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1[[quoteright:330:[[DarthWiki/{{Eversion}} https://static.tvtropes.org/pmwiki/pub/images/Eversion.png]]]]
2[[caption-width-right:330:READY!]]
3%%
4%% Please keep the more "sinister" tropes on the DarthWiki/{{Eversion}} page entry, to keep The Funny alive.
5%% If it's listed there, it probably shouldn't get listed here.
6%% Also, keep this page about as Sugar Bowl-esque as possible. Give no hints. Save that for when the reader everts on this page.
7%%
8A Freeware Puzzle/Platformer, with a little protagonist in a [[SugarBowl super colorful world!]]
9
10Use your ability to "evert" to reach the end, and [[GottaCatchThemAll get as many gems as possible!]] Strongly recommended for people who want a memorable gaming experience!
11
12You can download the game [[http://zarat.us/tra/eversion/ here]]. And now, you can get the Platform/HighDefinition version on [[https://www.humblebundle.com/store/eversion Humble Bundle]] and [[http://store.steampowered.com/app/33680/ Steam]]!
13
14There's a [[SaveThePrincess princess that needs saving]]. Get to it!
15
16Now there's even a [[http://fastcall22.blogspot.com/2010/03/eversion-level-editor-13-eversionmod-10.html Level Editor]]!
17
18->''"Discover the rest as the game progresses."''
19-->-- '''[[Tropers/{{Zaratustra}} The author]]'''
20----
21%%
22%comment% Keep the spoiler-laden examples on ''DarthWiki/{{Eversion}}'', please!
23%%
24!!This super fun game contains examples of:
25
26* AllThereInTheManual: According to WordOfGod, the main character's name is Zee Tee, an asterisk. The Flower Princess's name is Nehema.
27** Now actually [[http://cdn.steampowered.com/Manuals/33680/eversion-manual_1.pdf in the manual]], as seen on the Steam page. Also, the name of the enemies - Ghulibas.
28* {{Backtracking}}: If you want all the gems on the seventh level, you'll need to do this.
29* BadassAdorable: Zee Tee, a cute flower with a GoombaStomp and [[RealityWarper reality warping powers]]!
30* BonsaiForest: For some reason, trees in ''Eversion'' are as short as flowers. They're probably just bushes that look like trees.
31* BonusDungeon: After [[GottaCatchThemAll getting all the gems]], a bonus Level 8 opens up. There are no gems, and it's harder than the rest of the game, but beating it [[EarnYourHappyEnding unlocks the]] HappyEnding.
32* BottomlessPits: All pits are large pools of water. And well, it's a platformer, touch the water and you die. But you have infinite lives! Yay!
33* CheckPoint: In the middle of most of the levels.
34* ColorCodedForYourConvenience: The background changes colors when you're at an eversion point. How helpful!
35* EasterEgg: In the newest version (as well as the HD), you get a super awesome third ending if you [[spoiler:end Level 8 on the awesome X-4 and be sure to collect ALL the gems FIRST]]! You can also unlock a super awesome bonus title screen if you 100% the game!
36%%* FloatingPlatforms
37* FollowTheMoney: In the first stage already, you can see some gems just out of reach above the clouds. They're hinting that you have a special ability which helps you to reach these gems.
38* GameOver: Averted in regular gameplay, since you have unlimited lives, but after you reach the princess, the game is nice enough to close itself.
39* GenreBusting: It's a platformer AND puzzle game, with some neat surprises thrown in too!
40* GhibliHills: Look at the green grass and blue skies shown in the page image! Isn't it a beautiful place? The HD version also puts nice hills in the background!
41* TheGoomba: Your enemies are definitely like this, the first and second types obvious [[CaptainErsatz Captain Ersatzes]] of actual [[Franchise/SuperMarioBros Goombas]].
42* GoombaStomp: Your only method of defeating your enemies.
43* GoombaSpringboard: Needed to reach some platforms.
44* GottaCatchThemAll: Get the 240 gems and beat Level 8 for OneHundredPercentCompletion!
45* HappyEnding: The good ending, where [[spoiler: Zee Tee finds Nehema and they're so happy to be with each other!]] Aw, lookit the heart in the background [[color:pink:[[SayItWithHearts <3]]]]
46* HeroicMime: Zee Tee.
47* LuckBasedMission: [[spoiler:World 8]] in older versions of ''Eversion''. The world helpfully changed which Eversion layer you were on for you, but this mechanic was removed from later versions of the game. Thankfully it came back in the TimeTrial mode in the HD port under the title [[spoiler:"Old World 8"]]!
48* MultipleEndings: A bad one at the end of X-7 if you don't have all the gems, where [[spoiler:Zee Tee fails to rescue Nehema]]. But when you collect all of the gems and beat X-8, you get the GoodEnding where [[spoiler:Zee Tee and Nehema live HappilyEverAfter]]! The HD version even has an extra special ending where [[spoiler:Zee Tee and Nehema are together in pure happiness forever and ever]]!
49* OneHitPointWonder: You're a flower-resembling asterisk, so this is kind of a given. Don't worry though, you have infinite lives!
50* OneHundredPercentCompletion: Do this to obtain an awesome new title screen!
51* RainbowMotif: The sky changes colors at each eversion. Because EverythingsBetterWithRainbows!
52* RealityWarper: Besides jumping, this appears to be what your eponymous other power does.
53* {{Retraux}}: Because classic, simple 8-bit can be better!
54* SavePoint: The game will handily save your game after beating every level, as well as helpfully providing a check-point in the middle of the levels.
55* SaveThePrincess: What you're out to do.
56* ScoringPoints: [[ThePointsMeanNothing They don't actually do anything, though]]. Everyone's a winner!
57* ShoutOut: World 1's layout bears a strong resemblance to [[VideoGame/SuperMarioBros1 World 1-1 from the original Super Mario Bros. for the NES]].
58** Also, the Steam version has achievements called [[VideoGame/SuperMarioBros1 "The Princess Is In Another Castle"]], [[VideoGame/{{Braid}} "Metaphor For The Atomic Bomb"]], and [[{{WesternAnimation/Futurama}} "Beige Alert"]].
59** Some of the music resembles Cocoron!
60* SolidClouds: After your first eversion, those clouds are nifty platforms!
61* SoundCodedForYourConvenience: You can hear the everted world's music at the eversion point; helpful!
62* StuffBlowingUp: [[SugarWiki/FunnyMoments Hilariously]], your enemies will [[SugarWiki/MomentOfAwesome awesomely]] explode when you jump on them in later levels! It's a [[IncrediblyLamePun blast]]!
63* SugarBowl: Once again, look at the page image - that's the world your flower character will start his travels in! It gets even better as you go on!
64* SugarWiki/SweetDreamsFuel: Nearly everything, but the first three or four levels, and possibly the eighth are certainly the most memorable!
65* TakeThat: The 'Metaphor for the Atomic Bomb' achievement takes a jab at [[VideoGame/{{Braid}} another]] Mario-esque platformer with an added mechanic. The tone is evident from the icon for the achievement: Zee Tee and Nehema making the 'awesome' face.
66* TreasureIsBiggerInFiction: Look at those gems floating in the air.
67* UnintentionallyUnwinnable: Some level designs can lead to the player getting stuck in one place without being able to get out or die, and the level must be restarted. Some instances of this were corrected in later versions, but it's still possible to purposely enter a unwinnable state in some locations. Fortunately, you can quit the level and restart without losing any of the gems you've collected during that level!
68* UpdatedRerelease: [[https://www.youtube.com/watch?v=F1iOouYCGck In high definition!]] That always happens to video games.
69----
70'''[[center:[[VideoGame/{{Eversion}} PRESS EVERT BUT]][[DarthWiki/{{Eversion}} TON TO CONTINUE]]]]'''
71----

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