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* HeroOfAnotherStory: [[spoiler: Downplayed because we don't know much about Tsugumi's time in Shinjuku, but creative producer Tetsuya Nomura considers her the heroine of the Shinjuku side of the story. She does play a role like a protagonist in that she is not only tried to prevent the destruction of Shinjuku, but is also trying to prevent the destruction of Shibuya. According to the Secret Reports, she was one of the first people to suspect Kubo in his scheme to destroy Shinjuku and try to stop Kubo. She also has a design reminiscent of a protagonist with a predominantly light color scheme. She also has several analogues design-wise to Neku such as being the same height as he was in the first game at 163 cm and wearing headphones. Shoka was designed to be a foil design-wise as such because Nomura considers Shoka the heroine of the main story.]]

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* HeroOfAnotherStory: [[spoiler: Downplayed because we don't know much about Tsugumi's time in Shinjuku, but creative producer Tetsuya Nomura considers her the heroine of the Shinjuku side of the story. She does play a role like a protagonist in that she is not only tried to prevent the destruction of Shinjuku, but is also trying to prevent the destruction of Shibuya. According to the Secret Reports, she was one of the first people to suspect Kubo in his scheme to destroy Shinjuku and try to stop Kubo.him. She also has a design reminiscent of a protagonist with a predominantly light color scheme. She also has several analogues design-wise to Neku such as being the same height as he was in the first game at 163 cm and wearing headphones. Shoka was designed to be a foil design-wise as such because Nomura considers Shoka the heroine of the main story.]]
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* TheCassandra: Her [[spoiler:prophetic visions and warnings couldn't save Shinjuku from destruction.]]

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* TheCassandra: Her [[spoiler:prophetic visions and warnings couldn't save Shinjuku from destruction.Shinjuku.]]



* HeroOfAnotherStory: [[spoiler: Downplayed because we don't know much about Tsugumi's time in Shinjuku, but creative producer Tetsuya Nomura considers her the heroine of the Shinjuku side of the story. She does play a role like a protagonist in that she is not only tried to prevent the destruction Shinjuku, but is also trying to prevent the destruction of Shibuya. According to the Secret Reports, she was one of the first people to suspect Kubo in his scheme to destroy Shinjuku and try to stop Kubo. She also has a design reminiscent of a protagonist with a predominantly light color scheme. She also has several analogues design-wise to Neku such as being the same height as he was in the first game at 163 cm and wearing headphones. Shoka was designed to be a foil design-wise as such because Nomura considers Shoka the heroine of the main story.]]

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* HeroOfAnotherStory: [[spoiler: Downplayed because we don't know much about Tsugumi's time in Shinjuku, but creative producer Tetsuya Nomura considers her the heroine of the Shinjuku side of the story. She does play a role like a protagonist in that she is not only tried to prevent the destruction of Shinjuku, but is also trying to prevent the destruction of Shibuya. According to the Secret Reports, she was one of the first people to suspect Kubo in his scheme to destroy Shinjuku and try to stop Kubo. She also has a design reminiscent of a protagonist with a predominantly light color scheme. She also has several analogues design-wise to Neku such as being the same height as he was in the first game at 163 cm and wearing headphones. Shoka was designed to be a foil design-wise as such because Nomura considers Shoka the heroine of the main story.]]
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* TheCassandra: Her [[spoiler:prophetic visions and warnings couldn't save Shinjuku from destruction.]]
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* ShoutOut: When using a charge pin, one of her poses resembles charging up a Kamehameha from ''Anime/DragonBallZ''. [[spoiler:She also uses the same pose on the final attack on Phoenix Cantus.]]

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* BigBrotherInstinct: Just like the first game, though this time the instinct extends to his teammates as he's the senior to most of them.

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* BigBrotherInstinct: Just like the first game, though this time the instinct extends to his teammates as he's the senior to most of them. Does overlap slightly with BigBrotherMentor
* BigBrotherMentor: Though his mentoring is largely of the emotional variety. His natural proactiveness and confidence helps the Twisters grow more confident and decisive themselves instead of relying on others which is incredibly important considering [[TheDitherer how Rindo is like]].
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* OOCIsSeriousBusiness: Kanon normally texts with perfect grammar and often teasing or flirty. [[spoiler:Her texting Fret in all lowercase and telling him to stay away as the Plague Noise worsens is a sign to him that something is very, ''very'' wrong.]]

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* OOCIsSeriousBusiness: Kanon normally texts with perfect grammar grammar, and is often teasing or flirty. flirty in her messages. [[spoiler:Her texting Fret in all lowercase and telling him to stay away as the Plague Noise worsens is a sign to him that something is very, ''very'' wrong.]]
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* OOCIsSeriousBusiness: Kanon normally texts with perfect grammar and often teasing or flirty. [[spoiler:Her texting Fret in all lowercase and telling him to stay away as the Plague Noise worsens is a sign to him that something is very, ''very'' wrong.]]

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* OlderAndWiser: Despite her dramatics and poor first impression, she actually turns out to be a lot more emotionally mature than either Rindo or Fret.



* WomenAreWiser: More as a result of her [[OlderThanTheyLook age]] rather than her gender, but despite her dramatics and poor first impression, she actually turns out to be a lot more emotionally mature than either Rindo or Fret.
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* OvershadowedByAwesome: The Secret Reports state that they've [[spoiler:survived at least 30 renditions of the Game, just like the Variabeauties and Purehearts]] though they're still small fry compared to everyone else. Some dialogue seems to imply they've managed for so long by being at least more competent than complete newcomers, letting them come in second to last as long as new people end up in the UG every week, until the Wicked Twisters unfortunately showed up. [[spoiler:The reports even state that the average got much better the moment they were erased(since new teams have to have an Imagination greater than the average, that means no more fodder teams will be joining the Reaper's Game), as the rest of the teams were far more promising than they were.]]

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* OvershadowedByAwesome: The Secret Reports state that they've [[spoiler:survived at least 30 renditions of the Game, just like the Variabeauties and Purehearts]] though they're still small fry compared to everyone else. Some dialogue seems to imply they've managed for so long by being at least more competent than complete newcomers, letting them come in second to last as long as new people end up in the UG every week, until the Wicked Twisters unfortunately showed up. [[spoiler:The reports even state that the average got much better the moment they were erased(since erased (since new teams have to have an Imagination greater than the average, that means no more fodder teams will be joining the Reaper's Game), as the rest of the teams were far more promising than they were.]]
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* EarnYourHappyEnding: [[spoiler:Right behind Neku in this regard. Becoming a Reaper altogether not only involves dying yourself and surviving the Game, but continually participating in it in afterlife. After being emotionally pretzeled, betrayed, marked for erasure, and put through general hell, she comes to terms with the fact that nothing will be left of her once the Twisters win. Not long after, [[JerkWithAHeartOfGold Joshua]] throws the dog a bone and decides to resurrect her properly in the RG. [[ItAmusedMe By blindly tossing her in some random location in Shibuya and having Rindo find her]] - just because the dog's been thrown a bone doesn't mean the owner still isn't a giant asshole. After ''weeks'' of searching for each other, they finally reunite at the Scramble Crossing with a healthy dose of MaybeEverAfter. Though...to add a ''small'' insult to injury, [[WhatTheHellHero Rindo's been ignoring all of her friend requests all that time since she's had to create all new contact information.]]. Ironically, Rindo would’ve been able to find Shoka sooner if he was still preoccupied with his phone.]]

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* EarnYourHappyEnding: [[spoiler:Right behind Neku in this regard. Becoming a Reaper altogether not only involves dying yourself and surviving the Game, but continually participating in it in afterlife. After being emotionally pretzeled, betrayed, marked for erasure, and put through general hell, she comes to terms with the fact that nothing will be left of her once the Twisters win. Not long after, [[JerkWithAHeartOfGold Joshua]] throws the dog a bone and decides to resurrect her properly in the RG. [[ItAmusedMe By blindly tossing her in some random location in Shibuya and having Rindo find her]] - just because the dog's been thrown a bone doesn't mean the owner still isn't a giant asshole. After ''weeks'' of searching for each other, they finally reunite at the Scramble Crossing with a healthy dose of MaybeEverAfter. Though... to add a ''small'' insult to injury, [[WhatTheHellHero Rindo's been ignoring all of her friend requests all that time since she's had to create all new contact information.]]. ]] Ironically, Rindo would’ve been able to find Shoka sooner if he was still preoccupied with his phone.]]
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* HeartIsAnAwesomePower: In contrast to abilities like Rindo's [[MentalTimeTravel Replay]], Nagi's [[JourneyToTheCentreOfTheMind Dive]], [[spoiler: Beat's [[VideoGameDashing Soundsurf]] or Shoka's [[{{Teleportation}} Telewarp]]]] abilities, Fret's Psych allows him to... jog people's minds about important events or concepts he wants them to think about, something that can be done verbally just by speaking to them as well. However, in the UG, this technically gives Fret a benign form of MindControl over his targets, allowing them to volunteer information relating to any challenges in the Reaper's Game that they need to overcome, even if the Living people providing said information cannot see or speak to the Wicked Twisters. [[spoiler: Once the Plague Noise start infecting people, it turns out this ability can remind a brainwashed EmptyShell of ''their former self'', i.e it's an IKnowYoureInThereSomewhereFight without the "fight", provided it's appliedquickly after the Noise within have been erased. In the endgame, this ability becomes the cornerstone of the united fractions' plan to counter [[HopelessBossFight Soul Pulvis]], with Fret 'Reminding' the living citizens of Shibuya to think positive thoughts to cancel out the negative energy that makes up Soul Pulvis's being, especially since said negative energy is composed of Retgone versions of everybody in Shibuya, further amplified by several other players boosting his 'signal' to them]]. In a more humorous twist, his power also works just as well on his teammates, allowing Fret to keep them [[MundaneUtility focused and on-point]] when trying to solve the challenges of the Reaper's game, which gives him great synergy with [[spoiler:[[IdiotHero Beat]]]] when he joins.

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* HeartIsAnAwesomePower: In contrast to abilities like Rindo's [[MentalTimeTravel Replay]], Nagi's [[JourneyToTheCentreOfTheMind Dive]], [[spoiler: Beat's [[VideoGameDashing Soundsurf]] or Shoka's [[{{Teleportation}} Telewarp]]]] abilities, Fret's Psych allows him to... jog people's minds about important events or concepts he wants them to think about, something that can be done verbally just by speaking to them as well. However, in the UG, this technically gives Fret a benign form of MindControl over his targets, allowing them to volunteer information relating to any challenges in the Reaper's Game that they need to overcome, even if the Living people providing said information cannot see or speak to the Wicked Twisters. [[spoiler: Once the Plague Noise start infecting people, it turns out this ability can remind a brainwashed EmptyShell of ''their former self'', i.e it's an IKnowYoureInThereSomewhereFight without the "fight", provided it's appliedquickly applied quickly after the Noise within have been erased. In the endgame, this ability becomes the cornerstone of the united fractions' plan to counter [[HopelessBossFight Soul Pulvis]], with Fret 'Reminding' the living citizens of Shibuya to think positive thoughts to cancel out the negative energy that makes up Soul Pulvis's being, especially since said negative energy is composed of Retgone versions of everybody in Shibuya, further amplified by several other players boosting his 'signal' to them]]. In a more humorous twist, his power also works just as well on his teammates, allowing Fret to keep them [[MundaneUtility focused and on-point]] when trying to solve the challenges of the Reaper's game, which gives him great synergy with [[spoiler:[[IdiotHero Beat]]]] when he joins.
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!!!'''Voiced by:''' Creator/YuumaUchida (Japanese), Paul Castro Jr. (English)

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!!!'''Voiced by:''' Creator/YuumaUchida (Japanese), Paul Castro Jr. Creator/PaulCastroJr (English)
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* AloofAlly: He's introduced as an ally to Rindo and Fret, but doesn't really care what happens to them and is only accompanying them for his own mysterious purposes. All of his interactions with them are mission-oriented, he never interacts with anyone other than his teammates, [[spoiler:and he abandons them once he no longer needs them]].

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* AloofAlly: He's introduced as an ally to Rindo and Fret, but doesn't really care what happens to them and is only accompanying them for his own mysterious purposes. All of his interactions with them are mission-oriented, he never interacts with anyone other than his teammates, teammates (except a short conversation with Shoka), [[spoiler:and he abandons them once he no longer needs them]].
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* SixthRanger: [[spoiler:Joins the Wicked Twisters at the end of Week 2.]]

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* BromanticFoil: Happy-go-lucky and carefree compared to the more withdrawn and cynical Rindo.


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* BromanticFoil: Happy-go-lucky and carefree compared to the more withdrawn and cynical Rindo.
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* BromanticFoil: Happy-go-lucky and carefree compared to the more withdrawn and cynical Rindo.
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* JerkWithAHeartOfGold: While clearly on the side of good this time, his words still drip with condescension. On top of that, his method of letting Shoka into the RG is via a "Game" of Hide-and-Seek: i.e., he instantly teleports her to a random location in Shibuya and she and Rindo have to find each other.
* PetTheDog: As a token of appreciation to Rindo and Shoka for saving Shibuya, Joshua brings Shoka back to the RG. Of course, knowing him, he simply "puts her back on the street with the rest of the stray hats" and have Rindo to find her somewhere in the city. It took them weeks to be able to see each other again.

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* JerkWithAHeartOfGold: While clearly on the side of good this time, his words still drip with condescension. On top of that, his method of letting Shoka into the RG is via a "Game" "game" of Hide-and-Seek: i.e., he instantly teleports her to a random location in RG Shibuya and she and Rindo have to find each other.
* PetTheDog: As a token of appreciation to Rindo and Shoka for saving Shibuya, Joshua brings Shoka back to the RG. Of course, knowing him, he simply "puts her back on the street with the rest of the stray hats" cats" and have Rindo to find her somewhere in the city. It took them weeks to be able to see each other again.
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* DubPersonalityChange: A small change in characterisation that led to the Japanese Shoka being a completely different character than the Localised Shoka. The reason she was rude in the original was because of her [[spoiler:seemingly]] apathetic attitude, brushing off other people quite brusquely. However, the localisers instead characterise her rudeness by making her an overly aggressive snarker, closer to the Western idea of how they view rudeness.

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