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1[[WMG:[[center:[-''Franchise/FiveNightsAtFreddys'' '''[[Characters/FiveNightsAtFreddys Main Character Index]]'''\
2'''''Character-specific pages:''''' [[Characters/FiveNightsAtFreddysWilliamAfton William Afton]]\
3'''''Animatronics:''''' [[Characters/FiveNightsAtFreddysAnimatronics In General]], [[Characters/FiveNightsAtFreddysFirstGeneration First Generation]], [[Characters/FiveNightsAtFreddysSecondGeneration Second Generation]], [[Characters/FiveNightsAtFreddysThirdGeneration Third Generation]], [[Characters/FiveNightsAtFreddysFourthGeneration Fourth Generation]], [[Characters/FiveNightsAtFreddysFifthGeneration Fifth Generation]], [[Characters/FiveNightsAtFreddysSixthGeneration Sixth Generation]], [[Characters/FiveNightsAtFreddysVRGeneration VR Generation]], [[Characters/FiveNightsAtFreddysSeventhGeneration Seventh Generation]], [[Characters/FiveNightsAtFreddysAdventureCharacters Adventure Characters]]\
4'''''Humans:''''' [[Characters/FiveNightsAtFreddysProtagonists Protagonists]], [[Characters/FiveNightsAtFreddysInstructors Instructors]], [[Characters/FiveNightsAtFreddysTheAftonFamily The Afton Family]], [[Characters/FiveNightsAtFreddysOtherHumans Other Humans]]\
5'''''Novels:''''' [[Characters/FiveNightsAtFreddysTheSilverEyes Silver Eyes Continuity]], '''Fright Generation'''\
6'''''Miscellaneous:''''' [[Characters/FiveNightsAtFreddysCompanies Companies]], [[Characters/FiveNightsAtFreddys2023 Film Continuity]]\
7'''''Indexed By Game:''''' ''Characters/FiveNightsAtFreddys1'', ''Characters/FiveNightsAtFreddys2'', ''Characters/FiveNightsAtFreddys3'', ''Characters/FiveNightsAtFreddys4'', ''Characters/FiveNightsAtFreddysSisterLocation'', ''Characters/FreddyFazbearsPizzeriaSimulator'', ''Characters/UltimateCustomNight'', ''Characters/FiveNightsAtFreddysVRHelpWanted'', ''Characters/FiveNightsAtFreddysARSpecialDelivery'', ''Characters/FiveNightsAtFreddysSecurityBreach'', ''Characters/FiveNightsAtFreddysHelpWanted2''-]]]]]
8----
9A number of animatronics originating from the ''Literature/FiveNightsAtFreddysFazbearFrights'' and ''Five Nights at Freddy's: Tales from the Pizzaplex'' book series. Unlike previous installments in the franchise, these animatronics have little to do with each other on the surface; however, the Epilogues at the end of each volume hint at a connection between at least some of them, tying into the backstory of the sinister Stitchwraith.
10----
11[[foldercontrol]]
12
13[[folder:In General]]
14Tropes relating to multiple — or all — villains (mostly animatronics) in the book series.
15----
16* MonsterOfTheWeek: Every single one of these characters are the villains of their respective stories, causing major problems for the human characters, whether accidental or not. Though they are the main villains of their own story, not the biggest threat to these side-stories as a whole. However, some can return as part of the main storyline (involving the Stitchwraith).
17* WouldHurtAChild: Just about all of threats are willing to attack, harm, and/or murder children.
18[[/folder]]
19
20
21!Fazbear Frights
22[[folder:"Spring Bonnie"]]
23[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spring_bonnie_colored.png]]
24 [[caption-width-right:350:"What is that creepy thing?"]]
25The villain of "Into the Pit". A mysterious golden rabbit-suited… '''thing''' which appeared in the Freddy's location visited by Oswald in 1985; it then followed him back to the present and attempted to take over the life of Oswald's father, with a disturbing degree of success.
26----
27* AdaptationalAbomination: In the games, Spring Bonnie is a simple mascot costume, only made dangerous because of William Afton's usage of it to kill. [[spoiler: Here, Spring Bonnie is a full on [[Literature/{{It}} Pennywise]]-like creature that can even change its appearance.]]
28* AxCrazy: Just as insane and murder happy as William Afton.
29* BreakoutVillain: It originally only featured as the ArcVillain of the first short story in the ''Fazbear Frights'' series, but is now getting the honor of receiving an official spin-off game adapting its story.
30* HairRaisingHare: In addition to coming after Oswald and his dad, it also [[spoiler: repeatedly murders several children at Freddy's in the memory of the ball pit]]. Considering that it's implied to both be [[spoiler:connected to William Afton in some way and possessed by agony]], it's not surprising.
31* HumanoidAbomination: There are few other ways to describe the entity other than being a textbook example of this. Despite initially appearing to be either a person in a costume or an ordinary animatronic, it quickly displays some rather… ''unique'' features, such as its ability to trick everyone other than Oswald into perceiving it as Oswald's father, as well as somehow memorize Oswald's father's daily routine. Futhermore, when Oswald attempts to fight it, [[spoiler:it seems to spontaneously manifest ''sharp organic teeth'' for the purposes of biting him, implying that it has some level of VoluntaryShapeshifting ability]]. The fact that it's seemingly [[spoiler:able to die from suffocation]] only raises further questions about what exactly it is.
32* KilledOffForReal: [[spoiler:The story ends with the entity seemingly neutralized for good, having accidentally hanged itself during its battle with Oswald.]]
33* MoreTeethThanTheOsmondFamily: Behind its ordinary teeth of its costume head, the inside of its mouth is lined with rows of razor-sharp teeth.
34[[/folder]]
35
36[[folder:Funtime Freddy]]
37[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/funtime_freddy_frights_colored.png]]
38 [[caption-width-right:350:"Lamb chop, there's nothing I want from you except your life."]]
39The villain of "Count the Ways". A withered and decayed animatronic bear found in Millie's grandfather's shed; upon crawling inside, she discovers that the bear is in fact still active… and quite insistent that she choose one of several means of execution at his hands.
40----
41* ADayInTheLimelight: After being OutOfFocus in both ''Sister Location'' and ''Pizzeria Simulator'' ([[MyFriendsAndZoidberg especially the latter]]), he finally gets to take the role of main villain of a story.
42* AffablyEvil: Yes, he's sadistic as hell, but also really polite and cultured.
43* AmbiguousSituation: The final Stitchwraith Stinger [[spoiler:shows Millie's soul has been trapped in the ball pit, even though that seems reserved for Eleanor's victims. His connections to Eleanor, if any, are not elaborated on.]]
44* AxCrazy: WAY more than his game counterpart. He's very crazy and eager to kill Millie, even after she makes it clear she no longer wants to die.
45* BearsAreBadNews: Things go downhill very quickly after Millie first spots him in her grandfather's shed.
46* CompositeCharacter: He seems to be an amalgamation of his original self from ''Sister Location'' and [[Literature/FiveNightsAtFreddysTheTwistedOnes Twisted Freddy]]; he is now officially shown to be capable of storing children inside his stomach for long periods of time, as well as killing them in various gruesome ways.
47* EvenEvilHasStandards: He’s shown to be relieved when Millie refuses the execution of being boiled alive.
48* FauxAffablyEvil: Funtime Freddy, as usual. He's surprisingly cordial to Millie even as he's planning to kill her [[ForTheEvulz to sate his own boredom]].
49* GoMadFromTheIsolation: He implies as much, given that his main reason for wanting to kill Millie is simply "It's something to do", as the alternative in his head for years had been rotting away into a pile of rust. It's questionable how much of his current madness is actually from that experience though since, well, he's a murderous machine made purely to capture and kill children.
50* LaughablyEvil: Wouldn't be Funtime Freddy without it.
51* WickedCultured: Yes, you read that right: '''[[MonsterClown Funtime]] [[LargeHam Freddy]]''' displays this trope. He displays a surprising knowledge of history in his descriptions of the various methods of execution he offers Millie; he also has at least a rudimentary knowledge of French, since he does his countdown in said language once Millie chooses decapitation as her means of death.
52[[/folder]]
53
54[[folder:Fetch]]
55[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/b0664643_96bc_468b_8c67_87265a607056.jpeg]]
56[[caption-width-right:350:"CU"]]
57The titular villain of "Fetch". An old toy found in an abandoned Freddy's that takes orders a bit too literally. [[spoiler:It was the toy containing Andrew's soul.]]
58----
59* AIIsACrapshoot: How else can you call it? It's so evil that it's [[spoiler:one of the most actively evil things in Phineas's collection]]. Justified, seeing as [[spoiler:he's possessed by a vengeful child]].
60* AscendedMeme: One of the earliest memes in the FNAF fandom was "Sparky the Dog", a notorious hoax regarding a passive dog animatronic that allegedly appeared in the Backstage area of the first game. Here the titular Fetch is an actual dog animatronic made by Fazbear Entertainment, (although Fetch turns out to be anything but passive).
61* EverythingIsOnline: Fetch is constantly connected to Greg's phone through unknown means.
62* {{Fingore}}: We only see the final result, but Fetch [[spoiler:bit Uncle Darren's "Magical Finger of Luck" off]].
63* KilledOffForReal: [[spoiler:It eventually breaks down in a thunderstorm and becomes deactivated, falling into the hands of Phineas at some point. Unfortunately, it's already too late for many of Fetch's victims.]]
64* LightningCanDoAnything: Fetch is [[spoiler:finally deactivated for good]] when it is [[spoiler:caught in a thunderstorm, although it’s not confirmed if it was a lightning strike that hit it or it short circuiting to the rain]].
65* LiteralGenie: Fetch sees Greg's every expression of need as a "wish" that needs to be fulfilled. With often disastrous results. It does some helpful things in the beginning, but slowly slides into full JackassGenie mode.
66* LogicalWeakness: [[spoiler:It was implied to have been caught in a thunderstorm and shorted out because of it. No matter how much of an ImplacableMan an animatronic is, if it's not waterproof, there's not much it can do against the rain.]]
67* OffscreenTeleportation: Seems to have this power, as [[spoiler:Greg smashing the robot dog into pieces and shoving the pieces into a hole does absolutely nothing to stop Fetch from finding and "[[DeadlyEuphemism retrieving]]" Kimberly just a few hours later]].
68* MechanicalAbomination: It goes well beyond its original function as a phone-connected assistant to [[ParanoiaFuel track Greg's every activity]] and pulls off some highly improbable feats, such as killing a real dog [[spoiler: and later Kimberly.]] It proves to be fast enough to the point of implied [[OffscreenTeleportation teleportation]]: [[spoiler:Greg burying it does little to slow it down, and afterwards it's able to kill Kimberly and leave her at Greg's house in a carpet without detection in the span of time that it takes for him to visit Kimberly's parents, talk to the cops, get back home and take a shower.]] ''[[NothingIsScarier None of this is explained at any point in the story.]]'' [[spoiler:The ''1:35 AM'' epilogue only raises further questions, showing that Fetch has somehow accumulated strong enough "agony" to become the most threatening item in Phineas's collection, with its battery seemingly giving the Stitchwraith its lethality.]] It is implied that Fetch may be a [[https://www.encyclopedia.com/science/encyclopedias-almanacs-transcripts-and-maps/random-event-generator-reg random event generator]] influenced by Greg's consciousness, but such an idea fails to explain its particular capabilities.
69* RobotDog: Fetch is a dog-like animatronic that can sit just like one but is certainly not a friendly one.
70* WalkingSpoiler: You would be surprised by how much relevance he has on the overarching plot.
71[[/folder]]
72
73[[folder:Lonely Freddies]]
74[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/lonely_freddy.png]]
75 [[caption-width-right:250:"What is your biggest regret... Alec?"]]
76The villains of "Lonely Freddy". Local toys at Freddy's that are given to lonely kids. [[spoiler:They forcibly body-swap with their victims and steal their life.]]
77----
78* AndIMustScream: [[spoiler:The ultimate fate of their victims, as they forcibly body-swap with their victims and replaces them, leaving the swapped victims inside of a toy forever.]]
79* BearsAreBadNews: As yet another variant of Freddy, they were bound to be this [[spoiler:as they will attempt to [[GrandTheftMe body-swap with their victims]].
80* GrandTheftMe: [[spoiler:What they pull on unsuspecting lonely kids. After extracting all necessary information from them, no less, so this borders on KillAndReplace.]]
81* KarmaHoudini: [[spoiler:The one that stole Alec's body escapes with no punishment, among dozens of others.]]
82* TheFriendNobodyLikes: Their usual targets. They are used to entertain the kids who were invited to parties but have nobody to play with.
83[[/folder]]
84
85[[folder:Plushtrap Chaser]]
86[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/plushtrap_chaser_colored_5.png]]
87%%[[caption-width-right:2180:some caption text]]
88The villain of "Out of Stock". A toy sold by Fazbear Entertainment that deactivates if exposed to light. It was sold out, but the heroes manage to steal a really cursed one. [[spoiler:After being destroyed, its remains are collected by the Stitchwraith. Later epilogues reveal its unusual properties were the result of Eleanor's tampering.]]
89----
90* BodyHorror: The malfunctioning Plushtrap Chaser has its mechanical eyes and teeth replaced with human ones, implied to be because someone (presumably a child) was stuffed inside.
91* DeerInTheHeadlights: The literal mechanism of its deactivation [[spoiler:(and ultimate demise)]]. Bright light directed at its eyes immediately freezes it in place.
92* FatalFlaw: If bright light is directed at its eyes, it will immediately freeze in place. [[spoiler:Oscar uses this to defeat the Plushtrap Chaser by jumping in front of an oncoming train, thus causing the Chaser to get run over.]]
93* InformedAbility: Said to be able to run fast, but this seems to mean "slightly faster than average human", because it [[spoiler:never managed to catch up to the boys, even on very short distances]].
94* KilledOffForReal: [[spoiler:Run over by a train, and then the Stitchwraith picks up its parts.]]
95* KillerRabbit: It's Plushtrap, an animatronic based from [[SerialKiller Springtrap]], what did you expect? [[spoiler:It still fails to kill anybody however.]]
96* MechanicalAbomination: An animatronic toy with human eyes and teeth.
97* PintSizedPowerhouse: Three feet tall, but strong. And can chew through anything.
98* {{Sizeshifter}}: Of sorts. It appears to be able to change its weight at will: Oscar easily carried it home, but then the boys failed to move it at all when it activated. This is, however, how certain pieces of equipment work in real life - a fuel-powered chainsaw dramatically increases in weight once it's been activated.
99[[/folder]]
100
101[[folder:Ella]]
102[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2023_09_22_at_74332_pm_59.png]]
103 [[caption-width-right:270:"It's time."]]
104The villain of "1:35 AM". A toy found by Delilah that really enjoys tormenting her. [[spoiler:Later collected by the Stitchwraith. Eleanor is eventually revealed to be behind its horrific hauntings.]]
105----
106* AdaptationalVillainy: In [[Literature/FiveNightsAtFreddysTheSilverEyes the novel trilogy]], Ella was nothing more than one of Charlie's childhood toys[[note]]although ''[[Literature/FiveNightsAtFreddysTheFourthCloset The Fourth Closet]]'' would ultimately reveal she also served [[SoulJar another purpose]][[/note]] and was never portrayed as anything other than harmless. This version of Ella seems to be ''ever so slightly'' less benevolent.
107* BusCrash: [[spoiler:Apparently killed/deactivated by the Stitchwraith at some point between her story and Epilogue 5.]]
108* CreepyDoll: Her appearance is creepy enough, but she becomes even creepier as the story progresses.
109* {{Gaslighting}}: Seems to be her goal in tormenting Delilah. In addition to constantly waking her up in the early morning and causing her to become more and more frightened, she also imitates sounds from Delilah's past and causes her to begin to believe that the people around her are conspiring against her. [[spoiler:Delilah ends up DrivenToSuicide as a result of this.]]
110* KilledOffForReal: [[spoiler:Ella is revealed to have been killed by the Stitchwraith in Epilogue 5. Unfortunately, Delilah is [[DrivenToSuicide long-dead by this point.]]]]
111* LaserGuidedKarma: [[spoiler:After her actions led to Delilah's suicide, the next time we see Ella is when she's already been caught and seemingly killed or deactivated by the Stitchwraith.]]
112* MindRape: Ella seems to have some form of this, tormenting Delilah with sounds from her closet and under the door and the feeling of her presence even when she's not actually there.
113* PerversePuppet: She torments Delilah for weeks, eventually [[spoiler:driving her to suicide]].
114[[/folder]]
115
116[[folder:Minireenas]]
117[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/minreenas_frights_colored.png]]
118%%[[caption-width-right:280:some caption text]]
119The villains of "Room for One More". Some of the many mascots at Circus Baby's Entertainment & Rentals. Like the [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/FiveNightsAtFreddysSisterLocation other animatronics]], they're desperate for escape, and the new security guard Stanley may be just what they need...
120----
121* BodyHorror: Not the Minireenas themselves, but what happens to their victims. Stanley's body becomes progressively immobile and swollen until [[spoiler:he can no longer prevent the Minireenas from crawling into his mouth]].
122* CreepyDoll: Although Stanley initially describes them as cute, their appearance is a bit unsettling.
123* GrandTheftMe: [[spoiler:This seems to be their ultimate goal. They crawl inside of Stanley throughout the story, intending to use his body to escape the building.]]
124* KarmaHoudini: [[spoiler:They get away scot-free after hijacking Stanley's body and presumably killing him.]]
125* MindHive: [[spoiler:[[ManySpiritsInsideOfOne Many of them]] [[BodyHorror crawl inside of Stanley's body]] [[OrificeInvasion through his mouth,]] presumably with the goal of escaping Circus Baby's Entertainment & Rental.]]
126* OrificeInvasion: [[spoiler: They crawl into Stanley's mouth while he sleeps. One eventually gets caught doing this, but it's too late.]]
127* PerversePuppet: While their intentions are initially unclear, it's later revealed that [[spoiler:they plan on using Stanley's body to escape, presumably killing him in the process.]]
128[[/folder]]
129
130[[folder:Foxy the Pirate]]
131[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/foxy_frights_alternate_colored.png]]
132 [[caption-width-right:250:"You can be a pirate, but first you'll have to lose an [[EyeScream eye]] and an [[AnArmAndALeg arm!]]"]]
133The villain of "Step Closer". A deactivated animatronic sitting in the backstage of Freddy Fazbear's Pizza. [[spoiler:Later dismantled and collected by the Stitchwraith.]]
134----
135* BusCrash: [[spoiler:Just like with Ella, his next appearance after the end of his story is among the Stitchwraith's collection of infected objects; this is an even more extreme example, as he's shown to have been ''dismantled'' by the Stitchwraith off-screen, rather than just deactivated.]]
136* DisproportionateRetribution: His idea of a fitting punishment for Pete lashing out at his younger brother is to torment him with a series of freak accidents and [[spoiler:eventually kill him.]]
137* KilledOffForReal: [[spoiler:He's revealed to have been completely dismantled by the Stitchwraith in Epilogue 6. It's too late for Pete.]]
138* LaserGuidedKarma: His method of tormenting Pete. [[DisproportionateRetribution While it's not really karma,]] Pete suffers a number of freak accidents, seemingly as punishment for his feud with Chuck, which eventually leads to [[spoiler:his death.]] Later on, [[spoiler:Foxy himself suffers this, being dismantled by the Stitchwraith for his role in Pete's death.]]
139* VillainExitStageLeft: Almost literally, as [[spoiler:the story ends with Chuck going to confront Foxy as revenge for the death of Pete...only to discover that Pirate Cove is now apparently empty, with Foxy nowhere to be seen]].
140[[/folder]]
141
142[[folder:Ballora]]
143The villain of "Dance with Me". She can be seen through glasses that Kasey stole, and relentlessly pursues her for her crimes.
144----
145* AntiVillain: Really, she just [[spoiler:wants Kasey to give back the glasses.]]
146* GrandTheftMe: [[AmbiguousEnding Possibly.]] The story ends with [[spoiler:Kasey returning the glasses to the girl that she stole them from, at which point the girl starts dancing. Depending on your perspective, she's either [[SugarWiki/HeartwarmingMoments thrilled to have her toy back,]] or [[DownerEnding has been possessed by Ballora.]]]]
147* OutOfFocus: Despite being the main villain of the story, she doesn't really have a big role in it, compared to most other antagonists.
148[[/folder]]
149
150[[folder:Chica the Chicken]]
151[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chica_frights_colored.png]]
152%%[[caption-width-right:350:some caption text]]
153The villain of "Coming Home". Forces Susie's ghost to go back to Freddy Fazbear's Pizza each time she comes back to her house.
154----
155%%* FeatheredFiend: It's Chica, what do you expect?
156%%* OminousWalk: When chasing Samantha around the house.
157* {{Psychopomp}}: Seems to lead Susie's ghost to some sort of afterlife.
158[[/folder]]
159
160[[folder:Ralpho]]
161[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ralpho_frights.png]]
162 [[caption-width-right:350:"When you sign up for a Bunny Call, the rabbit over there - his name is Ralpho - will visit your cabin."]]
163The villain of "Bunny Call". The mascot of the titular service that comes to the guest's cabins and wakes them up by making loud noises. On the night overworked father Bob requests a Bunny Call to prank his family, the character's behavior becomes far more threatening.
164----
165* CueTheSun: Ralpho seems to stop being hostile exactly on 6 a.m., when the sun goes up - similarly to the animatronics from the game series.
166* HumanoidAbomination: Like Spring Bonnie, he initially appears to be a person in a suit. [[spoiler:The ending of the story implies that he is something much, much worse.]]
167* ItCanThink: Any thought of Ralpho being a mindless killer goes out the window when he is shown successfully ''picking the lock to Cabin Nuttah'', nearly allowing him to get back in before Bob pins the door shut using a chair. He is also extremely resourceful in finding entrances to the cabin.
168* MaybeMagicMaybeMundane: It's not entirely clear whether he's simply a deranged human in a suit attempting to break into Bob's cabin, or something even worse. [[spoiler:The ending heavily implies that [[RealAfterAll the latter is the case.]]]]
169* RealAfterAll: [[spoiler:The ending of the story reveals that the counselor who ''usually'' plays Ralpho overslept that morning, meaning that whatever attacked Bob earlier in the morning was something else entirely.]]
170[[/folder]]
171
172[[folder:VR Springtrap]]
173[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/itf_springtrap_colored.png]]
174%%[[caption-width-right:350:some caption text]]
175The villain of "In the Flesh". A video-game character serving as the titular BigBad of ''Five Nights at Freddy's: Springtrap's Revenge''. After the game's developer begins taking out his anger on him, the character comes up with an...unexpected method of escape.
176----
177* AndIMustScream: He gets this treatment in "In the Flesh"; thanks to Matt's sadistic revenge, the game is altered so that Springtrap finds himself wandering a maze without any victims to kill, while the game's frame rate is boosted so that he spends what's implied to be months in this purgatory in the space of a single night. [[spoiler: It's implied that his desire to escape from this torment, and to find new victims, was at least in part what allowed him to escape the game and enter the real world via Matt's body.]]
178* BodyHorror: Springtrap, as usual, looks pretty bad. [[spoiler:[[MisterSeahorse What he does to Matt]] [[ChestBurster ends up being much worse.]]]]
179* ChestBurster: [[spoiler:How he eventually escapes [[MisterSeahorse Matt]]'s body. He infects Matt with himself in order to escape the game he is trapped within by impregnating him and escapes by giving birth, killing Matt and escaping into the real world.]]
180* CompositeCharacter: Of Glitchtrap from "Help Wanted" and [[spoiler:Plushtrap from "4"]]. He’s a VR version of Springtrap [[spoiler: who escapes into the real world via someone involved in the game’s creation]]. [[spoiler:When he does, he appears as a FunSize version, similar to Plushtrap.]]
181* FetusTerrible: [[spoiler: "In the Flesh" has Springtrap escape the game through Matt's body. [[MisterSeahorse Yes, in that way.]]]]
182* MisterSeahorse: [[spoiler:The "child" of one. Wanting to escape the virtual world that he is trapped, Springtrap infects himself into Matt so that he can impregnate him with himself and borns in a gory way, killing his father in the process]].
183* WalkingSpoiler: For better or worse, you can't say much about him if you know what's going to happen.
184[[/folder]]
185
186[[folder:The Blackbird]]
187[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blackbird_frights.png]]
188 [[caption-width-right:350:"The Blackbird will make you tell."]]
189The titular villain of "Blackbird". A fictional character made by Nole and Sam for their filmography, inspired by Freddy's and ''Literature/TheRaven''. After Sam's seeming demise, Nole begins to be haunted by the character.
190----
191* AntiVillain: Similar to Ballora, it seemingly avoids actually killing Nole and eventually forces him to try and become a better person. [[spoiler:It stops hunting Nole once he makes amends with Sam and Christine.]]
192* FeatheredFiend: It's a large bird, and most certainly not a friendly one.
193* MaybeMagicMaybeMundane: It's not entirely clear whether it's an actual monster or just a manifestation of Nole's guilty conscience after his conversation with Sam and [[spoiler: the following accident.]] It's most likely [[spoiler:the latter.]]
194[[/folder]]
195
196[[folder:RWQFSFASXC/Shadow Bonnie]]
197The villain of "Hide and Seek". A video game character and a [[ExactlyWhatItSaysOnTheTin shadow]] that attaches himself to Toby's own shadow, fueled by his anger. [[spoiler: Eleanor is behind it, though it's unclear if she created it or is actually ''is'' it.]]
198----
199* EmotionEater: Whilst attached to Toby's shadow, he is fueled by the latter's anger.
200* LivingShadow: Even more so than Shadow Bonnie usually is, actually attaching itself to Toby's shadow.
201* SealedEvilInACan: Toby's smashing of the "Hide-and-Seek" arcade game leads to Shadow Bonnie possessing Toby's shadow. [[spoiler: After the game is fixed, Toby is able to return Shadow Bonnie to the game by "beating" it.]]
202* {{Youkai}}: Shadow Bonnie functions almost identically to an obscure Japanese demon [[https://www.stronghold-nation.com/history/myth/oigakari Oigakari]]. It manifests as a shadow that latches onto its victim's back, feeling as unseen added weight and feeding on negative emotions. One of the ways to combat it is to become less negative and anxious.
203[[/folder]]
204
205[[folder:Tag-Along Freddy]]
206[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frights_tafreddy.png]]
207 [[caption-width-right:350:"Why don't you go to the Cliffs?"]]
208A toy Freddy Fazbear (no, not [[VideoGame/FiveNightsAtFreddys2 that one]]) that monitors children (not [[VideoGame/FiveNightsAtFreddys4 that one]] either) and sends updates to a parent via a watch. When its child owner goes missing, its messages to the kid's father Robert become far more ominous.
209----
210* BearsAreBadNews: Robert is convinced that the bear is the reason behind his son's disappearance. [[spoiler:He turns out to be wrong.]]
211* KillerTeddyBear: Although it initially seems to be a variation, it's [[{{AvertedTrope}} averted]] when it turns out [[spoiler:that it wasn't responsible for Tyler's disappearance and was trying to direct Robert to Tyler's location, it just [[PoorCommunicationKills doesn't do a great job of telling him this]].]]
212* PoorCommunicationKills: Suffice to say that the vast majority of the second half of the story could have been averted if [[spoiler:it had phrased its statement of Tyler's location in a way that ''didn't'' sound like a SuicideDare.]]
213* SuicideDare: This seems to be its method of killing, taking away what brings its victims joy and repeatedly telling them to commit suicide. [[spoiler:This turns out to be [[AvertedTrope averted,]] as it had nothing to do with Tyler's disappearance and was only trying to help Robert find him, albeit in a way that could certainly be interpreted as this.]]
214[[/folder]]
215
216[[folder:Lucky Boy]]
217[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/lucky_boy_colored.png]]
218[[caption-width-right:180:"It's your lucky day!"]]
219A talking figurine of [[VideoGame/FiveNightsAtFreddys2 Balloon Boy]], he is found in trash by the roadside by Sergio, who uses him as a sort of fortune teller to tell him what to do. Although his suggestions initially seem harmless and bring good luck, they become more sinister...
220----
221* AffablyEvil: Lucky Boy is nothing but cheerful and giggly with seemingly good advice, but he slowly guides Sergio down the path to destroying his own life, which Sergio never realizes despite its increasing obviousness.
222* CreepyDoll: Pretty much everything you hate about Balloon Boy compressed into a ten-inch figurine.
223* ItCanThink: Any remaining possibility that Lucky Boy is just a figurine repeating certain pre-programmed phrases goes out the window when [[spoiler:he mentions that Sergio's father is rich while suggesting that Sergio get a loan]].
224* MoreThanMindControl: While it's doubtful that he's outright controlling Sergio, there's clearly ''something'' going on with him, given that most people aren't so casually willing to [[spoiler:mutilate their own face]] on the advice of a doll.
225[[/folder]]
226
227[[folder:Springtrap]]
228A decaying rabbit animatronic recovered from a derelict Freddy Fazbear's Pizza and brought to [[VideoGame/FiveNightsAtFreddys3 Fazbear's Fright]]. It mentally torments the nightguard, Hudson, throughout the entire night.
229----
230
231* ChaoticEvil: He sends animatronics and mental attacks at Hudson from all directions.
232* OutOfFocus: All of his attacks on Hudson are through his control of other machinery and MindRape while he remains hung up on the wall, so despite being the main antagonist he has very little pagetime.
233[[/folder]]
234
235[[folder:Coils the Birthday Clown]]
236A clown animatronic with long, spring arms that works the Ticket Pulverizer attraction at Freddy Fazbear's.
237----
238* MonsterClown: Coils guards the Ticket Pulverizer at night, and seems to hound Colton into the lower level of the pulverizer for trying to mess with it, and taunt him with his phone being left outside when he's locked inside. [[spoiler: However, he was just trying to keep Colton ''out'' so he doesn't get stuck in there.]]
239* HeroAntagonist: [[spoiler: He's trying to keep Colton safe, and ultimately fails to save him.]]
240* SilentAntagonist: Coils has a voice, but it's a purely pre-recorded message attached to the machine that he then mimes out. Coils himself, when acting outside of the confines of the machine, seems to be entirely mute.
241[[/folder]]
242
243[[folder:Friendly Face]]
244[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fazbearfrightfriendlyface.jpg]]
245%%[[caption-width-right:350:some caption text]]
246Meant to be a recreation of Faraday, Edward and Jack's adopted cat who died along with Jack after getting hit by a truck, it turned out as a [[MechanicalAbomination Mechanical]] AnimalisticAbomination after Edward mistakenly submitted Jack's hairs as genetic material to create the face.
247----
248* AnimalisticAbomination: Friendly Faces are supposed to be animatronic recreations of deceased pets, using DNA from the pet's hair to recreate the face. Edward wants one to get over Faraday's death, but mistakenly sends one of Jack's hairs, resulting in a black cat with a grinning human face.
249* BuriedAlive: Although not technically alive, this is how Edward tries to dispose of it when he sees how terrifying it is. It doesn't stick.
250* GoodAllAlong: [[spoiler: The Friendly Face isn't evil, only chasing Edward because it wanted to play with him.]]
251
252[[/folder]]
253
254[[folder:Sea Bonnies]]
255[[quoteright:464:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2023_09_19_at_105910_am_4.png]]
256 [[caption-width-right:464:"Can't handle swallowing just one? What do you think one hundred would be like? Two hundreds? Two thousands?"]]
257Sea monkey-like creatures distributed at Freddy Fazbear's Pizza that are blue with beady black eyes and have long appendages resembling rabbit ears. They infest and take the form of any living creature they can access.
258----
259* GrandTheftMe: They gradually consume -- and replace -- the bodies of their victims.
260* HeinzHybrid: They are implied to be some kind of mix between a brine shrimp and a sea slug.
261%%* HiveMind: They seem to operate under one.
262* ItCanThink: They are able to understand human speech and get annoyed with Mott when he says they are disgusting.
263* SeaAping: They are shrimps that resemble rabbits instead of monkeys.
264
265[[/folder]]
266
267[[folder:Rosie Porkchop]]
268A female pig animatronic with a springlock endoskeleton was donated to a high school robotics class.
269----
270* APigNamedPorkchop: "Porkchop" is her surname however, not her actual name.
271* IAmLegion: Following the deaths of Brittany and Jessica inside her, she speaks in Jessica's voice and introduces herself to Mindy and Cindy with "I am your ladies in waiting".
272* PigMan: Well, pig ''wo''man as Rosie is a female pig animatronic.
273* PinkIsFeminine: She wears a frilly pink waitress uniform that's slightly darker than her skin, and a matching pillbox hat.
274
275[[/folder]]
276
277[[folder:Kids at Play Figures]]
278A special kind of sign used as part of the Freddy Fazbear Public Safety initiative to deter reckless driving in areas where kids are playing. As it turns out, their methods go far beyond merely preventative, and into the realm of brutal, bloody revenge...
279----
280* AndIMustScream: While it's unknown if they regain conscience after being transformed, the victims of the sign spend the rest of their lives as inanimate objects, unable to do anything.
281* BodyHorror: The sign inflicts this onto its victims as it transforms them into another Kids at Play sign. As Joel transforms into one, he watches as his skin, teeth and eventually his [[EyeScream eyes]] fall out before he loses his conscience. By the time deputy Montgomery finds him at the spot he transformed, all of it has turned into an organic, mulch-like substance similar to what Joel saw surrounding the other sign in the story.
282* DisproportionateRetribution: The sign is supposed to deter reckless driving around kids. However, if someone hits a kid while in its presence like Joel, the sign will take control of the driver's body and force them to return to where they hit the kid and transform them into another Kids at Play sign while the victims body parts begin to fall out and they lose conscience. Even if the kid hit by the driver survived, this still happens to them.
283* WasOnceAMan: The signs are revealed to have been reckless human drivers that were transformed for hitting a child with their cars.
284[[/folder]]
285
286[[folder:Felix the Shark]]
287[[quoteright:756:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2023_09_19_at_110326_am.png]]
288 %%[[caption-width-right:756:some caption text]]
289A shark animatronic designed to swim alongside kids in aquarium like tubes throughout Freddy Fazbear's Pizza. He's mostly forgotten by the time of the story, since he seems to have been exclusive to one location. As it turns out, the character has ties to a family tragedy, and protagonist Dirk's search for the truth has brought him in too deep...
290----
291* EyeScream: He is missing an eye.
292* GoMadFromTheIsolation: Felix seems to have been perfectly friendly while Freddy's was open, but being locked alone under a waterpark for decades has changed that.
293* ThreateningShark: DoubleSubverted. Dirk's memory of is a friendly animatronic who would swim alongside kids. However, by the time Dirk rediscovers him, he's turned evil, chasing him around the tank.
294[[/folder]]
295!Tales from the Pizzaplex
296
297[[folder:Lally]]
298[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/lally.PNG]]
299 [[caption-width-right:259:"The game is only for two."]]
300A small animatronic vaguely resembling a child with a white outer shell. He was part of an attraction at a Pizzaplex called "[[TitleDrop Lally's Game]]" meant for lonely kids who would play hide and seek with him. After a construction accident broke open the outside wall of "Lally's Game", Lally disappeared and went on to haunt Cade, a kid who spent a lot of time with Lally and became possessive of him.
301----
302* ItCanThink: Lally was never meant to even move on his own, but becomes attached to Cade and ends up killing Daniel for limiting Cade's time with Lally by taking a turn with him, and years later kills Cade's fiancee Selena.
303* SealedEvilInACan: Cade is able to trap Lally in a trunk to keep him from killing anyone else.
304[[/folder]]
305
306[[folder:Happs]]
307[[quoteright:542:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2023_09_15_at_121154_pm_5.png]]
308 [[caption-width-right:542:"You are lost. I will lead you out of Freddy's Fortress."]]
309A small animatronic designed to patrol the Freddy's Fortress tube maze at the Pizzaplex, both to clean it and lead lost children out. After the protagonists damage him, his efforts at helping them become lethal.
310----
311* AIIsACrapshoot: After malfunctioning after falling down, Happs becomes bloodthirsty and wants to kill Aiden and Jace.
312* TheBadGuyWins: It seems that Happs manages to kill Aiden and Jace after successfully killing one of the children.
313* FunWithAcronyms: Helpful Automated Pipe Patrol Server.
314* NonStandardCharacterDesign: Happs is basically a metal slope with tread tracks to move around, a far cry from the Pizzaplex's (and the franchise's) usual humanoid animatronics. It's especially strange considering it's meant to interact with kids.
315[[/folder]]
316
317[[folder:Dream Sphere Moondrop]]
318[[quoteright:364:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2023_09_19_at_12935_pm.png]]
319 %%[[caption-width-right:364:some caption text]]
320A hologram of the "Moon" persona of the Daycare Attendant that appears within the virtual world of the Dream Sphere.
321----
322[[/folder]]
323
324[[folder:Pizzaplex Ballora]]
325This new version of Ballora features as the mascot and instructor for Ballora's Fitness & Flex (a maze of climbing tubes) at the Pizzaplex.
326----
327* CharacterCheck: Of a sort. In [[VideoGame/FiveNightsAtFreddysSisterLocation Sister Location]], it's mentioned that Ballora encourages kids to get fit. That trait is never referenced again in-game. This version of Ballora runs a tube maze which is intended to help kids become more flexible and get exercise, finally fulfilling that role.
328* NonMaliciousMonster: Ballora is only trying to help the trapped Grady, but a combination of the too-tight climbing tunnels and her own strength causes her to tear him apart.
329* NonStandardCharacterDesign: This version of Ballora lacks legs, instead having a long mechanism at her waist allowing her to move along the walls and through the tunnels.
330[[/folder]]
331
332[[folder:Waterpark Animatronics]]
333
334The animatronics of Freddy's Fantasy Water Park. The Sea Life Mechaquarium attraction at the park was the site of a 5-year-old child's drowning that was covered up by the park's owner, Martin Copper. While they were left to rot when Fazbear Entertainment originally shut down, the opening of the Mega Pizzaplex gave the company a chance to reopen the park. However, repairing the animatronics is easier said than done.
335----
336* AdvertisedExtra: While the cover for the "Submechanophobia" book shows "Delilah the Mermaid" as the main animatronic on the cover and makes the reader believe she would be the main villain of said story, her role is basically the same as most of the others. [[spoiler:The real main villain is "Frank the Diver", who is actually just a scuba suit being used by the Water Park's owner Martin Copper. Earlier versions of the cover art actually featured Frank as the main animatronic instead before it was changed.]]
337* AlliterativeName: The animatronics include Hank the Hammer, Mac the Muscle, and (to a lesser degree) Sly the Shark.
338* HauntedTechnology: While the majority of the animatronics appear to attack Caden because of damage to their AI, [[spoiler:"Zeus The Sea Dragon" is implied to be possessed by the soul of the child that died drowning at the park in the past and attacks Caden since he mistakes him for Martin. Subverted with "Frank the Diver" who is just Martin Copper in a Scuba Suit and attacks Caden to prevent him from learning the truth about the death of the child.]]
339* TurnedAgainstTheirMasters: At the end of "Submechanophobia", [[spoiler: Martin is attacked by the animatronics of the park after he is unmasked when "Zeus the Sea Dragon" holds him in place while the others kill him.]]
340
341[[/folder]]
342
343[[folder:Bobbiedot Home Assistants]]
344[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/gen2olivegeminirose.png]]
345 [[caption-width-right:1000:The Gen 2 Bobbiedots: From left to right, Olive, Gemini, Rose]]
346[[caption-width-right:1000:[[labelnote:Click to see a Gen 1 Bobbiedot]]\
347https://static.tvtropes.org/pmwiki/pub/images/gen1elizabeth.png[[/labelnote]]]]
348The Bobbiedot Home Assistants reside within the employee apartments of Fazplex Tower, boasting incredibly advanced AI and assistance abilities. There are two generations- the first were high-tech animatronics, and the second/current are holograms projected from glass panels throughout the apartments. The second generation replaced the first throughout the Tower, but the originals aren't quite as gone as they seem...
349----
350'''Tropes that apply to all the Bobbiedots:'''\
351
352* ArtificialIntelligence: None of the Bobbiedots are possessed by a soul or emotional energy. They're just really advanced AI.
353* ColorCodedForYourConvenience: The Bobbiedots have different colors matching their roles as assistants. Blue is entertainment and media, green is scheduling and information, and pink is personal health and stocking household items.
354* YouAreNumberSix: The Bobbiedots have the creative default names of One, Two, and Three.
355'''Tropes that apply to the Generation 1 Bobbiedots:'''\
356
357* AIIsACrapshoot: Their damage and anger at being replaced makes them this. [[spoiler: Or so the Gen 2s claim; in actuality, the Gen 1s are trying to protect Abe from the murderous Gen 2s.]]
358* EarnYourHappyEnding: [[spoiler:After seemingly being killed by electrocution when saving Abe and Sasha, the ending reveals the couple have made progress on repairing and reactivating them.]]
359* SympatheticMurderer: [[spoiler:The Gen 1s killing Landon Prout is presented sympathetically since they were just following their programming to protect the building (and by extension everyone in it.]]
360* TragicRobot: The Gen 2s are presented as pretty pitiful villains, due to their severe damage and unfortunate fate of being sealed in the ceiling. [[spoiler:While eventually revealed not to be villains, they remain tragic.]]
361'''Tropes that apply to the Generation 2 Bobbiedots:'''\
362
363* AIIsACrapshoot: [[spoiler:The Gen 2 Bobbiedots are actually this, attempting to kill Abe (after studying him for a while due their fascination with humanity), and blaming their failed attempts on the Gen 1s.]]
364* BigEater: Rose, though only holographic food.
365
366[[/folder]]
367
368[[folder:Nexie]]
369[[quoteright:474:https://static.tvtropes.org/pmwiki/pub/images/nexie.jpg]]
370A Buddytronic (basically an animatronic doll) from the Pizzaplex's Buddytronic Boutique store. Protagonist Astrid saved her money for a long time to buy the customized doll, but glitches occurring throughout the Pizzaplex during its creation led to the doll becoming something far more sinister.
371----
372* AIIsACrapshoot: After a power outage that affects the Buddytronic Boutique store, she becomes AxCrazy and wants to kill her owner.
373* CreepyDoll: A quintessential example. She is also a KillerDoll to boot.
374* ManipulativeBastard: She convinces Astrid to make her a new endoskeleton robot for her to transfer and get a new body. She ends up manipulating Astrid into skinning herself so that she can [[GenuineHumanHide wear her skin.]]
375[[/folder]]
376
377[[folder:Nanobots]]
378Nanomachines developed for the Pizzaplex's seasonal giftshop; Santa's Giftplex. While their main purpose is to wrap presents, they can also paint tattoos. Main protagonist Danny steals some of the nanobots to impress his crush, Daisy, who also has a tattoo. Unbeknowst to him, the nanobots slip into his skin. Whenever Danny states out loud a tattoo design he wants and where it is, the nanobots activate and weave the tattoo while also piercing his skin. In the end, Danny asks for dozens of tattoos at once all over his body, causing him to be skewered to the point where his body fully decomposed.
379----
380* GoneHorriblyWrong: Danny stole some of this nanobots to make himself a self-changing tatoo to impress his girlfriend. Unfortunately for him, he asked too many tatoos that the nanobots skewered his body until it decomposed.
381
382[[/folder]]
383
384%%[[folder:[=B-7=] Entity]]
385%%[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/b_7.jpg]]
386%%The B-7 entity was created from the metal removed from Billy's body when he was rescued from the car crusher. Infused and animated with all of his loneliness and self-hatred, it's determined to rejoin with him.
387%%----
388
389%%[[/folder]]
390
391!Spoiler Characters (all spoilers unmarked)
392[[folder:General Tropes]]
393* WalkingSpoiler:
394** Eleanor isn't really a spoiler, but just the fact that she's evil is.
395*** She is however a spoiler concerning her being the other evil inside Afton's Amalgamation.
396** Golden Freddy reveals a ton of information about his character in the games.
397** The Man in Room 1280 is William Afton, so it's inevitable.
398** The Stitchwraith is impossible to mention without his role in the story and connection to some of the stories, and not to mention one of the souls inside him, Andrew.
399** Afton's Amalgamation merely existing is a huge spoiler for Epilogue 6 and 7.
400** The Puppet simply ''existing'' is a massive spoiler.
401** The Mimic is a spoiler less for reasons in the books and more for how it ties into the mainline games.
402[[/folder]]
403
404[[folder:"To Be Beautiful" Villain]]
405!!Eleanor
406[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eleanor_colored.png]]
407 [[caption-width-right:350:"I made your wish come true, Sarah."]]
408A mysterious human-sized doll who was found in a junkyard, deactivated in the trunk of a wrecked car; upon being rescued by Sarah, she gives the girl a supposedly magic necklace which she says will grant Sarah's wish to become beautiful.
409----
410* AdaptationalAttractiveness: In the games, Circus Baby seems to be a toddler. Here, Eleanor is a teenage-looking SexyJester.
411* AdaptationNameChange: Circus Baby goes by Eleanor this time around. Justified as they're actually separate animatronics.
412* BigBad: She ultimately becomes this for the Epilogues, and arguably for the book series as a whole.
413* TheBusCameBack: After being absent for five books, she returns in Epilogue 7 as the secondary antagonist.
414* TheDogWasTheMastermind: While it was obvious that she was pretending to be Renelle given the heart-shaped pendant she was wearing, what wasn't obvious though was how much of an impact she had on the entire series.
415* EvilerThanThou: Described as being worse than William Afton himself. And that is saying a lot!
416* TheFarmerAndTheViper: Sarah rescued Eleanor from a fate of being left permanently deactivated in a junkyard, presumably to be turned into scrap; in return, Eleanor seemingly grants Sarah's wish to be beautiful...by slowly replacing her body parts with scrap metal, while harvesting her old body parts to be used to create an illusionary disguise for herself.
417* FateWorseThanDeath: She ends up being confined in one of her own memories in Epilogue 11.
418* {{Glamour}}: Elanor's medallion can be used to create an optical illusion of how a person would look the same as it's was despite said person being a bit different before or after. When she gave the medallion to Sarah, she used it to look beautiful while her rest of her body was slowly being replaced by scrap metal, and when the illusion breaks, so did Sarah, literally.
419* GrandTheftMe: Pulls this at the end of the story, using a button on her chest to make herself appear like an exact copy of Sarah (or rather, of Sarah's original appearance) while leaving the original Sarah to turn to scrap metal and presumably die.
420* GreaterScopeVillain: Epilogue 10 reveals her to have been the other evil powering up Afton's Amalgamation. She also turns out to have been behind a LOT of the previous stories' tragedies, having set up the events of "Out of Stock"[[note]]having implanted the eyes and teeth in the Plushtrap Chaser[[/note]], "1:35 AM"[[note]]being shown scratching on Delilah's window to make her think Ella is outside[[/note]], "Step Closer"[[note]]holding Pete down and paralyzed while the surgeons prepare to cut him apart[[/note]], "Blackbird"[[note]]having disoriented Sam so he couldn't get out of the train's way in time[[/note]], and "Hide-and-Seek"[[note]]having been present shortly after Toby's suicide, seemingly pleased about the events[[/note]].
421* KarmaHoudini: The last we see of her is her having obtained [[TheBadGuyWins everything she wanted]], stealing Sarah's appearance and disappearing into the afternoon while her victim Sarah seemingly dies. When she returns in Epilogue 7, she escapes at the end yet again by crawling into the vents.
422* KarmaHoudiniWarranty: She finally gets defeated in Epilogue 11.
423* MadeOfEvil: Everything seems to imply she's a sentient form of Agony.
424* NoodleIncident: Apparently, between what happened from "To be Beautiful" and the events of the series, it's seems that Elanor's "costume" has fallen apart and has returned to her usual animatronic form.
425* RobotGirl: Probably the franchise's closest use of this trope yet: the scrapped illustration shows that, unlike the cartoonish Circus Baby and the more-blatantly-robotic Ballora, Eleanor's proportions are much closer to a real human being (the main exception being her grotesquely extended metal neck).
426* SexyJester: She's an attractive clown-like robot.
427* SoleSurvivor: Seemingly the only one of the infected items not to be rendered inert by the end of Epilogue 7. This changes by the end of Epilogue 11.
428[[/folder]]
429
430[[folder:"The New Kid" Villain]]
431!!Golden Freddy
432[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/golden_freddy_frights_colored.png]]
433%%[[caption-width-right:350:some caption text]]
434A golden bear hidden in a closet inside Freddy's.
435----
436* AmbiguouslyEvil: Is Golden Freddy actually evil during the story, or is he a malfunctioning suit? While it's heavily likely he's Andrew in this continuity, whether or not Andrew is possessing him by now isn't confirmed.
437* TheBusCameBack: "The New Kid" marks Golden Freddy's first major appearance in the series since ''VideoGame/FiveNightsAtFreddys4'' (barring his [[AmbiguousSituation ambiguous role]] in ''VideoGame/UltimateCustomNight'').
438* WhamShot: Devon looks inside Golden Freddy, and sees not Kelsey's corpse, but a curly-haired one.
439[[/folder]]
440
441[[folder:The Man in Room 1280]]
442!!William Afton
443
444A heavily burned man who has been lying in a hospital bed for years, seemingly unable to die despite his body being far past the point of death. See [[Characters/FiveNightsAtFreddysWilliamAfton here]] for more information.
445[[/folder]]
446
447[[folder:The Stitchwraith]]
448[[quoteright:162:https://static.tvtropes.org/pmwiki/pub/images/the_stitchwraith_6.png]]
449An animatronic suit walking the streets that has claimed several victims already. Possessed by two children named Jake and Andrew, and, as it's revealed later, William.
450----
451'''Tropes that apply to both Jake and Andrew:'''\
452
453* AccidentalMurder: All of their murders are on accident and/or done by William.
454* BigBad: The Stitchwraith seems to be this for the series as a whole, serving as the antagonist in the epilogue stories that tie the others together. With regards to the individual stories, each one has a different animatronic as the main villain; see Monster of the Week below for details. However, this is subverted as of Epilogue 4, which reveals that the Stitchwraith is actually closer to the BigGood (of a sort); neither of the children possessing it actually want to kill people, and Jake seems to have made it his mission to track down the objects infected by Andrew's anger and stop them from hurting people.
455* GoodAllAlong: It's initially built up as the BigBad through Detective Larson's side of the story; it's not until the epilogue of Volume 4 that it's revealed to be, at worst, an UnwittingInstigatorOfDoom. Overlaps with CreepyGood, since by all accounts its appearance is pretty terrifying to behold, even by the standards of the usual robots in this series.
456* MechanicalAbomination: 1:35 AM's epilogue reveals that the Stitchwraith itself is actually one of these, being a rogue endoskeleton with a modified doll's mask, powered by Fetch's battery and the agony carried with it. The first thing it does upon activation is kill Phineas, its own 'creator', by effectively (and most likely accidentally)[[MindRape obliterating his consciousness with a touch]]. It's suggested that this is what it does to the rest of its victims.
457* MindHive: Simultaneously possessed by Jake, Andrew, and William (and possibly [[GreaterScopeVillain something else]]).
458* MindRape: It's the Stitchwraith's modus operandi: with a single touch, it can overwhelm a victim's mind so severely as to induce convulsions and ultimately reduce them to a near-mummified state. It's not on purpose, though.
459* RedOniBlueOni: Andrew is the rude and aggressive Red to Jake's timid and kind Blue.
460* ShockAndAwe: Is able to kill people with a single touch, via an electrical shock which leaves the victims with black liquid dripping out of their eyes.
461
462'''Tropes that apply to Jake:'''\
463
464* TheHero: The titular character of "The Real Jake", which is about his final days before death. Also serves as one to the epilogues, trying to contain all the Andrew-infected items.
465* MoralityChain: Jake serves as this to Andrew, keeping him in check and preventing him from accidentally killing anyone else with the animatronic's shock function.
466* NotQuiteDead: Well, technically he's dead the entire time he's inside the Stitchwraith, but the trope still applies. Epilogue 6 ended with him being [[UncertainDoom dragged back down into the trash compactor]], with the remains of the Stitchwraith being ejected from Afton's Amalgamation and lying still, implying that Jake had been rendered DeaderThanDead. However, Epilogue 7 has him get back up moments later, now in full control of the Stitchwraith, and attempt to stop Afton's Amalgamation. It's implied he finally moves on in the final epilogue.
467* RefusingParadise: Temporarily. In the fifth epilogue, Jake realizes if he concentrates on good memories he can move on. He eventually does, but only after the infected items, William, and Eleanor have been dealt with.
468
469'''Tropes that apply to Andrew:'''\
470
471* CanonCharacterAllAlong: Andrew's vengeful attitude toward the man who killed him, coupled with the confirmation that he was attached to said man and continually tortured him, heavily hints toward him being the Vengeful Spirit of ''Ultimate Custom Night''. By extension, this all but confirms that Andrew is in fact Golden Freddy, since both he and the body inside Golden Freddy in "The New Kid" are shown to have curly black hair. However, whether or not he's the actual canon Golden Freddy or a parallel is up in the air.
472* GreaterScopeVillain: The fourth epilogue reveals that Andrew is the one behind most of the Animatronics of the Week. Bunny Call reveals that this happened because of the Man in Room 1280, who himself is implied to be the franchise-wide Big Bad, William Afton. Until The Cliffs reveals there is another, even bigger one residing inside the Amalgamation – whoever they are.
473* TheHeavy: The source behind all the infections.
474* KilledOffForReal: Seemingly ascends to the afterlife during Epilogue 6, thanks to Jake.
475* MonsterOfTheWeek: The villain of "The Man in Room 1280".
476[[/folder]]
477
478[[folder:The Thing in the Bag]]
479!!The Puppet
480Or rather, her mask (and possibly some other parts). One way or another, something Larson found linked to a fire from Freddy's.
481----
482* ArchEnemy: As always, to Afton. She outright wants to be brought to him and she's the one who kills him.
483* BackForTheDead: Returns to the story in the same Epilogue where she is finally put to rest, much more definitively this time.
484* BigGood: Can't be the Puppet without it. As a bonus, she outright gets to kill William this time.
485* {{Determinator}}: Unlike William, who only survived the fire thanks to Andrew anchoring himself to his body and refusing to let him die, the Puppet seems to have survived through ''sheer determination'' to finally exact her revenge on William.
486%%* WhamShot: Practically everything to do with her.
487[[/folder]]
488
489[[folder:The Mimic]]
490!!The Mimic
491!!Appears in: VideoGame/FiveNightsAtFreddysSecurityBreach
492[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/mimicrender.png]]
493[[caption-width-right:300:The Mimic as it appears in ''Security Breach - Ruin'']]
494[[caption-width-right:300:[[labelnote:Click to see the Mimic's Tiger Rock form]]\
495https://static.tvtropes.org/pmwiki/pub/images/t_rock.png[[/labelnote]]]]
496->''"Oh, I love learning, I'll learn anything I can. It's all in how you pay attention and take in what you see and hear."''
497--> --The Mimic as Tiger Rock to Kai.
498
499A violent, badly damaged endoskeleton with strange properties who serves as the main villain of the ''Tales from the Pizzaplex'' epilogues.\
500\
501It is introduced in the main series in the "Ruin" DLC for ''VideoGame/FiveNightsAtFreddysSecurityBreach'', using its abilities to mimic Gregory's voice and manipulate Cassie into letting it free from the Pizzaplex.
502----
503* AIIsACrapshoot: An artificial intelligence with a learning algorithm, which became a vicious SerialKiller after taking notes from the wrong behavior.
504* AnArmAndALeg: In the normal/bad ending of the ''Security Breach - Ruin'' DLC, the Mimic gets its right arm cut off by the elevator doors while reaching for Cassie. It almost seems like its head will be crushed too, but it pulls out just in time.
505* BaitTheDog: It spends the entirety of the ''Ruin'' DLC tricking Cassie into thinking she's coming to save Gregory from the ruined Pizzaplex, unaware she was actually releasing it intent on continuing its killing spree.
506* BigBad: Of the ''Tales from the Pizzaplex'' epilogues and the ''[[VideoGame/FiveNightsAtFreddysSecurityBreach Five Nights at Freddy's: Security Breach - Ruin]]'' DLC.
507* CanonCharacterAllAlong: The Mimic's appearance, role in the story, behavior and where it lives all but spell out that it eventually becomes who we know as ''[[VideoGame/FiveNightsAtFreddysSecurityBreach Burntrap]]''. How it is connected to William or how canon the stories are is still ambiguous however. When it appears in the ''Ruin'' DLC, it doesn't appear to resemble Burntrap in any way, or its appearance in the books for that matter. However, it's heavily implied that the Mimic lost its rabbit features after Lucia tricked it into entering a springlock jester costume at the end of the epilogue storyline.
508* CharacterTic: The Mimic often has its left arm raised to imitate how the late David used to carry a plush around, and it attempting to ask Edwin for ice cream with the same arm gesture David would make caused the man to violently lash out on it. Burntrap also shares this particular behavior, which suggests he was the Mimic all along. However, their connection is not fully explained by ''Ruin'' once the Mimic is encountered.
509* DeathByDisfigurement: It's been instructed to dismantle animatronics, yet cannot differentiate them from humans. The way it kills in the books is described as being quite brutal and messy, with a particular talent for tearing off limbs.
510* DoesThisRemindYouOfAnything: With the sudden rise of A.I. scams throughout the net, especially with fake-voices to copy voices of the loved ones of people and blackmail them, The Mimic’s abilities are eerily similar to this sort of crimes. But instead of blackmailing people, it wants to continue its killing spree.
511* TheDreaded: Gregory is terrified enough of this thing that he is willing to leave Cassie to die so the Mimic would stay trapped in the sinkhole. The M.X.E.S., the digital rabbit that has been hunting Cassie throughout the entire ''Security Breach - Ruin'' DLC, is a security system that was installed specifically to keep it contained.
512* FalseFriend: In the most literal way possible. The Mimic copies Gregory's voice to trick his friend Cassie into letting it free. Once she enters its prison, it gives her just enough time to realize she's been fooled before trying to kill her.
513* FauxAffablyEvil: The Mimic can be remarkably playful and polite towards its victims, but it is still an AxCrazy robot that enjoys finding creatively brutal ways to kill people. This behavior also carries over into the ''Security Breach - Ruin'' DLC, where it as the HELPI system is very friendly and supportive towards Cassie.
514* {{Foreshadowing}}:
515** In the fifth ''Tales from the Pizzaplex'' epilogue, the Mimic fakes a distress signal from someone else trapped in the underground pizzeria, luring the teens to it. While unimportant at the time, this is exactly what the Mimic does in Ruin.
516** In ''Ruin'', if the player listens closely to "Gregory," his speech sounds slightly... off; his sentences sound synthesized, almost as if his lines were spliced together. This isn't very noticeable for most of the game, but the Mimic messes up the mixing right before shutting off the final security node, making it clear that something isn't quite right about "Gregory". Additionally, the "Gregory" communicating with Cassie is suspiciously focused on disabling the security nodes.
517** In a case of FiveSecondForeshadowing, if you give [[VideoGame/FreddyFazbearsPizzeriaSimulator Candy Cadet]] the five faz-tokens scattered throughout the cave in the sinkhole, he will tell you a story about a monster mimicking the lullaby of a child's mother to trick him into opening the basement it's trapped in, which is an apt metaphor for what is currently happening.
518* GivenNameReveal: Sort of. Epilogue 4 reveals the endoskeleton model to be a "Mimic", called so because of its ability to copy the behavior of others and fit inside any animatronic suit regardless of shape and size.
519* GlowingEyesOfDoom: While most animatronics have this to some extent, they are usually white, [[RedEyesTakeWarning red]] or purple. The Mimic's eyes glow an eerie orange.
520* GreaterScopeVillain: [[AmbiguousSituation It is not entirely clear]] to what extent [[VideoGame/FiveNightsAtFreddysVRHelpWanted Glitchtrap]] is connected to it, but it is heavily implied that Glitchtrap was created from scanning the Mimic's programming to make the "Freddy Fazbear Virtual Experience". This would make it directly responsible for the events of ''Help Wanted'', [[BrainwashedAndCrazy Vanessa turning into Vanny]] and everything that happened in ''Security Breach''.
521* ImplacableMan: As observed when it gives chase to Cassie, the Mimic is '''ruthless''' and is practically impervious to any attacks, which is why it had to be trapped under the Pizzaplex and guarded by the M.X.E.S. in the first place.
522* KickTheDog: After it successfully fools Cassie into freeing it by pretending to be Gregory for the entirety of the ''Ruin'' DLC, the Mimic taunts Cassie by calling itself Gregory again in his voice, giving her a moment to realize she got tricked before trying to kill her.
523* ManipulativeBastard: It plays Cassie like a damn fiddle, making her shut down all security protocols in the Pizzaplex by having her believe she's saving a friend who wasn't even in the Pizzaplex in the first place. Its performance was so convincing that Cassie only realizes it once she has already done what it wanted, [[YouHaveOutlivedYourUsefulness at which point the Mimic tries to kill her]].
524* MixAndMatchCritters: Invoked. In ''Ruin'', the Mimic has three animal costumes in its room: a lion, an elephant, and a bird. In the Scooper ending, the costume it wears consists of parts from all three costumes stitched together.
525* NearVillainVictory: The Mimic was mere seconds away from killing Cassie. [[BigDamnHeroes If Roxanne hadn't shown up to attack it at the last possible moment]], she would have been dead.
526* NoodleIncident: How the Mimic even ended up imprisoned in the sinkhole under the Pizzaplex in the first place is unclear; all we know is that it's been there for a long time. The ''Tales from the Pizzaplex'' series hadn't concluded by the ''Ruin'' DLC's launch, so it was left uncertain what happened. While the epilogue storyline ended with Lucia tricking it into activating a springlock jester costume at the restaurant and likely causing its rabbit features to be destroyed in the process, why it ended up in the sinkhole is still left unknown.
527* PantheraAwesome: At one point it takes control of the titular animatronic in "Tiger Rock".
528* RobotBuddy: It was originally created to be this to David, the son of its creator Edwin Murray. This stopped after David died and Edwin beat it with a pipe in misplaced anger.
529* {{Sadist}}: [[ImpliedTrope Implied]] in "Ruin". When Cassie finally opens the room where the Mimic is imprisoned, it tosses the walkie-talkie that it was communicating with her through at her feet after she's seen its GlowingEyesOfDoom, then continues using Gregory's voice to claim to be him but stops bothering to make it sound realistic, giving Cassie enough time to realize she's been tricked before it lumbers towards her with the intent to kill.
530* SealedEvilInACan: By the time of the ''Security Breach - Ruin'' DLC, the Mimic has been imprisoned inside a room in the sinkhole under the Pizzaplex for quite a long time. Not only is the security door locked, it was also sealed with concrete and placed under guard by the M.X.E.S. security system to ensure there is no way it can get out on its own. It still manages to get a message out to Cassie so it can use her to free itself.
531* SkeleBot9000: The "Ruin" DLC gives it a skeletal design, which borders on uncanny.
532* SkeletonsInTheCoatCloset: The Mimic kills Kelly in Epilogue 7 by crawling inside of the blue dog costume she was hiding inside, eerily mimicking William's death by springlock failure. It then gets up with her corpse still in the suit and walks away.
533* StartOfDarkness: The Mimic was originally created by Fazbear Entertainment employee Edwin Murray to be a friend for his son David, learning from him as they played together. After David died in a car accident and the Mimic replicated the gesture he made when asking for ice cream, [[DisproportionateRetribution Edwin lost it and attacked it with a pipe]], which taught it how to be violent. When a couple of [=FazEnt=] employees later found and repaired it, the Mimic began its killing spree.
534* TreacherousAdvisor: In "Ruin", not only does the Mimic guide Cassie through the Pizzaplex in the guise of Gregory, but it also takes control of the Helpi program to teach her how to use the V.A.N.N.I. mask and its AR functions, as well as aid her against the M.X.E.S. system attempting to stop her from freeing it. You can occasionally see Helpi take on a corrupted appearance with YellowEyesOfSneakiness and TaintedVeins on his head. [[FailedASpotCheck Cassie never notices this]].
535* UngratefulBastard: It immediately "rewards" Cassie for freeing it by trying to kill her.
536* VillainBall: At the end of "Ruin", the Mimic has Cassie dead to rights in front of it. Instead of killing her immediately, the Mimic decides to taunt Cassie by giving her a moment to realize she was tricked. This gives Roxanne Wolf enough time to tackle it and, [[MultipleEndings depending on the ending]], leads to it escaping from the ruins or getting scooped and killed.
537* VoiceChangeling: It can copy almost any voice as long as it has heard it enough to synthesize it. It uses this to devastating effect in the ''Security Breach - Ruin'' DLC, mimicking Gregory's voice almost perfectly.
538* WhenTreesAttack: In a sense. The Mimic's AI winds up inside of a large, artificial baobab tree in the middle of the Pizzaplex, which is connected to almost everything inside the building, animatronics included. The tree was supposed to house a story-making program called "The Storyteller", but strange glitches start to affect the Pizzaplex shortly after it is turned online.
539* YouHaveOutlivedYourUsefulness: After tricking Cassie into freeing it from its prison under the Pizzaplex, the Mimic immediately tries to murder her and probably would've if it weren't for Roxy.
540[[/folder]]

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