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1%% Image selected per Image Pickin' thread: Please do not replace or remove without starting a new thread.%%[[quoteright:320:[[VideoGame/SuperMarioGalaxy]]]][[caption-width-right:320:[[{{Pun}} Stellar]] job, [[Franchise/SuperMarioBros Mario]]!]]%%%% Caption selected per above IP thread. Please do not replace or remove without starting a new thread.%%>''"...And it is ALWAYS Stars."''-->-- ''[[WebAnimation/ZeroPunctuation Yahtzee Croshaw]]''A PlotCoupon (not just an arbitrary PowerUp) that is shaped like a star -- symmetrical, five-pointed, and shiny. Floating, spinning, twinkling, shooting, and granting ThreeWishes are optional.----!!Examples:* ''VideoGame/{{Scribblenauts}}'' has Starites.* ''VideoGame/{{Braid}}'': the super top secret 'what-do-you-mean-there's-hidden-stars' hidden stars.* ''VideoGame/NightSky'' has similarly hidden stars (but at least you get a mark on the map screen to show you where in the world they are).* In ''[[VideoGame/{{Glider}} Glider PRO]]'', the goal of the game is to find all the spinning Magic Stars.* ''Franchise/SuperMarioBros'':** Platform games:*** ''VideoGame/SuperMario64'', ''[[VideoGame/SuperMarioGalaxy Galaxy 1]]'' and ''[[VideoGame/SuperMarioGalaxy2 2]]'', and every ''VideoGame/MarioParty'' up until and including ''8'': Power Stars. The goal is to collect these.*** ''VideoGame/SuperMarioSunshine'': Shine Sprites. Unlike other examples, these have 6 points around a circle, creating more of a sun shape, but the coloration, sound effects, and animation is almost identical to stars in other games so it evokes the same principle.*** ''VideoGame/SuperMario3DWorld'': Green Stars. They differ from Power Stars because, in regular levels, Mario and his friends have to continue progressing in the levels as they collect them until reaching the flagpole, instead of calling it a day when they collect a star.*** In ''VideoGame/SuperMarioOdyssey'' the collectibles are Power Moons instead of stars or suns, however, [[spoiler:they take the shape of Power Stars in the Mushroom Kingdom, complete with the ''Super Mario 64'' victory jingle.]]** ''VideoGame/MarioPinballLand'': Even more Power Stars.** Almost every ''Mario'' RPG.*** ''VideoGame/SuperMarioRPG: Legend of the Seven Stars'' has you locating the [[DismantledMacGuffin seven pieces]] of the broken Star Road. Both the individual pieces and the reassembled Star Road are star-shaped.*** ''VideoGame/{{Paper Mario|64}}'' makes you rescue the seven Star Spirits.*** ''VideoGame/PaperMarioTheThousandYearDoor'' has you locating seven Crystal Stars.*** ''VideoGame/SuperPaperMario'' is an aversion; it has heart-shaped coupons.*** ''VideoGame/PaperMarioStickerStar'' [[ZigZaggedTrope both averts this ''and'' plays it straight]]. The main coupons required to move on with the story are the six [[CoolCrown crown-shaped]] Royal Stickers, which fell from a star-shaped Sticker Comet. Apart from that, each LevelGoal is a star-shaped Comet Piece.*** ''[[VideoGame/MarioAndLuigiSuperstarSaga Mario & Luigi: Superstar Saga]]'' has you collect the four pieces of the Beanstar after it shatters. The pieces combine into a star shape.*** ''[[VideoGame/MarioAndLuigiPartnersInTime Mario & Luigi: Partners in Time]]'' has you collecting the six pieces of the shattered Cobalt Star. Again, the pieces combine into a star shape.*** ''[[VideoGame/MarioAndLuigiBowsersInsideStory Mario & Luigi: Bowser's Inside Story]]'' has the three Star Cures.*** Surprisingly for the series, ''VideoGame/MarioAndLuigiDreamTeam'' manages to avert this, breaking the Star-Shaped Coupon streak the other games had going.*** ''VideoGame/PaperMarioColorSplash'': Mini-Paint Stars and giant-sized ones.* ''Franchise/{{Kirby}}'' games:** ''[[VideoGame/KirbysDreamLand Dream Land]]'': Sparkling Stars.** ''[[VideoGame/KirbysDreamLand3 Dream Land 3]]'': Heart Stars (ThePowerOfLove: now in star form!)** ''[[VideoGame/KirbySqueakSquad Squeak Squad]]'': Star Seals. Plus the Warpstars used for level transitions in many Kirby games.* Elans in ''[=WireWay=]''.* BraggingRightsReward in UsefulNotes/TheWorldCup. [[ Quite common for any victorious soccer team as well]].* ''VideoGame/GuitarHero'' has five available per song (sometimes per difficulty as well) though only some of the games in either series actually require them to advance the story. ''Guitar Hero 5'' awards a sixth star for a perfect performance, and ''Warriors of Rock'' lets you earn up to 40 stars in certain modes.* ''VideoGame/RockBand'', being extremely similar to ''Guitar Hero'', also has stars as a measurement of your performance. Perform exceptionally well and you get five golden stars!* ''VideoGame/InTheGroove'' has stars representing the very highest grades, which wouldn't count except it also keeps count of how many stars you have, and getting them again on the same chart doesn't increase the number.* The entire point of ''VideoGame/HoshiSaga'' is to find the stars hidden in each level.* ''VideoGame/TheLegendOfZeldaSkywardSword'' (a more minor example): the key that grants access to the second dungeon.* In ''Mayhem in Monsterland'' for the UsefulNotes/{{Commodore 64}}, Mayhem has a quota of magic stars to collect in each "happy" level, with each large star being worth as much as ten small ones.* In ''VideoGame/TheTalosPrinciple'', collecting all stars are required to access the areas where the white sigils can be collected, which is required for the [[spoiler:Blessed Messenger]] ending. Some of them are notoriously hard to get, as it requires lateral thinking.----


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