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1'''Basic Trope''': After a group of characters survive a harrowing escape, one of them quips about how much they enjoyed it.
2* '''Straight''': As Carol and Dan gasp breathlessly after narrowly escaping the TempleOfDoom, Dan quips, "''That'' was fun."
3* '''Exaggerated''': As Carol and Dan gasp breathlessly after narrowly escaping the TempleOfDoom backwards and on fire, Dan quips ''"That'' was fun." [[TooDumbToLive And walks back in for another go.]]
4* '''Downplayed''': "That was fun... let's never do it again!"
5* '''Justified''':
6** Dan is an extreme adrenaline junkie.
7** The TempleOfDoom in question didn't ''actually'' put them in a real harmful situation, but was more of a game or simulation, meaning that they didn't run because they had to.
8** Dan always tries to remain positive, to avoid TemptingFate.
9* '''Inverted''': After escaping from the temple, Dan yells, "That was the worst experience of my life!"
10* '''Subverted''':
11** Before Dan can say anything, Carol knocks him out.
12** Dan is showing excitement, but makes no quip...
13* '''Double Subverted''': Until he's gone back in for a second go, when he does make the quip.
14* '''Parodied''':
15** The TempleOfDoom is revealed to actually be an indoor amusement park. Cut to Dan and Carol leaving it out of breath. Dan quips ''"That'' was fun."
16** Dan dies. [[GraveHumor His tombstone]] reads:
17--->'''HERE LIES DAN'''\
18''"That was fun"''
19* '''Zig-Zagged''': Dan is a professional adventurer who doesn't risk anyone's life so the sake of his thrills, until a very near brush with death after a harrowing escapade, he becomes addicted and puts everything at risk to get the same thrill. Alice, Bob, and Carol, tired of Dan's risks, decide to put him through at experience so bad it will turn him off thrills forever. Afterwards, Dan is traumatized and decides to never put his life in danger like that again. Just as the friends are celebrating, Bob remarks, "Wow, that was fun! Can we traumatize him again?"
20* '''Averted''':
21** Dan makes no comment on the harrowing experience.
22** Dan finds the experience just as bad as anyone else.
23* '''Enforced''': Dan is the world-renown DeadpanSnarker ActionHero, and his audience expects one-liners like this.
24* '''Lampshaded''': As Dan opens his mouth, Carol interrupts, "And now you're going to tell me about how much ''fun'' you just had as we ran for our lives!"
25* '''Invoked''': Dan says, "Wasn't that fun?" after a harrowing escape to seem cool and snarky, or to piss off Carol.
26* '''Exploited''': A villain hears Dan's quip and uses his adrenaline junkie ways to lure him into a trap.
27* '''Defied''': "Be honest with yourself; [[WeAreNotGoingThroughThatAgain that was fucking terrible]]."
28* '''Discussed''': "Don't tell me, let me guess -- you ''enjoyed'' that, didn't you?"
29* '''Conversed''': "There must be a rule somewhere that harrowing escapes require a sarcastic quip at the end."
30* '''Deconstructed''': Dan's constant thrill-seeking is treated as a serious problem. He puts himself into insanely stupid risks for fun, often setting off deathtraps so he can OutrunTheFireball or some-such. Eventually, Dan is mortally wounded, and as he lays dying in Carol's arms, his last words are "''That'' was fun."
31* '''Reconstructed''': Dan is a professional adventurer. He loves what he does, but he doesn't get into no-win situations without a very good excuse and he doesn't risk anyone else's life for the sake of his thrills.
32** The gang all admit that Dan's last words were ActuallyPrettyFunny, and they're happy that he died doing what he loved, and that he was happy in his final moments.
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34Back to WasntThatFun
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36%% Optional items, added after Conversed, at your discretion:
37%%
38%%* '''Implied''': ???
39%%* '''Plotted A Good Waste''': ???
40%%* '''Played For Laughs''': ???

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