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1[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/silmarils_logo.png]]
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3Silmarils was a [[UsefulNotes/{{France}} French]] independent game development studio of the late 1980s and 1990s, that lasted until the early 2000s. They developed games for the PC, Amiga, Amstrad CPC, Macintosh, Atari ST, Atari Falcon and Amiga platforms.
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5The studio's signature game development philosophy was a focus on [[ImmersiveSim immersive]] [[SimulationGame simulation]] and [[WesternRPG roleplaying game]] [[GenreBusting hybrids]]. (In a sense, they were like a lesser-known cousin to the US' Creator/LookingGlassStudios, founded and active around the same time.)
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7The name of the studio was based on the three ''silmaril'' gems of Tolkien's Legendarium (''Literature/TheSilmarillion'' et al) and also appeared in the studio's logo.
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11!!Games developed by Silmarils
12* ''VideoGame/{{Transarctica}}'' (1993) - simulation/strategy set in Georges-Jean Arnaud's long-running novel series ''The Ice Company''
13* ''VideoGame/RobinsonsRequiem'' (1994) - simulation/RPG in the studio's own science fiction setting, about explorers on an uncharted alien planet
14* ''Ishar'' roleplaying game series
15** ''Crystals of Arborea'' (1991)
16** ''Ishar: Legend of the Fortress'' (1992)
17** ''Ishar 2: Messengers of Doom'' (1993)
18** ''Ishar 3: The Seven Gates of Infinity'' (1994)
19** ''Ishar 4: Ishar Genesis'' (planned for 1995, cancelled)
20* ''VideoGame/{{Deus}}'' (1996) - sequel to the earlier ''Robinson's Requiem''

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