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1Judging by the name '''''Nightmare''' Ned'', both the video game and the [[ShortRunners Short-Runner]] definitely need NightmareFuel into them.
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3* The whole game has some of this. Particularly the Drain Snake.
4* The {{gonk}}ified [[MixAndMatchCritters Weird, Wild, and Wonderful]] are bad enough to look at, but they're even worse they start attacking and make [[HellIsThatNoise creepy sounds]].
5* This... [[http://i.imgur.com/g5NwZHO.png thing]]. It gleefully hops up and down, trying to flatten you, while wearing that terrible SlasherSmile.
6* The giant disembodied EldritchAbomination claws from the intro. Even more horrifying on the CD-ROM cover.
7** In the good end, it's revealed that said claws belong to a giant monster version of Ned himself!
8* There’s a lot of this particularly in the Graveyard stage. In one instance, you end up in a dark mausoleum where you must help a (presumably dead) little girl retrieve her nightlight from a bat, all while a piñata is painfully moaning in the background.
9** In the same stage, Ned ends up in his own parents' graves as their zombified corpses try to close in on him before he escapes.
10* The unreleased version of the "In The Locker" theme, called "The Avenger", features a few, new unsettling lyrics:
11"The same eyes...
12...The same eyes!
13—IT CAN'T BE!
14...The same eyes..."
15* The Hospital stage. The stage starts with Ned strapped down on a table rolling down a hallway avoiding Mad surgeons who rip out his organs! Come the very next scene and Ned is in the operating room getting nasty-looking new organs randomly put him by a beaver that's clearly been experimented on.
16** In another scene, Ned ends up in a disgusting mouth full of germs, worms, rotted teeth, evil dentists, and a blob monster who wants to eat him.
17*** Before that, the way Ned enters the mouth. He has to hop onto a dentist's chair that is a mouth with no lower jaw and be swallowed!
18* Ned getting turned into a slug. He has to crawl into a hole in the wall while avoiding the woman who suddenly goes mad waving a salt shaker around!
19* The skeletal demon found at the top of the tree in the graveyard.
20* The sheer randomness of the game--as one Let's Player put it, it feels more like a nightmare than more mature games like ''Franchise/SilentHill'', which are designed to emulate nightmares, because at least those have structure.

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