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4* ActingForTwo:
5** As Nightmare is Siegfried possessed by the will of Soul Edge, they understandably are voiced by the same actors: Creator/NobuyukiHiyama in Japanese, and Creator/KirkThornton in English. Furthermore, Thornton's original "Veteran Knight" custom voice from ''V'' returns as well.
6** In English, Creator/WendeeLee voices Xianglian during her appearances in the story and her role as Xianghua. Fittingly, they're long-lost sisters and two very important people in Kilik's life.
7** Due to a RoleReprise from her home series, Creator/KiraBuckland voices 2B in addition to Talim.
8* AllStarCast:
9** The Japanese version of the game is full of some of Japan's biggest voice actors, whether it'd be industry vets who've been around for decades or major up-and-comers who've made waves comparatively recently. This includes Creator/NobuyukiHiyama, Creator/ToshiyukiMorikawa, Creator/SoichiroHoshi, Creator/YukariTamura, Creator/RyuzaburoOtomo, Creator/HiroshiTsuchida, Creator/MasumiAsano, Creator/ChieNakamura, Creator/NorioWakamoto, Creator/MiyukiSawashiro, Creator/TakahiroSakurai, Creator/KazuhiroYamaji, Creator/AyaSuzaki, Creator/ChinatsuAkasaki, and Creator/MasashiEbara. That's not even all of them yet.
10** That's not to say the English version is a slouch. Similarly, you have longtime mainstays mixed with relative but high-profile newcomers such as Creator/WendeeLee, Creator/KirkThornton, Creator/GrantGeorge, Creator/LaniMinella, Creator/KeithSilverstein, Creator/MichaelMcConnohie, Creator/XanderMobus, Creator/RayChase, Creator/EricaLindbeck, Creator/KiraBuckland, Creator/EricaMendez, Creator/KateHiggins, Creator/TaliesinJaffe, and Creator/PatrickSeitz. Likewise, that's not all yet.
11* AwesomeDearBoy: Motohiro Okubo [[https://twitter.com/Harada_TEKKEN/status/940066428882894849 jumped at]] [[https://twitter.com/achilles_Okubo/status/940556509364215809 the chance]] to lead Project Soul after Masaki Hoshino left, due to the passion the members of the team had for the series and he didn't want them to lose it.
12* ContentLeak:
13** Months before the character was unveiled, Azwel's name and general role in the story was leaked by a Website/FourChan user claiming to have worked on the game files. The same user also correctly confirmed that Raphael was flagged as a playable character in the files, when certain other supposed leakers were suggesting he wasn't going to make the cut this time.
14** Namco themselves accidentally confirmed the inclusions of Cervantes and Raphael by sending the ''wrong build'' to a tournament in Melbourne, which included the two before their intended announcement. They ended up shutting the whole thing down and taking all the videos off Website/YouTube to prevent it from leaking out, but by that point it was too late. They also had a bad habit of uploading trailers to [=YouTube=] early and not properly marking them as private only for them to be pulled quickly, but [=YouTube=] being what it is, copies were already everywhere.
15** [[https://www.eventhubs.com/news/2018/dec/19/rumor-cassandra-and-amy-may-be-next-dlc-characters-coming-soul-calibur-6/ Amy and Cassandra]] were leaked in the code to be the remaining two DLC fighters after 2B came out. Indeed, Amy and Cassandra would eventually be given official announcements, Amy at Evo Japan 2019 in February and Cassandra at Evo 2019 in August.
16** Six codenames, specifically Stone, Yell, Star, Snow, Reptile, and Yellow, [[https://www.newsweek.com/soulcalibur-6-vi-dlc-leak-1300336 were datamined later on after the 1.11 update,]] all taking up DLC character slots that haven't been announced yet. It's widely believed these are placeholders for Season 2.
17* CreatorBacklash: A minor case; Okubo expressed regret that Tira's announcement as DLC wasn't handled as well as it could've been following the backlash that she wasn't in the base game.
18* DawsonCasting: Despite the SequelGap, many voice actors from both sides have reprised their roles, but there are some roles that are examples of this, [[Administrivia/TropesAreTools though it isn't a bad thing]]:
19** '''Japanese'''
20*** Talim is the youngest playable female character in the game at 15, but [[Creator/YukariTamura her Japanese voice actress]] was 42 at the time of the game's release, making her the oldest compared to the other Japanese voice actresses for the playable characters.
21*** With the reveal of Amy in February 2019, she now is most likely the youngest playable female character in the game. Her Japanese voice actress, Creator/HitomiNabatame, is the same age as Talim's, except a few months younger, making her the second oldest voice actress in the game.
22*** As of August 2019, we now gave the crown to Cassandra. Though the character is 21 (given the chronology and details provided in past character biographies), her voice actress, Creator/ReikoTakagi, was 45 at the time of ''Soulcalibur VI''[='s=] release and was roughly four months out from her 46th birthday when Cassandra was announced as a playable character. While Cass is towards the younger end of the age pool, her VA is actually the oldest of all the female seiyuu present so far. Additionally, her VA is older than [[Creator/ChieNakamura Sophitia's]], though she made Cassandra convincingly sound like the younger sister she is to Sophitia. [[note]]Sophitia's previous VA, Creator/MichikoNeya, was older than Cassandra's VA by 8 years.[[/note]]
23** '''English'''
24*** Siegfried's English voice is provided by Creator/KirkThornton in this game. Siegfried is roughly 19 in ''Soulcalibur VI'', while Thornton was 62 at the time of the game's release (even giving quite the impression). The gap between Siegfried and Thornton is approximately 43 years. By contrast, Creator/RogerCraigSmith (Siegfried's previous voice actor) is almost ''two whole decades'' younger than Thornton.
25*** Xianghua's English voice is [[RoleReprise reprised]] by Creator/WendeeLee, who returned after a gap of ''ten years'' and was ''58'' at the time of the game's release (and many would say she sounds pretty convincing too!), while Xianghua is in her teens in this game (16 according to the original ''Soulcalibur''), with the gap between her and her voice actress's age being ''over 40 years''.
26*** Creator/JulieAnnTaylor's return as Hilde. With the negation of the 17-year TimeSkip introduced in ''V'', the princess of Wolfkrone is presumably back to being 18, the same age she was during her ''IV'' debut. When the SequelGap between ''IV'' and ''VI'' is factored in, however, that means Taylor, who was 53 at the time she recorded her lines for the character (and a few months away from her 54th birthday when Hilde's trailer dropped), is voicing a character approximately 35 years younger. And like Xianghua above, she sounds just as youthful as she did over a decade ago.
27* DevelopmentGag:
28** [[http://soulcalibur.wikia.com/wiki/File:Nightmare02SCANIME.jpg One piece of artwork]] from ''Soulcalibur'' depicted Nightmare riding on a HellishHorse, but his not-so-noble steed never appeared alongside him in the game proper or any installment thereafter. Here, Nightmare conjures up a phantasmal unicorn somewhat reminiscent of said demonic creature for an Ranimal-assisted mauling in his [[LimitBreak Critical Edge]].
29** [[https://soulcalibur.wikia.com/wiki/File:004.gif Another piece of artwork]] from ''Soulcalibur'' depicted an upbeat young woman carrying a [[DoubleWeapon double saber]] as her weapon, which was a possible newcomer that [[WhatCouldHaveBeen never saw the light of day]]. Twenty years later, the idea of a double saber would indeed be introduced through newcomer Grøh, albeit as a male character with a decidedly [[TheStoic less upbeat]] look to him. Considering just how much his weapon resembles hers, it's hard not to imagine that they looked back at some old concepts when developing the character.
30* DoingItForTheArt: Motohiro Okubo immediately took up leading Project Soul to make ''VI'' not for any monetary reason, but because the other members had such passion for the series and he didn't want it all to disappear, which would render all that hard work worthless. This is especially notable in that Okubo had no prior experience with the ''VideoGame/{{Soul|Series}}'' series at all, only co-producing ''Tekken 7'' with Harada.
31* [[DuelingWorks/{{Games}} Dueling Games]]: With ''VideoGame/DeadOrAlive6''. Both games are 3D fighters that are the sixth numbered installment of their franchises, both coming off {{Sequel Gap}}s since 2012, both from series well-known for {{Fanservice}}, and both are touted as their series' major comebacks. A major point where they diverge comes in the form of said fanservice -- ''Dead or Alive 6'' chose to [[TamerAndChaster dramatically scale back its sex appeal]] whereas ''Soulcalibur VI'' instead [[HotterAndSexier fully embraced it as a core part of its identity]]. In terms of sales, acclaim and general recognition, ''Soulcalibur VI'' won out easily.
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35* FandomNod: A common theory was that the Assassin character(s) in ''Soulcalibur II'' was a disguised Hwang due to [[MovesetClone sharing his movese]]t. Somewhere between this trope and AscendedFanon, Seong Mi-na's story shows [[https://pbs.twimg.com/media/DpbXsEsXgActusV.jpg Hwang in a disguise that looks exactly like Assassin.]]
36* FlipFlopOfGod: Motohiro Okubo said the theme of the game is "[[ContinuityReboot reboot]]" early on after the announcement, but as the game appeared to very closely follow the original ''Soulcalibur'', it caused much debate in the fandom as to whether or not it even ''is'' a reboot or [[AdaptationExpansion a simple retelling]], culminating with Okubo stating in a later interview that he wasn't sure if "reboot" was the right word. When the game finally released, this turned out to be mostly true... [[spoiler:except Zasalamel's secret final chapter unambiguously confirms that ''VI'' is indeed a reboot. Then, if there was still any doubt, Cassandra's epilogue makes it ''even more'' clear that this is not the same timeline as the old games. (Or, more accurately, events are set to diverge significantly from what was seen in ''II'' onward going forward.)]]
37* GodNeverSaidThat:
38** It was echoed through the community that Okubo hated the idea of [[VideoGame/NierAutomata 2B]] being in the game and that she was ruled out as a future DLC guest. In reality, Okubo was annoyed that one player ([[FandomVIP Kayane]]) got a bunch of people on Twitter to spam his account with requests for her, but the character herself was never ruled out at all. Sure enough, 2B would be the second DLC character revealed for the game and the first post-launch DLC character.
39** Okubo was often quoted on saying that ''VI'' would be the most content-packed game of ''any'' ''Soulcalibur'', even more than ''III'', and many were disappointed when that wasn't the case. What he actually said was that it'd have the most ''story'' content of any game in the series, and that much is true, as there is far more story in this game than any previous entry.
40** A common citation used by those who didn't think ''VI'' was a true reboot was that Okubo once said that he wasn't sure if "reboot" was the "right word." Thus, they thought he was backing out or that it was misunderstood what he said. However, he made it explicitly clear the game was a reboot well beforehand, calling it the theme, and was sticking to it. What he was likely referring to is that this is an AlternateTimeline from the original games, and that factors into the story itself. As in, the old games ''are'' canon, [[spoiler:in their own timeline]]. [[spoiler:Zasalamel receives visions from his future self--likely his OT self--that leads him to abandon being a DeathSeeker and instead to guide humanity to a bright future (a plan that Zasalamel originally didn't turn to until ''IV''). Then, in Cassandra's Soul Chronicle, a rift opens up at the Shrine of Eurydice, whereupon Cassandra discovers the OT version of herself, having gone mad from being trapped in Astral Chaos. Once she's regained some of her sanity, OT!Cassandra warns her present-day self of the future to SetRightWhatOnceWentWrong.]] In fairness to this one, no one had any idea of these things back then, and ''VI'' looked to closely follow the old games without deviation, and thus fans took the [[OccamsRazor simplest explanation]] at face value, even if that didn't end up being the right one. It might even be a case of LyingCreator overlapping with ExactWords, considering that it's [[spoiler:technically accurate to say that the old games are still canon even if not in the same timeline, since they are having an impact on the new timeline]].
41* IronyAsSheIsCast: Hwang is TheNotLoveInterest to Seong Mi-na despite the ShipTease between them in Mi-na's Soul Chronicle, and [[JustFriends they aren't anything more than friends]]. Which is kinda funny, seeing how Hwang's first voice actor Creator/LucienDodge is ''[[RealLifeRelative married]]'' to Seong Mi-na's voice actress Creator/EricaMendez in real life. Completely coincidental, but hilarious.
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45* LimitedSpecialCollectorsUltimateEdition: The game comes in Deluxe and Collector's Editions. The Deluxe Edition has the game in a metal case with a voice box that has four announcer quotes, a physical soundtrack, and the season pass. The Collector's Edition comes with everything from Deluxe Edition, along with an art book and a Sophitia figurine.
46* LyingCreator: Zig-zagged. Okubo stated the theme of the game is "reboot", which caused one half to take this as confirmation that the game is a ContinuityReboot, and the other half to think it's merely a SoftReboot and a {{Revision}}, but still fully in-continuity. It seemed that Okubo swung towards the latter, when he said that he wasn't sure if "reboot" was the right word, especially as the game appeared to stick very closely to the events as they were originally told. When the game was released, the game indeed changed very little from the original, which combined with Okubo's backtracking, [[ExactWords seemingly]] debunked the idea that this a reboot and the "New Timeline" was just an idea made up by those who believed it. [[spoiler:But Zasalamel's [[WhamEpisode secret final chapter]] confirms beyond doubt that ''Soulcalibur VI'' is a hard reboot as originally described. The epilogue of Cassandra's Soul Chronicle hammers it home even further.]]
47* MilestoneCelebration:
48** Marking the twentieth anniversary of ''Soulcalibur'' hitting arcade stores, ''Soulcalibur VI'' is a reboot that very fittingly is based on what is widely considered to be the most classic game in the series. It was even confirmed that Project Soul chose this era to begin with because it was effectively the beginning of the series launch into the mainstream ([[SequelDisplacement though not technically the beginning overall]]) and the point that defined the series as a whole.
49** The announcement of Season 2 (August 4, 2019) came just one day shy of the 20th anniversary of the original ''Soulcalibur''[='s=] home console release on the [[Platform/SegaDreamcast Dreamcast]] (August 5, 1999).
50* TheOriginalDarrin: Nightmare in the Japanese version is voiced by Creator/NobuyukiHiyama, who last played him in 2002's ''Soulcalibur II''. A JustifiedTrope, since Hiyama continued to voice Siegfried in all appearances thereafter and, this being a reboot of the ''Soulcalibur'' era (where Siegfried served as Soul Edge's host), [[ActingForTwo he's also]] donning the mantle of Nightmare once again.
51* TheOtherDarrin: Not surprising given the SequelGap and some characters having been absent for a decade, some characters have been recast on both sides of the Pacific.
52** '''Japanese'''
53*** Xianghua is no longer voiced by Creator/RyokoShintani, and instead is now voiced by Creator/AyaSuzaki.
54*** Taki isn't voiced by Sachiko Kojima anymore either; instead she's now voiced by Nanako Mori, an ''otokoyaku'' (male role) actress in Takarazuka musicals, just like Creator/NanahoKatsuragi, Setsuka's first Japanese voice actress.
55*** Seong Mi-na is not reprised by Creator/SanaeKobayashi, and instead the role is handled by Creator/ChinatsuAkasaki.
56*** Cervantes is not reprised by Jin Urayama, and instead the role is taken over by Hiroshi Shirokuma.
57*** Setsuka now has Creator/YoTaichi as her voice actress in Nanaho Katsuragi's stead.
58*** Instead of Naoki Imamura reprising the role, Hwang's role is taken over by Creator/SubaruKimura.
59** '''English'''
60*** Mitsurugi is not voiced by Ed Cunningham this time around, instead played by Creator/RayChase. [[note]]This ''could'' be a case of TimeShiftedActor, as Chase's portrayal is that of a far younger voice than Cunningham's. However, the fact that Cunningham first voiced Mitsurugi in ''Soulcalibur III'', which is only set about four years after the events of the first ''Calibur'' (and ''VI'' by extension), and that Taki (who is the same age as Mitsurugi) ''is'' reprised by her ''III''/''IV'' actress Cynthia Holloway, makes this idea somewhat unlikely.[[/note]]
61*** Sophitia is now voiced by Creator/EricaLindbeck, who replaced Creator/EdenRiegel (credited as "Claudia Lenz") from ''Soulcalibur III'' and ''IV''.
62*** Nightmare, who is confirmed to once again be Siegfried in this game, isn't voiced by Creator/RogerCraigSmith either, with Creator/KirkThornton now providing their voices.
63*** Talim is not reprised by Creator/KateHiggins, with Creator/KiraBuckland instead taking over the role. Higgins ''is'' in the game, though; she's been [[YouLookFamiliar recast]] to Tira.
64*** Seong Mi-na isn't reprised by Erika Lenhart; Creator/EricaMendez now voices her.
65*** Tira is not reprised by Alison Lees-Taylor and is now voiced by Creator/KateHiggins, the previous voices of Talim and Natsu.
66*** As far as [=NPCs=] go, Xianglian--or rather, an illusion of her--appeared back in ''Soulcalibur IV'', voiced by Creator/MichelleRuff (who also voiced Kamikirimusi). Here, Xianglian is instead voiced by the same actress who portrays her younger sister Xianghua, Creator/WendeeLee. Humorously enough, Ruff herself is still present as part of this game's voice cast, voicing a handful of [=NPCs=] including [[FemmeFatale the swindling merchant Lyla]].
67%% Can someone check to see if the same applies in Japanese in regards to Nami Kurokawa (Kamikirimusi/Xianglian's VA in IV)?
68* TheOtherMarty: In Seong Mi-na's Soul Chronicle, Hwang was originally voiced by Creator/LucienDodge, who also voiced various other characters such as the Fygul Cestemus cultists. As of the 2.30 update (December 1, 2020), which added Hwang into the game, all of his dialogue in Mi-na's story was re-recorded by his new voice actor, Creator/SungWonCho.
69* PlayingAgainstType: Creator/KateHiggins doesn't normally play clear-cut villains, but here she's cast as the demented, twisted {{Tykebomb}} Tira. Also noteworthy in that she previously voiced ''Talim'', the most kindhearted and pure character in the entire series, making the casting choice stand out even more.
70* PreOrderBonus: Depending on where you pre-ordered the game, you could get an Ivy pin or a Talim figure.
71* PromotedFanboy: Creator/XanderMobus, Creator/KiraBuckland and Creator/EricaMendez were ''Soulcalibur'' fans and each were very happy to announce their joining of the series as Grøh, Talim and Seong Mi-na, respectively. The same goes for Creator/CristinaValenzuela, [[https://twitter.com/cristinavee/status/1053329306162618373 another longtime fan]] who lent her voice to one of the CAS choices ("Zealot") and a few side characters.
72* RealitySubtext:
73** The stories of Zasalamel and Cassandra [[spoiler:both establish a bright future in a new timeline by preventing ''V'' from happening, while also [[ArcWelding canonizing the old]] as a BadFuture that the world needs to be [[SetRightWhatOnceWentWrong saved from]]. This is not unlike the general opinion that ''V'' needed to be undone and ignored, seeing it as a dead end that would only sink the series further. The meta subtext behind these reveals are very obvious]].
74** [[spoiler:New character Iska Acht being a massively reworked, gender-flipped version of Iska Farkas, the HiddenVillain of ''Soulcalibur Legends'', as well as the revelation of Farkas being a mere hallucination made by the being who would become Acht to manipulate the traumatized Siegfried and make his insanity worse, is a very thinly veiled jab at the [[CanonDiscontinuity non-canon]] status of ''Legends'' and how negatively it is viewed by much of the fanbase.]]
75* RecastAsARegular: Creator/KirkThornton previously performed the "Veteran Knight" CAS voice in ''VideoGame/SoulcaliburV''. Here in ''VI'', he lends his voice to Siegfried and Nightmare, along with the "Veteran Knight" voice returning from ''V''.
76* RoleReprise: Despite the SequelGap, the game is filled with reprises on both sides of the Pacific whenever possible.
77** '''Japanese'''
78*** From ''Soul Edge'' (1995):
79*** Creator/NobuyukiHiyama as Siegfried and, [[ActingForTwo by extension]], Nightmare [[note]]The former is a role dating back to ''Soul Edge'' in 1995 (being one of the few voices in the series to not be recast for either the Platform/{{PlayStation}} port of ''Edge'' or the ''Soulcalibur'' installments), the latter he last voiced in ''2002''[='s=] ''Soulcalibur II'' (making this reprise double as a story-justified case of TheOriginalDarrin).[[/note]]
80*** Creator/ToshiyukiMorikawa as Mitsurugi [[note]]Mitsurugi was voiced by Creator/WataruTakagi in the [=PlayStation=] port of ''Soul Edge'' known overseas as ''Soul Blade''.[[/note]]
81*** From ''Soulcalibur'' (1998):
82*** Creator/SoichiroHoshi as Kilik
83*** From ''Soulcalibur II'' (2002):
84*** Creator/YukariTamura as Talim [[note]]This marks Tamura's return to the role after a decade-long gap between appearances.[[/note]]
85*** Creator/RyuzaburoOtomo as Astaroth [[note]]If one wants to split hairs, Ōtomo is actually reprising the ''original'' Astaroth, as the one featured in ''V'' was [[LegacyCharacter one of his mass-produced younger brothers, also sharing his name]].[[/note]]
86*** Creator/YasunoriMasutani as Raphael
87*** Creator/ReikoTakagi as Cassandra [[note]]This marks Takagi's return to the role after a decade-long gap between appearances. Takagi's name is listed in the credits.[[/note]]
88*** From ''Soulcalibur III'' (2005):
89*** Creator/HiroshiTsuchida as Zasalamel [[note]]This marks Tsuchida's return to the role after a decade-long gap between appearances.[[/note]]
90*** Creator/MasumiAsano as Tira
91*** From ''Soulcalibur Legends'' (2007):
92*** Creator/ChieNakamura as Sophitia [[note]]This marks Nakamura's return to the role after a decade-long gap between appearances, though the significance compared to others is downplayed somewhat by her having voiced Elysium, [[AFormYouAreComfortableWith who took on the form of Sophitia]], in ''V''. Nakamura also voiced Sophitia [[GuestFighter in]] ''VideoGame/WarriorsOrochi 3 Ultimate'', released one year later in 2013.[[/note]]
93*** From ''Soulcalibur IV'' (2008):
94*** Creator/NorioWakamoto as Yoshimitsu [[note]]Technically speaking, much like his English counterpart below, Wakamoto is reprising his role as the ''[[LegacyCharacter original]]'' Yoshimitsu within the ''Soul'' series.[[/note]]
95*** Creator/HitomiNabatame as Amy [[note]]This marks Nabatame's return to the role after a decade-long gap between appearances, though this gap is downplayed by Nabatame's stint in ''V'' as Viola--whose true identity is that of an older (if not {{amnesiac|Hero}}) Amy.[[/note]]
96*** Creator/YukoKaida as Hilde
97*** From ''VideoGame/SoulcaliburV'' (2012):
98*** Creator/MiyukiSawashiro as Ivy
99*** Shigeo Kiyama as Maxi
100*** Creator/KoujiIshii as [[NonPlayerCharacter Edge Master]][[note]]Ishii's name is listed in the credits.[[/note]]
101*** From ''VideoGame/NierAutomata'' (2017):
102*** Creator/YuiIshikawa as GuestFighter 2B
103*** From ''VideoGame/SamuraiShodown'' (2019):
104*** Creator/DaikiNakamura as GuestFighter Haohmaru [[note]]Which, in turn, is a reprise of Nakamura's stint as Haohmaru in the ''64'' duology, ''Warriors Rage'' for the Platform/PlayStation, and ''VideoGame/CapcomVsSNK2MarkOfTheMillennium''. The last of those games, ''[=CvS2=]'', first hit Japanese arcades in August 2001 -- almost 18 years before the 2019 ''[=SamSho=]'' installment's date of release.[[/note]]
105** '''English'''
106*** From ''Soulcalibur II'' (2002):
107*** Creator/WendeeLee as Xianghua [[note]]Notable in that she's held the role since ''II'' in 2002 (being, in fact, the only VA from that game other than the announcer to ''not'' be recast in ''III'') and is returning after a gap of ''ten years'' since ''IV''.[[/note]]
108*** From ''Soulcalibur III'' (2005):
109*** Creator/GrantGeorge as Kilik
110*** Creator/LaniMinella as Ivy
111*** Creator/KeithSilverstein as Zasalamel [[note]]This marks Silverstein's return after a decade-long gap between appearances.[[/note]]
112*** Cynthia Holloway as Taki [[note]]This marks Holloway's return after a decade-long gap between appearances.[[/note]]
113*** Mitch Urban as Yoshimitsu [[note]]If one wants to be technical, this also counts as reprise from ''IV'' ten years prior, as Urban voiced [[LegacyCharacter Yoshimitsu the Second]] in ''V''.[[/note]]
114*** Steve Van Wormer as Maxi
115*** Creator/MichaelMcConnohie as Astaroth [[note]]Technically, this could be considered a reprise from ''IV'' from 2008, for [[LegacyCharacter the same reasons]] as his Japanese counterpart above.[[/note]]
116*** Charles Klausemeyer as Raphael
117*** Heather Hogan-Watson as Amy [[note]]Like her Japanese counterpart, this marks Hogan-Watson's return to the role after a decade-long gap between appearances if one discounts the aforementioned Viola = Amy reveal.[[/note]]
118*** From ''Soulcalibur IV'' (2008):
119*** Heather Halley as Cassandra [[note]]This marks Halley's return after a more than decade-long gap between appearances.[[/note]]
120*** Creator/JulieAnnTaylor as Hilde
121*** Creator/TaraPlatt as Setsuka [[note]]This marks Platt's return after a more than decade-long gap between appearances.[[/note]]
122*** From ''VideoGame/SoulcaliburV'' (2012):
123*** Creator/PaulStPeter as the narrator
124*** Creator/PatrickSeitz as Cervantes
125*** T.J. Storm as [[NonPlayerCharacter Edge Master]]
126*** From ''VideoGame/TheWitcher'' (2007):
127*** Doug Cockle as GuestFighter Geralt of Rivia
128*** From ''VideoGame/NierAutomata'' (2017):
129*** Creator/KiraBuckland as GuestFighter 2B
130*** Creator/DCDouglas as AssistCharacter Pod 042
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133[[folder:S-Z]]
134* SequelGap:
135** ''VI'' released in October 2018, nearly ''seven years'' after ''V'' was released in January 2012. This makes it the longest gap between mainline ''SC'' games in series history.
136** Additionally, ''VI'' is tonally much more of a sequel to the games before ''V'' than the SoftReboot that game attempted, with the last of said games being ''IV'' in July of '''2008'''.
137* TrollingCreator:
138** At the Game Awards in December 2017, [[Franchise/{{Tekken}} Katsuhiro Harada]] came out first, with everyone thinking it was an announcement of something related to the {{Vaporware}} ''[[VideoGame/StreetFighterXTekken Tekken X Street Fighter]]'' or ''Tekken Mobile''. However, when the man ''next'' to Harada, Motohiro Okubo, finished talking, he had five words to say before they announced the trailer: "'''''[[WhamLine Do Your Souls Still Burn]]?'''''"
139** At Evo 2019, Okubo trolled the fanbase once more remarking "Every journey has an end" after revealing Cassandra's trailer, implying that all support for the game would cease. This was not helped by the reaction from the audience, especially considering the lack of information about future content up until that point. Okubo then showed one more video as a "thank you" to the fans... which turned out to be the trailer for a second season of DLC complete with reworked game mechanics and four more characters. The "end of the journey" was really referring to the end of Season 1, much to the fans' relief.
140* TroubledProduction: Not a whole lot of solid details are out, but it's known that the road from development to release and beyond was a very bumpy one. It's stated that the game began development sometime in 2014, which was the same year that ''Lost Swords'' was active (to the fans' dismay) and it was likely that the plans for ''VI'' were there but on the backburner. The original lead on the team, Masaki Hoshino, left sometime in 2017 after ''Pachislot'' failed, and there were several unnamed producers who took his place before leaving too, leading to current head Motohiro Okubo to step up and get the game made. Keep in mind that Okubo only produced ''VideoGame/Tekken7'', and had no prior experience with ''Soulcalibur''. However, he didn't want to see the series die, nor did he want the passionate members of Project Soul to be without jobs, so he took charge. The game was finished through 2017 and 2018 on a modest budget, and things went relatively smoothly from there. However, Okubo went on record saying that if ''VI'' didn't perform well enough, that Namco would pull out of the series, and they were only barely convinced to greenlight this game to begin with. This wasn't a lie, as back when the game launched, Okubo and the team didn't expect a Season 2 to be greenlit. Fortunately, the game performed well enough that the series will continue; Namco openly reported it as successful and having helped raise their value, followed by their approval of a second season.
141* WhatCouldHaveBeen:
142** ''Soulcalibur VI'' was planned many years back, but this was when ''V'' head Daishi Odashima was in charge. Back when ''Soulcalibur V'' was announced, it was also announced this would be the start of a new series, and in fact had stated there was going to be ''VI'', ''VII'', ''VIII'', and ''IX''. That being said, the plan was that all games afterwards would've followed ''that'' game's status quo, which would've resulted in ''Soulcalibur VI'' looking '''very''' different from the one we actually got. This being a ContinuityReboot instead of a direct sequel to the previous game, it's anyone's guess as to what Odashima's vision of ''VI'' would've been like.
143** Okubo wanted 2P costumes in the game just as how all previous games had them, but Project Soul had to cut this particular corner due to constraints.
144** [[VideoGame/FinalFantasyXV Noctis Lucis Caelum]] appeared as a GuestFighter in ''VideoGame/Tekken7''. A common response to his surprise inclusion was that, as with several of the other new additions to the ''T7'' cast, Noctis [[FishOutOfWater tonally clashed]] with the general atmosphere of ''Franchise/{{Tekken}}'', perhaps the most out of anyone. Many noted that his sword-based fighting style, use of magic, and TeleportSpam would've made him more fitting as a ''Soulcalibur'' guest than a ''Tekken'' one. Okubo implied that the only reason Noct ''wasn't'' a guest in ''Soulcalibur VI'' was because ''Tekken 7'' was out first and they already had the rights to use Noct for that period, so he was put there instead of here to make sure it wasn't wasted, with Geralt of Rivia chosen as the ''VI'' guest instead. It's anyone's guess as to if Noct would be duking it out with the ''Soulcalibur'' cast instead of Geralt if ''Soulcalibur VI'' were announced just a little bit earlier.
145** Given his prominence in the story mode and the artwork (complete with a new look), and how reportings of unique moves belonging to him have been found as used by [=NPCs=] have turned up, it's a pretty fair bet that Lizardman was intended to be on the initial roster but was likely cut due to time constraints. It's widely expected that he'll turn up as future DLC, for that reason.
146** Additionally, there is the fact that Amy, Edge Master, Cassandra, and Hwang appear in the Soul Chronicle story mode with updated appearances and unique voices (the first three even being reprised by their current voice actors). There's a very good chance that they may have been planned for the base roster at one point, but couldn't make it. Amy and Cassandra would eventually make the jump to playable status, with Cassandra's announcement also coinciding with the reveal of a second season of DLC content which included the return of Hwang as a playable character.
147* WordOfGod:
148** [[http://kayane.fr/2018/02/19/interview-with-motohiro-okubo-producer-on-soul-calibur-vi-and-tekken-7/ In an interview with Kayane,]] Motohiro Okubo -- the producer of both ''Soulcalibur VI'' and ''VideoGame/Tekken7'' -- noted that [[VideoGame/FinalFantasyXV Noctis]], who was a [[GuestFighter guest character]] in the latter, would have been a better fit for ''Soulcalibur VI'', but that ''Tekken 7'' was made first.
149** Okubo also acknowledged that many have indeed noticed ''VI'' being filled to the brim with HotterAndSexier fanservice compared to the already fanservice-heavy older games and ''especially'' so compared to the TamerAndChaster ''V'' (some websites like Kotaku, Polygon and Fandom even having complained about the "objectification"). He stated that this wasn't made to be their ''focus'', but rather it was done in an effort to be true to the characters as they were created to be.
150** According to Okubo, [[https://twitter.com/achilles_Okubo/status/1158312667448147968 there were no plans for a second season of DLC]] when the game was released. Thankfully, the game's critical and commercial success plus the strong support of the community gave Project Soul the go-ahead from Bandai Namco to continue supporting the game with new content.
151* YouSoundFamiliar:
152** Creator/KateHiggins does this a ''third'' time, having voiced Talim in ''III'' and ''IV'' and then Natsu in ''V''. She now voices Tira, but doesn't reprise Talim who's returning in the same game for whatever reason (perhaps a decision on the director's part to avoid a plot-unjustified case of ActingForTwo).
153** Creator/DCDouglas did a custom voice in ''IV'' and returns in ''VI'' as the voice of Pod 042, {{assist|Character}}ing GuestFighter 2B.
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