1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capsule_616x353_340.jpg]] |
2 | [[caption-width-right:350:Escape rooms: the Video game!]] |
3 | ''Escape Simulator'' is a first-person puzzle game developed and published by Pine Studio and released on October 19, 2021. The game has a series of levels designed by actual escape room designers and they task the player with following the instructions within the room and interacting with objects to find the way out. |
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5 | The game also has a very large online community to allow players to upload and create their own rooms. |
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8 | !!Escape Simulator features these tropes: |
9 | * BuildLikeAnEgyptian: The Labyrinth of Egypt stages, where you and you partner wind up separated after they accidentally activate a switch, are, obviously, designed to resemble ancient Egyptian ruins, with plentiful statues of Egyptian Gods, heiroglyphs, and sandstone features. |
10 | * HintSystem: |
11 | ** Each room has a button that will print out a photograph showing something important. |
12 | ** By default, important items are labeled, distinguishing them from pure decorations. There's an option to disable this. |
13 | * TheKeyIsBehindTheLock: A variation occurs within the first Omega Corporation room; a post-it note on a briefcase states that the combination to it is on a bracelet... that is currently ''inside'' the case. The solution to obtaining the code is by [[spoiler: putting the case in the metal detector.]] |
14 | * LevelEditor: The game has a built-in tool to allow players to create and share their own escape rooms. |
15 | * SpaceZone: The Adrift in Space levels have you wake up in a disabled spaceship that is slowly plummeting into the sun. |
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