1 | The sequel to ''Roleplay/FateOathAlternative'', set two weeks after the "Archwood Incident". The roleplay adds a third city, with Careen joining Archwood and De Le Mancha on the world map. Several characters return for the sequel, supplemented by a new set of Masters and Servants also trying to win the Grail War. |
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3 | !!This roleplay provides examples of the following tropes: |
4 | * AbandonedWarehouse: George and Boris killed off a gang of drug dealers operating out of an abandoned warehouse in Careen in order to set a trap. |
5 | * AnyoneCanDie: Being an elimination style game, this is the inevitable result. |
6 | * BeethovenWasAnAlienSpy: Many of the Heroic Spirits claim to have had more going on than mythology and history would lead you to believe. |
7 | * CrazySurvivalist: Felix, the mage who decided that the best use of his Earth element was digging an enormous bunker under his house. |
8 | * HistoricalDomainCharacter: Nearly every servant is a historical figure given new life as a Servant. |
9 | * MostCommonSuperPower: So common, in fact, that even historically male characters that are summoned as females have cleavage. |
10 | * SovietSuperscience: The Soviet experiments on children are how Boris developed Mystic Eyes. |
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