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1'''Basic Trope''': Characters are able to turn around instantly.
2* '''Straight''': When sprites in Troubles at Molydnoid turn around, their sprites are flipped instantly.
3* '''Exaggerated''': Including the second boss, the Great Robohydra who otherwise moves extremely slowly.
4* '''Downplayed''': When sprites in Troubles at Molydnoid turn around, their turning animations are as realistically fast as possible.
5* '''Justified''': All the characters in Troubles at Molydnoid have a special power of rotating themselves as fast as they can.
6* '''Inverted''': All the characters in Troubles at Molydnoid take dozens of seconds to turn around.
7* '''Subverted''': Troubles at Molydnoid is designed as a side-scroller with 8-bit graphics and as such is expected to have the characters turn around instantly. They don't.
8* '''Double Subverted''': However, this only lasts till the second level of the game.
9* '''Parodied''': Most of the characters start tripping over themselves or each other.
10* '''Zig Zagged''': Characters turn around either instantly or realistically, and seemingly at random.
11* '''Averted''': All the sprites in Troubles at Molydnoid turn around realistically.
12* '''Enforced''':
13** Creators don't want to waste time on characters' turning animations.
14** The creators are working within the hardware restrictions of the system. A realistic turning animation might require additional sprites which takes up extra storage space, and/or more processing power than the system has to look fluid.
15* '''Lampshaded''': "You know, for a creature that slow, you really seem to turn around fast."
16* '''Invoked''': The BigBad of Troubles at Molydnoid has installed powerful side reactors on all the standard-issue Doom Tanks so they can turn instantly and react to any threat.
17* '''Exploited''': The BigBad of Troubles at Molydnoid seeks to create a powerful electric generator using the massive kinetic energy released by the creatures when they turn.
18* '''Defied''': ???
19* '''Discussed''': ???
20* '''Conversed''': ???
21* '''Deconstructed''': Most of the characters start deliberately avoiding turning as much as possible because they start to suffer from injuries caused by turning around that fast.
22* '''Reconstructed''': Technology is sufficiently advanced to prevent such injuries, or most of the characters prefer to take two 90-degree turns in the place of a single 180-degree turn.
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24Back to Instant180DegreeTurn
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26%% Optional items, added after Conversed, at your discretion:
27%%
28%%* '''Implied''': ???
29%%* '''Plotted A Good Waste''': ???
30%%* '''Played For Laughs''': ???

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