1 | Take a sip every time... |
2 | * Fox sounds sarcastic. |
3 | ** Or Adder |
4 | ** Or Owl |
5 | * Kestrel repeats something she said. |
6 | * Toad calls one or more of the group 'Mateys'. |
7 | * Weasel calls Measley names or accuses him of something. |
8 | ** Take a big sip if she does both at the same time. |
9 | ** And another one if she says exactly "I blame you, you measley twerp!" |
10 | * An animal dies, on or off screen. |
11 | ** And once every time you see an already dead animal. |
12 | * Mole snivels. |
13 | * Owl quotes a saying or famous citation. |
14 | * Someone tells someone to remember the Oath. |
15 | * Mr. Vole seconds something. |
16 | * A gun is fired. |
17 | * Whistler fumbles a landing. |
18 | * Hurkel uses the word "kind". |
19 | * Bully says "who am I?" and no one answers. |
20 | * An animal that would not snarl or roar in real life does so. |
21 | * An animal wants to stay behind for good (season 1) or leaves the park (seasons 2 and 3). |
22 | * Old Fox is shown sleeping at the mouth of his earth. |
23 | * Adder tries to eat someone. Two chugs if she says she was only kidding. Finish the bottle if she actually eats anything. |
24 | * An animal says that they are old. |
25 | * Mrs Rabbit says "Don't panic!" |
26 | ** Take another if the rabbits immediately panic. |
27 | ** Be annoyed and take two sips if Mrs Rabbit also panics. |
28 | ** Finish the drink if it ends in a death or death fakeout. |
http://tvtropes.org/pmwiki/context.php
FollowingContext DrinkingGame / TheAnimalsOfFarthingWood
Go To
- Show Spoilers
- Night Vision
- Sticky Header
- Wide Load