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1!As this is a Nightmare Fuel page, spoilers ''will'' be left unmarked. Administrivia/YouHaveBeenWarned!
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3[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shadowcandy3_9.png]]
4[[caption-width-right:350:'''[[ArcWords DON'T FORGET]]''']]
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6Being essentially a parallel to the [[VideoGame/FiveNightsAtFreddys official FNaF series]], ''Five Nights at Candy's'' does exactly what would be expected to begin with: ''pure undiluted fear from the first minute to the last.''
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8For examples from the next two games, see the following:
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10[[index]]
11* ''NightmareFuel/FiveNightsAtCandys2''
12* ''NightmareFuel/FiveNightsAtCandys3''
13[[/index]]
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16[[folder:Original]]
17* The cutscenes are rather unnerving. First of all, there's something terrifying in seeing a seemingly-old factory at night where no humans are nowhere to be seen, only to see... ''things'' moving at night. Then, in the Night 6 minigame. You see Blank, Old Candy, and RAT lying on what seems to be a conveyor belt. Suddenly, RAT shifts a bit and stands up, before walking out of the scene... '''''ONLY TO REAPPEAR RIGHT IN FRONT OF YOUR FACE.'''''
18** Even worse? You can see human eyes in his eye sockets. ''Tiny'' human eyes. At this point, you know ''exactly'' as to why he has them...
19* Vinnie is this in spades. The first time you see him (in the first cutscene), it becomes quite unnerving to see [[VideoGame/FiveNightsAtFreddys2 the Puppet]] if you didn't expect any FNAF characters here, but he's actually ''worse'' than the original puppet! The original puppet at least had a seemingly friendly face. This one is ''pissed off'', and when you look at him getting closer in the feed and then turn away, ''[[JumpScare he moves and looks directly at the camera with dark irises like bullet holes in a glass surface]]''!
20* The idea that a murderer, possibly the same one from the original ''VideoGame/FiveNightsAtFreddys1'', no less, shoved several kids into a robot assembly line. The next cut scene after that the assembly line has mechanical pieces lying all over...with ''blood'' splattered all over them.
21* Shadow Candy. '''Everything''' about him, from the fact that little to no information is known about him or his backstory to the fact that he hardly appears and isn't mentioned by anyone or anything in the game. Also, there's a chance that in the original version of the first game he can appear at the [[http://five-nights-at-candys-emil-macko.wikia.com/wiki/File:Shadow_office.gif window.]] It's unnerving to say the least...
22** Speaking of Shadow Candy, WordOfGod ''does'' give info about him. It's that... well... let's just say that wasn't a shadow staring at you through a window at ''all.'' '''[[{{Foreshadowing}} It was CAT all along.]]'''
23* When you lose all your power in Five Nights at Freddy's, you at least get a musical song before you die as Freddy's face appears in the door. When you lose all your power in this game? Nothing. It's silent and pitch black, and you get no footsteps, glowing eyes or other warning that you're about to be killed. NothingIsScarier, indeed.
24* Sometimes, you'll hear music. This doesn't seem to be an audio cue as the animatronics don't have to be nearby for the sound to play, which begs the question: where exactly is the music coming from?
25* Imagine that you're in your office when GlowingEyesOfDoom appear at the door. Freaky on its own, but remember: There are two animatronics that ''don't'' have glowing eyes. You could be chilling in your office and they'd be staring right at you, and [[ParanoiaFuel you don't even notice until it's too late]]. There's a reason why your doors are ''not'' blind spots...
26* Blank, generally speaking, is terrifying on his own. This can be attributed to the fact that he his suit, which is rotting and reeling off, looks more like [[GenuineHumanHide human skin]], causing him to fall pretty deep into the UncannyValley. It doesn't help that, unlike the other animatronics, Blank has a more humanoid appearance.
27[[/folder]]
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29[[folder:Remastered]]
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31* The Remastered version has a bonus night known as [[TrueFinalBoss Night Null]], and it is absolutely '''horrifying'''. To access it, you have to zoom in to RAT's face in the extras menu for a bit until it [[SmashCut Smash Cuts to]] [[JumpScare RAT's head twitching violently]] as a set of numbers appear on screen followed by CAM-13 being mentioned before cutting back to the normal Extras menu. The whole sequence is very unsettling.
32** When you input the numbers into the Custom Night AI levels and start the night, it's... unusually silent. If you check the Show Stage Camera with Night Vision on, [[AscendedExtra Shadow Candy]] will be there. Lower the monitor, and he will appear in your office '''directly in front of you'''. A few seconds later, he attacks you with a ''[[HellIsThatNoise HORRIFYING shriek]]'' before Night Null begins proper.
33** [[GameOver Should you run out of power before 6 AM,]] Shadow Candy will [[JumpScare jumpscare]] you with a terrifying glitched-out noise, accompanied with the KillScreen above.
34[[/folder]]

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