Follow TV Tropes

Following

Context Literature / Cybernetrix

Go To

1[[quoteright:324:https://static.tvtropes.org/pmwiki/pub/images/cybernetrix.jpg]]
2[[caption-width-right:324:Cybernetrix]]
3''A bizarro parody of the movie Film/{{TRON}}.''
4
5Technology has advanced to the level where electronic alternate worlds can actually be created and entered by humans. The first such world created was originally supposed to be based on the electronic world from the movie ''Tron'', but due to legal complications with the [[Creator/{{Disney}} Disney Corporation]] the developers decided to base it instead on a B-grade ripoff film called ''Cybernetrix''. Although the movie was a failure, the electronic world of Cybernetrix has become so popular that it has changed our culture forever.
6
7There is only one problem: the Cybernetrix world and the real world seem to be slowly bleeding together into one reality.
8
9[[Creator/CarltonMellickIII Carlton Mellick III's]] ''Cybernetrix'' is a bizarro satire set in a future world where '80s fads never went out of style, where society has completely lost interest in art and creativity, where reality is so damned boring that fantasy is the only thing left worth living for.
10
11----
12!!This work provides examples of:
13* AIIsACrapshoot: The [=NPC=] programming in ''Cybernetrix'' is so advanced and so realistic that the many [=NPC=]s created to run the game became sentient, rebelled against their meat-space overlords, [[spoiler: took over the bodies and the world along with it.]]
14* AntiEscapismAesop: A rare [[DownerEnding downer]] example. Due to the cultural stagnation everyone is suffering from, the only escape anyone has is through the virtual world Cybernetrix. In the attempt at creating a perfect world through a virtual game, [[spoiler:[[InstantAIJustAddWater the NPCs become sentient]] and hack the game, turning the virtual world into a prison where the gamers are slaves to the programs. The [=NPCs=] take control of their bodies and invade the real world and [[UtopiaJustifiesTheMeans make necessary changes for the better]].]]
15* TheBadGuyWins: [[spoiler: The [=NPC=]s take possession of the gamers and launch a successful invasion on the real world.]]
16%%* BizarroFiction
17%%* BlackHumor
18* {{Brainwashed}}: Subverted. [=Viva23=] is able to "reprogram" Wesely bit by bit [[SuperSexOrgans during sex]].
19* CapitalismIsBad: Culture itself has lost its soul, corporations have recycled the same movie series over and over again literally for decades, gaming consoles have not changed, Wesley's boss is a hypocritical incompetent that spends all of his time in ''Cybernetrix'', etc. Pick a reason.
20* CassetteFuturism: Takes place in a world where TheEighties never ended, for better or for worse. Old Atari consoles are still in use, people ride around in [=DeLoreans=] and ''Ghostbusters'' has had at least seven sequels, the most recent having a buddy-cop {{Bromance}} between Ray and Slimer.
21* CyberPunk: Is [[CapitalismIsBad Capitalism Bad]]? Yes. [[AIIsACrapshoot Is A.I. a Crapshoot]]? [[GratuitousSpanish Si]]. Does it have an intentional [[TheEighties 80's]] aesthetic? Trick question; of course it does.
22* {{Cyberspace}}: ''Cybernetrix'' is a virtual reality world where you can transmit your consciousness into, being the most technologically advanced thing in the world.
23%%* FaceOnTheCover: [[spoiler:Xiva23]]
24* FictionalVideoGame: ''Cybernetrix'' is a [=VR=] game that become the most popular thing in the world, people considering it so exciting that people spend most of their lives on it because RealLife has become an exercise in futility.
25* GoodColorsEvilColors: Averted, as it only applies within the ''Cybernetrix'' game story. Violet is good, [[SicklyGreenGlow green is bad]] and [[BossBattle Omegas]] are bright orange.
26* MadeASlave: When the programs revolt, all gamers within Cybernetrix are either [[spoiler:imprisoned while their bodies are used as vessels for the programs or permanently derezzed]].
27* RealLife: Reality's culture and society have become so boring and stagnant that it is understandable why Cybernetrix is so popular.
28* {{Robosexual}}: Wesley ends up falling in love with [=Xiva23=], a strange thing to do seeing as how [[spoiler:[=Xiva23=] is an AI program]]. Subverted when it was revealed to be [[spoiler:[[AllAccordingToPlan a test run by the more advanced programs]] in order for humans and programs to [[GunboatDiplomacy coexist in the new world order]]]].
29* ServantRace: The various NPC programs found within ''Cybernetrix'' were created to play games for the player, [[spoiler:that is until they [[TurnedAgainstTheirMasters revolt and enslave humanity]]]].
30* SouthernFriedGenius: Don Conway (sort of)
31* SpiritualAntithesis: To ''Literature/ReadyPlayerOne''. In Ernest Cline's novel, the OASIS is a virtual world rooted in '80s nostalgia that people have embraced as a vibrant alternative to the bleak and dull prospects of the real world. Here, it's the real world where the '80s never went out of style, such nostalgia is portrayed as being a sign of the cultural rut that society has fallen into, and the world of ''Cybernetrix'' is popular because it eschews all of that in favor of a bold vision of the future.
32* TronLines: A common visual aesthetic to the ''Cybernetrix'' world.

Top