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1[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/james_bond_007___agent_under_fire_coverart.png]]
2[[caption-width-right:256:The world needs a hero and there is only one man for the job.]]
3->'''James Bond:''' One thing troubles me. How can I be sure you're the genuine article?\
4'''Zoe Nightshade:''' I intend to prove it to you.
5->'''James Bond:''' It seems we're going down.
6
7JustForFun/TheOneWith Andrew Bicknell as Bond.
8
9''James Bond 007 in... Agent Under Fire'' is a FirstPersonShooter developed by Visceral Games (then EA Redwood Shores) and EA Canada and published by Creator/ElectronicArts in 2001.
10
11Bond is sent to rescue CIA agent Zoe Nightshade which leads him onto the trail of a cloning plot headed by Adrian Malprave and Nigel Bloch.
12
13Originally just one of the multiple versions of ''VideoGame/TheWorldIsNotEnough'', it became a new game retaining the same gameplay and id Tech 3 engine while also serving as the introduction of driving levels being featured alongside shooter levels. It is notable for being the first Bond game for [[MediaNotes/TheSixthGenerationOfConsoleVideoGames 6th generation consoles]].
14
15Preceded by ''VideoGame/DoubleOhSevenRacing'' and followed by ''[[VideoGame/NightFire NightFire]]''.
16----
17!!This game has the examples of:
18
19* ActionBomb: Super Thugs on their last inch of health will throw away their weapon and pull out a grenade then advance towards Bond in a [[TakingYouWithMe last ditch effort.]]
20* AdvertisedExtra: Bebe and Bella; Malprave's assistants, only appear once in the game even though they are in the back of the box.
21* AKA47: Almost every weapon in the game. A few examples:
22** Wolfram [=P2K=] -- Smith & Wesson [=SW99=]
23** IAC Defender -- Desert Eagle
24** Koffler & Stock [=KS7=] -- Heckler & Koch [=MP5=]
25** Munitions Belgique [=PS100=] -- FN Herstal P90
26* BarbieDollAnatomy: There's a scene in which you sneak into a bathroom and can see a woman[[note]]who looks just like Zoe Nightshade[[/note]] showering. If one uses a gun with a scope, you can zoom in from far enough away that you don't activate the cutscene trigger (she's a projection, to create a disguised door) and you can see that she fits this trope, having no nipples.
27* BigBadDuumvirate: Adrian Malprave and [[WesternTerrorists Nigel Bloch]]. Malprave is the senior partner but [[NonActionBigBad takes little part in the action]] while Bloch is the FinalBoss, [[{{Expy}} mirroring]] Renard and [[spoiler:Elektra]]'s relationship in ''Film/TheWorldIsNotEnough''; Bloch even ''looks'' like Renard. Given that ''Agent Under Fire'' was originally supposed to be a [=PS2=] adaptation of ''The World Is Not Enough''...
28* BondOneLiner: If you choose to push The Jackal off instead of shooting her to death, M calls asking what happened. Bond's response? "She's fallen for me." That's just one of many.
29** In '' Mediterranean Crisis, '' using your Q-Remote to activate a harrier's engines to fry helpless mooks has Bond comment with "Safety first, lads!"
30* CarSkiing: Possible by hitting a sign in '' Streets of Bucharest '' which gives the player a Bond Move.
31* ChairReveal: [[spoiler:The original Reginald Griffin's corpse]] is revealed this way.
32* CloneAngst: [[spoiler:The world leaders and Zoe Nightshade are subject to this]]
33* ConvectionSchmonvection: Averted in the underground rail shooter level. Bloch opens the floor to reveal a lava pit, and the player slowly loses health to the heat.
34* CoordinatedClothes: Bella and Bebe, the twins, both wears midriff-revealing outfits.
35* CrosshairAware: The snipers have some very conspicuous {{laser sight}}s. You get shot if you happen to cross them.
36* DamnYouMuscleMemory: This game came out just before "left stick to move and right stick to look" became standardized in all console FPS games. As such it uses a goofy control scheme of left stick to turn left and right or move forward and backward, and right stick to strafe left and right or look up and down. The controls also can't be rebound, though thankfully the control sticks can at least be toggled to more modern controls.
37* DevelopersForesight: None of the guards in ''Bad Diplomacy'' can be killed normally since you're stuck with a tranquilizer gun but should you exploit glitches or hack in a lethal firearm, you will get a unique mission failure for harming them complete with an otherwise unused jingle.
38* TheDragon: Nigel Bloch is this to Malprave, and as such is the one doing most of her dirty work. Carla the Jackal would be another contender.
39* [[DroppedABridgeOnHim Dropped a Bridge on Her]]: [[spoiler:Malprave's death. No close-up, no one liner, just blows up with the factory.]]
40* EliteMook:
41** The clone of Griffin, who takes 3 shots from the dart gun before going down, as opposed to the 1 every one of the soldiers took.
42** Through the game you'll fight about 13 to 17 "Super Thugs"; bald goons wearing black tactical gear and bandoliers, who can take a few dozen rounds of automatic fire to put down. They're also a lot more aggressive than regular enemies, constantly charging your position instead of seeking cover, and firing their weapon continuously instead of only from a firing position. Apparently they're augmented clones, accounting for their toughness and rarity (generally only 2 or 3 appear in the few levels that have them).
43* EnergyBall: The multiplayer-exclusive Photon Cannon uses these as projectiles. Primary fire is a homing projectile while alternate fire involves shooting out five projectiles at once.
44* EvilLaugh: [[spoiler: You know it's the clone of Bloch if half of his dialogue consists of going "Mwahahahahaha!"]]
45* EvilPlan: [[spoiler:The bad guys are going to [[KillAndReplace kill world leaders and replace them with clones that answer to them]]]].
46* FauxActionGirl: Zoe Nightshade. She spends half the game captured, and in one level, it is entirely possible for her to be taken hostage by the bad guys twice.
47* GotTheWholeWorldInMyHand: When Bond infiltrates the lair of suspected villain Adrian Malprave, he is greeted by a massive stained glass window depicting her holding the Earth in her hand.
48* GuideDangIt: The CH-6 Rocket Launcher is obtainable in ''Forbidden Depths'' by shooting the screens in the arch columns on each stop.
49* HoistByHisOwnPetard: Malprave detonates the warheads within her Alpine base to self-destruct in a last attempt to kill Bond. She instead is blown up in her own office after failing to evacuate while Bond jumps to safety. Truly a case of DeathByIrony.
50* ImperialStormtrooperMarksmanshipAcademy: The mooks are like this, due in part to every automatic weapon having ''horrendous'' accuracy [[ShortRangeLongRangeWeapon past five meters or so]]. They can usually hit reliably with most handguns... after a few shots... assuming they live that long. Some may even spread fire wildly around you while you're right in front of them.
51** A more egregious instance occurs when Carla the Jackal fires off a freaking rocket at Bond's car, [[spoiler: with Zoe's double still beside it]]. Not only does she not succeed in killing Bond as intended, [[spoiler: but she ended up killing Zoe's clone instead, inadvertently spoiling their later plans for her]].
52* InkSuitActor:
53** Andrew Bicknell provided both voice and likeness for Bond.
54** Ditto for R and his voice actor, Miles Anderson.
55* {{Jetpack}}: Bond uses a ''really bizarre'' jetpack. At first, it [[CutscenePowerToTheMax seems to act like a typical jetpack, capable of decelerating a fall]], but it only lifts him up a few feet in standard gameplay. What's more, it seems to run on nothing more than ''compressed air''--it can be refilled at any refill station. Later on, Nigel Bloch gets one of his own, and it works on a similar principle to Bond's.
56* JigglePhysics:
57** Zoe in a brief shot while tied up.
58** Bella and Bebe when shown together.
59** Malprave in her introductory scene.
60* MadeOfIron: During the transit chase, you'll likely pump a couple hundred rounds from your KA-57 into Bloch, who just keeps fleeing from you. Ultimately it takes dropping him into lava to finally kill him. [[spoiler: The real Bloch likewise can take a few hundred rounds of assault rifle fire in his boss fight before retreating.]]
61* MalevolentMugshot: Adrian Malprave, a CEO with a penchant for figure-hugging outfits, glares down at Bond from a stained glass window hanging over her desk. How malevolent is the window? Adrian is clutching the Earth in her hand.
62* MegaCorp: Malprave Industries.
63* TheMole: Zoe Nightshade. Or at least, [[spoiler:her clone was meant to be this, before she was accidentally killed in the Jackal's attempt to kill Bond. Her next mission would've been to infiltrate the CIA.]]
64* MundaneMadeAwesome: R finishes listing the (impressive) combat upgrades to Bond's [[CoolCar car]] with "and ''of course'', [[ArsonMurderAndJaywalking a refrigerated]] [[Film/GoldenEye beverage holder."]]
65* MyRulesAreNotYourRules: Enemies don't need to reload, which is most apparent with the Super Thugs, who can fire their automatic weapons constantly while chasing you in circles around a pillar.
66* NoGearLevel: You can actually prevent this from happening, if you find a keycard before you enter the submarine in the Poseidon level.
67* OilSlick: One of the gadgets in the driving missions.
68* PlayerGuidedMissile: The RCH-1 rocket launcher, which uses flight-style controls to allow Bond to hit his target.
69* SeeThruSpecs: They allow Bond to see hidden panels.
70* SexySilhouette: When James Bond infiltrates an embassy in Romania, he enters a room with a changing screen, and can make out the silhouette of Adrian Malprave changing behind it.
71* ShoePhone: The game has a cell phone that also comes with a [[EnergyWeapon laser]], a password cracker, a switch activator, and [[GrapplingHookPistol a grappling hook]] that can somehow extend for 10 meters or more.
72* ShoutOut: Carla, known as the Jackal, is one to the professional assassin who goes by the same code name in ''Literature/TheDayOfTheJackal''. The mission in which she's confronted is even called ''Night'' of the Jackal. For bonus points, both Jackals are known by their CoolShades. Better still, her name owes something to ''Karla'', George Smiley's Russian nemesis in a trilogy of books by Creator/JohnLeCarre.
73* ShowerScene: There's one in the sixth mission when you enter the safehouse. [[CringeComedy Turns out]], it was actually R behind a projection.
74* SnipingTheCockpit: When facing an attack helicopter, you can use a sniper rifle to snipe the pilot in the head, saving yourself the time and effort of not having to shoot it down with small arms if you're not lucky enough to have a rocket launcher on standby. This also counts as a Bond Moment for the level score.
75* TheStarscream: Dr. Natalya Damescu betrays Malprave by leaking her cloning operations to [=MI6=], and would almost certainly have been killed for it if not for Bond's timely intervention.
76** [[spoiler:Zoe's clone]] would be another, secretly aiding Malprave in her plans before she would've eventually moved on to infiltrate the CIA.
77* StealthBasedMission: Bad Diplomacy and Cold Reception, which are coincidentally back to back.
78* SuperDrowningSkills: The oil rig level, Bond can fall into the ocean if he's not careful, leading to a lost life. This would be justifiable to an extent if it was averting the SoftWater trope, but since he starts the level on some pipes just feet above the surface, and ends the level falling into a pool of water, there is no excuse.
79* TacticalSuicideBoss: Nigel Bloch, both times. If he didn't drop his rocket launcher in the final battle, all he'd have to do is float there with his jetpack until the withdrawing floor beneath you finally collapses and drops Bond into the pit. Earlier, he'd have been invulnerable if he hadn't called in the mooks that helpfully provide you with the rocket launcher when killed, nor would there have been a problem if he had chosen not to stop the fans protecting the air vents above the geothermal power station. On top of this, Bond never would have been able to locate and destroy [[spoiler:the cloning facility]] had Bloch not shoved him into [[SoftWater the pool that leads to it]] and instead shot Bond in the head while he was DistractedByTheSexy.
80* UnexpectedSHMUPLevel:
81** The second mission. The first mission is standard FPS controls. The second? Rail shooter. Then it's [[GameplayRoulette a driving mission.]]
82--> '''Bond:''' (to Zoe[[spoiler:'s clone]]) Keep a firm grip on the wheel, I'll hold them off!
83** Gets more strange on the second driving mission, as halfway through the mission, you go from driving your CoolCar to a [[TankGoodness Tank]] on rails through the streets of Bucharest.
84* VideoGameCrueltyPunishment: Randomly shooting missiles and rockets everywhere and at civilians in the driving missions will cause an automatic mission failure.
85--> '''"R":''' Goodness, 007! Such wanton destruction...
86* VideoGameLives: You only have a few lives per mission (2 on Operative, 1 on Agent/00 Agent). Die too many times and you have to start the mission all over from the beginning. The game also only checkpoints during level transitions, so dying can set you back a considerable distance. However, the earlier missions tend to be fairly short, so it's hard to notice.
87* WeHardlyKnewYe: Despite featuring prominently in the marketing as the game's Bond girl, Zoe Nightshade gets blown up by an [=RPG=] just one mission after you first meet her early in the game. [[spoiler: Turns out it was a clone intended to be a double agent, and the real Zoe joins up with you about halfway through the game.]]
88* WhamShot: The sudden appearance of [[spoiler:Griffin's clone]] is most definitely this. Then once again when the [[spoiler:''real'' Zoe]] and then the real Nigel Bloch both turn up alive and well.
89* WhatHappenedToTheMouse: How the world leaders escaped is never revealed, as we last saw them being sealed inside the silos after Bond has killed their captors. However we are clearly left to assume that all of them did in fact escape.
90* WouldHitAGirl: Bloch does this to the tied up [[spoiler: clone]] Zoe Nightshade when we first see them.
91* YodelLand: An Alpine base [[spoiler:holding the original world leaders]] is the last level.
92* YouDontLookLikeYou: For some reason, despite having her own model in the briefing before the mission she appears in, Dr. Natalya Damescu in the level proper is just a PaletteSwap of Zoe.

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