of which end in a fourth-wall breaking SnapBack:
129** The dark forest is guarded by tickle vines, magical plants which tickle unsuspecting passersby. To enter the forest, Theresa needs to put on protective boots. [[spoiler:If she takes off the boots inside the forest, or gets teleported inside while barefoot, and tries to leave without putting them back on, well...]]
130** Theresa enters a trailer which supposedly belongs to Yvonne Stroker, a MadScientist obsessed with tickle torture. If certain conditions have been met, [[spoiler:Theresa can subject dream versions of her bullies, Angelica and Janine, to a bit of tickling in the Tickletron... but once she thinks they've had enough, she realizes that she has no idea how to actually stop the machine, and every button she pushes just ends up increasing the intensity.]]
131* UselessItem: Not every item is actually useful. Episode 2 has 23 items that can be picked up, but only 5 of them ([[spoiler:the nail polish, rope, shovel, toolbox, and key]]) are actually needed to finish the game. The other items are only there for the sake of seeing the many responses you can get from trying to use them on everything else.
132* VideoGameCaringPotential: There are various actions you can do which have no bearing on your progress in the games, but are still nice to do:
133** In Episode 1, Fredrick can playfully hug, kiss, and tickle Gloria and Rachael. In Episode 2, Wendy can do the same to Winona and William (minus the kissing, due to them being her siblings).
134** In Episode 3, after helping out the animal in the respective rooms, Philip can wipe the smudges on the mirror from the gryphon kissing it, and put away a misplaced book in the library. The narration will mention that you didn't need to do that, but that it was nice of you to do it anyway.
135* WhatTheHellPlayer: Certain actions will generate an unamused or disturbed response from the narrator or characters:
136** In Episode 1:
137*** Having Flewdor or Philip ask Rachael about why she's topless will not go over very well if he does it before rescuing Gloria. However, she will be more open to explain once her daughter is safe.
138*** Having Fredrick swing his sword at Gloria in will have the narration explain that Fredrick shows her some sword moves, followed by "That's what you meant, right?"
139** In Episode 2, Wendy will ''NOT'' be happy if you complete all of the main objectives without making her put on her favorite hat.
140---> "TOOK YOU LONG ENOUGH, GEEZ!"
141** In Episode 3, trying to throw the pebble at most of the characters will give you a description of how they'd react to being hit with a rock. And yes, it would make some of them cry.
142** In Episode 4:
143*** If you swing the shovel at Angelica and Janine, Theresa will actually do it, [[LosingYourHead chopping their heads off]]. Since it's just a dream, their heads grow back, and the narration tells you that this would have been a pretty awful way to get past them.
144*** Making Theresa gives the drunk skeleton's keys to the clown butt will result in her nearly crossing the DespairEventHorizon and giving up on the whole game, before she remembers that [[MediumAwareness she can interpret commands however she wants]]. She then decides to just not do it.

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