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3%% The examples section has been alphabetized. Please add new examples in the correct place in accordance with Administrivia/HowToAlphabetizeThings.
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5%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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8
9[[quoteright:350: [[WesternAnimation/TransformersPrime https://static.tvtropes.org/pmwiki/pub/images/transformers_prime_0343_2.png]]]]
10[[caption-width-right:350:"Shock and drop."]]
11
12->''"Sorry, Cap. This won't kill you, but it ain't gonna tickle either."''
13-->-- '''War Machine''' warning Steve Rogers of the impending pain of being hit with a taser rod in ''Film/CaptainAmericaCivilWar''
14
15This is a stick or club with the power to fire or channel electricity in order to stun or shock people. This type of weapon is common in ScienceFiction where staff or baton-like weapons are used to shock prisoners as a way to pacify or [[ElectricTorture torture]] them, though they may be used in open battle as well in short range or long range. They may also be used in {{Fantasy}} stories, appearing as {{Magic Staff}}s which fire or [[DeathFromAbove call down lightning]]. In more contemporary settings, this weapon will appear as a cattle prod.
16
17This weapon is likely to be a LawmanBaton as it serves the double function of a police baton and a taser.
18
19SubTrope of ElementalWeapon, EnhancedArchaicWeapon, and ShockAndAwe. SisterTrope to LightningGun, StaticStunGun and LightningLash.
20
21Not to be confused with ImprovisedLightningRod which is about using a piece of metal to draw or amplify electricity. It is possible for a Shock Stick to be created by a character generating their own electricity and channeling it through a metal staff. An ImprovisedLightningRod need not be a literal rod.
22----
23!!Examples:
24[[foldercontrol]]
25
26[[folder:Anime & Manga]]
27* ''Manga/OnePiece'':
28** Nami's [[MagicStaff Clima-Tact]] can call down lightning bolts.
29** Eneru possesses electrical powers and a gold staff. One of his techniques is channeling electricity through the staff to heat, melt and reshape it into a trident. He can also superheat the trident for extra damage making it a HotBlade.
30** Yamato has an attack in which he coats his [[CarryABigStick kanabo]] with [[InstantArmor Haoshoku Haki]], causing dark lightning to emanate from it.
31* ''Manga/OPartsHunter'': The guards in Entotsu City use electric batons.
32* ''Franchise/{{Patlabor}}'': The [[HumongousMecha Ingrams]] are armed with electromagnetic batons that can disable hostile [[HumongousMecha Labors]] when thrust into the right spot.
33* ''Manga/RoosterFighter'': Elizabeth fights using a 10000V electric baton, and is pretty good at it despite having only one leg to stand on.
34* ''Manga/SoulEater'': Marie Mjolnir can generate electricity. Her weapon form is either a hammer or a tonfa.
35* ''Anime/UsagichanDeCue'': The ruthless director of a BlackSite has ordered his minions to round up all the merged beings in Tokyo, and use them for hideous, Nazi-like experiments. One poor squirrel-girl has her clothes ripped off, then receives a merciless shocking from a faceless mook that's using an electrified baton. The Director makes no secret that he harbors a fierce animosity for any merged being, and aims to expunge them from Tokyo entirely.
36* ''Anime/{{Yatterman}}'': Yatterman-2's weapon is the Shibire Stick ("Numbifying Stick"), a telescoping baton that emits electricity when she pushes the button on the handle.
37[[/folder]]
38
39[[folder:Comic Books]]
40* ''ComicBook/BigBangComics'': Galahad's SwissArmyWeapon Excalibur is a tonfa that includes a taser setting.
41* ''ComicBook/TheFlash'': In his original incarnation, Weather Wizard uses a [[MagicWand wand-shaped device]] [[WeatherControlMachine which grants him control over the weather]]. Amongst other things, the device can summon lightning bolts. Eventually, the wand became more of a MagicFeather for Weather Wizard than the source of his powers.
42* ''ComicBook/{{Grendel}}'': Hunter Rose fights with an edged weapon of his own design called the Devil's Fork, which resembles a short-staffed naginata with two parallel blades that can be briefly electrified. Christine Spar uses Rose's weapon and costume (stolen from a museum) when she becomes the second Grendel, and Eppy Thatcher wields a similar fork, additionally mounting remote controls for his high-tech accoutrements, generations later.
43* ''ComicBook/{{Manhunter}}'': Kate Spencer wields a SwissArmyWeapon called the Power Baton. One of its features is a magnetic pulse emitter.
44* ''ComicBook/{{Nightwing}}'': Staring in ''ComicBook/NightwingNew52'', Nightwing's Escrima sticks are now electrified, and have the ability to deliver an electric shock, similar to their use in ''VideoGame/BatmanArkhamCity''.
45* ''ComicBook/RedSonja'': In ''Red Sonja: The Super Powers'', when Sonja is drafted into the Project, her sword is replaced with a staff that delivers electric shocks since the organization has a policy against killing.
46* ''ComicBook/Robin1993'': Tim Drake's TelescopingStaff can emit {{EMP}}s.
47[[/folder]]
48
49[[folder:Fan Works]]
50* ''Fanfic/AbraxasEmptyFullness'': In the story "Damnatio Memoriae", the alien [[Characters/AbraxasHrodvitnonTitansAndOtherCreatures Makers]] who capture the Dorats are apparently equipped with electric shock-delivering tools akin to cattle prods, which they use to subdue the Dorats.
51* ''Fanfic/BoldoresandBoomsticks'': Casey's weapon is an electrified [[BatterUp baseball bat]] called a High Voltage Enhanced Impactor.
52* ''Fanfic/TurningRedSecretsOfThePanda'': Jason Vaugn uses a taser during his [[spoiler:fight with Xia and [[WesternAnimation/TurningRed Mei]] at the auction]].
53* ''Fanfic/WhisperedTribulation'': When Nedzu gets sick of Aizawa interrupting Naomasa's interview with Izuku, he just whips out a cattle prod and shocks him with it.
54[[/folder]]
55
56[[folder:Film -- Animated]]
57* ''WesternAnimation/SleepingBeauty'': Maleficent's MagicStaff can fire lightning bolts as one of its abilities. She uses this power to punish her soldiers for failing to find Aurora.
58%%* ''WesternAnimation/TheSteamEnginesOfOz'', the Tin Man's troops carry electrified swords.%%Swords are not staffs.
59[[/folder]]
60
61[[folder:Film -- Live-Action]]
62* At the end of ''Film/Code8'', Garrett [[MindOverMatter telekinetically]] launches a metal rod straight into [[TheDragon Rhino]]'s [[EyeScream eye]], and Connor blasts the rod with [[ShockAndAwe his electricity]] to fry his brain.
63* ''Film/DemolitionMan'': San Angeles police officers are armed with batons that discharge electric currents.
64* ''Film/Hellboy2019'': The members of the Osiris Club wield large, electrified spears as their weapons for hunting giants.
65* ''Film/HobokenHollow'': The ranchers use electric cattle prods to keep their slaves in line as well as torture them for any infractions.
66* ''Film/{{Jumper}}'': The Paladins primarily use metal sticks that can electrocute (among other things) to fight the Jumpers, as electricity is their main weakness.
67* ''Franchise/JurassicPark'':
68** ''Film/JurassicPark1993'': In the opening scene, most of the guards are armed with cattle prods for the transport of the raptor. When the raptor attacks one of them, several guards try to use their cattle prod to shock it, with little effect.
69** ''Film/TheLostWorldJurassicPark'': During his first scene, Dieter Stark uses a cattle prod to shock a ''Compsognathus''. [[spoiler:The ''Compsognathus'' eventually gets his revenge in a later scene.]]
70** ''Film/JurassicWorldFallenKingdom'': Eli Mills's henchmen use cattle prods on the captured dinosaurs. One of them even threatens to use one on Zia and Franklin.
71%%** ''Film/JurassicWorld'': The Asset Containment Unit goes after the ''Indominus rex'' with these and other non-lethal weapons. [[TotalPartyKill It does not end well]]. %%Missing context: What the ACU goes with.
72* ''Franchise/MarvelCinematicUniverse'':
73** Black Widow uses a few electric stun weapons throughout her appearances. Among these are a pair of electroshock batons introduced in ''Film/AvengersAgeOfUltron''.
74** ''Film/CaptainAmericaTheWinterSoldier'': The ElevatorActionSequence has Steve Rogers attacked by Hydra agents, some of which are armed with shock batons that make audible crackling noises when they connect. Thanks to his SuperSoldier physiology, the weapons are much less effective on Steve than they would be on a normal person.
75** ''Film/CaptainAmericaCivilWar'': War Machine tries to use a huge electric baton on Captain America during the airport battle.
76** ''Film/GuardiansOfTheGalaxy2014'': The guards of the Kyln prison have electric batons that they often use to hurt the prisoners. Peter Quill gets a taste of it when he tries to prevent a guard from stealing his walkman.
77** ''Film/CaptainMarvel2019'': The Skrulls use some sort of cylindrical clubs that can emit electrical discharges. They're powerful enough to harm Carol Danvers herself.
78** ''Film/BlackWidow2021'': Some guards at the Seventh Circle Prison also use electric batons. One of them shocks Alexeï Shostakov during his attempt to escape.
79** ''Film/WerewolfByNight2022'': The guards in the Bloodstone manor all carry long batons with electrified ends. They use the batons to [[spoiler:knock out Elsa and Jack before imprisoning them and less effectively on Jack in werewolf form later]].
80* ''Film/MortalKombatTheMovie'': We are introduced to Johnny Cage filming an action scene for his latest movie in which he goes into a parking lot and fights four men, each one wielding a different weapon. One of them uses a cattle prod which Johnny's character evades and uses on one of the other men.
81* ''Film/ProjectPower'': Art is captured by [[BigBad Dr. Gardner]] during the last act of the movie. When he starts insulting her, one of her soldiers shocks him with an electric stick to shut him up.
82* ''Franchise/StarWars'':
83** ''Film/ThePhantomMenace'': Some Gungan soldiers are armed with an electric melee weapon known as an "electropole". One of them uses it to shock Jar Jar Binks's shoulder after he returns to the city.
84** ''Film/AttackOfTheClones'': The Geonosians use some electric spears on the arena beasts. One of them gets eaten alive by the Nexu after shocking it.
85** ''Film/RevengeOfTheSith'': The [=MagnaGuards=]' primary weapon is a lightsaber-resistant staff equipped with electromagnetic pulse-generating tips called the "electrostaff".
86** ''Film/{{Solo}}'': The Pykes often use electric staffs on their slaves in the Kessel mines. Their weapons are eventually turned against them during the slave revolt.
87** ''Film/TheForceAwakens'': The Stormtrooper known as "Nines" uses an electrified baton to fight Finn during the battle on Takodana. Much like the staff of the [=MagnaGuards=], it is shown to be lightsaber-resistant.
88** ''Film/TheLastJedi'': Finn uses the same kind of weapon in his duel against Captain Phasma.
89* ''Film/TheSuicideSquad'': When Harley Quinn is captured by the villains, [[ElectricTorture she is tortured with a cattle prod]].
90* ''Film/{{Tau}}'': [[BigBad Alex]] threatens his prisoners with a cattle prod in the beginning of the movie.
91* ''Film/Ultraviolet2006'': Many of the Arch-Ministry's guards use electrified batons as weapons to attack Violet in large-scale fight scenes. Violet herself uses electric batons she takes from defeated opponents in battle.
92[[/folder]]
93
94[[folder:Literature]]
95* ''Literature/{{Durarara}}'': A [[spoiler:Saika-controlled Sloan]] kidnaps Izaya, requiring Mikage and Kine to come to his rescue. The former attacks [[spoiler:Sloan]] with a series of kicks and punches while the latter ambushes him from behind with what appears to be a sort of electric baton, instantly knocking [[spoiler:Sloan]] out.
96* ''Literature/FateApocrypha'': [[FrankensteinsMonster Berserker of Black]] carries an enormous [[CarryABigStick mace]] which can be used to discharge blasts of lightning.
97* ''Literature/VorkosiganSaga'': Shock-sticks are baton-like non-lethal electric weapons used throughout the series which can be sufficiently painful as to cause the victim to lose consciousness. When one is repeatedly used on Miles Vorkosigan in ''The Vor Game'' the pain is enough to make him eventually pass out; later on one is used on Emperor Gregor (although as Miles points out, they only used the low power setting on Gregor). They also feature prominently in the backstory of Mark Vorkosigan in ''Brothers in Arms'' and ''Mirror Dance'', including one being used to sexually assault Mark as part of his "training" (that is, brainwashing).
98* ''Literature/{{Worm}}'': The supervillain Regent uses a scepter with a taser concealed in the crown for melee combat.
99[[/folder]]
100
101[[folder:Live-Action TV]]
102* ''Series/AgentsOfSHIELD'':
103** [[ActionGirl Bobbi Morse]]'s weapon of choice are a pair of batons that can deliver an electrical shock to stun her enemies.
104** The Watchdogs members often use cattle prods as weapons, especially [[TheDragon Tucker Shockley]].
105** When Fitz is captured by the Sivians in the episode "[[Recap/AgentsOfSHIELDS6E02WindowOfOpportunity Window of Opportunity]]", they stun him with a metal electric baton.
106** The bouncers of Kitson use a similar type of electric baton when they arrest Fitz, Simmons, and Enoch in "[[Recap/AgentsOfSHIELDS6E07Toldja Toldja]]".
107* ''Series/{{Andor}}'': The prison guards in the plant on Narkina 5 carry long batons with electrified ends, which they use to keep the prisoners in line when they're on the move.
108* ''Series/Babylon5'': "Neural Collapsers", more commonly referred to as "shock sticks", are close-quarters non-lethal security weapons.
109* ''Series/{{Bottom}}'': In "[[Recap/BottomTerror Terror]]", Richie and Eddie take along a [[ComedicSociopath Cattle Prod]] when they go trick or treating to encourage people to "donate" generously. However, this ends up backfiring (literally) and causing Richie to ruin two of his three pairs of tights.
110* ''Series/TheHandmaidsTale'': The guards and Aunt Lydia all carry cattle prods and use them against the Handmaids if they're "disrespectful".
111* ''Series/{{Intergalactic}}'': The guards on the prison transport have batons able to electroshock prisoners.
112* ''Series/KamenRiderFourze'': Fourze's Elek States form is equipped with an electrified sword-like baton.
113* ''Series/{{Leverage}}'': Parker's mentor Archie has a cane that can deliver electric shocks. He uses it to {{st|aticStunGun}}un obnoxious hacker Chaos when the latter makes lecherous comments toward Parker.
114* ''Series/MalcolmInTheMiddle'': [[SadistTeacher Lionel Herkabe]] uses a cattle prod to stop a fight between students in the episode "Malcolm Films Reese".
115* ''Series/MidsomerMurders'',: In "[[Recap/MidsomerMurdersS18E6 Harvest of Souls]]", local vet Clara is murdered: incapacitated by a cattle­-prod before being [[DeadlyBath drowned in a hydro­-pool]].
116* ''Series/{{Parallax}}'': Staves are the signature weapons of the {{guardian|OfTheMultiverse}}s and have a [[SwissArmyWeapon variety of features]]. One of these features is twin retractable prongs that deliver an electric charge. This feature is mainly used for killing Welkins. Staves can also manipulate electronic machinery to some extent.
117* ''Franchise/PowerRangers''/''Franchise/SuperSentai'':
118** Some ''Power Rangers'' villains have {{Magic Staff}}s that can fire lightning bolts. [[Series/MightyMorphinPowerRangers Lord Zedd]], [[Series/PowerRangersZeo King Mondo]] and [[Series/PowerRangersWildForce Master Org]] are good examples.
119** ''Series/NinpuuSentaiHurricaneger''/''Series/PowerRangersNinjaStorm'': The Assumable Staff Ikazuchimaru/Thunder Staffs can channel and fire electricity.
120** ''Series/MahouSentaiMagiranger''/''Series/PowerRangersMysticForce'':
121*** Each Ranger has a MagicWand that can fire attacks for their respective elements. The Yellow Ranger has command over lightning and can use his wand to fire lightning blasts.
122*** The Rangers have a SuperMode which grants them a MagicStaff that can generate stronger versions of their elemental attacks, allowing the Yellow Ranger to fire even more powerful lightning bolts.
123* ''Franchise/StarTrek'':
124** The Klingons have painstiks which are used for ritual purposes, discipline, and to control prisoners.
125** ''Series/StarTrekEnterprise'': In "[[Recap/StarTrekEnterpriseS02E019Judgment Judgment]]", Klingon guards use painstiks in order to control their prisoners.
126** ''Series/StarTrekTheNextGeneration'':
127*** In "[[Recap/StarTrekTheNextGenerationS2E14TheIcarusFactor The Icarus Factor]]", the crew of the ''Enterprise'' re-creates the 10th anniversary of Worf's second ascension. This involves Worf walking between two rows of warriors, who all shock him with painstiks.
128*** In "[[Recap/StarTrekTheNextGenerationS4E7Reunion Reunion]]", the elderly Klingon chancellor K'mpec dies after being poisoned. Because he did not fall in combat the High Council resorts to the ancient ''Sonchi''[[note]]which is the Klingon word for "He is dead"[[/note]] ceremony in which K'mpec is prodded repeatedly with painstiks. His total lack of reaction is taken as proof that K'mpec is dead.
129* ''Series/StrangerThings'':
130** In "[[Recap/StrangerThingsS3E6ChapterSixEPluribusUnum E Pluribus Unum]]", Dustin uses a cattle prod to stun a Soviet TortureTechnician.
131** In "[[Recap/StrangerThingsS4E9Chapter9ThePiggyback The Piggyback]]", Joyce saves Hopper from a Demodog by shocking it with a cattle prod.
132* ''Series/Titans2018'': In "Asylum", Dick, Kory, and Gar are captured by members of Trigon's court and subjected to different torturous experiments. In Gar's case, he is repeatedly electrocuted with a cattle prod. [[spoiler:His torturer gets his JustDesserts when he is eaten by a feral Gar in tiger form]].
133* ''Series/UtopiaFalls'': The Authority (police) in New Babyl use shock batons, as seen when they arrest people and break up a riot.
134[[/folder]]
135
136[[folder:Tabletop Games]]
137* ''TabletopGame/{{Champions}}'': The Shock Baton from the supplement ''Gadgets!'' is a tough plastic rod with an electrical coil wrapped around all of it except the handgrip. If it is touched to a creature or the creature grabs it, the victim will receive a powerful electrical stun attack which could render them unconscious.
138* ''TabletopGame/DarkConspiracy'': The stun stick from the supplement ''Darktek'' applies an electrical charge to any creature it hits. Any creature hit by a full power charge can be rendered unconscious.
139* ''TabletopGame/DungeonsAndDragons'': The Rod of Electrification from ''The Hidden Shrine of Tamoachan'' (module C1) inflicts 2-5 HitPoints of electrical damage when it touches a living creature. It can be recharged by firing Lightning Bolt spells at it.
140* ''TabletopGame/{{Shadowrun}}'': One weapon available to shadowrunners is the stun baton. When it strikes a target, it inflicts an electrical charge which causes stun damage and disorientation to the victim.
141* ''Franchise/StarTrek'': One of the items stated is a Stun Club -- operating on a similar principle to phasers on stun settings, it instead inflicts the stunning effect on contact -- two strikes are around the same as a phaser stun effect and will knock out most humanoids. They are typically issued to law enforcement personnel to handle low-level problems like bar brawls.
142* ''TabletopGame/{{Traveller}}'': The sparkplant from ''Safari Ship'' (Adventure 10) can be found on planet 567-908. It generates electricity internally (like an electric eel) and uses it to defend itself against being eaten. A piece of wood cut off of the sparkplant (called a "wand") can be used as a cudgel, inflicting 5-30 HitPoints of electrical damage on the creature touched. The "wand" has fifty charges.
143* ''TabletopGame/Warhammer40000'':
144** Arbites squads carry shock [[LawmanBaton batons]], applied with considerable enthusiasm against rioters, mutants, and other undesirables.
145** Attilan hunting lances can be fitted with electrified goad tips, which can cook enemy infantry inside their armor with a single touch.
146** The [[https://warhammer40k.fandom.com/wiki/Shock_Maul shock maul]] is essentially an electrified club, dealing (theoretically) non-lethal damage. It has a bigger and decidedly lethal version called the Power Maul, a SpaceMarine mace that emits a forcefield that passes through solid matter, making it a good AntiArmor weapon.
147[[/folder]]
148
149[[folder:Video Games]]
150* ''VideoGame/AlienIsolation'' features a stun baton as a weapon Amanda can use to take humans out in one prod and stun the incredibly durable Working Joes for a short while, leaving them open to a beatdown with a solid tool. It requires batteries though, and Working Joes dressed in protective equipment shrug it off completely.
151* ''VideoGame/ANNOMutationem'': The Bulwark task force from The Consortium specialize in wielding large red metallic electrical rods that generate a shock attack when thrust with enough force.
152* ''VideoGame/{{Arcanum}}'': Staffs can be upgraded into shocking staffs and tesla-staffs by characters proficient in the Electrical college of technology.
153* ''VideoGame/ArmoredCoreVIFiresOfRubicon'': The VP-67 EB SHOCK BATON builds up shock and inflicts electrical discharge that deals heavy damage to the victim if the shock bar is completely filled. It can either be used to chain multiple frantic swipes, or charged to hit the opponent with a single heavy blow.
154* ''VideoGame/ArmorinesProjectSWARM'': One of the weapons you can obtain turns your firearm into a protruding, three-pronged spike that delivers powerful electric shocks. It's exclusively a close-range weapon, but can deliver far greater damage than bullets and electrocute enemies with ease, provided if you can get close enough.
155* ''VideoGame/ArtOfFighting''/''Franchise/TheKingOfFighters'': Mr. Big fights with a pair of kali sticks that can occasionally fire blasts of electricity.
156* ''VideoGame/BanjoTooie'': As a playable character, Mumbo Jumbo's Zap Stick can fire a stream of electricity to immobilize opponents.
157* ''Franchise/BatmanArkhamSeries'': There are enemies with shock batons in each installment, who can't be safely attacked from the front without being somehow disarmed.
158* ''VideoGame/{{Bloodborne}}'': The Tonitrus is a mace with the ability to generate electricity. It's the only weapon in the game able to do Bolt damage on its own.
159* ''VideoGame/TheCallistoProtocol'': Jacob Lee's melee weapon of choice against the horrors of Black Iron Prison is a collapsible stun baton that he [[RobbingTheDead looted off the corpse]] of a guard. By removing the baton's [[PowerLimiter mandated voltage caps]] at various upgrade kiosks, Jacob can increase the baton's shock damage to radically lethal levels while bolstering the kinetic impact to [[ArmorPiercingAttack break the bones]] of anything that tries to block his strikes.
160* ''VideoGame/DarkJudgement'' has electric batons you can collect from enemies to taze other mooks.
161* ''VideoGame/DeusEx'' and ''VideoGame/DeusExInvisibleWar'' feature an electric stun prod as a non-lethal weapon which must be charged with batteries.
162* ''VideoGame/DevilMayCry5'': In Mission 16, Dante acquires the King Cerberus Devil Arm, a MorphWeapon with three forms. One of those forms is an electrified three-section staff.
163* A staple of the ''Franchise/DragonQuest'' series is some sort of a wizard's staff with a lightning motif that, when used in battle, causes lightning bolts to rain down on the enemy. The benefit here is that one does not have to be a mage class character to use such a weapon as an item in battle, which means it can provide an [=AoE=] effect to teammates who typically can only attack one character at a time.
164* ''Franchise/TheElderScrolls'': Various enchanted staffs can fire lightning bolts, and various clubs, staves, and maces can also be enchanted to do electrical damage on hit.
165* ''Franchise/{{Fallout}}'':
166** ''VideoGame/Fallout1'' and ''VideoGame/Fallout2'' have a cattle prod as a melee weapon. It can be upgraded to a super cattle prod in ''2''.
167** ''VideoGame/Fallout3'' adds the Shock Baton, wielded by the aliens in Mothership Zeta.
168** The cattle prod returns in ''VideoGame/FalloutNewVegas'', and the Old World Blues DLC adds the X-2 antenna, which is a giant antenna ripped out of a satellite dish that still has electricity flowing through it.
169** In ''VideoGame/Fallout4'', the police baton can be upgraded to a shock or stun baton. The super sledge can also be electrified, and the Nuka-World DLC adds upgrades that let you add electrical damage to the bat and sledgehammer, though only if they already have a rocket strapped to them and are covered in sawblades/spikes. The [[RevenueEnhancingDevices Creation Club]] also has a weapons pack that includes the Alien Shock Baton from 3.
170** ''VideoGame/Fallout76'' brings back the cattle prod and also has the shock baton.
171* ''VideoGame/FinalFantasyVII'': The Turk Reno wields a collapsible shock baton.
172* ''VideoGame/GodOfWar2018'': Modi can channel lightning through his [[CarryABigStick mace]].
173* ''VideoGame/HalfLife2'' gives stun batons to the [[PoliceBrutality Civil Protection]] to beat Gordon Freeman and the citizens of City 17 into submission with, which let off sparks when brandished. Once Gordon gets armed and armored up, these batons can act as batteries to fuel his armor, although they're a rare sight after Gordon badly outmatches and kills the first CP with his {{crowbar|Combatant}}; against the HEV suit, batons deal a piddly 10 damage per swing, so officers immediately switch to their pistols and submachine guns. The baton is also a player-usable weapon in both ''Half-Life 2: Deathmatch'', ''VideoGame/GarrysMod'', and ''Half-Life 2: Update'', where it's stronger but slower than the crowbar.
174* ''VideoGame/InFamous2'': The Amp is a melee weapon created by Cole's friend Zeke. It is a dual-pronged metal baton that Cole can channel electricity through.
175* ''VideoGame/InjusticeGodsAmongUs'': Nightwing's escrima sticks have a taser function.
176%%* ''VideoGame/InPursuitOfGreed'': You can collect one from the penal colony to shock and taze enemies unconscious. %%Missing context: What you can collect.
177* ''VideoGame/KillerInstinct'': Orchid fights with electrified batons in the original game and the 2013 game, and electrified tonfas in the second game.
178* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': The elemental weapons -- three sets of shortswords, greatswords and spears aligned with each in-game element -- include thunderspears, polearms with forked, glowing yellow blades that electrocute targets on striking them. Using one too many times in quick succession will deplete its charge, however, [[AbilityDepletionPenalty removing its ability to shock foes until it recharges]].
179* ''Franchise/MortalKombat'': Raiden's weapon in most games is a staff that can channel electricity.
180* ''VideoGame/{{Paprium}}'': Shock batons are among the most common pickups players can use on mooks, capable of stunning anyone hit for a few seconds with brief XRaySparks.
181* ''VideoGame/ThePersistence'':
182** The final upgrade for the humble Riot Baton causes it to shock enemies in place for each hit.
183** Blood Hounds wield massive lances that continuously shoot off bolts of purple lightning. You can kill them and take the lance for your own uses to electrocute enemies to death.
184* One weapon in ''VideoGame/{{Purple}}'' is a tiny zapper that give enemies a jolt of electricity [[ChainLightning which can leap to nearby enemies as well]].
185* The first weapon you get in ''VideoGame/RedFaction'' is the Control Baton, which has the option of administering shocks at the cost of a battery.
186* ''Franchise/ResidentEvil'':
187** ''VideoGame/ResidentEvil5'': The Stun Rod is a large baton that's electrified from the tip almost to the handle. It has ''monstrous'' damage output and makes enemies flinch with every hit, and as such can be used even against [[InstakillMook Chainsaw Majini and Reapers]], but with the downside that it swings significantly slower than the knife.
188** ''VideoGame/ResidentEvilOutbreak'': David King can create Stun Rods by combining an iron pipe with a battery, but between the general rarity of batteries and melee weapons in ''Outbreak'' being quick to break, it won't see much use in practice.
189** ''VideoGame/ResidentEvil6'': In Jake's campaign, he and Sherry are captured by [[BigBad Carla's]] men and held prisoner for six months until they escape. Sherry fights off a guard who is using a cattle prod. She disarms him and uses his own weapon on him.
190* ''VideoGame/Spyro2RiptosRage'': One type of {{mook}} found in Sunny Beach and Aquaria Towers is a diver that attacks Spyro with an electrified cattle prod.
191* ''Franchise/StarWarsLegends'':
192** ''VideoGame/JediKnightIIJediOutcast'': Until Kyle Katarn recovers his lightsaber, his melee weapon is a Stun Baton which puts out a paralyzing electrical shock on contact with an enemy.
193** ''VideoGame/StarWarsTheOldRepublic'': The Imperial Agent's NonPlayerCompanion SCORPIO fights using customized electrostaffs that resemble police batons.
194* ''VideoGame/{{Warframe}}'':
195** The Prova is a shock baton used by Corpus faction, primarily by Prod Crewman and as a backup for most other members. Tenno can build and use their own copy of the weapon, which appropriately deals Electricity damage.
196** In "The New War", you get to use a Rumblejack, a dagger of sorts made from reassembling a Prova. It deals electric damage and guarantees an electrification StatusEffect on BackStab attacks, which [[ChainLightning deals additional damage to nearby enemies]].
197[[/folder]]
198
199[[folder:Web Animation]]
200* ''WebAnimation/{{RWBY}}'':
201** Nolan Porfirio of Team BRNZ fights with a collapsible cattle prod. He uses it on Nora which proves to be a mistake since her Semblance allows her to absorb electricity.
202** Volume 6 features a Huntsman named Dee who fights with spiked club that can generate an electric current.
203[[/folder]]
204
205[[folder:Webcomics]]
206* ''Webcomic/OnePunchMan'': Lightning Genji is an A-Class hero who fights with electric batons.
207* ''Webcomic/SweetHome2017'': Hyun's weapon is a broken mop handle with a knife attached to it, which Hahn Du-sik, the team's mechanic, later upgrades to conduct electricity.
208[[/folder]]
209
210[[folder:Western Animation]]
211* ''WesternAnimation/ActionMan2000'': [[PsychoElectro Tempest]] wields two tesla coils which fire lightning bolts.
212* ''WesternAnimation/TheAdventuresOfTeddyRuxpin'': The Hermit's home contains several rod devices called "stingers". The ones that still work can shock whatever they're used against. [[spoiler:It is later shown they were created by the Illiops, a race of AdvancedAncientHumans]].
213* ''WesternAnimation/CarmenSandiego'': Graham Calloway formerly worked as a junior electrician before becoming a thief. His weapon while he worked for V.I.L.E. was the Crackle Rod, an electric staff that could scramble all technology within range. The rod's settings range from "making someone take a nap" to "knocking their lights out, ''[[DeadlyEuphemism permanently]]''."
214* ''WesternAnimation/DannyPhantom'': {{Techn|opath}}us wields a staff that can generate electricity.
215* ''WesternAnimation/DragonBooster'': Mortis can fire "mag blasts" (electrical energy) from his hands or his staff.
216* ''WesternAnimation/HeManAndTheMastersOfTheUniverse2021'': Duncan's weapon is a large mace with [[SwissArmyWeapon a variety of functions]]. One of those is generating electromagnetic energy for construction or [[StaticStunGun stunning enemies]].
217* ''WesternAnimation/JurassicWorldCampCretaceous'': Some cattle prods are used in the series. A notable example is when [[HeroicSacrifice Hap fights three Baryonyxes to allow the kids to escape]].
218* ''WesternAnimation/JusticeLeague'': Hawkgirl's [[CarryABigStick mace]] can generate an electric current for extra damage.
219* ''WesternAnimation/TheLegendOfKorra'': [[TheDragon The Lieutenant]], a member of [[AntiMagicalFaction the Equalists]], uses [[DualWielding two]] electrified kali sticks.
220* ''WesternAnimation/RoughnecksStarshipTroopersChronicles'': The Shock Stick is a melee staff weapon used by the Skinnies that delivers powerful amperages of electricity. They are capable of killing Bugs or disabling a Trooper's PowerArmor. The Troopers later adopt this technology for their own use.
221* ''WesternAnimation/SheRaAndThePrincessesOfPower'': A standard-issue weapon for members of the Horde is a dark rod with a device on the head used to discharge electricity.
222* ''WesternAnimation/SkullIsland2023'': In the first episode's dramatic opening, one of the mercenaries menacing Annie is wielding an electric cattle prod.
223%%* ''WesternAnimation/SonicPrime'': Sails appropriates one from a destroyed Eggforcer and uses it to subdue Rusty Rose. It becomes his weapon of choice from thereon. %%Missing context: What Sails appropriates.
224* ''WesternAnimation/StarWarsTheCloneWars'': The Mandalorian police carry electrified stun batons resembling an American police officer's side-handle nightstick. They are used to non-lethally incapacitate criminals due to lethal weaponry being forbidden.
225* ''WesternAnimation/TeenageMutantNinjaTurtles2012'':
226** The Kraang's weapons include a baton that delivers electric shocks to stun enemies.
227** During the space travel arc in season four, Donnie uses a staff that discharges electricity.
228** Robo Donnie in the "Mutant Apocalypse" alternate timeline uses two electric batons.
229* ''WesternAnimation/TransformersPrime'': Knockout fights with an energon prod, a staff weapon with a taser-like device on one end. Starscream uses a smaller variant to torture Agent Fowler in one episode.
230* ''WesternAnimation/YoungJustice2010'': Tim Drake (Robin III) has a collapsible bo staff that can deliver electric shocks.
231[[/folder]]
232
233[[folder:Real Life]]
234* Cattle prods are a real-life version intended to be used to herd livestock. Some police units also carried cattle prods before Tasers with longer range were developed. Cattle prods were infamously used during the Civil Rights Movement by Southern police officers such as Jim Clark. They were also used (under the name ''picana'' or ''picana electrica'') for ElectricTorture in mid-20th-century South America, especially the UsefulNotes/{{Argentin|a}}e security services, most especially during the period of the UsefulNotes/NationalReorganizationProcess (1976-83).
235* There are actual stun batons in real life made for self-defense. [[https://www.guardian-self-defense.com/collections/stun-batons You can buy them online]]
236[[/folder]]

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