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1A list of characters for ''{{VideoGame/Deadbolt}}''.
2
3As with a lot of character sheets, due to the secretive nature of some characters, '''beware of unmarked spoilers!'''
4
5[[foldercontrol]]
6
7[[folder: The Reaper]]
8!The Reaper
9[[quoteright:152:https://static.tvtropes.org/pmwiki/pub/images/actual_reaper_1.png]]
10 [[caption-width-right:152:The avatar of death.]]
11The player character who works for an entity called the Fire and spends nights killing undead by the building at the Fire's direction.
12----
13* AirVentPassageway: The Reaper can turn into smoke to pass through air vents to flank enemies more easily.
14* AlienBlood: The Reaper bleeds black, in contrast to every other enemy in the game.
15* AmbiguouslyHuman: The Reaper has a humanoid body shape, but his head is most likely not a mask, he can fall long distances unscathed, and he has black blood but the Fire specifically states that the Reaper is ''not'' undead. Given that "undead" is used as a catch-all to refer to hellhounds and demons as well, it's unclear just what the player is.
16* AntiHero: The Reaper is incredibly ruthless and won't hesitate to pull the trigger when dealing with the undead, but he also has some depths of it including helping the Candles during their attack on [[spoiler:the corpse portal, as well as finally putting Ibzan out of his misery.]]
17* BadassLongcoat: Wears quite the fashionable trench coat.
18* CoolCar: The Reaper has a quite snazzy-looking car that holds all his spare weapons in it.
19* GunsAkimbo: Death & Taxes are wielded one in each hand. Their accuracy is low to make up for it, however.
20* HollywoodSilencer: The Reaper can buy a pistol, SMG, and shotgun equipped with these.
21* OneHitPointWonder: He dies to a single hit.
22* OneManArmy: With the right positioning and weapons, nothing's stopping him from mercilessly going from room to room mowing down enemies left and right.
23* TheQuietOne: He only really speaks once when he’s alone, and once more to a dying candle early in the game.
24* RevolversAreJustBetter: The first weapon the Reaper gets access to, and with enough skill, the only one you'll ever need. Revolvers you can purchase include Death & Taxes, a pair of revolvers wielded two at a time, Revenant, a powerful but loud HandCannon, and Headhunter, a SniperPistol that can kill every enemy in the game in one headshot.
25* SinisterScythe: A fairly expensive weapon that the Reaper can use is a scythe that can kill a lot of enemies in one hit and lunges the Reaper forward when he uses it.
26* SkullForAHead: His head may or may not be just a mask.
27* StealthExpert: You can sneak through levels without getting seen at all until the right moment passes to strike, especially with suppressed weapons.
28* ThrowingYourSwordAlwaysWorks: Throwing a melee weapon is always enough to take out most basic enemies.
29* WallOfWeapons: Maintains one for each weapon he buys.
30[[/folder]]
31
32[[folder: Charon]]
33!Charon
34A well-dressed spirit who works at the docks to sell weapons to the Reaper.
35----
36* ArmsDealer: Sells weapons to the Reaper in exchange for the souls of the undead.
37* TheDreaded: [[spoiler:To the Demons who cross the River Styx. They even have folk songs about how he'll take them away if they fall in.]]
38* HiddenDepths: A cassette tape reveals him to [[spoiler:be an enemy of the Demons in some way]].
39* {{Psychopomp}}: Has the Reaper bring him souls of the dead so he can bring them to the afterlife.
40* OurSoulsAreDifferent: The Reaper gives them over to Charon in exchange for weapons.
41[[/folder]]
42
43[[folder: Zombie Kingz]]
44!Zombie Kingz
45A faction of green-skinned zombies who are the primary consumers of Ash, a drug which supposedly makes the dead feel alive again, and are formed when someone passes away to a drug overdose.
46
47'''Punks''' are baseball-cap wearing zombies armed with a pistol.
48
49'''Bullies''' are tank-top wearing zombies with crowbars.
50
51'''Bouncers''' are large hoodie-wearing zombies with Sawed-Off Shotguns.
52
53'''Shamblers''' are SMG-wielding decapitated zombies with their living heads placed elsewhere.
54
55'''Cerberi''' first make their appearance in the first few levels (but appear in levels with other factions) and appear as large, three-headed attack dogs.
56----
57* AddledAddict: A cassette tape indicates that most of the Zombie Kingz lead a miserable existence dependent on Ash.
58* FragileSpeedster: Bullies can rush you down with their crowbars fairly easily, but can be killed in just a few shots.
59* TheGhost: The Trideads that Puff stole the Tommy Gun from are mentioned once, but never come up again in the entire game, let alone appear as enemies.
60* TheGoomba: Punks and Bullies. Not all that threatening, they can easily be dispatched due to their poor speed and reaction time, but since they can still put down the player easily if they get the time to prepare or come in large numbers, it teaches players to carefully select their targets and make the kill efficiently without being overly punishing with their timing.
61* {{Hellhound}}: Cerberi are large, [[MultipleHeadCase three-headed]] attack dogs. Aside from the three heads, they seem to be fairly similar to normal dogs as far as behavior goes.
62* LightningBruiser: Cerberi are pretty damn persistent, run threateningly quickly, can hear your gunfire from far away, and have a substantial amount of health.
63* LosingYourHead: The Shamblers have their heads separately attached from their bodies, and killing the head will kill the body as well.
64** Also, security cameras are a detached zombie head that scream when the Reaper comes close, but shooting them will silence them.
65* MoreDakka: The Tommy Gun in Puff’s basement packs a lot of firepower and can clear several rooms with its massive magazine.
66* SuperHearing: Cerberi can hear through several walls and floors to track the player down.
67* StoneWall: Bouncers can soak up some amount of gunfire, but are only really a threat at close range and can be taken out fairly easily outside of that.
68* WeaksauceWeakness: It's very easy to flank a Cerberus by going around a door that it's trying to open, but can't -- they have to wait for humanoid undead or the Reaper to open doors for them.
69* YourHeadASplode: Shamblers' heads explode when their bodies get shot enough times.
70
71!!Puff
72[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/puff_9.png]]
73 [[caption-width-right:156:A paranoid accountant.]]
74A low-level manager and accountant for the Ash supply chain.
75----
76* AmbiguouslyBrown: Has a darker skin color than other zombies, but whether this is supposed to be indicative of race or anything else is unknown.
77* AmbiguouslyGay: He has a bad drawing of a naked vampire in his desk, but given that the vampire’s gender is unspecified, one might wonder.
78* FatBastard: He's quite portly and can take as much punishment as the Bouncers that guard him.
79* HandCannon: Carries around the first 10mm pistol you can find at this point in the game.
80* TheParanoiac: Puff constantly calls in to Roland, worried about the Reaper.
81
82!!Roland
83[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/roland_4.png]]
84 [[caption-width-right:154:The King of Kingz.]]
85The leader of the Zombie Kingz and top manager of the Ash supply chain for his gang.
86----
87* BeardOfEvil: Sports a very full beard.
88* BenevolentBoss: Roland hates how the other undead seem to use his lackeys as cannon fodder, instructing him to "keep feeding them to the Reaper."
89* BigBadEnsemble: Along with Madam Stela, Vall and Ibzan, Roland is the leader of Zombie Kingz, who is the one who supplies and deals the drug Ash. [[spoiler:However, he is taken out of the picture at his own level, and more so for the fact that [[DiscOneFinalBoss he is not the Ash producer]].]]
90* DiscOneFinalBoss: Roland is the dealer and supplier of Ash for the Zombie Kingz, but he isn't the producer.
91* IWorkAlone: Tends to keep his distance from the leaders of the other Undead factions, due to their horrible treatment of his men.
92* UnholyMatrimony: Roland's tape shows that he had an intimate relationship with Amber at some point.
93* YourHeadASplode: Regardless of where you land the killing shot on him, his head always goes up in a gorey mess when he dies.
94[[/folder]]
95
96[[folder: 1000 Year Royals]]
97!1000 Year Royals
98A faction of tall, pale vampires who work in the Ash trade and are born when someone is betrayed by a lover.
99
100'''Incubi''' are male vampires dressed in suits armed with pistols.
101
102'''Succubi''' are female vampires in minidresses who dual-wield knives.
103
104'''Bartenders''' are bald, brutish vampires who wield shotguns.
105
106'''Nightcrawlers''' are bat-like vampires with suppressed [=PDWs=].
107----
108* BatOutOfHell: The Nightcrawlers are massive werebats armed with silenced [=PDWs=], and are EliteMooks to boot.
109* CeilingCling: Incubi and Succubi can stand on the ceiling and can jump down to attack the player. Incubi in particular are particularly threatening in this position, since they can shoot at the player from the ceiling.
110* DrowningMySorrows: One vampire is shown to drink in the afterlife to forget the anguish of how they died.
111* DualWielding: Succubi wield two knives, one in each hand.
112* EvilIsBigger: All of the vampires are taller than the Reaper, and appear as EliteMooks to the shorter Zombie Kingz in one level, who are all about the Reaper's height.
113* FragileSpeedster: Succubi can rush at the player surprisingly quickly, but don’t have much health, and a quick headshot will put them down before they can close the gap.
114* HeKnowsTooMuch: As Logan demonstrates, telling others about [[spoiler:the Ash harvest gets you turned into part of the ''next'' harvest]].
115* LooksLikeOrlok: Bartenders are bald with longer ears and more upturned snouts than most.
116* MightyGlacier: Nightcrawlers have a slow walking speed, but you’re pretty much dead once you’re in their range, and they can soak up a lot of gunfire before dying.
117* MissingReflection: Some of their levels have mirrors in them, but the 1000 Year Royals themselves don't have any reflections.
118* MoreDakka: The Nightcrawlers’ suppressed PDW has the highest fire rate out of any weapon the Reaper can wield.
119* MsFanservice: Some fans are quite taken with the Succubi, given their minidresses and how it’s explained they’re sexually active (up to showing some in lingerie in one level).
120* NotQuiteDead: Bartenders, Amber & Evelynn, and [[spoiler:Madam Stela]] don't stay dead unless their phylacteries are destroyed.
121* OurVampiresAreDifferent: They are made from scorned lovers, and range from grey-skinned humans to LooksLikeOrlok to half-bat.
122* SharpDressedMan: Incubi wear suits almost all the time.
123* ShotgunsAreJustBetter: The Bartenders carry them around, and you can take them off their corpses when they die.
124* VampiresAreSexGods: The Fire notes that vampires are the most sexually active undead, and even have brothels.
125* VampireDance: A number of missions feature vampires dancing and partying hard enough that they don't even notice the Reaper unless attacked. The game likes to mix in armed and alert vampires with these passive ones, requiring the player to pay close attention.
126* VampiresOwnNightClubs: A number of missions against the 1000 Year Royals take place in nightclubs owned by them. It's implied that the hedonistic partying is how they deal with the horror of being an undead.
127
128!!Amber & Evelynn
129[[quoteright:308:https://static.tvtropes.org/pmwiki/pub/images/evelynn.png]]
130 [[caption-width-right:308:Amber on the left, Evelynn on the right.]]
131A pair of high-ranking twin sisters who run a pair of brothels.
132----
133* AmbiguouslyBi: Evelynn has a succubus at her chair up in her room, but it's unknown if she works for her or if she's a client. However, a (notably less dressed) Incubus is lying on Evelynn's bed.
134* {{BFS}}: Amber wields a blade about as tall as she is.
135* BossArenaIdiocy: Amber and Evelynn have a vent connecting their two rooms, [[spoiler:which the Reaper uses to kill the two within seconds of each other and avoid a long walk between the two buildings]].
136* GeminiDestructionLaw: Amber and Evelynn made each other their phylactery, requiring you to kill both within seconds of each other.
137* GlassCannon: Both of them. Amber has the fastest run in the game and will bear down on the Reaper quickly with her sword, but a shotgun blast will put her down. Evelynn tries shooting you with her two pistols, but if you stick to cover, she's easy pickings from a distance, or even up close.
138* GunsAkimbo: Evelynn wields two 10mm pistols when she fights the Reaper.
139* SlasherSmile: Amber sports one in her mugshot.
140* UnholyMatrimony: Amber once had a relationship with Roland at some point, going by Roland's tape.
141
142!!Sir and Madam Stela
143[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/madam_stela_0.png]]
144 [[caption-width-right:154:A heartless countess. (Sir Stela not pictured)]]
145Madam Stela is the leader of the 1000 Year Royals. Sir Stela is her husband, and both know all the dirty secrets behind their faction.
146----
147* AristocratsAreEvil: As their titles and positions indicate.
148* BadBoss: Madam Stela regularly treats her underlings horribly, [[spoiler:sacrifices them on a whim to make ash, and yells at them as the Reaper storms her compound]].
149* BigBadEnsemble: Along with Roland, Vall and Ibzan, Madam Stela is the leader of 1000 Year Royals, who is revealed to be the producer of Ash.
150* BlackWidow: Madam Stela is stated to have gone through several husbands, killing them for [[DisproportionateRetribution incredibly frivolous reasons]]. Of the two mentioned in the game, the one before Sir Stela was killed for not enjoying dance (while Stela loves to dance), and the one before that for liking the undead, who Stela hates [[BoomerangBigot despite being a vampire herself]]. It's unclear how many husbands she's gone through by the time the game takes place, though since she's an ancient vampire, that number could potentially be vey high indeed.
151* BoomerangBigot: The undead disgust Madam Stela, even though she is among them.
152* ClassicalMovieVampire: Sir Stela wears an elaborate suit with a long, ominous cape.
153* FurAndLoathing: Madam Stela wears a brown fur coat when the Reaper encounters her.
154* ShotgunsAreJustBetter: Madam Stela carries around the same shotgun Bartenders do, and she doesn't need to reload.
155* TheUnfought: [[spoiler:Sir Stela gets a level name all to himself, but the Dredged kill him before the player can.]]
156* UnholyMatrimony: Sir and Madam Stela are married, but if Madam Stela's tape is of any indication, [[TheBluebeard this doesn't last long.]]
157* WeHardlyKnewYe: [[spoiler:The Dredged murder Sir Stela before we even get to hear him ''talk''.]]
158[[/folder]]
159
160[[folder: The Dredged]]
161!The Dredged
162Skeletons who are the main producers of Ash, which they use for their own purposes, and are created when someone takes their own life.
163
164'''Grunts''' are drably dressed skeletons who wield Old World Rifles.
165
166'''Sergeants''' wear hats and use sledgehammers.
167
168'''Technicians''' wear dark gray overcoats, and wield grenade launchers.
169
170'''Generals''' are taller than the other Skeletons and are dressed in bright yellow overcoats.
171----
172* AndIMustScream: They’re constantly filled with the despair that drove them to take their lives, and the Generals revive them whenever they die, so they can’t even attempt suicide again.
173* BerserkButton: If [[spoiler:sending a small army at the Reaper is any indication]], stopping the Ash production process.
174* DrivenToSuicide: The Dredged are formed from the soul of someone who died of suicide.
175* DrunkOnTheDarkSide: Generals get a high off of reviving their fellow Dredged, even though those they revive live in misery.
176* HumanResources: The Dredged make Ash from the bodies of other undead.
177** Also, [[spoiler:the portal to the Fire's world]] is made of the corpses of undead.
178* KnightOfCerebus: The plot really starts to kick up when the Dredged are first introduced by [[spoiler:executing Sir Stela and slaughtering the rest of the building's occupants]].
179* LargeAndInCharge: Sergeants, Generals, and Ibzan all tower above the Grunts.
180* LightningBruiser: Sergeants can close the distance very quickly to smash the Reaper with their sledgehammers, and can soak up lots of gunfire before going down.
181* MoreDakka: Grunts wield assault rifles which they can use to kill the Reaper from an uncomfortably long distance in one burst.
182* NotUsingTheZWord: The Dredged are never called "skeletons," just Dredged.
183* TakenForGranite: The Generals can turn the Reaper into Ash.
184* TrapMaster: Technicians can lay down mines which detonate if the Reaper steps on them.
185
186!!Timur the Tinkerer
187[[quoteright:177:https://static.tvtropes.org/pmwiki/pub/images/timur.png]]
188 [[caption-width-right:177:The deranged architect.]]
189The chief engineer of the Dredged, with a lot of information on his hands, but not a lot of time.
190----
191* AscendedDemon: [[spoiler:As the notes in his safe indicate, his most important goal is to become a Reaper and feel the warmth of the fire, to the point where he immolated himself to try achieving it.]]
192* BossArenaIdiocy: If Timur didn’t [[spoiler:rig a trap to blow up his entire room]], he would be unbeatable.
193* FacialHorror: Inspection of his mugshot reveals that his lower jaw is missing and ''his braincase has been blown open''.
194* HoistByHisOwnPetard: The Reaper’s only way to kill Timur without being hurt himself is [[spoiler:to flick a switch to activate one of his traps, destroying the entire room]].
195* MadScientist: If his need for “more time” and messages to the Reaper are any indication.
196* TrapMaster: Has his base rigged with traps to catch the Reaper by surprise.
197
198!!Ibzan
199[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/ibzan_9.png]]
200 [[caption-width-right:154:The miserable overlord.]]
201The leader of the Dredged and [[spoiler:architect of the plan to make the undead travel through a portal to the Fire's place]].
202----
203* AlasPoorVillain: [[spoiler:His tape, his last words, and his motivations are quite heart-wrenching.]]
204* AlienBlood: He bleeds black, [[spoiler:just as the Reaper does]].
205* AntiVillain: Turns out to be a Type II, [[spoiler:due to his mistreatment in the Fire's employ]].
206* AndIMustScream: [[spoiler:He describes his existence as this before he turned, his only source of movement in his life aside from the Fire being a spot of mold in his apartment]].
207* TheAtoner: [[spoiler:Ibzan deeply regrets what he did to end his relationship with the Fire.]]
208* BigBadEnsemble: Along with Roland, Madam Stela and Vall, Ibzan is the main antagonist of the game and is the one who mostly drives the game's overarching story. He is the leader of the Dredged [[spoiler:and a reaper]] who becomes obsessed with revenge against the Fire in his own place [[spoiler:and plans to use both Roland and Madam Stela to create the Ash for the portal.]]
209* DarkMessiah: [[spoiler:He is willing to sacrifice dozens of undead in order to bring the rest into the Fire's world to be warm again.]]
210* EvilCounterpart: [[spoiler:There's a very good reason]] his head looks like the Reaper's.
211* EvilFormerFriend: [[spoiler:One to the Fire, and possibly to the Reaper as well.]]
212* GlassCannon: Ibzan can teleport around the map and has astonishingly good aim and reflexes, but it takes very little damage to drive him off. [[spoiler: He is just like the player Reaper in that way.]]
213* HornsOfVillainy: Has a pair of horns on his head, but the right one has been broken off.
214* RevolversAreJustBetter: Wields one in his fight with the Reaper. [[spoiler:This is a clue towards his origin.]]
215* SnowMeansDeath: He dies in the snow just outside [[spoiler:the Fire's Home]].
216* TragicKeepsake: He keeps [[spoiler:a lighter from his past as a Reaper]] in the safe in his house.
217* TragicVillain: [[spoiler:The final level on Hard Mode contains a tape with the name scratched out. Listening to it reveals the monologue of what is most likely the Reaper... only for it to explicitly describe the Fire as ''friend'' rather than ''boss'', heavily implying that it's Ibzan, which clarifies some of his motives -- he's trying to get back to his only friend.]]
218* WalkingSpoiler: Ibzan only makes an appearance close to the end of the game, but the finale all comes down to him and his plans -- his motivations only come to light during that time, and even in some secret content that can only be accessed after the game ends.
219* WhoWantsToLiveForever: [[spoiler:If the secret tape in the final level in Hard Mode is to be believed, Ibzan's existence as a Reaper was bleak and monotonous, unable to eat, drink, sleep, or even close his eyes. It's never specified how long he had been at it, other than a [[TimeAbyss potentially]] very long time. His only solace was the Fire's presence, and even then he had no way to communicate directly.]]
220
221[[/folder]]
222
223[[folder: SPOILER FACTION]]
224!The Demons
225A group of mercenaries hired by the top members of the Dredged for protection of personal assets, interests, and projects.
226
227'''Cardinals''' are thuggish demons wearing a leather jacket and wielding a baseball bat.
228
229'''Maidens''' are female kimono-wearing demons who wield Burst Rifles.
230
231'''Patriarchs''' are fat, tanky demons who wield miniguns.
232----
233* BatterUp: Cardinals carry a baseball bat which ignites when they swing at you.
234* GatlingGood: Patriarchs' miniguns take a while to spin up, but if the Reaper is anywhere near them when they go off, he ''will'' die.
235* MoreDakka: Maidens can kill the player in a single accurate burst from their assault rifles, and Patriarchs hold down the trigger when hosing down the player.
236* MightyGlacier: Patriarchs can take a lot of punishment, and while their miniguns are slow to spin up, not a lot aside from killing the offending Patriarch can save you if it goes off.
237* PrivateMilitaryContractors: Apparently sell out their services to the undead, and the Dredged in particular are good customers of theirs.
238
239!!Vall
240[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/untitled_774.png]]
241 [[caption-width-right:154:The hellish markswoman.]]
242The top sniper among the demons.
243----
244* AssassinOutclassin: Meets her end this way at the hands of the Reaper.
245* BigBadEnsemble: Downplayed on her part. While her villainy is considered minor, due to her being a mini-boss, against the three other major villains including Roland, Madam Stela and Ibzan, Vall is still largely prominent to the game's plot, as she is the main obstacle and the thorn for the Reaper's main goal of stopping Ibzan and the Dredged.
246* BoomHeadshot: Vall always aims for the Reaper's head.
247* ColdSniper: She is very eager to take potshots at the Reaper from her sniper nest.
248* HoistByHisOwnPetard: Vall left behind the sniper rifle the Reaper uses to kill her.
249* LeadTheTarget: She aims ahead of the Reaper's path and will hit him if you're not careful with your movement or don't shoot out/turn off overhead lights.
250
251[[/folder]]
252
253[[folder: The Fire and Candles]]
254!The Fire
255The Reaper's boss who instructs him on his targets.
256----
257* ArcWords: "...cannot live with me", spoken by the Fire at the end of most of its mission briefings.
258* TheAtoner: [[spoiler:A possible interpretation of why he's a BenevolentBoss to the Reaper. His neglect of Ibzan while Ibzan was under his employ was why Ibzan turned into a Dredged, and he wants to avoid making that same mistake again.]]
259* BenevolentBoss: The Fire is kind to the Reaper, offering him a cat for company out of concern for the Reaper's mental well-being.
260* BigGood: One to the Reaper.
261* TheCavalryArrivesLate: [[spoiler:He sent a group of Candles to try to help the Reaper dispatch Vall, but the Reaper has already done so for them.]]
262* CreateYourOwnVillain: [[spoiler:His neglect of Ibzan is part of the latter's motives to lead the Undead back to the Fire's world.]]
263* TheFaceless: Talks to the player in the form of the Flames, a fireplace in the Reaper’s house.
264* LightIsGood: He's an unambiguously benevolent figure, and seems to be an embodiment of flame and life.
265* PetTheDog: The Fire gets you a cat for your apartment so you have some company.
266* RhymesOnADime: The Fire always delivers its mission briefings in rhyming poems. [[spoiler:Except at the very end, when you meet in person.]]
267* WalkingSpoiler: A lot about him is revealed in the eleventh hour of the game.

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