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10[[quoteright:350:[[Film/HanselAndGretelWitchHunters https://static.tvtropes.org/pmwiki/pub/images/famke_janssen_black_witch.png]]]]
11[[caption-width-right:350:Which witch do you wish to bewitch?]]
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16->''"A vampire appears to be a normal person until the feed is upon them. Only then do they reveal their true demonic visages."''
17-->-- '''Giles''', ''Series/BuffyTheVampireSlayer''
18
19Most supernatural monstrosities and [[ScaleOfScientificSins scientific sins]] against nature that maintain a {{Masquerade}} can hide their [[RedRightHand true nature]] with a {{glamour}}, or otherwise {{shapeshift|ing}} into a [[GlamourFailure nearly]] seamless human disguise.
20
21Sometimes, though, they just want to play with their food. They drop the façade and show their true form, [[EyeColourChange getting scary eyes]], growing {{fangs|AreEvil}}, {{horn|edHumanoid}}s, PointyEars and FemmeFatalons or even claws. The changes can range from the purely cosmetic to the practical. In video games or [=RPGs=], this usually affords attack bonuses or new forms of attack altogether. In film, TV, or literature it usually means any InnocentBystanders nearby just dropped a rung in the food chain.
22
23This is a common trick for [[OurVampiresAreDifferent vampires]], [[OurDemonsAreDifferent demons]], [[OurWerewolvesAreDifferent werewolves]], and other [[OurMonstersAreDifferent monsters]]. Think of it as a super-fast OneWingedAngel act, but typically without the power of a full transformation (though they might effectively gain strength by not spending power to maintain an illusion).
24
25TruthInTelevision, but most clearly seen in the small, practically harmless animals whose only means of defense is to suddenly flash vivid colors or markings, or seemingly double in size, or otherwise appear to suddenly change into frightening monsters. Many of them couple this with [[RoarBeforeBeating making sudden terrifying noises]] for further [[CuteButCacophonic scaring-the-crap-out-of-enemies-ery]].
26
27Compare DemonHead, FaceRevealingTurn and NightmareFace.
28
29----
30!!Examples:
31[[index]]
32* GameFace/AnimeAndManga
33* GameFace/FanWorks
34* [[GameFace/LiveActionFilms Films - Live-Action]]
35* GameFace/{{Literature}}
36* GameFace/LiveActionTV
37* GameFace/VideoGames
38[[/index]]
39
40[[foldercontrol]]
41
42[[folder:Comic Books]]
43* ''ComicBook/{{Birthright}}'': The mages usually assume a more monstrous and inhuman form when using their magical powers, for example [[KnightTemplar Kylen]] looks like a Caucasian man with blonde hair, but his "mage" form is a bearded, horned demon with purple skin.
44* ''ComicBook/DeathVigil'': Bernie has one, with her appearance becoming much more skeletal.
45* ''ComicBook/FantasticFour'': The nearly-omnipotent pseudo-villain Molecule Man has something (very) similar: a pattern of lightning-shaped scars (caused by the accident which gave him his powers) across his face which seem to appear or disappear when he is either relaxed and mentally balanced, or furious and/or about to break down and cry. As the scars also make his lips appear serrated, it is a pretty creepy game face considering he normally looks rather nerdy.
46* ''ComicBook/JudgeDredd'': While [[DemonicPossession possessing a human host]] in "Dark Justice", Judge Death is disturbed in his work by one of his host's colleagues. He shuts the door and gives the man a brief flash of his skull-face before murdering him.
47* ''ComicBook/LesLegendaires'': Somewhat toned down, where villain Abyss, when revealing his true identity [[spoiler: after posing as Professor Kallisto Vangelis]], gets [[RedEyesTakeWarning Red Eyes]], [[EeriePaleSkinnedBrunette pale skin]] and a SlasherSmile, but otherwise remains quite human-like.
48* ''ComicBook/Robin1993'': After being [[CameBackWrong brought back from the dead]], Darla Aquista can maintain her human appearance most of the time, but if she wants to use her new powers for anything more extensive than a JediMindTrick her appearance shifts to have solid yellow eyes, deathly pale skin, and blood-red lips.
49* ''ComicBook/XMen'': In ''ComicBook/{{Excalibur|MarvelComics}}'', ComicBook/RachelSummers ([[LamarckWasRight avatar of the]] [[BattleAura Phoenix Force]]) gets scary-looking lines on her face when she gets serious. They're actually scars that are always there, and she uses her telepathy to make others see an undamaged face. When she has to use her full power for butt-kicking, she can't spare any for the illusion and lets it drop. Or sometimes she's just too [[HotBlooded pissed off]] to concentrate on it.
50[[/folder]]
51
52[[folder:Comic Strips]]
53* In ''ComicStrip/{{Candorville}}'', [[spoiler:vampires]] have several levels of Game Face. The lowest has CuteLittleFangs. The highest [[spoiler:LooksLikeOrlok]] and has {{red eyes|TakeWarning}}. Incidentally, this seems to differ from one character to another--it may be that the oldest are the ugliest or that [[spoiler: Saxon's {{Dhampyr}} status is why he gets MilkyWhiteEyes instead of red ones.]]
54* ''ComicStrip/{{Garfield}}'':
55** Garfield uses one on Halloween to scare trick-or-treaters. Unfortunately, true to his mother's warnings, it sticks.
56** In one series of strips, Garfield is talking to a mouse who poses for anti-vermin ads for a living. When Garfield asks how ("A cute mouse like you?") the mouse assumes a vicious Game Face. ("That's pretty good," says Garfield.)
57** [[CuteKitten Nermal]] has an "extra-cute" Game Face to pose for cat food ads. ("Cute is my life" he says.)
58[[/folder]]
59
60[[folder:Films -- Animated]]
61* About halfway through the plot of ''WesternAnimation/{{Coraline}}'', when Coraline confronts [[BigBad The Other Mother]], she pulls a [[YoureNotMyFather You're Not My Mother]] and demands to leave The Other World. The Other Mother responds by growing from a copy of Coraline's real mother with black button eyes into an inhumanly tall, skeletally thin woman. [[spoiler:By the end of the movie, The Other Mother's illusions have been completely dispelled. Her true form is essentially the aforementioned GameFace, but her formerly human hands have turned into metallic sewing needles, her face has become [[FacialHorror covered in cracks]], and her legs have become [[SpiderPeople spider's legs]].]]
62* In ''WesternAnimation/HotelTransylvania'', {{Dracula}} occasionally gets mad and shows his scary face, which involves RedEyesTakeWarning, baring his fangs for all to see, and menacing growling.
63** His daughter, Mavis, can also do this [[spoiler:as can his grandson, Little Dennis]].
64* Nonvillain example: In ''WesternAnimation/HowToTrainYourDragon'', Toothless got his name because his teeth are retractable, and he only shows them when he's eating or snarling at something.
65* In the [[Animation/KihachiroKawamotoshorts Kihachirō Kawamoto short]] ''Oni'' (''The Demon''), when the hunting brothers rush back home with the cut off hand of a {{oni}}, they open the house's door and find theirold mother writhing with a missing hand and blood around her, then she turns her now-changed face in their direction. It turns out ''she'' is the demon.
66* Princess Unikitty from ''WesternAnimation/TheLegoMovie'' is a cheerful RidiculouslyCuteCritter, but barely 5 minutes of her introduction, we get to see a glimpse of her inner rage, dubbed 'Angry Kitty'. In the climax, she gave into her rage and went onto a rampage.
67[[/folder]]
68
69[[folder:Mythology]]
70* The Irish folk hero Cuchulain had his "warp spasm", which is lovingly and nauseatingly described in Literature/TheCattleRaidOfCooley. You can read the relevant part [[http://benedante.blogspot.com/2011/02/who-or-what-is-cuchulainn.html here.]]
71[[/folder]]
72
73[[folder:Pinball]]
74* In ''Pinball/BramStokersDracula'', whenever you get Bat Mode, Dracula will turn into his bat form. When you get all the castle locks, the brides will show their monstrous faces.
75[[/folder]]
76
77[[folder:Podcasts]]
78* The Silent One in ''Podcast/DarkDice'' sometimes shapeshifts into members of the party for purposes of infiltration, but reverts into its true monstrous form either right before or right after attacking one of them.
79[[/folder]]
80
81[[folder:Tabletop Games]]
82* ''TabletopGame/DungeonsAndDragons'':
83** Krenshars are strange predators that share traits with both big cats and wolves. They have such fine muscular control over the skin of their faces that they can peel it back, [[SkullForAHead exposing bare bone and sinew]]. Combining this with a well-timed howl is usually enough to send prey bolting, often straight into the rest of the krenshar pack waiting in ambush.
84** "Pseudonatural" creatures are [[EldritchLocation Far Realm]] entities masquerading ([[BodyHorror badly]]) as ordinary Material Plane lifeforms. They can choose to drop this facade and manifest as their true form, typically a [[EldritchAbomination mass of squirming tentacles or the like]], which is unsettling enough to impose a minor penalty on their opponents' attack rolls.
85** Shifters, from the ''TabletopGame/{{Eberron}}'' campaign setting, have a small touch of lycanthrope heritage. For a brief time each day, they can "shift" into a [[PartialTransformation slightly bestial but physically more powerful form.]]
86** Pale Night is a demon lord, specifically an obyrith, one of the fiendish {{Precursor}}s who predate intelligent life on the Material Plane. Most obyriths are [[BrownNoteBeing creatures so horrifically alien that they cause mental trauma to everything around them]], but Pale Night looks like a female humanoid figure wrapped in a white sheet constantly blowing in a spectral breeze, ''almost'' revealing what's beneath it. It's speculated that this appearance is in fact a cosmic censor, as reality itself is so horrified by Pale Night's true form that it's trying to hide it. Her most dangerous "Truth Behind the Veil" attack momentarily suppresses this censor, revealing Pale Night in all her horror -- those who fail the resulting saving throw will die outright, while those who survive only do so because [[YouCannotGraspTheTrueForm they cannot grasp her true form]], and their mind blocks it out in self-defense.
87* The Dawn Caste Solar anima power in ''TabletopGame/{{Exalted}}'' includes an effect of this sort. It causes the Solar to appear larger, more glorious, and terrifying with GlowingEyesOfDoom and a fully active BattleAura. Interestingly, this particular Game Face can be both activated deliberately or go off on its own simply through expending enough power in combat.
88** The Dusk Caste Abyssals and Slayer Caste Infernals, as counterparts to the Dawns, have a similar power.
89* ''TabletopGame/FengShui'''s monsters all have a horrific appearance, and monsters (both [=PCs=] and bad guys) can choose to take a Creature Power called "Brain Shredder", which basically provides one of these and weaponizes it to cause damage through fear.
90* The... the ''[[CrapsackWorld everything]]'' in ''TabletopGame/{{KULT}}''. {{Justified|Trope}}, as reality is a lie and literally everything isn't what they seem to be.
91* TabletopGame/{{Scion}} actually has an Appearance knack called Game Face. This is when a beautiful Scion (ugly Scions have their own knack) has decided they have had enough of their enemy's BS and flash their best [[SlasherSmile I'm-going-to-kill-you grin]] or [[TranquilFury grit their teeth in stony determination.]] Most {{Mooks}} flee on sight and those who don't have to struggle to hold their ground.
92* Lahmian- and Von Carstein-clan Vampires in ''TabletopGame/WarhammerFantasy'' are often said to be extremely beautiful and/or handsome. You would [[InformedAttribute never tell this]] by the models. however, because they're always sculpted with their Game Faces on.
93* ''TabletopGame/TheWorldOfDarkness'' games are full of monsters that look like normal humans until it's time to [[LetsGetDangerous get dangerous]].
94** Werewolves and other shapeshifters have several Game Faces somewhere between man and their animal form, up to the ultimate Crinos (or [[TabletopGame/WerewolfTheForsaken Gauru]], or whatever) man-wolf (or whatever half-animal) form. But in ''TabletopGame/WerewolfTheApocalypse'' they can't display the Game Face to ordinary humans -- there's a thing called Delirium, which instinctively makes the human explain away or forget what they saw, and potentially go a little insane as well. In Forsaken, they will go insane most of the time(temporarily) but there's a small chance they can turn into a wolf-blooded or remember it. Furthermore, there are some powers that allow you to control it in a way
95** ''TabletopGame/OldWorldOfDarkness'':
96*** [[TabletopGame/VampireTheMasquerade Vampires]] can extend their fangs at will, but, depending on their Discipline set, can turn into wolves, hideous monstrosities, or even snakes. It has been speculated that [[ScaledUp turning into a snake never helps]]. The most common "Game Face" among the Kindred is the Presence power "Dread Gaze," which serves to terrify the hell out of most of the mortals that vampires encounter.
97*** TabletopGame/KindredOfTheEast, the East Asian counterparts to western vampires, have even more and increasingly bizarre demon forms.
98*** Fomori, being corrupt nature spirits inhabiting human bodies, can take a Merit that allows them to hide their powers and putrescence, but generally they are always in their Game Face.
99*** [[TabletopGame/DemonTheFallen Demons]] all have Apocalyptic Forms that resemble either angels or demons, depending on how Tormented the demon in question is. The transformation is instantaneous, but might not happen at all if witnessing humans' disbelief is strong enough.
100*** [[TabletopGame/WraithTheOblivion Wraiths]] with the Moliate Arcanos can reshape their Corpus into an armored and weaponized war form; however, this is usually unsubtle as all hell. However, the Masquers Guild, who specialize in Moliate, can learn a trick that allow them to craft a normal Corpus "sleeve" onto someone who's been crafted for war, so that they look perfectly normal - only to rip the skin off when damage needs to be done.
101** In the ''TabletopGame/NewWorldOfDarkness'':
102*** [[TabletopGame/MageTheAwakening Mages]] can draw on the Supernal Realm to increase their Aura and cause an effect like this. The precise appearance varies depending on the Mage's Path. Thyrsus (Shamans) make everything around them seem alive, while Mastigos (Warlocks) can make things go dark and sound like howling demons.
103*** [[TabletopGame/ChangelingTheLost Changelings]] can burn all their Glamour at once in order to drop [[LieToTheBeholder the Mask]] and reveal what they truly look like. This is not a recommended course of action, as now you're all out of magic juice, people will likely think you're a monster, and doing so risks damaging the SanityMeter. The only real feasible use of this tactic is if you're a low-Clarity Autumn Court member who then proceeds to [[EmotionEater feed on their tasty, tasty fear]]. There are, however, Contracts that will allow a similar effect without risking your mental stability. 2E of the book upgrades the ability to drop the Mask by reducing its cost to 1 Glamour and making it come with a power boost for all Contracts, effectively making it actually useful, if still risky.
104*** [[TabletopGame/VampireTheRequiem Vampires]] with the Nightmare Discipline have Game Face as a starting power -- Monstrous Countenance, which allows you to unleash the full and terrible visage of [[EnemyWithin the Beast]]. Most mortals flee on sight. In the Second Edition, one of the possible [[WeaksauceWeakness bans]] they can develop, "Face of Hunger", also causes them to develop an obviously monstrous face (typically [[RedEyesTakeWarning red eyes]] and more corpse-like features) whenever they are starving.
105*** [[TabletopGame/DemonTheDescent Demons]] can assume their true forms at will. Like their [=oWOD=] counterparts, they resemble angels or demons -- though it's not dependent on their psyche -- and add biomechanical horror to the mix as well. However, doing so is risky, as it may draw the attention of their former master, the God-Machine.
106*** [[TabletopGame/PrometheanTheCreated Prometheans]] usually appear humans thanks to the Azoth disguising them, but using Pyros too blatantly will result in them briefly revealing disfigurements betraying their nature.
107* [[TabletopGame/UrbanShadows Urban Shadows]] has a few playbooks capable of doing this. In particular the [[OurWerewolvesAreDifferent Wolf]] and the [[DealWiththeDevil Tainted]] start out with the ability to shift into a more powerful monstrous form, at a price.
108[[/folder]]
109
110[[folder:Visual Novels]]
111* Members of the Berserker class in ''VisualNovel/FateStayNight'' have a Game Face applied as part of their Mad Enhancement. Case in point: [[http://images2.wikia.nocookie.net/__cb20111103162904/typemoon/images/7/71/MadEnhancement.jpg fourth Grail War Berserker (spoilers).]]
112[[/folder]]
113
114[[folder:Web Animation]]
115* ''Website/FunnyOrDie'': In ''The Animated Tales of Music/{{Gwar}}'', Oderus Urungus makes a particularly scary game face when he's injected with dinosaur blood and brought back to his original, objectionable self ([[{{Gorn}} at the expense of a kid's birthday party]]).
116* ''WebAnimation/HelluvaBoss'': Though rarely seen, Stolas has a truly terrifying "demon form" where he looks like a massive, shadowy owl with fanged beaks. And so far, he has only shown it when [[EvenEvilHasLovedOnes his loved ones are in danger]].
117[[/folder]]
118
119[[folder:Webcomics]]
120* ''Webcomic/DraculaRulerOfTheNight'': Downplayed example. When not hunting, vampires look normal enough. But when they are, their eyes turn completely red, their fangs come out and their ears grow more pointed. Drac himself is subject to "bump face" when he really turns feral.
121* In ''Webcomic/ElGoonishShive'', some Aberrations such as [[http://egscomics.com/comic/2018-01-05 Scarf]] or [[http://egscomics.com/comic/2018-01-05 the French vampire]] only change their eyes and teeth when they assume their monstrous forms instead of their whole bodies.
122* ''Webcomic/{{Goblins}}'': The titular goblins, like many above examples, have eyes that go solid black when their game faces come on.
123* In ''Webcomic/GunnerkriggCourt'', Jeanne's ghost, despite superficially resembling her living self most of the time, has a rather terrifying visage while she's in killing mode. She's been down there so long that her ''ghost'' has started to rot.
124* ''Webcomic/HannaIsNotABoysName'': Casimiro turns into some kind of bleach-white skeletal bat-person thing [[http://hanna.aftertorque.com/?p=571 when he's threatening Hanna]], which may be on purpose to intimidate him or just because the guy's a MoodSwinger.
125* ''WebComic/KillSixBillionDemons'':
126** GodEmpress Mottom looks like a youthful beauty in public, but she can also look her age ([[ReallySevenHundredYearsOld which is a lot]], so she barely looks human) when she wants to be intimidating or just let her hair down. In one big battle, it's almost {{inverted}}, as she starts out old-looking and turns beautiful when she really gets serious.
127** The angel 6 Juggernaut Star Scours the Universe turns out to have a game face: [[spoiler:It's the form we initially see it in. As long as it remains focused, 6 Juggernaut Star looks like a flaming, spiked skeleton when in its spirit form in the VoidBetweenTheWorlds, but when its attention slips it shows its true form of a BrokenAngel with burned-away wings and a very human-looking face.]]
128* ''Webcomic/LookingForGroup'': "And Maikos?...[[http://lfgcomic.com/page/253 This is no time for masks."]]
129* Heroic example from ''Webcomic/{{Misfile}}'', when it's time to do the hero stuff the angels break out their Halos and Wings.
130* A thing with vampires in ''Webcomic/TheNightBelongsToUs''. Ada [[http://tnbtu.com/comic/05-13/ is afraid hers will scare Hank]].
131* At least some vampires in ''Webcomic/SluggyFreelance'' can switch between normal human and pale, pointy-eared, glow-eyed appearances. Hell Mouth and Vrykolakas vampires seem to look unusual all the time, but at least Lysinda Circle vampires have this power. In "Boys' Night Out", Torg is shown with the same kind of appearance change even though he only ''thinks'' he's become a vampire.
132** Chapter 68 shows a Lysinda Circle vampire magically adopting different appearances, at least in other people's eyes, so perhaps these vampires are using this power to appear normal when pretending to be human. Then again, the fact Sam can consistently look normal too when he needs to kind of speaks against it, since he's, well, really dumb and couldn't be expected to concentrate on it or not to forget to do it.
133* In ''Webcomic/YokokasQuest'', Copycat has game ''facial features'' rather than a game ''face'' per se - he occasionally reveals [[ExtraEyes additional glowing, stylized eyes]], [[EyesDoNotBelongThere which float around him]]. He's shown these when being [[https://yokokasquest.com/comic/chapter-5-page-24/ menacing]], [[https://yokokasquest.com/comic/chapter-7-page-13/ irritated]], or when [[https://yokokasquest.com/comic/chapter-7-page-37/ travelling through shadows]].
134* Vampires in ''Webcomic/{{Zelfia}}'' have a [[Series/BuffyTheVampireSlayer Buffy]]-inspired game face.
135[[/folder]]
136
137[[folder:Web Original]]
138* There is a {{meme|ticMutation}} named "[[Film/FullMetalJacket Show Me Your War Face]]" that is quite close to this. It became a deadmeme when the faces chosen were just derpy enough to miss the target for over-the-top-hamminess, and people left it alone. There are some good ones, though, usually screencaps of a Game Face. Others just ''are.''
139* ''Literature/WhateleyUniverse'': Like Leland Gaunt, Carmilla only ''looks'' human. She's a budding cosmic entity. In "The Turks and the Geek", she holds Shadowolf with dozens of tentacles and splits her face open down the middle, revealing something so horrific that he wets himself.
140[[/folder]]
141
142[[folder:Western Animation]]
143* ''WesternAnimation/AdventureTime'': Marceline has a variety of NightmareFace thanks to her shapeshifting powers. But her usual game face is a humanoid bat-like look when she goes on the attack. Considering the shows simplistic design, it's very effective when she switches between the two forms.
144* The Godpidgeon from ''WesternAnimation/{{Animaniacs}}'' can make his face horrific and scary if he has to. In one episode, he scared the hiccups out of Squit this way.
145* ''WesternAnimation/CodenameKidsNextDoor'': Make Numbuh Three angry enough and she'll put one on with FireballEyeballs and ScaryTeeth, enough to make even ''her allies'' run for cover (to say nothing of the villains).
146* ''WesternAnimation/GeneratorRex'': In order to use her sound-based powers, Circe's jaws split open and a [[NestedMouths second, fanged mouth]] protrudes from around her normal one.
147* ''WesternAnimation/HazbinHotel'': Being the princess of Hell, Charlie can take on more than one version of a genuinely demonic appearance with features like flames, red eyes and horns, though being [[WideEyedIdealist Charlie]], she demonstrates this while singing a ridiculously optimistic song about demons becoming nice. In fact, most demons seem to have a "true form" that comes out when they get angry.
148* ''Lots'' of ghosts in ''WesternAnimation/TheRealGhostbusters'' can put on a Game Face (if not an outright OneWingedAngel). A ghost might look harmless (in fact, it might pretty-much ''be'' harmless) but it might be able to make its features horrific to scare humans. (Ghosts like to do that, after all.) Even Slimer was able to do it in one episode.
149* Raven from ''WesternAnimation/TeenTitans2003'' is the HalfHumanHybrid daughter of an immensely powerful demon. A word of advice: if you ever see her suddenly sporting four [[GlowingEyesOfDoom glowing]] [[RedEyesTakeWarning red eyes]], ''run''. Not that it'll help much.
150* ''WesternAnimation/TeenageMutantNinjaTurtles2012'': The Turtles have colored eyes most of the times and get BlankWhiteEyes when they're being particularly ninja-y, as opposed to the black eyes of the [[WesternAnimation/TeenageMutantNinjaTurtles1987 1987 series]] and the perpetually white eyes seen in most of the [[WesternAnimation/TeenageMutantNinjaTurtles2003 2003 series]].
151* Klarion the Witch Boy of ''WesternAnimation/YoungJustice2010'' just looks like a slender, pale-skinned young man with dark hair, but when he's annoyed enough his face changes to look a lot more demonic, [[HumanoidAbomination to remind you that he's not human at all]].
152[[/folder]]
153
154[[folder:Real Life]]
155* As mentioned above, real animals do this all the time, usually by making themselves look bigger. For example, cats arch their backs and make their fur stand up, pufferfish suck up water to inflate themselves, and cobras look like any other snake until they open their telltale hoods for intimidation purposes. Seeing a guinea pig fluff up to look intimidating is probably one of the funniest things in nature.
156* The porcupine is able to exploit the above better than most. When calm, the porcupine's trademark quills (an adaptation of hair) lay back and flat so they don't interfere with its movement. When under threat, the porcupine then reflexively makes its hair stand on end, meaning its quills do the same, creating its signature defensive look.
157* [[PrimalStance Hunch over. Bare your teeth. Raise your hands up in position that makes you look like you're about to grab whatever's in front of you.]] Watch pets ''and'' people cower and run as you approach them.
158** A more subtle version is for people to hold up their heads, puff out their chests, and hold their arms out slightly in a sort of bodybuilder pose. There is a whole stereotype about short people who use this to try and compensate around taller people, to varying degrees of success.
159** Even our unconscious physiology plays a part in this trope, as people who are enraged experience a rush of blood to the skin that can turn one's face and neck more reddish and make veins in the eyes stand out. This plus enlarged pupils offer visible signs that someone is genuinely ''furious'', not just bluffing or performing as such.
160* An excellent juxtaposition between Game Face (predation front) and play face (social front) can be seen [[http://www.ted.com/talks/stuart_brown_says_play_is_more_than_fun_it_s_vital.html seen at TED]] during Stuart Brown's lecture on ''Serious Play'' in the interactions between a polar bear and a wolf. The scenario is at 00:01:27.
161* Behold the [[http://youtu.be/xVevkHXzy3Y Eastern Hognose Snake]], a harmless serpent (if you're not a frog) that puts on a heck of a show if anyone tries to eat it.
162* Armadillos, aka "Texas Speedbumps," have poor eye-sight, so when they realize an automobile is bearing down on them, they rise up on their hind legs to be more intimidating. [[MuggingTheMonster Which makes them just as tall as the car's bumper.]]
163* Horny toads (okay, okay, [[http://en.wikipedia.org/wiki/Desert_horned_lizard desert horned lizards]]) are rather known for this. When threatened, they will not only puff themselves up to appear larger, they also [[TearsOfBlood squirt blood out of their eyes to ward any attacker off.]]
164* The [[https://en.wikipedia.org/wiki/Desert_rain_frog desert rain frog]], when frightened, can inflate itself and let out a loud scream. However, due to their diminutive size and somewhat "chibi" proportions compared to most frogs, their appearance come off as more adorable than intimidating, and their "war cry" sounds like a squeak-toy.
165* Enforced in military training (ex. the United States Marines, as can be seen in "''Film/FullMetalJacket''") which asks their trainees to develop a "war face" to increase intimidation factor.
166[[/folder]]
167

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