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1This is a dossier for the characters from Creator/SquareEnix's ''VideoGame/NEOTheWorldEndsWithYou''. Per the [[Administrivia/HandlingSpoilers wiki's spoiler policies]] all trope names will be visible and there will be plenty of unmarked {{spoiler}}s. '''Read at your own risk.''' Welcome to their game!
2
3For characters that appear in the first game, ''VideoGame/TheWorldEndsWithYou'', see [[Characters/TheWorldEndsWithYou here]].
4
5For Neku as he is portrayed in the first game, see [[Characters/TheWorldEndsWithYouNekuSakuraba here]]. For other returning Players as they are portrayed in the first game, see [[Characters/TheWorldEndsWithYouThePlayers here.]]
6
7For Minamimoto and the Shibuya Reapers, Uzuki, Kariya, and Coco, as they are portrayed in the first game, see [[Characters/TheWorldEndsWithYouTheReapers here]].
8
9----
10[[foldercontrol]]
11
12!Players
13* See [[Characters/NeoTheWorldEndsWithYouThePlayers here]] for all tropes related to the players and their associated teams.
14
15!Reapers
16
17!!The Shibuya Reapers
18[[folder:In General]]
19A group of Reapers hailing from Shibuya. Three of them -- Uzuki, Kariya, and Coco -- return from ''VideoGame/TheWorldEndsWithYou''.
20----
21* DemotedToExtra: In-universe. Due to most of their leadership's getting wiped out in the first game and Shiba's taking charge, the Shibuya Reapers are mostly relegated to sideline jobs. It's to the extent that [[spoiler:Uzuki was the Game Master]] before Shiba took over.
22* FriendlyEnemy: Especially in comparison to how they acted in the first game, they are far friendlier to the Players this time around.
23* HeelFaceTurn: [[spoiler:Once Shiba reveals his true colors]], they start actively helping Rindo and his party during the final week [[spoiler:since they wish to prevent Shibuya's erasure just as much as the protagonists do]].
24* WingedHumanoid: What notably separates them from their Shinjuku peers, who don't seem to possess them until they go into their OneWingedAngel forms (though there are background Shinjuku Reapers with visible wings in one of the flashbacks, none of them appear in the present-day story itself).
25[[/folder]]
26
27[[folder:Uzuki]]
28!!Uzuki Yashiro
29!!!'''Voiced by:''' Creator/SatomiArai (Japanese), Creator/KateHiggins (English)
30[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_uzuki_portrait.png]]
31-->"Looks like even death is no cure for unbridled idiocy."
32The former Game Master of Shibuya, who was promoted from the rank-and-file following the events of the first game. She still holds a significant position with the Shinjuku Reapers in command, though the way they run things frustrates her to no end.
33----
34* BerserkButton:
35** Abandoning one's partner pisses her off more than anything. When [[spoiler:Hishima refuses to speak with Shiba]] just hearing about it from Rindo is enough for her to call [[spoiler:Hishima]] up and scream at him for it.
36** Threatening Kariya or seeing him in peril really sets her off. She gets furiously concerned when she sees that Kariya was in danger [[spoiler:from the Plague Noise]], mistakenly believing that the Wicked Twisters were at fault. When Fret offers to help, she immediately snaps at him, thinking he's about to finish Kariya off, although her anger was misfounded.
37* FieldPromotion: She'd managed to rise to the rank of Game Master by the time [[spoiler:Shiba and the remaining Shinjuku Reapers came to Shibuya seeking a new home]]. This might have something to do with pretty much every other reaper involved in the previous game being erased facing off against Neku, and Kariya not being interested in getting promoted, leaving her the one most likely to ascend the ranks in the resulting vacancies.
38* FriendlyEnemy: Thanks to the new player-versus-player format of the Reapers' Game she no longer has any incentive to actively antagonize players, and as a result she's on much better terms with the Wicked Twisters than she was with the heroes of the first game. [[spoiler: This also extends to the returning characters, as her interactions with Beat only have her getting mildly annoyed by his stupidity at worst, and when Neku joins the party she's genuinely relieved to see he's okay]].
39* JerkWithAHeartOfGold: Presents herself as nothing but a ruthless Reaper but when push comes to shove, she shows herself to have a kind and caring side, as shown throughout her interactions with the Wicked Twisters.
40* OddFriendship: The late game reveals she's friends with Hishima, [[spoiler:which proves instrumental in getting him to persuade Shiba]].
41* PunchClockVillain: It is all but outright stated that her and Kariya thoroughly detest how Shiba runs the Game and only follow because they would be erased otherwise. [[spoiler:By the final week, they decide to turn against Shiba as they feel their loyalty is to Shibuya itself.]]
42* ToBeLawfulOrGood: This is one of her main struggles throughout the game. She's on the side of the Reapers, but it's clear she's not exactly happy with her position, especially since she and Kariya are seen as outsiders among the Shinjuku crew. It takes persuasion from Kariya and Rindo's team to get her to accept that [[spoiler:what Shiba is doing is completely wrong and she should do something about it]].
43* TookALevelInKindness: She has mellowed out considerably since the first game; while she's still quick to anger it's a far cry from the HairTriggerTemper she had there and the cruel, manipulative side she once had is gone. By the end of the game, she even [[spoiler:allies with the Players to save Shibuya]]. She also shows great concern for Kariya whenever he goes missing.
44* WhatTheHellHero: After learning from Rindo that [[spoiler:Hishima won't talk to Shiba]], Uzuki calls him up and delivers a scathing lecture about how you don't abandon your partners the second things get tough and forces him to go [[spoiler:confront Shiba]].
45* YouAreInCommandNow: She was the highest-ranked Reaper still alive after Neku was through with them, so she became the interim Game Master until Shiba showed up.
46[[/folder]]
47
48[[folder:Kariya]]
49!!Koki Kariya
50!!!'''Voiced by:''' Creator/AnriKatsu (Japanese), Creator/AndrewKishino (English)
51[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_kariya_portrait.png]]
52-->"No need to thank me, man. Just doin' my Reaperly job—for once. Heh."
53A laid-back Reaper who was Uzuki's partner three years ago. With the Reapers' role shifting from hunting down players to observing them, Kariya now spends his time secretly helping out struggling new teams where he can.
54----
55* AlmightyJanitor: He's still recognized as one of the most powerful Reapers in Shibuya. Most notably, an offhand comment of his near the end of the game indicates he's aware, to some degree, of the existence of the Angels, a secret only Composers are supposed to know about.
56* AsideGlance: One of Kariya's portrait sprites has him looking in a direction that could just as easily be interpreted as either "behind himself" or "towards the viewer". Most of the time, it's clearly meant as the former, but he does have one line at the tail end of the game that comes across as the latter.
57-->'''Kariya:''' [Minamimoto]'s a real character, that one. But hey, can't complain, as long as he's on our side.
58* DistressedDude: He ends up having to be saved twice during the final week due to [[spoiler:getting possessed by Plague Noise Kubo controls. The party saves him for the first time and Uzuki does so in the second one.]]
59* FriendlyEnemy: Even more so than the previous game. Kariya offers helpful advice to the protagonists from the beginning and is on very friendly terms with them throughout the game. [[spoiler:The closest thing to a fight he has with the Wicked Twisters is when he's possessed by Plague Noise, and they're able to save him from getting taken over completely. By the end of the game, he and Uzuki are openly working with Rindo to put a stop to Shiba's plans.]]
60* PunchClockVillain: It is all but outright stated that he and Uzuki thoroughly detest how Shiba runs the Game and only follow because they would be erased otherwise. [[spoiler:By the final week, they decide to turn against Shiba as they feel their loyalty is to Shibuya itself.]]
61* TookALevelInKindness: While Kariya was rather affable in the first game, he is even more so this time around and outright helps the heroes a lot, instead of just causing less trouble for them than Uzuki.
62[[/folder]]
63
64[[folder:Coco]]
65!!Coco Atarashi
66!!!'''Voiced by:''' Creator/MarikaKouno (Japanese), Kitana Turnbull (English)
67[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_coco_portrait.png]]
68-->"My, what a fabulous day! I'm just tickled to be back in the lovely city of Shibuya."
69The self-proclaimed "Cute Reaper" and a member of the Shibuya Reapers who became a CanonImmigrant in ''The World Ends with You: Final Remix''. Although she has a cute and endearing exterior, the façade quickly falls apart to reveal a rather foul-mouthed and snappy girl who can and will talk back the moment someone gets on her bad side.
70----
71* BitchInSheepsClothing: While this game reveals that she had good intentions for her previous actions, her personality is still as rotten as ever.
72* CuteButCacophonic: She's given a voice in this game, and it's a pretty high-pitched and squeaky one. And she can be downright obnoxious with it.
73* EasilyForgiven: While she had her reasons, [[spoiler:Neku calls her a friend despite missing 3 years of his RG life thanks to her and no end of worry to his friends]].
74* ForgivenButNotForgotten: Despite having forgiven her, [[spoiler:Neku, the guy she killed]] hasn't forgotten what she did. As the person in question puts it:
75-->"Kind of hard to forget [[spoiler:someone who shot you.]]"
76* GoodAllAlong: Well, ''good'' [[DownplayedTrope is a pretty big stretch]] considering her two-faced and sarcastic personality is not really an act. However, [[spoiler:her villainous actions in the ''Final Remix'' were all a desperate attempt to (unsuccessfully) save Shinjuku from erasure, and she's just as set on saving Shibuya. Of course, Joshua also tells Neku that he doesn't trust her]].
77* JerkWithAHeartOfGold: While she can become very aggressive and foul-mouthed, she does help save Shibuya and actually cares about her friends.
78* KidWithTheLeash: She sees herself as this to [[spoiler:Sho, being that she was the one who resurrected him. However, Uzuki and Kariya doubt that he'll kneel to her so easily.]]
79* OlderThanTheyLook: You wouldn’t look at her small and childish appearance and think she was 19, physically, older than several of the characters and the same age physically as Ayano.
80* OddFriendship:
81** [[spoiler:One wonders how she and the genuinely nice Tsugumi became such close friends in the first place.]]
82** [[spoiler: With the kind-hearted and caring Neku as well (who she ''shot dead''), one does wonder how THAT friendship formed. To be fair, they had three years and Neku is forgiving.]]
83* PerfectlyCromulentWord: She's traded out her ValleyGirl speak from the last game for these kinds of words. It adds to the false sense of whimsy she attempts to invoke.
84* PetTheDog: She genuinely cares about her friend [[spoiler:Tsugumi]].
85* TheReveal: Her actions in ''Final Remix'' are finally explained. [[spoiler:Coco murdered Neku in a desperate attempt to protect Shinjuku from the Inversion and to save her best friend Tsugumi. Although the Inversion was unable to be stopped, Coco forged a partnership with Neku to investigate the reason for the city's erasure, but with Shibuya itself now on the brink of destruction once again and Tsugumi's life on the line, Coco has returned to Shibuya to play her part in saving both.]]
86* ScaryTeeth: Just like in the last game, she gains rows of sharp teeth whenever she's annoyed or angry.
87* SequelHook: [[spoiler:She mentions not being done with Minamimoto at the end of the game, which is just after he mentions having located Joshua and making clear he's still after the Composer's seat.]]
88* YouAreTooLate: [[spoiler:She murdered Neku in order to send him to Shinjuku to prevent its erasure, but he arrived too late to save anyone.]]
89[[/folder]]
90
91!!The Shinjuku Reapers
92[[folder:In General]]
93A group of Reapers hailing from Shinjuku. They came to Shibuya to run the new Reapers' Game.
94----
95* AffablyEvil: In a distinct contrast to the Shibuya Reapers from the last game, most Shinjuku Reapers are pretty polite and friendly with players, with [[BigBad Shiba]] and [[{{Slimeball}} Kubo]] being the only major exceptions. [[spoiler:And it turns out the latter is mind-controlling the former, and Shiba is actually a pretty nice guy himself once free of TheCorruption.]]
96* BadassInANiceSuit: With a few exceptions like Shoka and [[spoiler:Susukichi]], the Shinjuku Reapers have a generally darker, more professional look compared to the colorful, streetwise Shibuya Reapers from the first game, not to mention being far more polite and organized. This is best reflected on Uzuki, who, as former Shibuya Game Master, still holds a significant rank within Shiba's organization and sports a more corporate-friendly look. This makes some sense as the real-life Shinjuku is considered Tokyo's business center in contrast with Shibuya's nightlife-based culture.
97* ButNowIMustGo: [[spoiler:During the ending, the remaining Shinjuku Reapers (excluding Shoka who was sent to the RG) decide to return to their home city to rebuild it, though Tsugumi hopes to visit Shibuya again one day.]]
98* FirstNameBasis: Unlike the Shibuya Reapers, they tend to use each other's first names, with only Kubo being referred to by his surname.
99* AHouseDivided: Pretty much every officer in the Shinjuku Reapers is disgusted by Shiba's plan [[spoiler:to erase Shibuya]]. This has resulted in some members secretly working against him from within ([[spoiler:Susukichi and Tsugumi]]), some members actively opposing him ([[spoiler:Shoka]]), and some members choosing to not get involved and observe from sidelines (Kaie and Hishima). [[spoiler:Subverted, as it turns out Shiba wasn't actually doing so of his own free will. When he breaks free, he happily unifies both Reaper factions to save Shibuya.]]
100* LackOfEmpathy: In contrast to the officers, the grunt Reapers from Shinjuku show no sympathy for Shibuya's plight. [[spoiler:One Support Reaper on Week 3 Day 2 even takes issue with Shoka siding with the Wicked Twisters, [[EvilCannotComprehendGood failing to understand why]] she chooses to protect Shibuya instead of just erasing the place and moving on like they did with Shinjuku.]]
101* ResignationsNotAccepted: [[spoiler: Reapers leaving the Shinjuku crew accept erasure once their current Game is done]].
102* SignificantBirthDate: Their primary motif is determined by a corresponding lifeform depicted on the Hanafuda card that represents their month. Shiba has the butterfly for June, [[spoiler:Susukichi has the deer for October, Tsugumi has the crane for January]], and Ayano has the Iris flower for May.
103* TrueCompanions: In contrast with the internal strife and backstabbing of the Shibuya Reaper higher-ups in the first game, various comments and flashbacks paint the Shinjuku Reapers as being much more of a tightly-knit group. At least, that was the case before Shiba suddenly changed for the worst and Kubo entered the ranks, which split the group apart. [[spoiler:The Shinjuku Reapers reconcile after Shiba is freed from Kubo's control.]]
104* UngratefulBastard: The Shibuya Reapers took them in after Shinjuku got destroyed, only to find that the Shinjuku Reapers were responsible for Shinjuku's erasure and are trying to do the same to Shibuya. [[spoiler:Turns out it's mostly just a corrupted Shiba (controlled by Kubo) who wants to erase Shibuya.]]
105[[/folder]]
106
107[[folder:Shiba]]
108!!Shiba Miyakaze
109!!!'''Voiced by:''' Creator/DaikiHamano (Japanese), Shaun Conde (English)
110[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_shiba_portrait.png]]
111-->"Greetings, sheeple of Shibuya!"
112An Officer of the Reapers, one of the Shinjuku Reapers, the new Game Master slash Conductor in charge of the new Reapers' Game.
113----
114* AbnormalAmmo: In the final phase of his boss fight, [[spoiler:he launches beams and a massive meteor consisting of the inert ''citizens of Shibuya'' themselves bound together as attacks]].
115* AnimalMotifs:
116** Butterflies. He wears a butterfly necklace around his neck, and in his boss fight, butterflies follow him wherever he warps around.
117** Sheeps, to a lesser extent. He greets the Players as "Sheeple" when everytime he makes an announcement. His descision to become both the Conductor and Game Master has been compared to the sole shepard of the flock.
118* TheAtoner: [[spoiler:He decides to take on the task of rebuilding Shinjuku as penance for assisting Kubo in its destruction]].
119* BadBoss: He doesn't care what happens to other Reapers as long as he wins the Game, in stark contrast to [[BenevolentBoss how he used to be three years ago]].
120* BadassInANiceSuit: Like his predecessor, he wears a snazzy all-black suit - [[WalkingShirtlessScene albeit without a shirt]] - and is an exceptionally powerful son-of-a-bitch.
121* BattleAura: Sports a golden glow around himself in his fight.
122* BigBad: He's the Game Master and main villain who plots to destroy Shibuya. [[spoiler:Except not; he's actually Kubo's dupe.]]
123* ButterflyOfDeathAndRebirth: He wears a gold butterfly necklace and given he's a Reaper, it's only fitting.
124* CharacterCatchphrase: "Greetings, sheeple of Shibuya", "Got some red-hot news for ya", and "With that, I bid you adieu", all said during pretty much every single broadcast to the letter.
125-->'''Beat:''' Ain't this guy ever mix things up?\
126'''Nagi:''' I cannot recall hearing any other variations.
127* ContrastingSequelAntagonist: To Megumi Kitaniji, the Conductor from the first game. Both run the Reapers' Game [[spoiler:while the Composer is out of the UG, which means Joshua's rules are undefined; however, while Megumi continued as though Shibuya's usual rules were still in play, Shiba exploits the opportunity to enforce Shinjuku's rules on the Game.]] Megumi kept the Reaper's Game relatively fair up until the third week, and his reasons for participating were to save Shibuya by imprinting on the citizen's minds. Shiba, by contrast, [[spoiler:rigs the game from the very start by supporting the Ruinbringers, who comprise of Reapers from Shinjuku, and has no love for Shibuya as he aims to destroy it (although this is due to Kubo manipulating him)]]. This also extends to their boss fights; while Kitaniji is a TimeMaster who partners with a brainwashed Shiki, Shiba's powers lean more towards spatial manipulation and uses clones of himself to fight.
128* ControlFreak: Rather than be the Conductor to a separate Game Master as is normal, Shiba takes both positions for himself, something that's noted to be highly unusual. He also doesn't employ Harrier Reapers for their usual task of sending Noise after Players, instead leaving most of them idle while pitting the Players against each other instead. [[spoiler:He used to operate more similarly to a standard Game Master before Kubo got his hands on him.]]
129* DarkIsEvil: He's the leader of the Shinjuku Reapers, the Game Master of the Reaper's Game, wears an all dark suit and takes pleasure in watching the Players fight for their lives. [[spoiler:Subverted, when it turns out he was under MoreThanMindControl, and when he realizes he's an UnwittingPawn, he's horrified enough to pull a HeelFaceTurn.]]
130* DoppelgangerAttack: During the second phase of his boss fight, he creates several clones of himself to attack the Twisters.
131* EvenEvilHasLovedOnes: Despite trying to say otherwise, Shiba is shown to still care for his best friend Hishima and other companions as well when he gets his mind back together. [[spoiler: When Hishima is the first one to get Erased by the Dissonance Noise in the second timeline, Shiba is downright heartbroken.]]
132* EvenEvilHasStandards: Even Shiba is completely put off when he has to introduce Rindo's group as... "[[ShapedLikeItself Rindo's Group]]", since Fret hasn't come up with a proper name by then.
133* FauxAffablyEvil: Speaks in a warm and polite manner when he is clearly going to do something really bad. [[spoiler:Subverted when it turns out he was under mind control by Kubo, and his real personality is more genuinely friendly.]]
134* FightsLikeANormal: While he's able to DoppelgangerAttack and TeleportSpam, he notably attacks using basic sword and bullet psychs, much like the rival Players. He even lacks a [[OneWingedAngel Noise Form]], and it's implied to be because he's got so much control over his powers and fighting abilities that he doesn't need to rely on one to be a serious threat to the heroes.
135* HeelFaceTurn: [[spoiler:In the Final Day' and Final Day'', Hishima exposes Kubo's manipulations and convinces him to stand down and ally with the Wicked Twisters to save Shibuya.]]
136* HesBack: [[spoiler:Judging from the reactions of his fellow Reapers, this is essentially what happens when he decides on his HeelFaceTurn.]]
137-->'''Shiba:''' [[spoiler:I haven't felt a fever like this in years. Now let's get out there and burn this Game to the ground.]]
138* HiddenAgendaVillain: Like Megumi before him, Shiba has his own agenda to follow behind the Reapers' Game, with several other Reapers in on it.
139* HiddenInPlainSight: [[spoiler: In Week 3, he taunts the remaining players to come find and defeat him to win the Game. Where was he the whole time? The Scramble Cross, one of the most common starting points for each day for the Wicked Twisters and the place where Rindo and Fret started the Game and not a hard place to find or access compared to Kitaniji’s base of operations, which needed a specific Reaper pin to get into. It’s especially hilarious because the place where the Wicked Twisters, his biggest threat, start in Week 3 when he is making his taunt is the Scramble Cross. Justified because there are many buildings in the Scramble Cross and none of Shiba’s allies know where he is unlike Kitaniji’s.]]
140* HotBlooded: He appears as cold and cruel, but [[TheHeart Nagi]] notes that underneath he's actually extremely passionate about his goals and methods. His daily broadcasts are always tinged with the same fire related word play while he's getting pretty excited at how the Reaper's Game will turn out. He shows this side a lot more in Week 3 with TheReveal that [[spoiler:he is both the Game Master ''and'' the leader of the Ruinbringers, with him essentially [[BringIt baiting the other Players into taking him on]]]].
141-->'''Nagi:''' I assumed him to be the cold, calculating type, but he seems to grow quite hotheaded without warning. He is unexpectedly -- how shall I put it? [[MoodSwinger Mentally unbalanced, for lack of a more gentle phrasing.]]
142* ItAmusedMe: The Secret Reports speculate [[spoiler:that Shiba holds Scramble Slams to have Players fight each other out of amusement]].
143* KarmaHoudini: For all his part in [[spoiler: destroying Shinjuku, attempting to destroy Shibuya, and bringing living people into a rigged Game that's gone on for over a hundred cycles with almost every Player erased, he's EasilyForgiven by his old friends and remains the leader of the Shinjuku Reapers as he leaves to rebuild Shinjuku. Downplayed, as by that point it was known he was under Kubo's control and once freed, he goes out of his way to save Shibuya from his own actions]].
144* KickTheDog:
145** [[spoiler:It's implied that he convinced Ayano it was a good idea to inflict herself with Plague Noise; to punish Shoka for her betrayal and Ayano for standing up for her. The taunting broadcast message he has for Shoka is much less ambiguous]].
146** [[spoiler:He has the Plague Noise look like Ayano and the erased Player team leaders on [=W3D5=] to twist the knife on their deaths further]].
147* LastDitchMove: At critical health, [[spoiler:he performs his clone barrage again and ends with a meteor heading for the battlefield]].
148* {{Leitmotif}}: "[[https://www.youtube.com/watch?v=aB1ajkHDo9o Unpainted]]" serves as his boss theme, which while cool as hell, [[SoundtrackDissonance is a surprisingly mellow beat]] with [[SadBattleMusic soft vocals and decidedly sorrowful lyrics]], which serves to illustrate that [[HiddenDepths there's a lot more to him than a veneer of a power-hungry psychopath.]]
149* MaskOfSanity: Nagi claims he has one, hiding his HotBlooded nature behind ostensibly cold and collected speeches. Over the course of the game, especially Week 3, she is proven right.
150* MasterOfIllusion: He employs mirages of himself in conjunction with teleportation in order to obscure his position, and between phases he creates an illusion of the Players being back in the RG, only for the people around them to start spontaneously transforming into Noise.
151* MeteorSummoningAttack: At one point of his boss battle he will summon a meteor that will slowly descend upon the battle field, prompting you to destroy it before it causes massive damage.
152* MoreThanMindControl: [[spoiler:The Secret Reports make it clear that Kubo has been exerting his malignant influence to change his personality for the worse. His influence breaks after Hishima and Tsugumi reveal to Shiba that Kubo's been using him.]]
153* MrFanservice: He's a handsome young man that doesn't wear [[NoShirtLongJacket a shirt beneath his jacket]], leaving his chiseled torso in clear view. Even during his boss battle when he summons his clones, one of them can be seen lying down seductively in midair.
154* NoShirtLongJacket: Isn't wearing a shirt under his suit and his full chest is in view.
155* OneWingedAngel: Averted. He has no Noise Cantus form and fights as a humanoid Reaper the whole time. He doesn't even sprout the Reaper's wings.
156* PersonalityPowers: Averted. One would think a HotBlooded man who can't stop talking in fire and heat metaphors might be PlayingWithFire, but he isn't. He does, however, create several [[DoppelgangerAttack clones of himself]] to fight them with, analogous to a heat haze causing one to see double or mirages of somebody.
157* PreFinalBoss: [[spoiler:He's the last boss fought before the reveal of the true mastermind. Other than a fight against normal Plague Noise, the only other bosses remaining in the main game are Soul Pulvis and Phoenix Cantus, which are both different incarnations of the same being.]]
158* PowerFloats: During his boss battle, he spends most of it floating. In fact, sometimes he will be standing in middair, sometimes even upside down.
159* RankScalesWithAsskicking: Befitting a Conductor and leader of the Shinjuku Reapers, Shiba is very, ''very'' dangerous in battle. While some of that is attributed to [[spoiler:Kubo secretly giving him additional oomph]], for the most part Shiba's power is all his own - and unlike Megumi, the previous Conductor, [[FightsLikeANormal Shiba doesn't even have to use a Noise form.]] Rindo spends a good chunk of the Final Day Replays ''specifically'' trying to avoid fighting Shiba simply because the Twisters would be too winded to tackle anything else afterwards.
160* SequentialBoss: Shiba's battle has three phases in total, although only the first and last actually involve him at all. The middle one pits the party against an assortment of random Noise instead, which serves as a break between the two Shiba fights.
161* SigningOffCatchPhrase: "And with that, I bid you adieu.", said at the end of all of his broadcasts. At one point Fret gets so sick of hearing it that he mockingly parrots it after the broadcast is over.
162* SinisterShades: He wears a pair above his head.
163* SkewedPriorities: [[spoiler:Even after his HeelFaceTurn, he's insistent that his Game continues and once everything is done, declares the Game a draw]].
164* SoreLoser: Another major point of difference between him and Kitaniji - whereas he was a GracefulLoser who accepted his defeat with affability and dignity, Shiba ''hates'' losing more than anything. Some of this characteristic can be seen fairly early on with his major ControlFreak tendencies, and the fact that [[spoiler:he's been rigging the game for his own team to keep winning repeatedly. When he is defeated and erased in the first version of the Final Day, he goes out cursing and is in complete denial of what had just happened. In the final version, once Phoenix Cantus is dealt with, despite ''everything that just happened'', he '''still''' refuses to concede to Rindo and settles for a draw. Keep in mind, this is ''after'' he's been freed of Kubo's control, meaning that this has been a flaw of his from the start.]]
165* TheStarscream: [[spoiler:Thanks to [[TheCorrupter the manipulations of Kubo]], he was the one who rallied the other Shinjuku Reapers against the city's Conductor.]]
166* TeleportSpam: He loves turning himself into a swarm of butterflies to move around.
167* TrueFinalBoss: [[spoiler:Of ''Another Day''. Shiba must be fought after defeating Cervus Cantus Alpha, Grus Cantus Alpha, and Iris Cantus Alpha, and upon his defeat, the credits will roll again.]]
168* TryToFitThatOnABusinessCard: Shinjuku Reaper, Conductor, Game Master, [[spoiler:Leader of the Ruinbringers]], and [[spoiler:Executor (self-proclaimed and false)]].
169* TheUnfought: Played with. [[spoiler:While you do get a proper boss battle, it only happens in a timeline that Rindo rewrites with his Replay ability.]]
170* UnwittingPawn: [[spoiler:Kubo has been pulling his strings for the past three years.]]
171[[/folder]]
172
173[[folder:Kubo]]
174!!Tanzo Kubo
175!!!'''Voiced by:''' Taisuke Nakano (Japanese), Creator/XanderMobus (English)
176[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_kubo_portrait.png]]
177-->"Nyeheh! Not bad! You've got moxie, kid."
178A Reaper who takes an interest in Rindo and Fret, even going up to meet the two himself.
179----
180* TheBeastmaster: While all Reapers have some capacity to summon and command Noise, Kubo is extremely skilled with them. He's capable of creating powerful variant Noise, and commanding them in ways other Reapers can't hope to match. One Reaper the party can meet looks up to Kubo as his inspiration, and seeks to become a Noise Master like him one day. Late in the game, [[spoiler:he demonstrates that he can even command people the Noise have infected]].
181* BewareTheSillyOnes: His behavior, taunts towards the heroes, his goofy laugh, and over the top expressions may make him seem like he's not worth taking seriously, but he's still a very powerful Reaper who is pretty adept at summoning and controlling Noise. [[spoiler:In truth however, he's more than just a powerful Reaper.]]
182* CharacterTic: He has a habit of pointing at his forehead. [[spoiler: It's a hint that he's smarter than he looks.]]
183* {{Foreshadowing}}: His color scheme and CharacterTic are quite similar to [[spoiler:Joshua’s. He’s an Angel just like Joshua but lower in the hierarchy.]]
184* GigglingVillain: Rindo and co. can usually tell he's nearby thanks to a distinct "Nyeheh!".
185* {{Gonk}}: He's drawn to be as much of a {{Slimeball}} as possible and makes a lot of rather hideous and exaggerated facial expressions.
186* {{Jerkass}}: He's a straightforward asshole with no real hidden heart of gold underneath.
187* LastNameBasis: He's the only character who debuts in this game who goes by his surname, which is all the more notable considering that the Shinjuku Reapers prefer FirstNameBasis.
188* TheNameIsBondJamesBond: He introduces himself with his surname, then his full name.
189* NonStandardCharacterDesign: His face is noticeably more detailed than the other characters, all to highlight how scummy he looks.
190* SinisterSchnoz: His large hooked nose stands out as particularly distinct compared to the somewhat slight and inwardly curved noses every other character has. It just serves to make him unpleasant to look at.
191* {{Slimeball}}: He's smug, obnoxious, and condescending from the moment he's introduced, and Rindo and Fret become very uncomfortable around him when they first meet.
192* SmugSmiler: His default facial expression is an obnoxious-looking smirk.
193* UselessAccessory: He seems to be carrying around a clutch purse, but it doesn't seem to have much use outside of fashion. [[spoiler:It’s probably meant to sell the illusion that he is a low level grunt because only nameless Reapers carry bags and he is missing the purse when he makes his big reveal.]]
194* VerbalTic: In the English dub he refers to Rindo and Fret as "youse".
195* WalkingSpoiler: There is a lot more to this character than it appears at first glance. [[spoiler:See the Executor entry below for his true identity.]]
196* YoungerThanTheyLook: [[ZigZaggedTrope Zig-zagged]]. Despite being called "Gramps" or "an old asshole" throughout the game, he's actually 31. However, Reapers in general are shown in ''NEO'' to not age, which implies that a Reaper's given age refers to when they became a Reaper. He does at least indulge one character by talking back to them saying "That ain't the tone to take with your elders, kid" and "Kids these days, I'm tellin' ya".
197[[/folder]]
198
199[[folder:Kaie]]
200!!Kaie Ono
201!!!'''Voiced by:''' Creator/ShoyaChiba (Japanese), Josey Montana [=McCoy=] (English)
202[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_kaie_portrait.png]]
203-->" I shall reveal the deepest of truths. Let the spirits guide me—or rather, let me guide you toward the answer you seek."
204A quiet fortune teller who runs a digital fortune-telling shop at Spain Hill.
205----
206* BroodingBoyGentleGirl: [[spoiler:A platonic example with Rhyme, with her being very calm, positive and reassuring, while Kaie is more nervous and quiet, to the point she sometimes talks for him.]]
207* CommonalityConnection: [[spoiler:He and Rhyme bond over their interest in computers.]]
208* DarkIsNotEvil: He wears dark clothes and is one of the Reapers, but overall seems like a nice guy and even helps out Rindo and Fret, offering them advice and his services. [[spoiler:He even helps Rhyme during the Final Day as part of the plan to stop Kubo's Dissonance Noise.]]
209* ElectiveMute: Although he can speak, he's far more comfortable talking through text despite being a few feet away. He does admit that he's got issues after Fret whispers about him having some.
210* {{Emoticon}}: His [[TheStoic usual face]] belies his expressive texts to Rindo and Fret, which usually end with one of these.
211* ExhaustedEyebags: Has some slightly dark bags under his eyes.
212* FaceDeathWithDignity: When speaking to Hishima he admits that he's accepted that if Shibuya has a similar fate to Shinjuku, he'll calmly go down with the ship. In his own words, he doesn't see the point in stopping the inevitable.
213* FortuneTeller: He runs a shop for this purpose on Spain Hill, and invites Rindo and Fret to visit. Various Reapers are shown enlisting his services throughout the game.
214* GoalInLife: To digitally archive every phenomenon. It helps that ever since the first game the supernatural things in the series have indeed been explained through code and frequencies.
215* GracefullyDemoted: [[spoiler:He used to be one of the most highest-ranked Shinjuku Reapers, before Shiba decided they aren't neeeded.]]
216* IntelligibleUnintelligible: At one point, he answers to [[spoiler:Rhyme]] by making a long series of sighs and other small noises, and she rather comically understands it all perfectly.
217* MistakenForRomance: [[spoiler:When first meeting him and seeing him interact with Shoka, Rindo suddenly becomes jealous and assumes the two could be dating, which isn't true in the slightest.]]
218* NiceGuy: He's very polite and helpful to the Players despite being a Reaper (aside from very occasional mild snark, like when he pointed out to literal-minded Fret that his blushing was a figure of speech.) [[spoiler:He ended up becoming fast friends with Rhyme despite not really being in the same side. Notably, he noticed Shoka's loneliness and inability to make friends and gave her her FanGo account to help with that, for no other reason than wanting to help her make friends. He is genuinely happy when he learns she's become true friends with the Wicked Twisters.]]
219* OddFriendship: [[spoiler:He and Rhyme first contact each other communicating through computer and continue talking with each other that way, helping each other, despite not really being on the same side. When they eventually meet for real, they're already become close friends and get along great, with her being capable of speaking for him and understanding his unintelligent sounds percectly. He also shows his familiarity with her by quoting her "as Rhyme would say."]]
220* RealMenWearPink: He wears chunky, turquoise jewelry, and his bright pink cell phone case is bunny-shaped.
221* ScienceWizard: He is a fortuneteller and one of his sprites implies he can levitate his phone on air, and he's also the creator of the Reapers' Apps, often on his computer and understands the supernatural through technology and science.
222* TheStoic: On the surface. His usual expression doesn't change much, but he's much more expressive using emoticons when texting others. [[spoiler:The voice narrating these texts indicate that underneath, he's actually something of a NervousWreck.]]
223* TheUnfettered: [[AvertedTrope Very much averted]] in that while his main concern ''is'' his research and life goal to digitally archive every phenomenon, he is genuinely a nice guy to boot and is happy to help people just for the sake of helping.
224* VoiceoverLetter: Well, voiceover texts, anyways, but his RNS messages are voiced this way during the denoument. Although that's the only voiced cutscene where Kaie addresses other characters, the non-voiced cutscenes present his texts as speech bubbles coming from Kaie himself to convey the same effect.
225* YouCantFightFate: His conversation with Hishima comes across as this. [[spoiler: It’s also possible that he’s grown attached to Shibuya like some other Shinjuku Reapers and doesn’t want to leave it even if it is in danger of getting destroyed.]]
226[[/folder]]
227
228[[folder:Ayano]]
229!!Ayano Kamachi
230!!!'''Voiced by:''' Creator/AyaneSakura (Japanese), Creator/ErinYvette (English)
231[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_ayano_portrait.png]]
232-->"Learn my name and know it well: Ayano Kamachi. I advise you to to stay out of our business."
233A high-ranking Shinjuku reaper and Shiba's former second-in-command who dotes on Shoka.
234----
235* BigSisterInstinct: Took Shoka under her wing when she first became a Reaper and loves her like a younger sister.
236* CleavageWindow: Her suit dips in the front, showing a decent portion of her chest.
237* DrivenToSuicide: [[spoiler:She inflicts Plague Noise on herself thinking it's the only thing serious enough for Shoka to meet up for in a bid to convince her to rejoin the Reapers]].
238-->'''Susukichi:''' [[spoiler:She musta been willin' to do ''[=anythin'=]'' to make you two a pair again.]]
239* FaceOfAThug: Shoka mentions that Ayano has "a mean RBF" when describing her to a Reaper.
240* TheGloriousWarOfSisterlyRivalry: In Another Day, she's explicitly sisters with Shoka and the two immediately get in a fight since the iguana is (supposed to be) Shoka's pet.
241* InstantDeathRadius: She has a whirlwind barrier around her that'll damage any melee fighters until it's temporarily taken down with ranged attacks.
242* LastDitchMove: At critical health, [[spoiler:she traps every party member except Rindo and Shoka and goes up to slap them ''hard'' unless they're freed first]]. Her Alpha fight, on the other hand, begins the fight with this attack, [[spoiler:and only targets Shoka]].
243* {{Leitmotif}}: Shibuya Survivor plays during her boss fight.
244* LoveMakesYouEvil: Her obsession with protecting Shoka causes her to take some drastic actions. [[spoiler:However, the worst of it is the result of the Plague Noise's influence.]]
245* NumberTwo: She is stated to be Shiba's current second-in-command, [[InformedAttribute but she does very little to assist with running the Game]]. [[spoiler: Then again, it's later revealed that Shiba has made such rankings obsolete, with he himself wishing to be the sole high-ranked one as both the Conductor and the Game Master, with no close allies with the questionable exception of Kubo.]]
246* NonStandardCharacterDesign: Unlike every other Reaper with a Noise form, her Noise form is based on a plant rather than an animal.
247* OneWingedAngel: Transforms into a Noise called Iris Cantus in a desperate attempt to take Shoka back to the Shinjuku Reapers during the final week.
248* ParrotPetPosition: She has a lizard that's usually draped over her shoulder.
249* SatelliteCharacter: Her entire character revolves around her relationship with Shoka, and [[spoiler:her boss fight and erasure serve to strengthen Shoka's resolve to stop Shiba]].
250* WeNamedTheMonkeyJack: According to the Social Network, her pet iguana is named after Shoka. In Another Day, it's instead named "Iggy".
251* {{Yandere}}: [[spoiler: Gives off some heavy vibes of this trait towards Shoka when under the influence of the Plague Noise.]]
252-->''[[spoiler:I won’t ever let you leave my side again! Even if I have to tear you limb from limb, I’ll gather up all the pieces and take them with me!"]]
253* YoungerThanTheyLook: Ayano despite looking like the oldest and most mature woman in the game is only 19 physically, the same physical age as [[OlderThanTheyLook Coco]].
254[[/folder]]
255
256[[folder:Hishima]]
257!!Hishima Sakazuki
258!!!'''Voiced by:''' Creator/ShunsukeTakeuchi (Japanese), James Austin Kerr (English)
259[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_hishima_portrait.png]]
260-->"I fear it may already be too late."
261A Shinjuku Reaper who used to be friends with Shiba.
262----
263* BrutalHonesty: He does not mince words when it comes to telling truths.
264* DeadpanSnarker: Very deadpan. In tandem with BrutalHonesty, he tends to be biting and sarcastic.
265* FashionableAsymmetry: He only wears one glove, on his right hand.
266* MoralityChain: [[spoiler:To Shiba, being his best friend and the only one he'll actually listen to.]]
267* OutOfFocus: While the rest of the Shinjuku Reapers are introduced near the start of the game, he only appears during the third week, and doesn't do much of note until the final day where [[spoiler: he manages to convince Shiba to [[EnemyMine call a truce with the Wicked Twisters until they've dealt with Kubo]]]].
268* PetTheDog: Throughout the course of the third week, whenever he appears, he gradually shows off more and more hints that he isn’t as heartless as he initially appears, giving the Wicked Twisters hints about how to solve their current predicaments.
269* SmartPeopleWearGlasses: Has a rectangular pair on.
270* TheStoic:
271** He's a very reserved man who almost never smiles or raises his voice.
272** Subverted in Another Day. That Hishima is much cheerier; even his voice clips are more excitable.
273* WeUsedToBeFriends: Hishima used to be Shiba's best friend and his closest ally until [[spoiler:Shiba became mad with his Dissonance powers and destroyed Shinjuku]].
274* WhatTheHellHero: After failing to convince Hishima to talk to [[spoiler:Shiba]], the Wicked Twisters tell Uzuki who gives him an enraged talking to about how he effectively abandoned his partner as soon as things got bad and forces Hishima to go confront [[spoiler:Shiba]].
275[[/folder]]
276
277[[folder:Shoka]]
278!!Shoka Sakurane
279!!!'''Voiced by:''' Creator/AkariKitou (Japanese), Bailey Gambertoglio (English)
280[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_shoka_portrait.png]]
281-->"You nerds ''seriously'' thought you still were still in Shibuya? This is the UG, dummies!"
282A Reaper tasked with managing the Reaper's Game and monitoring the Players. She doesn't enjoy her current task, having grown bored of the Game in its current state, and hopes someone will come along to shake things up.
283----
284* AffectionateNickname: Fret Calls her "Shokie" while [[spoiler:Beat]] calls her "Kitty Girl."
285* AlliterativeName: '''S'''hoka '''S'''akurane.
286* AnimalMotif:
287** Cats. She wears a jacket that resembles Shiki's Mr. Mew.
288** Birds. [[spoiler: The swallow and phoenix respectively. Shoka represents the swallow because that is her online handle. Shoka represents the phoenix because she forms a Yin Yang dynamic with Rindo because he can be represented by the dragon, which is the other half of Yin Yang. Their outfits contrast one another, with Shoka being dark haired and wearing predominantly black and purple and with Rindo being light haired and wearing predominantly white, black and orange but their outfits also have similarities such as having black and white. Shoka is rude and blunt as well as playful while Rindo is quiet and reserved as well as closed off. [[BirdsofAFeather They both share a discomfort with connecting with others personally and are both indecisive]]. Different yet similar. Also, like the phoenix, Shoka died once before becoming a Reaper and is revived to life as a human at the end of the game.]]
289* BackFromTheDead: [[spoiler:Joshua bringing Shoka back to RG essentially means that she is back to being a living person again]].
290* BadassAdorable: Her outfit may be modeled after a plush toy, but she ''is'' still a Reaper and has the combat skills to back it up, as shown by the effortless CurbStompBattle she delivers to [[spoiler: Motoi]] when he tries to challenge her. [[spoiler: When she later defects to the Wicked Twisters, her experience as a former Reaper makes her an invaluable part of the team when it comes to combat. All while she has tons of adorable ShipTease moments with Rindo, complete with LuminescentBlushing]].
291* BeneathTheMask: She's pretty sour and passive-aggressive during her early interactions with Rindo and Fret, [[spoiler:but the reveal that she's actually Swallow points to her being much warmer and more caring beneath the facade.]]
292* BerserkButton: Mistaking Mr. Mew for anything other than a cat. She adores the Gatto Nero brand and its mascot, and gets ''very'' annoyed when [[IdiotHero Fret]] and [[spoiler:Beat]] keep mistaking him for a pig or a bear.
293* BlatantLies: She gets two in rapid succession on Week 3, Day 6. First, she calls Susukichi "Big Su," then immediately denies saying it when asked about it. Second, after Susukichi [[spoiler:tricks the Wicked Twisters and traps them in the Shibuya River]], she claims that she sent Susukichi a text telling him to die, when, in fact, [[spoiler:she sent him a message frantically demanding to know where Shiba is, since she doesn't want Suskichi to get himself killed.]]
294* BluntYes: In the ending, [[spoiler:when Rindo asks if she's fine with getting erased after the Reaper's Game]], Shoka says yes, [[spoiler:noting, "I've made my peace."]]
295* CatGirl: She wears a jacket modeled after Mr. Mew, and [[ExpressiveAccessory the ears and tails even act as if they're real.]] Concept art shows the soles of [[https://twitter.com/graffiti_bri/status/1473773938543050757 her high tops have cat paws printed on them.]]
296* CharacterCatchphrase: Shoka says "Later, losers", every time she exits a scene. [[spoiler:[[IronicEcho It's also what she says]] to Rindo before [[PreMortemCatchphrase she dies during the second iteration of the final day]].]]
297* CharacterDevelopment: [[spoiler:Shoka, like Rindo, learns to not just go with whatever options are in front of her. The reason why Shoka even became a Reaper was because she was aimless in life and wasn't happy with her life before playing the Reaper's Game. This is why it takes Shoka until Week 2 Day 7 to fully turn on the Shinjuku Reapers despite helping the Wicked Twisters in secret the whole time partly because she didn't want to leave her life as a Reaper at the moment, despite growing to hate being one. She becomes content with getting erased for or because of opposing Shiba because she is finally making her own decisions in life. More subtly, she also becomes nicer after joining the Wicked Twisters for real, although this might just be Shoka's real colors showing, because based on her texts with Rindo, she's always had a kind side.]]
298* ClosetGeek: [[spoiler:She's Swallow, a gamer obsessed with an online phone game.]]
299* ConflictingLoyalty: [[spoiler:She's torn between her loyalty to her friends in the Shinjuku Reapers and the Wicked Twisters. Even after joining the latter for good, she finds it hard to fight against Ayano and Susukichi.]]
300* CuteLittleFangs: Bares them at one point when facing off against [[spoiler: Motoi]] and goading him to come and attack her.
301* DarkAndTroubledPast: Highly implied. [[spoiler: When Rindo talks to her on Week 3 Day 2 when trying to convince her to potentially MercyKill Ayano, she reveals about how even after winning her own Reaper’s Game in Shinjuku, she had no intention of coming back to life and was even fine with potentially getting Erased before being offered the chance to become a Reaper, suggesting that she didn’t exactly have the happiest life before dying. Later comments reinforce this even more; when Rindo asks her about what she plans to do after coming back to the RG, she starts to sarcastically comment about how “maybe she’ll end up in some fancy ass house, part of some picture-perfect family” before dismissing the idea.]]
302* DarkIsNotEvil: Played with. She clearly has her own agenda when she speaks with the others Reapers on finding a potential Player. However, she's at least bit helpful towards Fret and Rindo when explaining the Reaper's Game to them. Eventually though, [[spoiler:she is kicked from the Reapers, and even while spying on the Twisters while playing with them during Week 2, Day 7, she decides to stay with the Twisters for the third week. Played straight because she was trying to stop the destruction of Shibuya the whole time and was helping out the Twisters from the start to do that.]]
303* DeadpanSnarker: Every other word she spouts is dripping with this. Even after she [[TookALevelInKindness Takes a Level in Kindness]] and [[spoiler:joins the Twisters, she takes every opportunity she can to needle Beat.]]
304* DeathbedConfession: [[spoiler:She confesses to Rindo that she's Swallow as she's dying on the second run through the final day. When Rindo rewinds time with Hazuki's help, he mentions that he now knows her identity.]]
305* DeathSeeker: [[spoiler:It is heavily implied throughout the game that Shoka has a passive suicidal ideation brought onto the particularly painful circumstances surrounding her life. Throughout the game, it is shown that she has little-to-no regard for her own life unless it concerns the people she cares about and even then, she’ll still toss it away for them if the stakes are high enough. Ayano is possessed and is about to attack the party? Shoka throws caution to the wind, ignoring Rindo’s warnings, and almost gets herself killed. Her reaction to her inevitable Erasure at the end of the week due to her not being a Reaper anymore? She’s more concerned about how it will affect Rindo rather than how she’s going to, well, fade away from existence. At the end of the game, when Shiba offers her a chance to become a Reaper again, she refuses, not wanting to spend another moment of her unlife watching life around her pass by.]]
306* {{Deuteragonist}}: [[spoiler:Rindo and her are three of the first characters to technically appear in the game, with her showing up in Rindo's text chat with her. She has one of the most important roles in the story, sabotaging the Game and stopping Shiba from destroying Shibuya. Out of all the Reapers and non playable characters, she interacts the most with Rindo and his team. She appears almost as much as Rindo, Fret and Nagi, the first three permenent party members, making her one of the "new four". If she doesn't appear in person during a chapter, she appears as Swallow instead in Rindo's text messages. She also gets the second-most amount of character development after Rindo. She also gets the last pivotal scene of the story with him at the very ending. Furthermore, in the end credits, her actors are billed right after Rindo's, the main protagonist. Creative producer Tetsuya Nomura considers her the heroine of the story and mentions that the team had to avoid coining her as the heroine to not spoil her role in the story.]]
307* DubPersonalityChange: A small change in characterisation that led to the Japanese Shoka being a completely different character than the Localised Shoka. The reason she was rude in the original was because of her [[spoiler:seemingly]] apathetic attitude, brushing off other people quite brusquely. However, the localisers instead characterise her rudeness by making her an overly aggressive snarker, closer to the Western idea of how they view rudeness.
308* DudeMagnet: She's quite pretty, getting the attention of a few guys throughout the story. She catches Fret's attention with him hoping she's at least real and has a Reaper admirer who hopes to climb in the ranks so he could gift her whatever she wanted. Above all though, she has big ShipTease with Rindo.
309* EarnYourHappyEnding: [[spoiler:Right behind Neku in this regard. Becoming a Reaper altogether not only involves dying yourself and surviving the Game, but continually participating in it in afterlife. After being emotionally pretzeled, betrayed, marked for erasure, and put through general hell, she comes to terms with the fact that nothing will be left of her once the Twisters win. Not long after, [[JerkWithAHeartOfGold Joshua]] throws the dog a bone and decides to resurrect her properly in the RG. [[ItAmusedMe By blindly tossing her in some random location in Shibuya and having Rindo find her]] - just because the dog's been thrown a bone doesn't mean the owner still isn't a giant asshole. After ''weeks'' of searching for each other, they finally reunite at the Scramble Crossing with a healthy dose of MaybeEverAfter. Though... to add a ''small'' insult to injury, [[WhatTheHellHero Rindo's been ignoring all of her friend requests all that time since she's had to create all new contact information.]] Ironically, Rindo would’ve been able to find Shoka sooner if he was still preoccupied with his phone.]]
310* EnragedByIdiocy: [[spoiler:Of the Wicked Twisters, she's probably the least tolerant of Beat's IdiotHero tendencies, though she still does care about him as much as the other members of the team do.]]
311* ExpressiveAccessory: The tail of her Gatto Nero hoodie behaves like it's a real tail. The ears of her hoodie also behave like real ears.
312* FightingYourFriend: She ends up having to do this against [[spoiler:Ayano and Susukichi]] during the final week.
313* {{Foreshadowing}}: Tons of hints surround her regarding her true identity as [[spoiler: Swallow.]]
314** [[spoiler: When Rindo chats with Swallow in the beginning of the game regarding [=FanGO=], they reveal that they’re currently in Shibuya and are in fact at the Scramble Crossing at the very moment. When Rindo and Fret find themselves in the UG, guess who’s the very first person they meet within the Scramble?]]
315** [[spoiler: The very fact that Swallow is able to still communicate with Rindo online despite all of his other contacts being Erased from existence hints at their involvement within the UG and the fact that they’re still around to reach his messages as Player team after Player team gets Erased also hint that they’re most likely involved in the higher echelon of the UG, such as perhaps a Reaper. Another hint that they’re a Reaper is that it’s implied that they’ve been in the UG longer than Rindo and the only way they can communicate with anyone in the RG online and play [=FanGO=] is if they’re a Reaper.]]
316* {{Foil}}:
317** To Tsugumi. [[spoiler: Creative producer and character designer Tetsuya Nomura designed her to contrast directly design-wise with Tsugumi to represent how Shoka can be seen as the heroine of this game and to represent how Tsugumi can be seen as the heroine of Shinjuku. Tsugumi has a light color scheme while Shoka has a dark color scheme. Mr. Mew is incorporated into their designs but on different levels. The only element of Mr. Mew Tsugumi has in her design is her Mr. Mew plush that she carries around while Shoka’s design is heavily based on Mr. Mew, wearing a hoodie inspired by Mr. Mew. They have nearly the same colors in their designs but with different schemes. Tsugumi’s main color scheme is white and red with some black while Shoka’s main color scheme is black and purple with some white and red. They are also foils in their roles in the story. Tsugumi seems to be more important than Shoka because of her appearance in A New Day, because Tsugumi was conceived many years earlier, and because Shoka seems to be just another Reaper in the beginning. Tsugumi was initially conceived to be the heroine of this game but ended up getting a small but still impactful role. Shoka became the heroine instead and got a big role.]]
318** She also contrasts [[spoiler: Motoi]] in quite a few ways. [[spoiler: Both of them have online personas that have had an influence on Rindo in some manner, whether it’s indirectly through a shallow, viral Internet personality spouting empty platitudes ([=An0ther=]) or directly as a personal friend that gives meaningful advice and encouragement (Swallow). Motoi also tries to use his identity as [=An0ther=] to try and manipulate Rindo to do his bidding through a BitchInSheepsClothing act whereas Shoka puts up a JerkassFacade in order to both hide the fact that she’s been helping Rindo and the Wicked Twisters all along and to subtly encourage them to survive the Game. Motoi remains desperate to survive even after his apparent HeelRealization, whereas Shoka is practically a DeathSeeker.]]
319** To Kubo. Both are low-ranking Reapers who show up mainly to be the {{Troll}} to the Wicked Twisters. That's where their similarities end. Shoka is a young teenager physically who wears black predominantly while Kubo is an adult who looks middle-aged physically who wears white predominantly. [[spoiler: Shoka adopted a JerkassFacade and she can be considered the heroine because she acts to save Shibuya from destruction while Kubo's Jerkass act is genuine and he is the BigBad acting to destroy Shibuya. Shoka is actually genuinely helpful to the Twisters while Kubo is not. Shoka is actually a low ranking Reaper while Kubo is actually an Angel.]] It's telling that Shoka unambiguously despises Kubo.
320* HeelFaceTurn: [[spoiler:Double Subverted. She deserts the Shinjuku Reapers to join the Wicked Twisters at the end of Week 2. Then it turns out she only did so to deliver information about Rindo's powers to Shiba, but after spending time with them and fully resolving to commit to saving Shibuya from Shiba, she joins the Wicked Twisters for real, who accept her without much of a fuss.]]
321* HeroicSacrifice: [[spoiler:She helps Rindo's team win the Game during the final week even though she knows she will face erasure once the game is complete due to not being a Reaper unless she rejoins them. As she no longer wishes to participate in any more Games, she has been setting herself up for this]]. Ultimately subverted as [[spoiler:Joshua decides to intervene and let her go to the RG after the game so she can join Rindo.]]
322* HiddenDepths: The bitingly [[DeadpanSnarker sarcastic]] Perky Goth Reaper who needles the main party for her own amusement [[spoiler: turns out to be a hugely self-sacrificing, kind-hearted girl who struggles with being depressed and tries her best to help one of her only friends survive a rigged game against her former found family and ultimately comes to appreciate life again after spending time with her new friends.]]
323* HimeCut: Her hair is styled in this fashion.
324* HumanizingTears: Even a blunt DeadpanSnarker like her has her moments of weakness, like her tearful reaction to [[spoiler:betraying her fellow Shinjuku Reapers to join the Wicked Twisters and having to see most of her new/old friends die at multiple points in the story]].
325* InsultOfEndearment:
326** She usually calls Fret and Rindo "losers" before she leaves, but she does seem to care for them a bit.
327** She calls [[spoiler: Beat]] "Worms-for-Brains," even when she's clearly concerned for them.
328* IronicEcho:
329** After [[spoiler:Motoi]], who'd noted that only stupid people trust strangers, begs Kubo for a second chance, Shoka remarks that [[spoiler:Motoi]] would be stupid to trust a stranger. Kubo [[LampshadeHanging is amused that Shoka threw the other person's words back in his face]].
330** She often says goodbye to the Wicked Twisters with "Later, losers." She repeats the phrase [[spoiler:as she's being erased]] in a more {{tsundere}}-ish manner.
331* JerkassFacade: Downplayed. She can be snarky and sharp-tongued, but she dials up that aspect of her personality when she's interacting with them as a Reaper compared to [[spoiler:after she joins the Wicked Twisters]] or [[spoiler:when messaging Rindo as Swallow]].
332* JerkWithAHeartOfGold: She hates her job of monitoring Players and is very blunt and to the point, but she still puts in the effort to do it well [[spoiler:and is actively trying to sabotage Shiba and Kubo's plan to erase Shibuya.]]
333* OlderThanTheyLook: Reapers retained the age at the time of their death. Shoka has been a Reaper for four years and was 16 years old when she first joined. [[spoiler:When Joshua revives her, she apparently stick being a 16 year old but mentally 20]].
334* NiceGirl: Downplayed; [[spoiler:she is initially very hostile towards the Wicked Twisters and most other people too, but after properly joining Rindo and his team, she shows a much more caring and empathetic side to her, though she can still have some jerk-ish tendencies, especially towards Beat. While communicating with Rindo as Swallow she is very kind and helpful towards him, showing that she is truly a good person at heart.]]
335* PerkyGoth: Wears mostly black with some faint dark eyeliner, but has a playful, teasing personality.
336* ShipTease: She gets a lot of this with Rindo [[spoiler:after joining the Wicked Twisters]].
337* SixthRanger: [[spoiler:Joins the Wicked Twisters at the end of Week 2.]]
338* SmugSuper: Though not quite to Minamimoto's level, she's ''very'' confident in her abilities and tends to downplay impressive scores.
339* SoulCrushingDeskJob: {{Downplayed}}. She is not very thrilled about being stuck with the job of monitoring the Players.
340* StepfordSnarker: Puts up a tough, sarcastic front even when things start going to hell around her, such as having to deal with the possibility of [[spoiler: [[MercyKill mercy killing]] Ayano and taking on her former Shinjuku friends.]]
341* {{Teleportation}}: She's able to tap into any of the [[CoolGate Cool Gates]] around Shibuya and use them to teleport to hard to reach locations. [[spoiler: It's her unique psych, "Telewarp".]]
342* TokenGoodTeammate: [[spoiler:Zig-zagged. While most of the Reapers aren't really evil, and she does reveal Rindo's powers to Shiba so she can become a Reaper again, she has been secretly trying to stop Shiba and helping the Wicked Twisters.]]
343* TookALevelInKindness: Played with. She's initially quite hostile to the Wicked Twisters, but when she reveals that she's fond of them, it lightens into playful teasing. The fact that [[spoiler: she was helping them behind the scenes and that's she's been Rindo's supportive friend for years]] implies the latter is closer to her true temperament.
344* {{Tsundere}}: Acts as a light type A towards [[ShipTease Rindo]], generally getting embarrassed whenever he takes note of her hidden kind side and blushing up a storm.
345* TwoGirlsToATeam: She and Ayano are the only women of the Shinjuku Reapers. [[spoiler: Subverted because Tsugumi is also a female Reaper of the Shinjuku Reapers. She's the second girl in the Wicked Twisters though.]]
346* WelcomeBackTraitor: [[spoiler:Right after she's revealed to have passed information about Rindo's time-traveling powers to Shiba, she decides to side with the Wicked Twisters for real, which is received with little fuss.]]
347* WhamLine:
348** On Week 2, Day 6, near the start of her encounter with Motoi, she [[spoiler:accuses him of "tattling" on her to Kubo and Ayano, revealing that she was helping the Wicked Twisters and that Kubo is only out for himself.]]
349** On the second run through Week 3, Day 7, [[spoiler:she, while dying, regrets not being able to play [=FanGO=] with Rindo, revealing herself as Swallow.]]
350* WhenSheSmiles: When she is not acting like a {{Troll}} and smiling genuinely, it’s adorable. Ayano and [[spoiler: Rindo think so.]]
351[[/folder]]
352
353!Others
354[[folder:Swallow]]
355!!Swallow
356[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_swallow_icon.png]]
357An online friend of Rindo's whom he met through [=FanGO=] and is constantly texting them even in the UG.
358----
359* AcquaintedInRealLife: Is friends with Rindo through [=FanGO=] with the two regularly texting one another, but having never met in real life. [[spoiler:At least, until Rindo starts playing the Reaper's Game, although he never knows who Swallow is until near the end of the game.]]
360* AmbiguousGender: Swallow is referred to with gender neutral pronouns. [[spoiler:Though it turns out Swallow is actually Shoka, which means she's a girl.]]
361* AnimalMotifs: A [[MeaningfulName swallow]], of course, even used as their profile icon.
362* TheFaceless: At the start of the game, Rindo and Swallow have never met face to face, and the reason Fret drags Rindo to Scramble Crossing is that he believes the two could actually meet one another in person if Swallow was just there. [[spoiler:Or, at least, that is what Rindo thinks - she's actually the first Reaper met in person.]]
363* {{Foreshadowing}}: Swallow is a more important character than they're let on to be, if the fact that Rindo can still text them in the UG is any hint. [[spoiler:Given that they're in fact Shoka, this means that even when all of the other teams are erased, her account still is active, letting Rindo realize that they are a Reaper - before then, he thought they were a Player.]]
364* TwoAliasesOneCharacter: "Swallow" is just their online handle; Rindo has never met them in person and doesn't know their real name. However, the fact he's able to stay in contact with them from the UG suggests they must be someone involved in the Reapers' Game, meaning the Wicked Twisters have likely run into them without even realizing it. [[spoiler: And they have; the account belongs to Shoka.]]
365[[/folder]]
366
367[[folder:MKN]]
368!!MKN
369[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_mkn_portrait.png]]
370An internationally famous street artist, known for her use of orange in both her graffiti and her wardrobe.
371----
372* CapitalismIsBad: One of the other reasons she deliberately painted over Rindo and Fret's hint for their mission?
373-->'''MKN:''' (''reading her thoughts'') Is this supposed to be 104? Uh-uh- we aren't glorifying capitalism on my watch. Time to spray over it!
374* ColorMotif: Orange.
375* ConnectedAllAlong: A sidequest during the final week reveals [[spoiler:she's the beloved granddaughter of croaky panic shopkeeper Tamao Sasai]].
376* DoWrongRight: In her perspective, if you want to paint graffiti on the walls, at least put some effort into making it look good.
377* IntentionalMessMaking: She's not above painting over other people's graffiti because she's ''disgusted'' by their lack of effort.
378* MeaningfulName: Scanning a civilians mind reveals that her name actually stands for "Mikan" (also the name of an Orange, seedless fruit). The whole orange ensemble is starting to make sense now.
379* PaperThinDisguise: Although she seems to hide her eyes behind sunglasses, it really doesn't help that she's basically a walking orange spot among a crowd of people.
380* ReusedCharacterDesign: She's a very simple all-orange palette swap of a random Shibuyan woman, given a name.
381[[/folder]]
382
383[[folder:Ken Doi]]
384!!Ken Doi
385[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_ken_doi_portrait.png]]
386A master of all things ramen who originally owned the Ramen Don store in Dogenzaka. After falling ill one day, Doi treated his illness with Indian herbal remedies and traveled to India, where he discovered the wonders of Indian curry. Hoping to bring back what he learned to Japan, Doi closed Ramen Don and reopened as an Indian curry specialty store called Spicy Curry Don.
387----
388* CoolOldGuy: A very friendly curry chef who makes food not just to fill his own pockets but also to make his customers happy.
389* CreatorCameo: He's modelled after the game's director, Tatsuya Kando.
390* DemotedToExtra: While he was never a major character, here he doesn't even play a role in any of the missions and is limited to sidequests and visits to Spicy Curry Don.
391* FriendlyRivalry: The Social Network mentions that he has a friendly rivalry with fellow curry restaurant owner Aadiv. When the two have free time, they are said to check out other curry shops together.
392* LukeIAmYourFather: [[spoiler:Possibly Sho's father if the events of the first Game's Another Day can be trusted. At one point in the first game, Sho calls him pops and Ken Doi later asks "When did my kid grow up so fast?"]]
393* SupremeChef: After three years, and a journey of culinary discovery to India, he's decided to make curry instead of ramen. Upon opening shop he's concerned about customers seeming dissatisfied with his food, but it turns out that [[spoiler:it was only because all of the dishes on his menu look and smell so delicious that they regret not being able to try all of them in one sitting. This inspires him to add a combo platter to the menu.]]
394[[/folder]]
395
396[[folder:Oji]]
397!!Eiji Oji
398[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_prince_portrait.png]]
399A big-time celebrity and "Prince of Ennui" in Shibuya's RG whose blog, "F Everything", gets 100,000 hits per day. After three years, he's still surprisingly popular.
400----
401* BandwagonTechnique: Whenever he discovers something he likes, he "F's it", and that thing instantly becomes super-popular among his readers.
402* ClusterFBomb: Subverted; the "F" of "F Everything" stands for ''fabulous''.
403* ComplimentBackfire: He compliments Eiru's voice as "delectable," but Eiru and his agent think he means "detestable" and get offended. It takes Fret's Remind power to resolve the misunderstanding.
404* DemotedToExtra: While he was never a major character, here he doesn't even play a role in any of the missions and is limited to sidequests.
405* ExpositoryHairstyleChange: He seems to have grown out his hair so it goes down to his shoulders and parted his bangs to the right side.
406* NonIndicativeName: His title of "Prince of Ennui" makes more sense ''before'' you learn that the F is for Fabulous. Scanning him during the first week has him desperately trying to remember the most important ingredient in Ken Doi's Ramen. His joy once Fret reminds him that it's "Love" is definitely not something one would associate with "Ennui."
407[[/folder]]
408
409[[folder:Ryoji]]
410[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_ryoji_portrait.png]]
411A self-proclaimed "jack of all trades" whom the Wicked Twisters run into on occasion, much to their regret.
412----
413* AchievementsInIgnorance: On Day 5, he's found himself in the position of having to sell some rather ugly pig plushies. With a little help from Rindo, he manages to sell enough of them that it turns all the Noise in Shibuya into Pig Noise out of sheer collective buyer's remorse.
414* BadBoss: He's evidently not an easy man to work for, as he saddles people with shit chores or ''all'' the chores. The Twisters end up having to dive into several people and cleanse them of Noise, all because he pissed them off in some way.
415* ComplexityAddiction: Hiring him requires running all around Shibuya to find stickers with QR codes on them, then solving a puzzle with each code to get the digits of his phone number, then solving ''another'' puzzle to arrange them.
416* ConMan: He's usually selling junk to people, though he's also a legitimate vendor with a Reaper store sticker.
417* PsychicPowers: According to the promotional material, he was born "highly psychic" and has a deep connection to the UG that isn't normal for the residents of RG. This makes him a popular choice for the UG residents to use and influence for their own purposes. He himself does not appear aware of the fact.
418* UnwittingInstigatorOfDoom: Coupled with the Wicked Twisters themselves, in this case. On Week 1 Day 5, he's saddled with the unenviable task of selling some ugly-ass pig plushies. When Rindo imprints him with a winning sales pitch, the plushies start selling like crazy. Except...everyone who buys one ends up experiencing such intense buyer's remorse that it causes absolute havoc in the UG. [[ForTheEvulz So go figure that the Reapers make the fifth day mission tracking down a golden Pig Noise]], hidden somewhere among the horde of fakers spawned from Ryoji's plushies.
419[[/folder]]
420
421!Spoiler Characters
422Due to [[WalkingSpoiler the nature of the following characters]], spoilers are unmarked to avoid redundancy and due to the Administrivia/SpoilersOff policy regarding said characters. '''You have been warned.'''
423[[folder:The Executor]]
424!!Tanzo Kubo
425!!!'''Voiced by:''' Taisuke Nakano (Japanese), Creator/XanderMobus (English)
426[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/neotwewy_executor.png]]
427-->"Devour it all! The barrier! The Reapers! ''The Players!'' Everything! This whole city's gettin' cleansed."
428While initially appearing as a Reaper under Shiba's command, the endgame reveals that he is an Angel like Hanekoma from the previous game. He empowered Shiba with new powers and set him on the path to erase Shinjuku. Now he is trying to do the same to Shibuya.
429----
430* BigBad: The true mastermind behind the plot to erase Shibuya.
431* TheChessmaster: He plays both Shiba and Rindo like fiddles for much of the game.
432* ContrastingSequelAntagonist: To Hanekoma and Kitaniji from ''The World Ends With You''. While they did engage in some shady actions, they ultimately meant well as they did everything in their power to prevent Shibuya's erasure; Hanekoma is a playful friendly person who inspires Neku to develop as a person while Kitaniji had an amicable relationship with Joshua and worked within the bounds of his authority. In contrast, Kubo is actively trying to erase Shibuya, does nothing to hide his vicious {{Jerkass}} nature, mercilessly uses Shiba and Rindo for his own ends, and lets the power he attained from Hazuki rapidly get to his head.
433* TheCorrupter: To Shiba.
434* DeaderThanDead: Kubo gets exorcised from reality. That's right, not erased, "exorcised". He's essentially written off reality altogether, as if he had never existed in the first place, so no one will be ever attempting to revive him since they wouldn't remember who he was to begin with. The only thing which remains when Rindo turns back time is the Noise in his Reaper Pin.
435* DevilInPlainSight: He's quite ObviouslyEvil, but the true twist regarding him is just how evil he truly is.
436* DidntSeeThatComing: He mockingly brings this up when first revealing himself as the true orchestrator of Shibuya's destruction, as well as the existence of the Soul Pulvis in Rindo's Replay pin. Then he himself gets hit with this in the second confrontation when Hazuki exorcises him, since he'd accounted for every move made in the Reaper's game besides the ones his superiors were capable of making.
437* ExactWords: When he introduces himself he says "I'm with the Reapers." not that he ''is'' a reaper.
438* EvilCounterpart: Again, to Hanekoma. Both of them are Angels who rely on agents to enact their wills. Hanekoma loves Shibuya and does everything in his power to save it, even if it means becoming labeled as a Fallen Angel. While Hanekoma does manipulate others for this goal, he is genuinely friendly and helpful to them. In contrast, Kubo is a heartless monster who tries to destroy Shibuya. He only sees his pawns as means to an end and throws them away when they are no longer useful.
439* EvilOldFolks: The heroes often make disparaging remarks regarding his age, and even the most self-serving and malevolent of the Reapers in the previous game can't match up to his sheer sadism.
440* FallenAngel: He's an Angel from a higher plane of reality than the main characters, but he's gone rogue and is slaughtering innocents motivated by nothing but his own bloodlust.
441* FatalFlaw: {{Pride}}. Kubo's primary plan to win his game with Joshua through Shiba is essentially foolproof, but he opts to give Rindo the Replay Pin, his backup plan to destroy Shibuya, out of sheer sadistic desire to rub it in Joshua's face when his own proxy is the one to erase the city. In the process, Kubo gives Rindo the means to actually win against Shiba, ultimately ruining all of Kubo's plans.
442* FixingTheGame: He rigged the game beyond even Shiba's unfair fixing of the matches in the Ruinbringers' favor so that no matter who wins, Shibuya's erasure is ensured. It takes a divine intervention from Shinjuku's Composer and combined efforts of all Reapers, surviving Players both past and present, and the people of Shibuya to change this outcome.
443* ForTheEvulz:
444** Unlike Joshua, whose desire to destroy Shibuya in the first game was driven by his growing misanthropy, Kubo doesn't appear to have much motivation for what he's doing outside of him just reveling in causing destruction because he thinks he's been allowed to.
445** During the second confrontation with Soul Pulvis, Rindo's Replay pin has already used its once-a-day rewind powers, and thus cannot be used by him again to restart the battle again, but Kubo still goes out of his way to break the pin before Rindo's eyes just to drive home to him how there's no hope left for him to change Shibuya's fated outcome.
446* HateSink: He was already a {{Slimeball}}, but once the true depths of his scheming and ruthlessness is revealed, he shows himself to be ''even worse'', wanting to destroy Shibuya largely out of bloodthirst and sadism. Everyone, including Shiba after he regains his sanity and breaks free of Kubo's control, turns on him once they realize he's the real villain.
447* HoistByHisOwnPetard: The time-traveling powers he gave to Rindo as a plan B for his plot to destroy Shibuya end up derailing his plan A before solving itself, with a little help from Shinjuku's Composer.
448* InternalReveal: While the existence of "Angels" has been known for years by the audience thanks to the Secret Reports, Kubo's the first to ever reveal their existence to the cast.
449* JustBetweenYouAndMe: He reveals himself as the Executor and reveals the extent of his plans to ensure the destruction of Shibuya no matter who win the games, aware that Rindo can use the Replay pin to restart the day and forewarn the Reapers and his fellow players about his plans, but still lets him go ahead with it regardless, unconcerned with any changes he might make to the timeline. It's justified, as if Rindo chooses to go back in time, he'll merely make the Soul Pulvis even stronger than it was the first time around, and Rindo can only rewind to a single day's worth of time, and by the beginning of the Final day, the number of rewinds he's accumulated throughout 3 weeks have made Soul Pulvis already overwhelmingly strong enough to wipe out everybody in the city, so there's nothing Rindo can actually do to stop him even if he knows about his plans in advance. Sure enough, despite facing a united group of Players and Reapers, the Soul Pulvis still wipes out everybody else but Rindo and Kubo again, meaning nothing short of divine intervention would upset Kubo's plans regardless of what choices Rindo made on his second Rewind.
450* KarmicDeath: Kubo gave pins to Rindo and several of the Wicked Twisters that bring them into the Reapers’ Game but basically erases them from existence in the RG. Kubo almost succeeds in fully erasing them from existence by killing almost all of the Wicked Twisters and he instead receives this fate from Hazuki at an even worse level, ceasing to exist even to those in the UG who aren’t an Angel. To rub it in further, Hazuki gives Rindo another chance to save his friends, undoing Kubo’s actions and ultimately making Kubo’s actions AllForNothing when Rindo succeeds in stopping the Dissonance Noise. Also counts as {{Irony}} because spent the game pretending to be a grunt. Now he gets to be barely remembered by everyone like a grunt.
451* KickTheDog: After the Soul Pulvis erase everything else on the first Replay of the Final Day, Kubo decides to break Rindo's Player Pin just to rub in how he had no chance of victory. [[LaserGuidedKarma This act of pointless cruelty was followed seconds later]] by [[RetGone Kubo's exorcism]].
452* KnightTemplar: Shinjuku's Composer Hazuki Mikagi enlisted his help in cleansing Shinjuku. Unfortunately, Kubo doesn't stop there and tries to do the same to Shibuya, which results in the Composer's exorcism of him, completely wiping him from existence altogether.
453* LightIsNotGood: He's an angel who has developed a sense of vicious bloodthirst and enjoys the suffering of others.
454* TheManInFrontOfTheMan: He is the one pulling the strings on Shiba (and Rindo), all while posing as a mere Reaper subordinate to the former.
455* NearVillainVictory: Subverted- it becomes an ''outright'' villain victory for Kubo the first two times Soul Pulvis is faced during the final day, as it's simply grown too strong for the Reapers or the Players to take it down even as a united force, requiring literal divine intervention to restore Shibuya the second time, and even then Hazuki is unable to bring back the lives lost to the Soul Pulvis before he interfered. It only becomes this the 3rd time around, as Rindo is able to help work out a plan in advance- one ambitious and large-scale enough that it requires the aid of pretty much every named character in the game, alongside the unwitting support of the living RG citizens of Shibuya, to weaken the Soul Pulvis enough that it can be realistically fought and beaten. And it's worth pointing out that Kubo was erased from the timeline by the 3rd go-around, so his plans were only able to be upset once he himself was taken out of the picture by a higher power than himself- something neither the Reapers or the Players were aware of or counting on the first few times they confronted him, meaning it was actually impossible for them to win his rigged Reaper's Game with their own strength alone.
456* NonActionBigBad: Justified since he is not allowed to interfere with the planes directly as an Angel, so he has to indirectly manipulate someone to do his bidding. He alludes to this when talking to Beat, claiming he 'isn't allowed to fight back' and confidently stating none of them would last a second if he could. Once his identity as an Angel is revealed, it's made clear this was simply a hard fact, rather than a boast on his behalf.
457* NoOntologicalInertia: Averted. Even after he's exorcised from existence, completely removing him from existing in the past as well, the products of his schemes continue to exist (largely due to [[ApocalypseMaiden Rindo]] still existing) when Rindo makes one last time jump, forcing Rindo and his friends to take care of them for good.
458* ObviouslyEvil: It was never really that hard to see that Kubo was bad news from the moment he was introduced. The twist is that a man as blatantly evil-looking as him is actually an Angel.
459* OhCrap: The first and only time he showcases this emotion is when he [[DeathByLookingUp sees]] Hazuki's DeathFromAbove beam cutting through the Soul Pulvis noise swarm and hearing straight for him, knowing he's screwed and unable to understand why his boss is interfering at the eleventh hour, right as Shibuya's being eradicated. All he can do is emit a wordless scream.
460* OurAngelsAreDifferent: Kubo is an Angel like Hanekoma.
461* OutGambitted: By Joshua regarding Rindo. Rindo's apparent status as ThePoorlyChosenOne gives Kubo the confidence to give him the Replay pin as a backup plan to destroy Shibuya, which introduces the only weakness in Kubo's otherwise unbeatable main plan.
462* OverzealousUnderling: Hazuki ordered him to obliterate Shinjuku, but he has decided to go a step further and do the same to Shibuya because he thinks he's allowed to. Hazuki effortlessly puts him in his place for this.
463* RetGone: What Hazuki does to him for overstepping his boundaries - he's not just erased, but '''exorcised'''. Also, a bit downplayed since Rindo and Shiba still remember him, but only vaguely thanks to Haz and Rindo respectively reminding them.
464* SatanicArchetype: A cruel and smug angel who enjoys making people suffer and wants to bring about the Apocalypse for at least two cities, and eventually is [[CurbStompBattle obliterated]] when he gets arrogant enough to gainsay [[PhysicalGod his Composer]]. Yep, he fits.
465* SlasherSmile: His default SmugSmiler expression goes into this once he starts gloating at the end of the game.
466* TheSociopath: His slimy, arrogant personality is no act, and he takes glee in watching Shibuya disappear while rubbing Rindo's suffering in his face. As [[BlueAndOrangeMorality nebulous]] as the Angels' goals are, it's clear he genuinely enjoys causing destruction.
467* TheUnfought: While Rindo and the gang face his Soul Pulvis/Phoenix Cantus Noise during the game's climax, Kubo himself never directly faces them in combat and is ultimately [[CutsceneBoss taken care of by Hazuki]]. Justified in how absurdly powerful Angels are; when Hanekoma was fought in the previous game, it was as the ultimate postgame superboss, and he was ''still'' holding back to test an AlternateUniverse version of Neku's capabilities; even in endgame it would be nigh impossible for the Wicked Twisters to defeat Kubo, especially since they're already facing a HopelessBossFight from Soul Pulvis.
468* VillainousPlanInertia: Even after he is exorcised from reality, his Soul Pulvis still stand ready to annihilate Shibuya and the Wicked Twisters have to destroy them separately.
469* WhamLine: Kubo delivers a few of them during The Final Day.
470** "Like I always say, you gotta expect the unexpected. Be prepared for a future ya didn't see comin'. And that future arrives [[FourIsDeath forty-four minutes and forty-four seconds past four PM]]. Neheh! And now, it's showtime."
471** "[[LampshadeHanging Plot twist, kid!]] Believe it or not, I'm an Angel from a much higher plane than this here UG. And yours truly has been tasked with executing the Inversion."
472[[/folder]]
473
474[[folder:The Dissonance]]
475!!Soul Pulvis/Phoenix Cantus
476A swarm of bird-shaped Noise, formed from all the cognitive energy (referred as "Dissonance") left behind by souls that were lost to the timelines Rindo erased whenever he activated his TimeTravel powers. It is a creation devised by the Executor, Tanzo Kubo, with the purpose of "cleansing" Shibuya. It's also the FinalBoss of the game, taking the form of a gigantic phoenix when the Wicked Twisters think up a complex plan to take it on.
477----
478* ThirteenIsUnlucky: Phoenix Cantus has thirteen tail feathers, one for each time Rindo turned back time. The player must take them down one by one during its boss fight.
479* AmazingTechnicolorBattlefield: The fight against Phoenix Cantus takes place inside a monochrome version of the Replay background, a dark void surrounded by "white holes".
480* ChekhovsGun: Plenty of minor details throughout the game hint at its existence, although they are usually framed as unimportant or not worth dwelling much into:
481** Rindo often notices a flock of birds flying in the distance at the end of specific days (the ones where his powers are activated), but otherwise does not make the correlation between them and his TimeTravel - or that the flock is bigger every time it appears. Sho also kills a bird the third time the flock appears, which releases Noise symbols - because it is a Noise.
482** There are a few times where Rindo's teammates talk about certain implications regarding his time traveling that directly relate to the nature of this being, such as Fret casually bringing up if his present self just pops out of existence whenever Rindo goes further back in the past to alter the timeline further. He's not quite wrong - the present Rindo altered is destroyed utterly, and its remnants become Dissonance - and from there, Noise.
483** Rindo's Reaper Pin slightly becomes more elaborate and animalistic in design as time goes on (whereas his teammates' pins remain the same from the beginning), further hinting that it's gradually building up to something. By the end of the game, it begins looking suspiciously like the symbol of the basic bird Noise enemy.
484* ClippedWingAngel: The Phoenix Cantus is this to the Soul Pulvis. The latter is simply impossible for the protagonists to beat by themselves due to their sheer numbers. However, Kaie and Rhyme's plan to combat it greatly reduces their numbers, and as the Secret Reports clarify, Hazuki interfered and fused all of the Soul Pulvis into one large Noise so that the Wicked Twisters could focus all their efforts on a single target, finally allowing it to be beaten.
485* ClockRoaches: A powerful Noise born from abuse of time travel.
486* CloseContactDangerBenefit: Grazing Phoenix Cantus' second phase's BulletHell attack with a dodge rewards some Groove in return.
487* CognizantLimbs: Its tail feathers are prehensile and a major part of the fight. In fact, in the second phase, you have to destroy all of them to remove the Phoenix's barrier, and there's so many of them the battle is practically over by the time you can actually smack the bird in the face.
488* DragonTheirFeet: The problem with Rindo turning back time to try and save his friends at the end of the game is that, even with Kubo being RetGone, his actions aren't, which means Phoenix Cantus will still appear.
489* EasterEgg: While it can be dodged without doing so, dodging its fireball attacks to the beat of the music will fill the Groove meter.
490* EldritchAbomination: It's a giant monster made out of dark Noise that are themselves products of the energy from deleted timelines, that will destroy a city so completely the living will never recall it was there.
491* TheEndOfTheWorldAsWeKnowIt: Kubo created this thing just to bring the Inversion (a city-wide erasure from existence) to Shibuya.
492* FeatheredFiend: The Dissonance takes the shape of a deadly swarm of bird Noise that erase anything they touch. When the protagonists actually manage to come up with a promising countermeasure, the whole swarm fuses into a single phoenix-like being.
493* FinalBoss: It's the final opponent of the main story, battled by Rindo and his companions to save Shibuya from erasure.
494* FourIsDeath: According to Kubo, The Soul Pulvis is set to be released from Rindo's pin at 4:44:44 PM.
495* FromASingleCell: The first round with Phoenix Cantus destroys it save for a single rainbow-colored Soul Pulvis bird, which quickly regenerates into the full Noise. The second time around, the party completely obliterates it with a Killer Remix to prevent it from resurrecting again.
496* GiantFlyer: The Phoenix Cantus form of the Dissonance is about as big as a small building.
497* GreaterScopeVillain: Of Another Day. The ravens are present for the [[SuperBoss Felidae Cantus]] fight, and it's implied they're responsible for trapping Rhyme and Coco in their dreams. Minamimoto still seems to be pursuing them for their power.
498* HeadsIWinTailsYouLose: Beating the Soul Pulvis does jack shit to it, as the Noise still proceeds to erase all of Rindo's friends the same way it did the first time. {{Justified}} as whilst Rindo and the rest ''do'' erase part of the Soul Pulvis' bird bodies from the fighting, there are thousands more spawning endlessly throughout the fight- enough to swarm and surround the background whilst they're combatting one 'clump' of them in the fight, so even if they destroy one part of it, there's simply too many for them to get them all before they're overwhelmed and erased.
499* HopelessBossFight: ''Twice''. The first time, it manages to destroy everything without Rindo and Co. managing to do anything about it gameplay-wise. The second time, even with Rindo having prior knowledge of the thing and earning Shiba's help, he and the others are still unable to win because it's just so damn overwhelming. It takes the third time for a perfect, city-wide operation involving everybody's special powers to allow the protagonists to even stand a chance.
500* HordeOfAlienLocusts: The flock of Soul Pulvis appears to have no instinct other than to consume everything in sight. Humans, Players, Reapers, buildings, and the surrounding land are all fair game; the birds will descend on them en masse and leave nothing behind. Kubo is able to direct the flock and give it specific targets, but they will consume everything in the city even without his direction.
501* MeaningfulName: ''Pulvis'' (meaning fine particles, such as dust, sand, or ashes in Latin) is the root of the word ''pulverize''. Soul Pulvis, then, are the ashes left behind by each individual soul when Rindo burns away a timeline with his powers. This also explains why the flock of Soul Pulvis becomes Phoenix Cantus, and why a single remaining Soul Pulvis is enough to resurrect Phoenix Cantus. It is a Phoenix literally rising from the ashes.
502* NiceJobBreakingItHero: Rindo used his time travel powers for his team to avoid terrible outcomes, but unbeknownst to him, he was creating an ''even more'' terrible outcome. Downplayed, in that everyone recognizes Rindo had no idea he was helping its creation and blames Kubo more for its existence.
503* OutsideContextProblem: While it's technically just Noise, the Soul Pulvis/Phoenix Cantus's creation requires a highly specific method that is reliant on exploiting an inherent flaw of TimeTravel, of which only one character has access to (and was granted to him by an Angel, a being from a still-mysterious higher plane). A significant portion of the Final Day is dedicated to gathering info about the nature of this flaw and how to combat it.
504* PhlebotinumOverload: The real purpose of Rindo's pin is to act as a storage for Dissonance, a phenomenon described as timeline-erased soul energy according to Kubo, meaning said energy increases every time Rindo travels back in time. This energy eventually overflows during the endgame, creating a highly destructive Noise that erases all of Shibuya, forcing one last time jump to kill it while it forms.
505* ThePhoenix: The Noise swarm ultimately takes the form similar to that of a Chinese Phoenix in the final confrontation against it. Also, just like the myth, it can revive itself (but only once), meaning it has two phases.
506* TheRuntAtTheEnd: Cantus Noise are usually transformed Reapers (or in one case, an Angel). Phoenix Cantus, however, is simply an amalgamation of Soul Pulvis, which are already a type of Noise. In this manner, it has more in common with the Canor Noise from ''TWEWY'', being a "boss" counterpart to smaller, individually insignificant Noise (with Cornix being a giant Raven and Vespertilio/Pteropus being souped-up Bats).
507* SealedEvilInADuel: To an extent, this is the situation Rindo ends up in with it. He cannot defeat the Noise alone, but he can use his TimeTravel power to go back in time and try to set up a more favorable outcome to multiple parties fighting it, and since the Noise has already built up inside his pin to a sufficient amount by the point he rewinds to, it's release is inevitable regardless of whether Kubo is still around or not, meaning it will emerge automatically and destroy everything unless it's killed in battle. Kubo notes this is an option Rindo can take to stave off the destruction of Shibuya from his Point of View, but isn't too concerned with him doing so, as every Replay Rindo does only makes the Dissonance Noise inside his pin grow, meaning the Soul Pulvis will be stronger each time he faces it.
508* SynchronizedSwarming: During the fight with the Soul Pulvis, the birds arrange themselves in the form of other Noise such as wolf and bear Noise.
509* TimeIsDangerous: It's a direct consequence of Rindo traveling through time, and it gets stronger the more he does.
510[[/folder]]
511
512[[folder:The Conductor of Shinjuku]]
513!!Matsunae
514An unknown Reaper who served as the overseer of the Reaper's Game within Shinjuku prior to its Inversion and was the older brother of Tsugumi Matsunae.
515----
516* AllThereInTheManual: His existence and impact on the story are only mentioned in the Reaper Reports.
517* BigBrotherInstinct: Rather then escape Shinjuku, He used his remaining strength to save his little sister's Soul before he finally died.
518* LastNameBasis: His first name is never revealed within the story or the Secret Reports.
519* PosthumousCharacter: He's already dead by the time the events of the game occur.
520* SmallRoleBigImpact: He was the one responsible for saving Tsugumi from Erasure by sealing her Soul into Mr. Mew.
521[[/folder]]
522
523[[folder:The "Purifier" of Shinjuku]]
524!!Hazuki "Haz" Mikagi
525!!!'''Voiced by:''' Seiya Konishi (Japanese), Creator/NicolasCantu (English)
526[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_haz_portrait.png]]
527-->"Tell me, Rindo. What is it you find so special about this city?"
528The former Composer of Shinjuku turned Angel, who appears at the end of the game. He offers Rindo one last chance to travel back in time and save both Shibuya and Rindo's friends.
529----
530* AmbiguouslyEvil: Hazuki was the one responsible for erasing Shinjuku by having Kubo infiltrate his own Reapers to perform the job and, according to the Secret Reports, is in favor of erasing Shibuya as well despite clearly interfering to save it. He also makes a genuine apology to Rindo for Kubo's actions and offers Rindo another chance to save both Shibuya and Rindo's friends. It's implied that he had underlying motives in exorcising Kubo and helping Rindo, mostly to force Joshua into interfering as well.
531* AscendToAHigherPlaneOfExistence: After Shinjuku's Inversion, he was made an Angel.
532* BlueAndOrangeMorality: He's fine with ordering the destruction of a city full of innocent people but doesn't seem to hold any contempt towards humans, unlike Joshua at the start of the first game, instead finding them curious, as indicated by his observations of Shibuya. It turns out that he was just following Joshua's example like a student emulating his senior, not quite yet knowing that Joshua [[TookALevelInKindness had changed his view on humanity after his experiences in the first game]]. Even though he effectively removed the problem in Shibuya by erasing Kubo and his Noise creation, he still chooses to motivate Rindo to go back in time to save his friends, even though it could potentially mean Shibuya being destroyed. The last bit actually is traditionally out of character for him, as he notes to Joshua in the secret ending
533* DeusExMachina: He shows up out of nowhere to smite Kubo and the Dissonance on The Last Day' after all hope seems lost and restores Rindo's player pin which lets him Replay one last time.
534* HumanityIsInfectious: A possible explanation as to why he let Rindo save Shibuya if the secret ending is anything to go by, assuming he had no other ulterior motives. He notes to Joshua that it was very unlike himself to give Rindo that chance in the first place.
535* INeverToldYouMyName: Haz calls Rindo by name at the end of the tour which catches his attention since he didn't introduce himself.
536* InUniverseNickname: His name is Hazuki, but he goes by Haz.
537* LastEpisodeNewCharacter: He's literally introduced over halfway through the Final Day, when everybody sans Rindo has already died to the FinalBoss twice. More specifically, he shows up at the start of the third run through the Final Day, which begins with Rindo in the RG without his friends.
538* LightEmUp: How he obliterates Kubo. Just like Joshua from the first game.
539* TheManBehindTheMan: He ''was'' this to Kubo, helping set up Kubo to orchestrate Shinjuku's Inversion against the wishes of its Conductor. However, by the time of ''NEO'', he realizes that Kubo is overstepping his bounds by orchestrating ''Shibuya's'' Inversion and personally sees to it that Kubo gets his just desserts.
540* MathematiciansAnswer: When Rindo questions his identity, he's less than helpful.
541-->'''Rindo:''' Who are you?\
542'''Hazuki:''' Hazuki.
543* MotorMouth: During the segment where Rindo shows him around Shibuya, his speech bubbles go by so quickly that it's hard to keep up.
544* RankScalesWithAsskicking: As a Composer-turned-Angel, he is likely just as powerful as Joshua and he shows it by obliterating Kubo from the existence in this world in one shot.
545* RealityWarper: He doesn't erase Kubo, he ''exorcises'' him. Meaning, he effectively removes all memory of Kubo from the world, to the point that even after going back to before the exorcism, [[RetGone Rindo discovers that no one knows who Kubo is]].
546* ShadowArchetype: Downplayed. He's very similar to Joshua pre-character development, as he doesn't understand humans and feels destroying Shinjuku was a necessary act, insisting he was ''cleansing'' the city. However, unlike Joshua, he doesn’t hold any contempt for humans, but also never learned to appreciate them as the Shibuya Composer did.
547* TricksterMentor: By showing Rindo Shibuya without his friends and stating how much risk is involved in turning back time, he motivates Rindo to go for that one last jump in the timeline to save everyone.
548* TsurimeEyes: He has exceptionally sharp-looking eyes, giving him a more sneaky appearance and contributing to his enigmatic characterization.
549* UnwittingInstigatorOfDoom: He originally tasked Kubo with just cleansing Shinjuku. Sadly Kubo got overzealous and attempts to erase Shibuya as well.
550* VocalDissonance: Similar to Joshua, though perhaps not to the same extent, he sounds a fair bit younger than he looks.
551[[/folder]]
552
553[[folder:The Composer of Shibuya]]
554!!Yoshiya "Joshua" Kiryu
555!!!'''Voiced by:''' Creator/RyoheiKimura (Japanese), Aaron Spann (English)
556[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_joshua_portrait.png]]
557-->"Need a hand there, partner? No one invited ''me'' to this little reunion."
558The Composer of Shibuya who returns from the first game. The ending reveals that he has been taking steps to indirectly oppose the Executor's plan to erase Shibuya.
559----
560* AffectionateNickname: Calls Neku "partner" despite their pact no longer being in place. And this time, Neku reciprocates.
561* BackForTheFinale: Aside from his brief cameos as TheFaceless, Joshua does not make a proper appearance until the final day.
562* CallBack:
563** He gives the same introduction to Rindo and Shoka as he did to Neku three years prior.
564** During the same scene, "It's So Wonderful", the title song from the original game, plays for the first time.
565* EarlyBirdCameo: Joshua appears briefly at the beginning of the game as a random passerby who picks up the pin that Fret threw at Rindo and gives it to him, mirroring how he appeared in the original game when Neku formed his first pact with Shiki.
566* AFriendInNeed: He shows up while Neku is trying to Sync with the entirety of Shibuya's Imagination, for no other reason than the fact that his presence would help stabilize Neku by reminding him Joshua was there. The Secret Reports even specify that he didn't take any actual action, despite Haz expecting him to.
567* TheGodsMustBeLazy: While Joshua could have personally gotten involved from the beginning to stop Kubo since Kubo was overstepping his boundaries in his attempts to erase Shibuya, Joshua is more than willing to let Rindo and his team handle the mess. But then again, the ending does reveal that he did vow to directly intervene had they failed.
568* GreaterScopeParagon: The Secret Reports reveal that he deliberately chose Rindo as his new proxy for NEO's Reapers Game, opposing Kubo and his proxy Shiba. However, Joshua does not participate in the game at all, unlike the first time, and is more than happy to let Rindo deal with the problem himself. The Secret Reports suggest that this was an intentional display of the Wicked Twisters' and Shibuya's strength, as they are able to vanquish the Phoenix Cantus without his intervention beyond a few encouraging words.
569* HeadInTheSandManagement: Played with. Joshua knew Kubo could become a threat, but did absolutely nothing while the Angel wrecked havoc on Shibuya, letting at least dozens of people get unfairly Erased and forcing everyone else to do all the work. He does claim he would have stepped in had things truly gotten dire, which raises the question of how bad do things have to be for Joshua to decide enough is enough, given he doesn't act on the Final Day before Rindo activates his Replay the first time nor before Kubo is exorcised the second time.
570* ImmortalityBeginsAtTwenty: Played with. In both games, Joshua always appears to be the same age as Neku, looking fifteen in the original and eighteen in ''NEO''. However, his Composer form in the first game resembles a young adult, so it may be he doesn't age and is simply altering his appearance.
571* IWillWaitForYou: His monologue over the Scramble is implied to be a TalkingToTheDead type scenario with Neku, and indicates he's been waiting the past three years for his return.
572* JerkWithAHeartOfGold: While clearly on the side of good this time, his words still drip with condescension. On top of that, his method of letting Shoka into the RG is via a "game" of Hide-and-Seek: i.e., he instantly teleports her to a random location in RG Shibuya and she and Rindo have to find each other.
573* PetTheDog: As a token of appreciation to Rindo and Shoka for saving Shibuya, Joshua brings Shoka back to the RG. Of course, knowing him, he simply "puts her back on the street with the rest of the stray cats" and have Rindo to find her somewhere in the city. It took them weeks to be able to see each other again.
574* RankScalesWithAsskicking: As Shibuya's Composer, he is the most powerful being in the area.
575* TookALevelInKindness: The events of the first game seem to have given him some hopes for humanity as he is firmly against Shibuya's destruction, indirectly helping the protagonists. Also, in the ending, he allows Shoka to go to the RG so she can join Rindo and her friends there and gave Neku the choice to be his successor as Shibuya's Composer without a fight before reviving him and parting on good terms with him. The secret ending reveals that he can't help but wish for humanity to succeed in overcoming their flaws.
576* WhenHeSmiles: Despite his original status as a SmugSmiler, his new set of sprites feature a softer, more genuine smile that he first shows off during his reunion with Neku.
577* VagueAge: In both games he appears as the same age as Neku, being fifteen in the first one and likely around eighteen in NEO. However, his true Composer form in the first game resembles an adult, so it's unclear exactly how old Joshua is or if he's actually aging.
578* VocalDissonance: More apparent now considering his physical form has visibly aged up. Only applies in the English dub, though.
579* VoluntaryShapeshifter: Implied. Joshua always appears to be whatever age Neku is, despite his Composer form in the first game looking like an adult, making it likely Joshua is intentionally changing apparent age.
580[[/folder]]
581
582[[folder:The Hacker]]
583!!Raimu "Rhyme" Bito
584!!!'''Voiced by:''' Creator/AyanaTaketatsu (Japanese), Ashley Rose (English)
585[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_rhyme_portrait.png]]
586[[caption-width-right:270:The Brains of the Family]]
587Beat's younger sister, as well as his partner from the Reaper's Game. She spends most of the game trying to find him, and teams up with the Wicked Twisters in Week 3 to stop Soul Pulvis.
588----
589* BackForTheFinale: While she makes cameos in between-day cutscenes, she only appears in the flesh on the final day.
590* BroodingBoyGentleGirl: A platonic example with Kaie, with her being very calm and reassuring, while he is more nervous and quiet, to the point she sometimes talks for him. Makes sense, as she's already had a similar calming role with her brother.
591* CallBack:
592** Her character description in the Social Network mentions that she discovered a natural talent for hacking while searching for a new dream, alluding to the fact that her entry fee (her dreams) was not returned to her at the end of the previous game due to getting Erased.
593** In Another Day, Rhyme has thoughts of her alternate selves, including being turned into a Noise or acting as a spy for the Black Skullers in the previous game's Another Day.
594* CommonalityConnection: She and Kaie bond over their interest in computers.
595* {{Hackette}}: Managed to become a genius hacker between games, to the point of being able to hack directly into the RNS in order to communicate with Beat.
596* OddFriendship: She first ends up contacting Kaie, a Reaper who is some years older than her (and that's just his physical appearance,) through the computer and they continue talking with each other that way, helping each other. When they eventually meet for real, it's clear they're already become quite close and get along great, with her being capable of speaking for him and understanding his unintelligent sounds perfectly.
597* TouchedByVorlons: Because of her previous experiences in the UG she's able to retain her memories of Shinjuku despite its erasure, as well as being able to see living players in the UG (but not dead ones or Reapers) when they're normally invisible to people in the RG. A secret report implies that only someone who is aware of the existence of the UG would have been able to hack into the reapers' RNS messaging app.
598[[/folder]]
599
600[[folder:The Old Friend]]
601!!Shiki Misaki
602!!!'''Voiced by:''' Anna Hachimine (Japanese), Creator/HeatherHoganWatson (English)
603[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_shiki_portrait.png]]
604[[caption-width-right:270:The First Partner]]
605Co-creator of the Gatto Nero fashion brand and one of Neku's closest friends. She is a former Player who served as Neku's first Partner in the Reaper's Game, and through his actions was able to be brought back to life. However, they are once again separated after Neku is killed in ''Final Remix'', and she has spent the last three years waiting for his return.
606----
607* BackForTheFinale: Arrives back in Shibuya after being away for a time to repair Mr. Mew and save Tsugumi on the final day.
608* BespectacledCutie: Not to the same extent as Nagi, but she's a mousy girl with cute glasses.
609* CallBack: The ring on her pinky finger is the same one Eri - and consequently, Shiki herself in the UG - wore during the first game.
610* IWillWaitForYou: She, Beat and Rhyme are implied to have been coming to Hachiko every day since the Game ended to wait for Neku's return.
611* LegendaryInTheSequel: [[DownplayedTrope Downplayed]] in that it's not specifically her who's famous but rather Gatto Nero, the fashion brand she created alongside Eri using Mr. Mew as the design basis and mascot. That said, Shiki, along with Eri, did create a popular fashion brand while they were in high school and, according to her Social Network profile, she's one of the rising stars in the design world, so she's worked her way towards success.
612* OutOfFocus: She only shows up in Week 3 to repair the Mr. Mew doll containing Tsugumi's soul, as well as to wish Neku luck right before the final battle.
613* TearsOfJoy: She starts crying upon finally reuniting with Neku again in the RG after waiting three years.
614* TeenGenius: At a mere 18 years old, she's already created an extremely popular fashion brand called Gatto Nero.
615* TookALevelInBadass: While Shiki herself stays out of the action, Mr. Mew has gotten a lot stronger this time around. In the first game he was just Shiki's basic method of attack, while in ''NEO'' he's the game's InfinityPlusOneSword by way of the Black Cat Ensemble.
616* UltimateBlacksmith: Every single pin she's created is an ultimate weapon in its own right, particularly the Black Cat set that serves as the game's InfinityPlusOneSword, implying Shiki's pin-making abilities are on par with Hanekoma's. Her contribution to the story, repairing the Mr. Mew doll containing Tsugumi's soul and releasing her from it, is also noted in the Secret Reports to be a feat that only an Angel could otherwise achieve.
617* UnseenNoMore: We finally get to ''fully'' see what she actually looks like in the RG.
618[[/folder]]
619
620[[folder:The Author of the Secret Reports]]
621!!Sanae Hanekoma
622[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/neo_twewy_hanekoma_portrait_v2.png]]
623
624The Producer of Shibuya. Because of his actions in the previous game, he doesn't make a physical appearance, but authors the Secret Reports.
625----
626* AllPowerfulBystander: As an Angel, he's on at least the same level as all of the other heavy hitters of the setting. As punishment for his actions in the previous game, however, he's under even tighter restrictions than they are, not being allowed to even communicate with the Players.
627* GeorgeJetsonJobSecurity: Played with in that while Hanekoma was previously on the run from the other Angels when he was last seen, in the three years since he's somehow regained his position as Shibuya's Producer, presumably at Joshua's insistence. However, he's still being punished for his actions by being subjected to even greater restrictions on his behavior than most Angels, which keeps him from helping to resolve the plot and means that [=WildKat=] is closed and CAT is on hiatus.
628* TheGhost: Outside of a brief mention by Neku and Secret Reports, he makes no appearance in the game.
629* GodsHandsAreTied: Due to being under greater restrictions, he is unable to give even indirect aid this time. He shows exasperation at this in secret reports as he wishes to help Rindo grow as a person like he did for Neku in the first game.
630* GreaterScopeParagon: As the peeks at Angel culture we're given push them more towards GreaterScopeVillain territory, Hanekoma remains the biggest good guy of the franchise.
631* HopelessWithTech: Downplayed and more like hopeless with digital media. Hanekoma has a befuddlement with social media, which makes sense because he came from a time before smart phones, which gives him slight hippie vibes. He coins that social media has good and bad effects on communication and the paradox that digital media can help people expand their world knowledge wise and communication wise but also hinder it if people don’t choose to look past it. He believes that a work of art can’t truly be seen if it’s just seen through a screen and he also wants to consult Kaie, the creator of the RNS on how to properly transition to digital media with his art.
632* KickedUpstairs: He's been returned his authority as the Producer is a proper Angel once again, but at the same time he's quite literally been relegated to a SoulCrushingDeskJob instead of a more proactive role this time around. The Secret Reports he writes aren't just for the personal enjoyment and an info dump for the players, but ''actual'' desk reports he's had to write to the Powers That Be.
633[[/folder]]

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