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1[[foldercontrol]]
2
3[[folder:Captain Marcus Cromwell]]
4Son of Richard Cromwell, the first human born in space. Already in his 40's, Cpt. Cromwell is a decorated officer of the ISA, [=SpaceTech=], and Noah Defense Forces.
5----
6!!Tropes applying to Marcus Cromwell:
7* CanNotSpitItOut: Marcus is obviously smitten with Commander Sweetwater, but her abrasive attitude and the fact that she's technically under his command prevent him from voicing his feelings.
8* ChivalrousPervert: Comes across this way sometimes in his journal/diary (rather graphically describing some of his crushes), though it doesn't really bleed into his actions.
9* DeadpanSnarker: Cromwell is unfailingly polite to his superiors in public. However, he will snark it up privately over his more annoying, stuffy, or just plain arrogant superiors.
10* TheDeterminator: It doesn't matter whether a pirate base easily obliterated two of the heaviest ships in the Noah Defense Force ''along with the Vice Admiral'', NighInvulnerable alien AIs have taken over Earth, or [[spoiler: one of]] the only way for your ship's resident AI to return has been destroyed, Cromwell will complete the mission or, barring that, TakeAThirdOption. Retreat is only an option when all other options are exhausted.
11* DisappearedDad: Marcus's father Richard was chosen to captain the ''Noah's Ark''. After the ''Ark'''s disappearance in the wormhole, Richard and everyone else aboard were presumed dead. Nothing is revealed about Marcus's mother, so it is possible he grew up an orphan. Only decades later Marcus finds out that the ''Noah's Ark'' was not destroyed, but Richard is dead by the time Marcus finds the colony.
12* AFatherToHisMen
13* TheGoodCaptain
14* HumanPopsicle: Marcus spends a decade in a stasis pod floating in the wreck of his ship in the vicinity of Phobos after the ship is crippled by MegaCorp fighters.
15* StrangerInAFamiliarLand: After being woken up from [[HumanPopsicle survival sleep]], Marcus finds out that the war between IASA and the [[MegaCorp megacorporations]] is over, and his side lost. The victors label him a hero, but Marcus realizes that Earth is no longer the same world he left a decade ago. He is glad to take the [=SpaceTech=] job that will let him be in space again.
16* YouAreInCommandNow: In missions where the ''Angelwing'' strike force arrives as part of a larger battle group, especially under the command of Vice Admiral Norbank, Marcus frequently ends up having to command some or all the ships of the battle group when things don't go as planned.
17[[/folder]]
18
19[[folder:Tenshi/Angel]]
20* AIIsACrapshoot: Angel averts this, although she is, at times, insubordinate, despite her original programming as a subservient Japanese woman.
21* ButNowIMustGo: The final cutscene shows Angel [[spoiler:saying goodbye to Marcus and departing Earth to battle the rest of the Mechanoids]].
22* [[spoiler:PhysicalGod]]: Angel becomes this as the game progresses, eventually [[spoiler:surpassing the need for a "body"]].
23* SpaceshipGirl: After being uploaded into the ''Angelwing'', Angel becomes this. It turns out that [[spoiler:that was the Creators' plan all along]].
24[[/folder]]
25
26[[folder:Commander Sweetwater]]
27* DeadpanSnarker: ''Oh boy.'' The sheer level of SnarkToSnarkCombat between her and Marcus is probably one of the best comedic highlight of what is otherwise a pretty dark story.
28-->'''Marcus:''' Miss Sweetwater-
29-->'''Sweetwater:''' ''Commander'' Sweetwater, if you don't mind, sir.
30-->'''Marcus:''' My apologies. ''Commander'' Sweetwater, please activate the camouflage device or else our [[SarcasmMode beautiful friendship]] is going to be a short one.
31-->'''Sweetwater:''' As you wish, Captain. This bucket of bolts is merely imitating real camouflage technology; I can only hide it from Gorg sensors for a limited amount of time.
32-->'''Marcus:''' What? Why didn't you mention this before?!
33-->'''Sweetwater:''' YouDidntAsk.
34* PhebotinumGirl: Her PsychicPowers allow her to cloak the ''Angelwing'' for a limited time, thanks to enhancements she received from the Ghosts. It puts a severe strain on her, though, until Angel fine-tunes the ''Angelwing'''s systems for her.
35-->'''Sweetwater:''' You know, Captain, if you weren't so busy being right all the time, you would've noticed that I've been '''sweating my ass off''' back here keeping us invisible! I've exceeded our estimated cloak time by 30%!
36-->'''Marcus:''' What?! You mean you took a gamble on-?!
37-->'''Sweetwater:''' Gambling doesn't come into it. I know my mental capabilities and I trust them entirely. As for ''your'' mental capabilities...
38* RaisedByWolves: Sweetwater has spent many years among the Ghosts. Her interactions with other humans tend to be filled with tension.
39[[/folder]]
40
41[[folder:Captain Francis Delorain]]
42* TheCaptain: A capable ship commander in his own right. Initially commanding the IASA corvette ISF ''Hawking'', Francis is ambushed by two [[MegaCorp OSEC]] heavy corvettes and is rescued by Marcus aboard the ''Stiletto'' (the ''Hawking'''s sister ship). After the rescue, Francis remains aboard the ''Stiletto'' and then the ''Angelwing''. After the arrival to the Noah system, Francis is given command of the tactical destroyer ''Sparta'' as part of the ''Angelwing'' Strike Group.
43* ChildhoodFriends: Francis and Marcus were good friends before their fathers' disagreements over the Noah project drove the families apart. They met again as cadets and resumed their friendship. Both fought in the war on the side of IASA, and met again after Marcus was revived a decade later (meaning Francis is about 10 years older).
44[[/folder]]
45
46[[folder:Commander Rudolph Veltman]]
47* BadassBookworm: Originally a scientist sent with the ''Angelwing'' to investigate the ''Shukenja Beta'' SpaceStation. After the arrival to the Noah system, Veltman is given command of the scout destroyer ''Brutus'' and proves himself to be a capable ship commander (although why anyone in Noah High Command thought it'd be a great idea to hand over the command of a warship to a scientist is not explained).
48* HerrDoktor: Veltman exhibits a noticeable German accent.
49[[/folder]]
50
51[[folder:Vice Admiral Arthur Norbank]]
52* AttackAttackAttack: Norbank always launches a direct frontal attack spearheaded by his flagship, no matter the situation. This has earned him the in-universe nickname "The Rhino".
53* GeneralFailure: It's not clear why the Noah High Command still sends this guy to command fleets into battle. His battles frequently end in embarrassing defeats or, at best, costly victories. His tactics boil down to MoreDakka and BiggerIsBetter. His most famous victory is largely the result of surprise, as the Gorg were expecting to fight the Vardrags and had never fought humans before.
54* IronButtMonkey: While his tactics almost fail every time, he's seemingly able to shrug off anything. [[spoiler:Survived from being blown up by the Raptors' Cataclysm missiles while the escape pods are seemingly caught in the blast, took a hit from a Gorg Siege Laser in the face, and even survived after the Mechanoids taken over his ship]].
55* NeverMyFault: Norbank always blames his defeats on the incompetence of his subordinates or bad intel, despite others pointing out that he tends to ignore anyone else's advice or the intel he doesn't like. The strange thing, his superiors tend to believe him, despite tons of evidence to the contrary.
56* OneHitWonder: Norbank does have one great victory to his name. The very first battle of the Noah fleet under his command involved a fight with the Gorg, who were completely surprised by the arrival of the previously-unknown humans, expecting the TechnicalPacifist Vardrags.
57* TooDumbToLive: Between his only real tactic being AttackAttackAttack and his repeated underestimation of all enemies he faces, he is probably the least qualified person to lead humanity's forces.
58[[/folder]]
59
60[[folder:Chief Zatuk]]
61* TheCavalry: Can play this in the second-to-last mission if you manage to preserve his ship earlier. He's clearly enjoying his role as savior, too.
62-->'''Zatuk''': Haha! I would never shy away from such a battle! Your human chronicles shall sing my praises!
63* HotBlooded: As befitting of a Gorg.
64-->'''Zatuk''': I have been betrayed! Someone must have told them the location of this meeting. Well... if it's a battle they desire, ''[[BringIt they shall have it]]!!'' '''WARCRY, RED ALERT!!!''' Chief Marcus, this is our battle! You stay out of this!
65* JustTheFirstCitizen: Despite being the leader of the ruling Gorg clan, Zatuk never refers to himself as anything other than "Chief", which is also the rank of a ship commander.
66* ReasonableAuthorityFigure: Chief Zatuk is the de jure ruler of the Gorg Empire. However, being {{Proud Warrior Race Guy}}s, the Gorg spend much of their time fighting amongst themselves, with the various clans vying for power, territory, and glory. Zatuk has to constantly fend off assassination attempts by both rival clans and his own dissatisfied clansmen. He does seem willing to broker a peace treaty with the Vardrags and the Noah colony in order to focus on the more pressing threat and will even personally show up in his flagship the ''Warcry'' to help you in the next-to-last mission (if you help him survive the latest assassination attempt).

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