1 | !!'''Battling & Betting''' |
2 | Bet on the team of your choice and ready your liver. |
3 | * If you bet on a blatant overdog (3.5:1 or above), have a drink, for safety. |
4 | * If on the contrary, you bet on a massive underdog (inverse situation as above), ''and win'', finish your drink in celebration. |
5 | * If you win less than 100$ from a bet sip |
6 | * If you win less than 10$ from a bet chug |
7 | * Drink if your bet made it in the last 10 seconds |
8 | * Decide whether to drink or not for the next 20 minutes when a magikarp wins the match |
9 | * Sip when your team contains a legendary |
10 | * Drink if your team contains entei/deoxys/darkrai |
11 | ** Chug when entei/deoxys/darkrai loses the match |
12 | ** Decide for if you want to drink or not for the next 20 minutes if one of them wins a match |
13 | * When your pokemon is asleep or frozen sip |
14 | ** When your pokemon dosent wake up or thaw after 5 turns chug |
15 | * Sip when your pokemon takes recoil damage |
16 | ** Drink when your pokemon faints to recoil damage |
17 | ** Drink twice when your pokemon faints to recoil damage and couldn't take the opponent down |
18 | * Take a sip every time your Pokémon misses. |
19 | ** If you really hate your liver, make it two during [=FogChamp=]. |
20 | ** When your pokemon misses because the opponent uses bounce/fly/dig/dive/protect sip |
21 | ** When your pokemon misses thrice in a row drink |
22 | ** When your pokemon misses six times in a row chug |
23 | ** When your pokemon misses every single move until it faints finish the entire drink |
24 | * Decide to drink or not for the next 10 minutes when earthquake hits a pokemon that is digging underground |
25 | * Decide whether to drink or not for the next 10 minutes when trace actually mattered |
26 | * Drink when your pokemon's move is Aerial Ace/Aura Sphere/Faint Attack/Magical Leaf/Magnet Bomb/Shadow Punch/Shock Wave/Swift/Vital Throw/Trump Card and the move still didn't hit the opponent |
27 | * If your current Pokémon depends on a sequence of two or more moves to win (say, Rain Dance to activate Swift Swim into an attack move): |
28 | ** Drink if the team ignores the combo entirely. |
29 | ** Have a sip every time the Pokémon repeats the first move thanks to slow switchers. |
30 | * Chug every time a move with a single digit percent is chosen. |
31 | ** Two chugs if its chance was [[TheComputerIsACheatingBastard 0%]]. |
32 | * Sip every turn a status effect prevents your Pokémon from acting entirely. |
33 | * Drink if your Pokemon suffers an status effect as a secondary effect of an attack. |
34 | ** If the status effect wears off immediatly, you may spew the drink back into your glass. |
35 | ** If your Pokémon has Serene Grace, sip every time one of its attacks ''doesn't'' activate its secondary effect. |
36 | * Drink wherever a Crit actually mattered. |
37 | * Sip wherever a pokemon is attracted/paralyzed/confused |
38 | * Sip on each usage of Metronome. |
39 | ** Drink instead if the resulting move actually helps your team. |
40 | * Chug if YOLO hits (Fissure, Horn Drill, etc). |
41 | * If any of your Pokémon [=KAPOW=] (Selfdestruct, Explosion, etc), you have honor and thus may choose to not drink for the remainder of the match. |
42 | * Drink whenever the announcer is quiet when he should have spoken (attacking, hitting, KO, waiting). |
43 | * Sip when the announcer announces one of these move phrases: |
44 | |
45 | [[folder: Move Phrases]] |
46 | ** Shadow Force(KO): Complete destruction by Shadow Force! |
47 | ** Seed Flare: Ripped in two by Seed Flare! |
48 | ** Magma Storm (KO): Incinerated by Magma Storm! |
49 | ** Crush Grip: Smashed by Crush Grip! |
50 | ** Spacial Rend: Torn apart by Spacial Rend! |
51 | ** Roar of Time: Ripped by Roar of Time! |
52 | ** Head Smash: Slammed by Head Smash! |
53 | ** Wood Hammer: Pounded by Wood Hammer! |
54 | ** Stone Edge: Sliced by Stone Edge! |
55 | ** Rock Wrecker: Demolished by Rock Wrecker! |
56 | ** Power Whip: Lashed by Power Whip! |
57 | ** Leaf Storm: Torn up by Leaf Storm. |
58 | ** Draco Meteor: Pounded by Draco Meteor! (same as Wood Hammer) |
59 | ** Giga Impact: Crushed by Giga Impact! |
60 | ** Brave Bird: Nailed by Brave Bird! |
61 | ** Focus Blast: Busted by Focus Blast! |
62 | ** Flare Blitz: Torched by Flare Blitz! |
63 | ** Close Combat: Beaten down by Close Combat! |
64 | ** Psycho Boost: Torn apart by Psycho Boost! (same as Spacial Rend) |
65 | ** Volt Tackle: Slammed by Volt Tackle! (same as Head Smash/Focus Punch) |
66 | ** Frenzy Plant: Shredded by Frenzy Plant! |
67 | ** Dragon Claw: Ripped by Dragon Claw! (same as Roar of Time) |
68 | ** Muddy Water: Splashed by Muddy Water! |
69 | ** Water Spout: Drenched by Water Spout! |
70 | ** Overheat: Cooked by Overheat! |
71 | ** Hydro Cannon: Deluged by Hydro Cannon! |
72 | ** Blast Burn: Immolated by Blast Burn! |
73 | ** Eruption: Nailed by Eruption! (same as Brave Bird/Drill Peck) |
74 | ** Superpower: Devastated by Superpower! |
75 | ** Focus Punch: Slammed by Focus Punch! (same as Head Smash/Volt Tackle) |
76 | ** Heat Wave: Burned by Heat Wave! |
77 | ** Megahorn: Pierced by Megahorn! |
78 | ** DynamicPunch: Beaten down by DynamicPunch! (same as Close Combat) |
79 | ** Sacred Fire: Set aflame by Sacred Fire! |
80 | ** Outrage: Smacked down by Outrage! |
81 | ** Zap Cannon: Shocked by Zap Cannon! |
82 | ** Sludge Bomb: Slimed by Sludge Bomb! |
83 | ** Aeroblast: Blown away by Aeroblast! |
84 | ** Explosion (KO) : Annihilated by Explosion! |
85 | ** Fire Blast : Torched by Fire Blast! (same as Fire Blast) |
86 | ** Thunderbolt: Zapped by Thunderbolt! |
87 | ** SolarBeam (KO) : Seared by SolarBeam! |
88 | ** Seismic Toss: Hurled by Seismic Toss! |
89 | ** Drill Peck: Nailed by Drill Peck! (same as Brave Bird/Drill Peck) |
90 | ** Hyper Beam: Blasted by Hyper Beam! |
91 | ** Surf: Soaked by Surf! |
92 | ** Hydro Pump: Swamped by Hydro Pump! |
93 | ** Flamethrower: Singed by Flamethower! |
94 | ** Double-Edge: Sliced apart by Double-Edge! |
95 | ** Judgment: Judgment has been dealt! |
96 | ** Sheer Cold: Sheer Cold delivers chilling misery! |
97 | ** Mirror Coat: Mirror Coat echoes back! |
98 | ** Magnitude: Magnitude shakes the ground! |
99 | ** Rock Slide: Rock Slide tumbles down! |
100 | ** Sky Attack : Sky Attack brings down havoc! |
101 | ** Selfdestruct: Selfdestruct detonates! |
102 | ** Fissure: Fissure opens an abyss of destruction! |
103 | ** Earthquake: Earthquake tears open the ground! |
104 | ** Thunder: Thunder detonates with with boom! |
105 | ** Counter: Counter hits back! |
106 | ** Horn Drill : Horn Drill impales its target! |
107 | ** Mega Kick: Mega Kick hits hard! |
108 | ** Guillotine: Guillotine does massive damage! |
109 | ** Blizzard: A frigid shot from Blizzard! |
110 | ** Body Slam : A hard hit from Body Slam! |
111 | ** Gunk Shot: Hit by Gunk Shot! |
112 | ** Lava Plume: Hit by Lava Plume. |
113 | ** Flash Cannon: Hit by Flash Cannon. |
114 | ** Dragon Pulse: Hit by Dragon Pulse! |
115 | ** Aura Sphere: Hit by Aura Sphere! |
116 | ** Silver Wind: Hit by Silver Wind! |
117 | ** Brick Break: Hit by Brick Break! |
118 | ** Frustration: Hit by Frustration! |
119 | ** Return: Hit by Return! |
120 | ** Psychic: Hit by Psychic! |
121 | ** Discharge: Discharge hits! |
122 | ** Shadow Claw: Shadow Claw hits! |
123 | ** Energy Ball: Energy Ball hits! |
124 | ** Dark Pulse: Dark Pulse hits! |
125 | ** Last Resort: Last Resort hits! |
126 | ** Aerial Ace: Aerial Ace hits! |
127 | ** Hyper Voice: Hyper Voice hits! |
128 | ** Shadow Ball: Shadow Ball hits! |
129 | ** Ice Beam: Ice Beam hits! |
130 | ** Shadow Force (initial use): <inster Pokemon here> vanished instantly! |
131 | ** Dark Void: <inster Pokemon here> falls asleep because of Dark Void! |
132 | ** Magma Storm (after-damage KO): Magma Storm brings it down. |
133 | ** Lunar Dance (move): Taken down by Lunar Dance. |
134 | ** Lunar Dance (heal): Lunar Dance recovers its health. |
135 | ** Stealth Rock (entry hazard KO): ...it went down as soon as it came out! |
136 | ** Trick Room (activation): It's twisting the dimensions in the Colosseum! |
137 | ** Trick Room (deactivation): The twisted dimensions have been restored! |
138 | ** Heart Swap: It's a Heart Swap! Any stat changes are about to be swapped! |
139 | ** Healing Wish (move): Taken down by Healing Wish! |
140 | ** Healing Wish (heal): Its Healing Wish has come true. The Pokémon has recovered! |
141 | ** Doom Desire (KO): The DOOM Desire has been granted! It's down! |
142 | ** Bounce (initial use): <inter Pokemon here> Bounced up! |
143 | ** Sand Tomb (after-turn KO): It's getting buried in a Sand Tomb! |
144 | ** Dive (initial use): <insert Pokemon here> hid underwater! |
145 | ** Memento: <insert Pokemon> went down, but it left a parting gift! |
146 | ** Will-o-Wisp (burn): It just got burned! |
147 | ** Will-o-Wisp (burn KO): It's all burned up now! The damage from its burn was just too much! |
148 | ** Hail (move): It started to hail in the Colosseum! |
149 | ** Hail (KO): Taken out by the avalanche of falling hail! |
150 | ** Whirlpool (after-turn KO): Whirlpool takes it for a spin! |
151 | ** Future Sight (damage): Attacked by Future Sight! Didn't see that coming! |
152 | ** Future Sight (KO): It's down! Future Sight arrives after everyone had forgotten! |
153 | ** Sunny Day: The sun's rays have suddenly intensified! |
154 | ** Rain Dance: It's pouring rain in the Colosseum! |
155 | ** Attract: Oh, it was infatuated by the opponent's attraction! |
156 | ** Sandstorm: A sandstorm is brewing in the Colosseum! |
157 | ** Sandstorm (KO): Ohhh, it just couldn't take the damage from the Sandstorm! |
158 | ** Detect: <insert Pokemon name> protects itself! |
159 | ** Perish Song (first turn): The countdown of Perish Song has begun! |
160 | ** Perish Song (second turn): The count of Perish Song falls by one! |
161 | ** Perish Song (third turn): The count of Perish Song falls one more! |
162 | ** Perish Song (KO): The count of Perish Song reached zero! |
163 | ** Destiny Bond: Oh, the attacker is taken out by Destiny Bond! |
164 | ** Spikes (entry hazard KO): ...It went down as soon as it came out! |
165 | ** Protect: <insert Pokemon here> protects itself! (same as Detect) |
166 | ** Curse (KO): Oh no! It couldn't escape the Curse! |
167 | ** Nightmare (KO): Oh no! It went down before it could wake from its Nightmare! |
168 | ** Struggle: This is the only thing it can do! |
169 | ** Substitute (initial use): The Substitute appeared! |
170 | ** Substitute (attacked): It hit the Substitute! |
171 | ** Explosion (KO failure): It was an amazing attack, sacrificing itself like that, but it was the only one who went down! |
172 | ** Transform : <insert Pokemon here> Transformed! |
173 | ** Sky Attack (initial use) : <insert Pokemon here> became cloaked in blinding light! |
174 | ** Skull Bash (initial use) : <insert Pokemon here> tucked in its head! |
175 | ** Clamp (after-turn KO) : Clamped up and taken down! |
176 | ** Confuse Ray (initial use): <insert Pokemon here> became confused! |
177 | ** Confuse Ray (after-turn KO): Ouch! That was rather self-destructive! |
178 | ** Toxic (initial use): <insert Pokemon here> became badly poisoned! |
179 | ** Toxic (poison KO): The damage from poison finished it! |
180 | ** Dig (initial use): <insert Pokemon here> burrowed its way underground! |
181 | ** Fire Spin (after-turn KO): It's down... burned by the Fire Spin! |
182 | ** SolarBeam (initial use): <insert Pokemon here> started absorbing the light! |
183 | ** Leech Seed (after-turn damage) : <insert Pokemon here> had its health sapped by Leech Seed! |
184 | ** Leech Seed (after-turn KO): It was sapped by Leech Seed and taken down! |
185 | ** Wrap (after-turn KO) : Wrapped up and taken down! |
186 | ** Bind (after-turn KO): It's down! It couldn't get out of a Bind! |
187 | ** Fly: <insert Pokemon here> flies up high! |
188 | [[/folder]] |
189 | |
190 | * All in in a match |
191 | ** Win at least 10000$ in an all in and you win the entire drinking game |
192 | ** Decide whether to drink or not when you lose all your money |
193 | ** Sip when your all in is only 100$ |
194 | ** Drink when your all in is more than 1000$ |
195 | ** Chug when your all in is more than 10000$ |
196 | ** Chug twice when your all in is more than 100000$ |
197 | ** Chug thrice when your all in is 6969$ |
198 | * Stream |
199 | ** Chug twice if stream is offline |
200 | ** Chug whenever the stream is interrupted by wii communications |
201 | ** Drink whenever the stream frozes |
202 | ** Sip whenever the stream lags |
203 | !!'''Elsewhere''' |
204 | Because it gets boring watching those reels line up. |
205 | * If watching with friends, whoever has not identified a unique Shiny in the reels has to take a drink. |
206 | * Chug wherever the Select Sect wins a vote. |
207 | * Drink whenever the winning vote is a useless one |
208 | ** Unless chat actually meant to get on/off the bike, in which case sip instead. |
209 | * Chug if you win a token during the intermission. |
210 | * Donation match bid extravaganza - Drink wherever any of the following happens: |
211 | ** The winning bid is for a single token. |
212 | ** The winning bid is in the double digits. |
213 | ** The winning bid is a cancer match |
214 | ** The winning bid is a one-sided match |
215 | ** The winning bid is a metronome match |
216 | ** The winning bid is a KAPOW match |
217 | ** The winning bid is a seismic toss match |
218 | ** Four or more snipes happen. |
219 | ** The bid is sniped within the last 10 seconds. |
220 | * Once the bidding is over, sip every time someone in chat points out how [[SarcasmMode original]] this matchup is. |
221 | ** Finish your drink if the winning bid includes [[LethalJokeCharacter Shedinja]]. |
222 | * Drink when you use the slot spin,Chug when something Bad Happens,Sip When something Good Happens |
223 | !!'''Chat''' |
224 | * Chug when chat spams What's This Distortion?The Colosseum [=WutFace=] |
225 | * Chug when deku uses his bahammer |
226 | * Chug when chat spams Judgmeeeeeeeent has been Dealt! |
227 | * Chug when streamer bets <any amount of money> |
228 | * Chug when streamer bets on slowpoke/arceus |
229 | * Drink when chat spams ヽ༼ຈل͜ຈ༽ノ RIOT ヽ༼ຈل͜ຈ༽ノ |
230 | * Drink when chat spams Wow Deku [=OneHand=] |
231 | * Drink when chat spams Sliiiiiimed by [=SpongeBob=] |
232 | * Drink when chat spams Favourable Machop |
233 | * Sip when chat spams [=ResidentSleeper=]/[=EleGiggle=]/[=SwiftRage=]/[=BabyRage=]/[=FailFish=]/[=DansGame=] |
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FollowingContext DrinkingGame / TwitchPlaysPokemonArena
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