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1A list of characters appearing in ''VideoGame/FarCryPrimal''.
2
3[[foldercontrol]]
4
5!!Wenja
6The Wenja are a dark-skinned tribe of early modern humans that were formerly nomads before they settled in Oros. In comparison to the Udam and Izila, the Wenja are a peaceful tribe that simply wish to settle down and thrive in a village. The player character, Takkar the Beast Master, wants to gather Wenja scattered across Oros to reunite the tribe.
7
8[[folder:General Tropes]]
9* ApatheticCitizens: Considering the Udam almost wiped out the Wenja, the Wenja do surprisingly little to help Takkar protect them. They'll fight in self defense, but that's it. At basically no point after the first Udam attack on the village do the Wenja fight side by side with Takkar or do anything more than provide tangential support.
10* BackFromTheBrink: The Wenja were scattered all around Oros either dying to wild animals or other tribes. It's only until Takkar comes along that they start to build their tribe back up.
11* GoodWearsWhite: They wear white body paint and are the tribesmen of the protagonist Takkar.
12* MultinationalTeam: Compared to the Izila and Udam, the Wenja are far more multiethnic in makeup.
13* UnderdogsNeverLose: While the Wenja are much weaker than and are constantly bullied by both the Izila and Udam, they end up eventually winning anyway thanks to Takkar.
14* WalkingTheEarth: The Wenja were originally a nomadic tribe before settling down in Oros, though their cowrie shell bracelets would suggest a coastal origin.
15[[/folder]]
16
17[[folder:Takkar]]
18!!Takkar the Beast Master
19[[quoteright:201:https://static.tvtropes.org/pmwiki/pub/images/takkar.jpg]]
20->'''Voiced by:''' Creator/EliasToufexis
21
22The main protagonist of the game, Takkar is a member of the Wenja tribe who loses everything and ends up in Oros, where he does battle against the other two main tribes inhabiting the valley.
23----
24* AsskickingLeadsToLeadership: He's the de facto leader of the Wenja, in no small part due to being their best hunter and fighter.
25* BarbarianLonghair: Has very long, messy brown hair and he happens to be a literal caveman.
26* BareHandedBladeBlock: He does this to Sayla's club when she calls him out for bringing Dah back to the Wenja village.
27* BaritoneOfStrength: He speaks with deep voice and is unquestionably the most powerful warrior in the area.
28* BattleBolas: Takkar uses bolas as his weapons.
29* TheBeastmaster: Takkar's explicit ability is being able to tame wild beasts, in fact Tensay even names him as "Beast Master" near the beginning of the game. The animals Takkar can tame include European dholes, dire wolves, big cats, badgers, mammoths, bears, and an eagle owl.
30* BodyPaint: If you have the Wenja Hunter Paint DLC, Takkar [[https://gameidealist.com/wp-content/uploads/Far-Cry-Primal-Wenja-Hunter-Paint.jpg sports white paint]]; due to the UnbrokenFirstPersonPerspective, the only markings we really see in-game are the white stripes on his arms.
31* TheChosenOne: The opening cutscene shows Tensay narrating the Wenja's defeat at the hands of the Udam and Izila, then prophesying the arrival of a warrior capable of taming any beast, who will reunite the scattered Wenja and defeat their enemies. That chosen warrior is Takkar, the player character.
32* DeadpanSnarker: When Jayma remarks that he's too smooth skinned to be a hunter after she shows him all the scars she obtained through hunting, he just responds that scars only prove that she's a slow runner.
33* DueToTheDead: He says "Walk free" to anyone who dies before him that he respects, such as the Steppe mammoth he kills at the beginning of the game, Dalso after that, [[spoiler:and Ull and Dah]]. In Dalso's case, he goes even further and finds numerous assorted boulders to bury him with before he leaves in search of Oros.
34* EasilyForgiven: If you decide to have Takkar tame the Bloodfang Tiger (which, need we remind you, was responsible for killing Takkar's hunting party, ''and'' nearly killed Sayla later on) instead of killing it.
35* FriendToAllLivingThings: More specifically, to all living things he can tame and befriend.
36* HandsomeHeroicCaveman: He's pretty easy on the eyes, and he's the game's hero.
37* HeroicBuild: His artwork depicts him as being very muscular.
38* IAmAHumanitarian: Not that he enjoys it, but Tensay's vision potions contain human blood and eyeballs. Takkar still drinks them without much issue.
39* IHaveManyNames: He is given the title "Beast Master" by Tensay but he is also referred as "Mammoth Feet" by Jayma, "Piss Man" by Wogah and "Smart Man" by Urki.
40* ItsUpToYou: Takkar basically wages a one man war on both the Udam and the Izila ''at the same time''. Unlike Ajay in ''VideoGame/FarCry4'', who at least had reinforcements from the Golden Path and in some missions would fight by their side, here the Wenja don't ever reinforce or fight by Takkar's side, except in self-defense.
41* JavelinThrower: Takkar can throw spears as weapons.
42* LeeroyJenkins: He impulsively charges Ull as soon as the Udam warchief shows up at his village with his men. Ull effortlessly grabs him by his neck and punches him backwards.
43* LodgedBladeRecycling: More like Lodged ''Arrow'' Recycling. When Batari catches him stealing the mask of Krati, she fires a burning arrow into his leg. She [[BondVillainStupidity takes her time preparing to kill him, though]], giving Takkar enough time to pull the arrow out, stick it into her neck, and escape.
44* LowTechSpears: Takkar, a caveman of the Wenja tribe, wields wooden spears with flint-knapped heads as weapons.
45* MadeOfIron: He survives falling down a cliff at the start of the game and bumping into several tree stumps and boulders along the way. His friend Dalso is not so lucky.
46* ManlyFacialHair: He's the first ''Far Cry'' protagonist with a beard, fitting for a strong, tough caveman.
47* MrFanservice: He's a well-toned caveman with a bare chest, a deep voice, and some cool hair and beard. Batari even blatantly feels his penis when she's confronting him.
48* NeckLift: He does this to [[spoiler:Batari]] before [[spoiler:holding her over the fire altar until she's burnt alive.]]
49* NiceGuy: Takkar is arguably the most moral ''Far Cry'' protagonist. While the other, modern protagonists are explicitly more savage and violent than the times they live in, Takkar lives in a savage and violent era and is significant ''less'' so. He spares his enemies, both human and animal, when he can, protects them from the vengeance of his tribe (potentially at risk to himself), and his whole fight is to save his tribe without the additional selfish motivations that most other protagonists in the series have.
50* PetTheDog: Takkar isn't a bad guy, but he can be a terrifying whirlwind of death and destruction to his enemies. He can also lovingly pet the animals he's tamed to fight alongside him, even the biggest and scariest ones. For bonus points, he can tame wolves and dholes, making this trope literal in their case.
51* PragmaticHero: He captures an Udam warrior and an Izila warrior to force them to make weapons for his tribe.
52* SoleSurvivor: Of his hunting group, who died at the fangs of the Bloodfang sabertooth at the beginning of the game.
53* SympathyForTheDevil: Downplayed, as Takkar still goes after Ull [[spoiler:and ultimately kills him]]. Nonetheless, both the vision he had of the Udam and his friendship with Dah reveal to him that for all the Udam’s monstrous actions against the Wenja, they’re just trying to survive the deadly disease that’s been plaguing them, and they’ve no idea as to its cause.
54* WalkingShirtlessScene: Normally only has his lower body covered with furs.
55[[/folder]]
56
57[[folder:Sayla]]
58!!Sayla the Gatherer
59[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sayla.jpg]]
60->'''Voiced by:''' Cara Rickets
61
62The first Wenja Takkar meets.
63----
64* AmbiguouslyBrown: As an early European, she has green eyes, but retains a vaguely African phenotype.
65* CreepyGood: Sayla wears a necklace of ears and is rather enthusiastic about the prospect of killing all of the Wenja's enemies.
66* CreepySouvenir: She collected ears from dead Udam, hoping it might calm the quiet down the screams she is hearing.
67* DarkAndTroubledPast: It's heavily implied that her family were among those the Udam killed before the game takes place.
68* EarAche: Every Udam Sayla kills, she cuts off their ears and keeps them on a necklace. [[spoiler:In fact, her hut is revealed to be filled with displayed ears, along with the quiet buzzing of the flies they attract. With its dimly-lit interior, it comes off as something out of a horror movie.]]
69* FireForgedFriends: When she first meets Takkar, she initially thinks he's an enemy. Then the Bloodfang tiger shows up and attacks her, and he fights it off with a torch until they can both escape. From that point on, they're close friends.
70* {{Foil}}: To [[VideoGame/FarCry3 Citra]], who she looks vaguely like. They're both AmbiguouslyBrown women from a ProudWarriorRace who work alongside the Player Character, but whereas Citra's relationship with Jason is sexual, Sayla and Takkar are PlatonicLifePartners, and ultimately, in contrast to Citra, [[spoiler:Sayla never betrays Takkar]].
71* HearingVoices: Sayla hears the voices of those the Udam killed, implying that she may have PTSD, and collects Udam ears to silence them.
72* InLoveWithYourCarnage: When she gives Takkar an Udam club, declaring that now he can "crush Udam with their own weapon", she gives him this excited look like she's contemplating having sex with him where they stand.
73* PetTheDog: She gives Roshani a cowrie shell bracelet by the end of the game, indicating that she's accepted him as one of the tribe. Compared to the way she treated Dah when Takkar brought him to the village, Sayla's being surprisingly cordial.
74* RevengeBeforeReason: When Takkar brings in Dah, she'd rather have him killed just for the crime of being an Udam than for him being able to teach them how to make Berserk Bombs.
75* ShipTease: On-screen, Takkar and Sayla's relationship never goes further than PlatonicLifePartners, but he's the one Wenja she's closest to throughout the entire game. She also has a tendency to hold his hands a lot.
76* SkywardScream: Her response to finding all the Wenja who Ull's tribe have killed after Takkar drives the Udam away from the village is a wail of anguish.
77* SugarAndIcePersonality: Sayla has an intense hatred of all things Udam, but is openly affectionate towards Takkar and the other Wenja.
78* WhatTheHellHero: Sayla furiously calls Takkar out for bringing an Udam into the Wenja village (Dah), and tries actually hitting him with her club.
79* WouldntHurtAChild: PlayedForLaughs. When Takkar brings [[spoiler:Ull's children]] back to the village, Sayla chides him "You bring us babies? [[HeroicComedicSociopath Ears too small]]."
80[[/folder]]
81
82[[folder:Tensay]]
83!!Tensay the Shaman
84[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tensay.jpg]]
85->'''Voiced by:''' Creator/TerrenceCCarson
86
87The Wenja's shaman.
88----
89* BorrowinSamedi: As a prehistoric shaman, he technically is older than the Voudoun religion, but Tensay has a few surface traits that bring the Baron to mind. ScaryBlackMan? Tensay has an African appearance, and he's pretty disturbing with the way he's constantly getting in Takkar's personal space. Skeletal appearance? Apart from being very thin, he coats himself with white paint that emphasizes his ribs. Hedonistic party lover? When he's not making creepy blood potions and sending Takkar on {{Vision Quest}}s, Tensay loves to dance with his staff, ''and'' he's the one who encourages the Wenja tribe to "dance with spirits" in celebration of [[spoiler:Takkar killing Batari]]. Crass manners? He urinates on [[spoiler:a captive Roshani]] and Krati's stone mask before making Takkar put it on.
90* CharacterNarrator: He fills the player in on the history of the Wenja, the Udam and Izila, and the Oros valley at the start of the game.
91* {{Cloudcuckoolander}}: Tensay's well meaning and is genuinely out to help you and his tribe. He's just... a tiny bit odd.
92* CoveredWithScars: Burn scars, specifically. They're a little hard to spot because of all the paint he has on.
93* CreepyGood: The man is just a ''tiny'' bit unhinged and has some seriously disturbing tendencies at times. That said, he is still 100% on your side and even downright friendly once you get past his weirdness.
94* TheCuckoolanderWasRight: He's right about nearly everything somehow. Thankfully Takkar takes his knowledge at face value rather than doubt him.
95* ExcrementStatement: After Takkar locks Roshani in a cage, Tensay visits the Izila to urinate on him. Roshani's not happy about that. Also, after Takkar brings him Krati's mask, he urinates on ''that'' as well, before [[{{Squick}} making Takkar put it on]].
96* FeelNoPain: Claims to no longer feel pain from fire due to the severity of the burns he suffered at Batari's hands. We get to see him casually waving his hand through a fire at one point.
97* GoodIsNotSoft: He orders Takkar to make Batari scream when he kills her. [[spoiler:And Takkar does not disappoint.]]
98* IAmAHumanitarian: Those potions he drinks with Takkar have human body parts in them, such as eyes.
99* JerkassToOne: Tensay treats Roshani very disrespectfully, due to him being an Izila. He urinates on him when he's living in a cage, and Takkar implies that he'd kill Roshani if he wasn't confined to that cage. When Takkar builds Roshani an actual hut, Tensay jabs him with his staff to get him to teach Tensay Izila words.
100* LargeHam: Tensay is pretty theatrical in mannerisms, due to being a shaman.
101* MadeASlave: By the Izila once. He escaped, though we're never told how.
102* MadEye: One pupil is constantly wider than the other one, to make him just that bit offsetting.
103* MagicalNegro: Averted. He's a dark-skinned Wenja who gives Takkar advice on how to work as the Beast Master, but Takkar's pretty dark-skinned himself. And apart from that, Takkar just does his own thing. Also, far from being perfect, Tensay is a creepy {{CloudCuckoolander}}.
104* NemeanSkinning: Tensay's hood consists of the head of a wolf with two stag antlers stuck on either side.
105* NeverBareheaded: We never see what Tensay's head looks like underneath his wolf skin hood.
106* NoSenseOfPersonalSpace: Doesn't even seem to know what personal space is at all. He gets right in your face constantly. Takkar seems to just expect it after a while.
107* PreviouslyOn: He gives a brief recap of Takkar's story so far when the "Continue" option is chosen on the main menu.
108* ScaryBlackMan: Subverted. He has dark skin, paints himself to look like he has visible bones, and makes Takkar drink potions made from blood and pieces of dead people, but he's skinny instead of imposing, and he's friendly to Takkar.
109* {{Troll}}: [[spoiler:He attempts to scare Ull's children in the ending, only for the elder child to kick him in the shin. He takes it in stride, and remarks it as a sign of a strong spirit]].
110* VisionQuest: Creates potions from blood and other ingredients that send the drinker on these via hallucinatory visions.
111* WitchDoctor: Technically, he's a shaman, but he has a lot of vibes consistent with this trope.
112* WizardStaff: Shaman staff, more like.
113* WolfMan: He's not actually one of these, but the wolf skin he wears on his head makes Takkar call him this the first time they meet.
114[[/folder]]
115
116[[folder:Jayma]]
117!!Jayma the Hunter
118[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jayma.jpg]]
119->'''Voiced by:''' Ayisha Issa
120
121The master hunter of the Wenja. Teaches Takkar how to hunt beasts and helps him improve his hunter vision.
122----
123* AffectionateNickname: Calls Takkar "Mammoth Feet" mockingly when they first meet. She continues to call him this even after he earns her respect.
124* ButNowIMustGo: After her quests are complete, she leaves to spend her final days hunting the beasts of Oros as she always has.
125* ContraltoOfStrength: Jayma speaks with a low, dignified voice, and is an old and skilled Wenja huntress.
126* CoolOldLady: Jayma is old enough to have solid grey hair. Considering the time period, this makes her ''very'' old. She's also quick witted and shows you a lot of respect once you've earned it, on top of teaching you how to become a master hunter.
127* CoveredWithScars: From various beasts. She shows some of them off to Takkar in one scene then ribs him for having none of his own.
128* DeadpanSnarker: She's pretty fond of ribbing Takkar for perceived clumsiness. [[SnarkToSnarkCombat He's perfectly happy to rib Jayma back.]]
129* GoodScarsEvilScars: Her scars certainly don't make her look as nightmarish as Ull.
130* InsultOfEndearment: Even after she grows to respect Takkar, she still calls him "Mammoth Feet".
131* NeverMessWithGranny: A Wenja hunter who's lived long enough to have grey hair, which speaks volumes about her skills.
132* OldMaster: The best hunter the Wenja have. She's stealthy enough to easily sneak up on Takkar and good enough with a bow to pin him to a post with an arrow. She then jokingly shoots one between his legs as she walks off. She's so good at what she does she's actually survived into old age.
133* RealMenGetShot: More like "Real ''Hunters'' Get Shot" (after all, she's not a man). She shows off scars she gained from a dire wolf and a great bear to Takkar, then chides him for having smooth skin like a baby, viewing it as a sign of inexperience. Takkar snarks back that all Jayma's scars prove is that she's not fast enough to escape getting scars in the first place.
134* SuperReflexes: She casually throws a pear at Takkar to see if he'll catch it when he enters her tent for the first time. He doesn't disappoint, and neither does she when he throws it back at her.
135* TwangHello: How she first introduces herself to Takkar.
136* YourDaysAreNumbered: She knows she doesn't have much longer to live, which is why she leaves the Wenja village by the end of the game to spend her remaining days hunting the animals of Oros, whilst letting Takkar take over as master hunter.
137[[/folder]]
138
139[[folder:Karoosh]]
140!!Karoosh the Warrior
141[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/karoosh.jpg]]
142->'''Voiced by:''' Nicolas Van Burek
143
144The best warrior of the Wenja, out to avenge the death of his son and the loss of his eye at the hands of an Udam called Mog.
145----
146* ActionDad: He's out for revenge on the Udam who killed his son.
147* AmbiguouslyAbsentParent: We never see the woman who Karoosh had his son with, but it's possible that she's already dead.
148* BloodKnight: All Karoosh's skills are based on ways to kill your enemies, appropriately for a belligerent warrior.
149* BoisterousBruiser: He's loud, friendly, quick to laugh, and loves a good fight.
150* CoveredInScars: Karoosh is covered in scars from his battles with the Udam, including one across his right eye where Mog blinded him.
151* CradlingYourKill: In his second quest when you find him, he's already got Mog's dead body in his lap.
152* DesecratingTheDead: He dumps two of the Udam he's killed onto a fire after introducing himself to Takkar.
153* EyeScream: Karoosh's right eye is closed up after losing it to a fight against Mog.
154* FireForgedFriends: At the end of his story arc, Karoosh and Takkar consider each other brothers and playfully rough house with each other.
155* HeadbuttOfLove: Karoosh gives these to Takkar, so hard that Takkar is dazed and his vision blurs.
156* ManlyFacialHair: A shorter one than Takkar, but it's still there, and he happens to be the Wenja's best warrior.
157* OutlivingOnesOffspring: Mog the Udam killed his son, which is why he's so eager to kill him.
158* ThePollyanna: Surprisingly cheerful and boisterous despite losing his son to an Udam. Of course, the fact that he gets to avenge him properly early on in the game does help.
159* PummelingTheCorpse: After telling Takkar about his enmity with Mog, Karoosh screams furiously and bludgeons the head of one of the Udam he and Takkar have already killed with his fists.
160* RoaringRampageOfRevenge: What Karoosh brings against the Udam who killed his son.
161* ScreamingWarrior: He screams and howls a lot when killing Udam.
162* TogetherInDeath: Subverted. After Karoosh finally kills Mog, he's severely injured and willing to let himself die so he can reunite with his son, but Takkar treats him with medical green leaves and persuades him to live so that he may continue teaching the Wenja to fight.
163* YouKilledMyFather: In this case, son.
164[[/folder]]
165
166[[folder:Wogah]]
167!! Wogah the Crafter
168[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wogah.jpg]]
169->'''Voiced by:''' Ron Kennell
170
171A crafter of tools, who lost a hand when the Udam massacred his village.
172----
173* AnArmAndALeg: Lost his left hand when an Udam tore it off and ate it.
174* BeardOfBarbarism: Wogah's beard is the most unkempt of all the Wenja, possibly because he only has one arm to tend to it.
175* TheBlacksmith: The 12,000 BCE equivalent, making tools for the Wenja to use.
176* BodyHorror: All that's left of his left arm is a scarred, bony stump.
177* CombatPragmatist: He can't fight as well as he used to with one arm, so he dug a pitfall at the entrance to his cave to capture any Udam who might come searching for him.
178* CoolOldGuy: Once he and Takkar reconcile with one another.
179* ExcrementStatement: He dug a trap in his cave to catch an Udam so he could then urinate on them at their most helpless. Only problem is, he catches Takkar instead.
180* GeniusCripple: Sort of. He's a gifted crafter who lost one of his arms to the Udam.
181* GoMadFromTheIsolation: The years alone have taken a toll on Wogah's mind.
182* GroinAttack: He accidentally hits himself in the groin with Takkar's grappling hook whilst he's swinging it.
183* InsultOfEndearment: He never addresses Takkar as anything other than "Piss Man", even after he grows to respect him.
184* MadeOfIron: Luckily, he doesn't seem to end up puncturing his testicles with the iron hooks when doing said GroinAttack.
185* SoleSurvivor: For a long time Wogah thought that he was the last of the Wenja.
186* UrineTrouble: When Takkar falls into the trap in his cave, Wogah then urinates on him, and thereafter calls Takkar "Piss Man".
187[[/folder]]
188
189[[folder:Urki]]
190!! Urki the Thinker
191[[quoteright:224:https://static.tvtropes.org/pmwiki/pub/images/urki.jpg]]
192[[caption-width-right:224:The start of a proud(?) lineage]]
193->'''Voiced by:''' Dylan Taylor
194
195A Wenja "thinker" living alone in the wilderness.
196----
197* AnimalsHateHim: Or at least, [[BearsAreBadNews bears hate him]]. At the start of his third mission, he complains to Takkar about bears attacking him all the time, possibly because they're drawn to his stench.
198* BornInTheWrongCentury: Urki's inventions -- a flight suit and crash helmet, ballistic armor, and scent masking salve -- are all conceptually ingenious and would later become ubiquitous items in the ''Far Cry'' universe, but his limited resources and tools (and a complete lack of engineering knowledge) doom them to failure; in contrast to the more practical Takkar and Wogah, Urki simply dreams too big for his time.
199* BoulderBludgeon: What he kills the Udam who snuck into his tent and attacked him with.
200* {{Cloudcuckoolander}}: He's throwing birds at the wall of his tent when Takkar first meets him. When Takkar speaks to him, he initially thinks ''the bird in his hands'' is speaking instead, and asks it to tell him how it flies.
201* CrouchingMoronHiddenBadass: Implied. He's an unbelievably stupid caveman, but at the start of his second mission, he's killed an Udam who attacked him in his tent by beating him to death with a rock.
202* DeathIsCheap: By the end of his latter two missions, Urki is rendered ''a corpse'' by gameplay standards, with the player being able to lug him around like they would any other body (and drop him off a cliff or into deep water, if they wish). None of it stops him from recovering.
203* DeepSouth: Has a strong Southern accent...[[UnexplainedAccent despite being a Central European caveman]].
204* FatIdiot: Just like his descendant, he's pretty chubby, and not all there.
205* HalfWittedHillbilly: The prehistoric equivalent.
206* ImpaledWithExtremePrejudice: That Udam he killed shoved a spear into his stomach before he crushed his head. Urki not only survives this, but doesn't even ''notice'' until Takkar tells him about it and pulls it out.
207* MadeOfIron: Good God, Urki can take some punishment. Overlaps with some mild DentedIron, as his odd posture seems to imply some back problems, likely caused by one of his crazy stunts.
208* MajorInjuryUnderreaction: Until Takkar points it out to him, he doesn't even notice the Udam he killed shoved a spear into his stomach. When he does notice, his only response is a mildly-irritated "Dang!" And then he doesn't seem interested in patching the exit wound up after Takkar pulls the spear out.
209* {{Manchild}}: He behaves like an overly-excitable little boy despite clearly being roughly as old as Takkar. We can see where his descendant gets it from.
210* MythologyGag: The area where he gets Takkar to test out his ballistic armour is full of vervet monkeys. His descendant Hurk has quite a close relationship with monkeys in the present day.
211* OffscreenMomentOfAwesome: At the start of his second mission, Takkar walks in on him standing over a dead Udam with a sharp rock in his hands. Quite an impressive feat for someone who nearly gets himself killed repeatedly whenever he tests out his creations.
212* ThePigpen: He states that he attracts bears with his stench. After [[{{Squick}} getting a sniff of his armpits]], Takkar is forced to agree.
213* StrongFamilyResemblance: He's clearly the ancestor of Hurk from ''VideoGame/FarCry3'', ''VideoGame/FarCry4'', and ''VideoGame/FarCry5''.
214* TheThingThatWouldNotLeave: After all his missions are completed, Urki eventually builds a little hut and settles down in Takkar's village, despite having absolutely no Specialist skills to offer. On the bright side, not being a Specialist also means the player isn't forced to upgrade the hut.
215* ThirdPersonPerson: Urki differs from the rest of the Wenja by constantly addressing himself in this way.
216* TooDumbToLive: Seriously, most of his "plans" should see him dead. Up to and including being stabbed with a spear and being mauled by a bear. How he's still alive is anyone's guess.
217** His plan to make himself smell less attractive to bears garners special attention, as his idea was to rub himself in ''honeycomb''.
218[[/folder]]
219
220[[folder:Manoo]]
221!! Manoo
222A Wenja man that gives Takkar most of the missions in the main village.
223----
224* TheQuietOne: According to Sayla, he's a rather solitary person. He seems to only speak to you if he has a mission.
225[[/folder]]
226
227[[folder:Dalso]]
228!!Dalso
229Takkar's brother and mentor in hunting.
230----
231* AlmostDeadGuy: After falling down a cliff with Takkar at the start of the game and lodging a wooden spike in his ribs, Dalso lives just long enough to give Takkar his cowrie shell bracelet and encourage him to keep searching for Oros before he dies.
232* DreadlockWarrior: Wears his hair in dreadlocks coiled on top of his head, and he's a Wenja warrior.
233* DueToTheDead: Takkar buries him under a mound of stones before he leaves in search of Oros.
234* HeroicSacrifice: Dalso throws himself and Takkar off a cliff to escape the Bloodfang Tiger. Takkar survives the journey all the way to the foot of the cliff. Dalso doesn't fare so well.
235* MadeOfPlasticine: He dies after falling down a cliff that Takkar survived falling down. Justified, because apart from all the bruising, he landed on a wooden spike that ended up lodging in his stomach.
236* ManlyFacialHair: He has a beard just as nice as Takkar, and he's willing to tangle with mammoths.
237* MentorOccupationalHazard: He's Takkar's hunting mentor, and he dies at the start of the game saving Takkar from the Bloodfang Tiger.
238* SacrificialLion: His death drives Takkar to toughen himself up in order to confront the dangers living within Oros.
239* WeHardlyKnewYe: He dies within the first ten minutes of the game teaching Takkar stealthy hunting and saving him from the Bloodfang Tiger. Just like [[VideoGame/FarCry3 Grant Brody]].
240[[/folder]]
241
242! Udam
243The Udam are a violent, cannibalistic tribe of archaic ''Homo sapiens'' that hails from the frozen north of Oros. They have the appearance characteristic of archaic Homo sapiens with stocky bodies and heavy brow ridges. They want to eat the Wenja, believing it can cure them from an encapsulating plague. Their leader is the towering War Chief, Ull.
244
245[[folder:General Tropes]]
246* AllCavemenWereNeanderthals: They may not actually be a Neanderthal tribe, but they fit this trope more so than any other tribe in the game, brutish, primitive, living in caves, and being literal man-eaters.
247* AlwaysChaoticEvil: Deconstructed - the Udam are first set up as this evil force and stereotypically AlwaysChaoticEvil CannibalTribe. Sayla, the first Wenja Takkar meets, will explain how they razed the Wenja's village to the ground. The first Udam the player is likely to encounter is loudly shouting and mutilating a Wenja corpse, and two more near him are tearing Wenja bodies apart and impaling them to cook them. Their outposts are filled with mutilated bodies, and their primitive look, along with the red body paint and bones they wear, make them look inhuman, and they are constantly covered in blood and gore. They wouldn't look out of place in a group of Orcs in a scene from ''Film/TheLordOfTheRings''. Yet as the game advances, the Udam are revealed to be a dying people struggling against their own decline, the cause of which they do not even understand, using what limited means they can muster based on their own primitive beliefs. An Udam even becomes an ally of Takkar. This transition is complete when [[spoiler:a dying Ull asks Takkar to protect his children and raise them, which Takkar does]].
248* AmbiguouslyHuman: WordOfGod [[https://siliconangle.com/2015/12/09/ubisoft-sets-out-to-capture-mankinds-earliest-conflicts-with-far-cry-primal/ identifies them as "archaic Homo sapiens"]], a broad term that includes early modern humans as well as earlier subspecies like neanderthals.
249* ArchEnemy: To the Wenja as their primary foe.
250* TheBerserker: Their main battle strategy tends to be rushing at their foes and attempting to club or spear them to death. Considering their normal strength and durability, this actually tends to work out pretty well for them.
251* CannibalTribe: Their camps are littered with butchered Wenja corpses. [[spoiler:Then again, their cannibalistic tendencies are the reason they're dying.]]
252* CrisisOfFaith: The Udam, unable to understand what's afflicting them and why they are all dying, assume that their goddess has abandoned them, and they are desperate to regain her favor in the hope that she can put an end to the "Skull Fire" plague.
253* DiseaseByAnyOtherName: [[spoiler:The Udam tribe suffer from a disease they call "skull fire" and believe that eating the bodies of their enemies will cure them. It is heavily implied that they actually have kuru, which was caused by their cannibalistic practices.]]
254* EvilIsBigger: Udam warriors are generally much larger than the Wenja they fight against.
255* FantasticSlur: They call anyone who they consider weaker than themselves, "Softblood".
256* GrimUpNorth: Udam territory consists of the cold northern area near the glacier that feeds directly into Oros.
257* ImAHumanitarian: The Udam are known to eat those they capture, [[spoiler:as they believe it will help cure them of the "skull fire" afflicting their tribe. It's very likely that "Skull-Fire" is actually Kuru, meaning that it is their cannibalism that is leading directly to their destruction.]]
258* MasterPoisoner: They specialize in using poisoned weapons that they make out of the "rot fumes" from corpses.
259* RedIsViolent: They are warriors who wear red body paint, and they are incredibly antagonistic towards the Wenja.
260* SkeletonsInTheCoatCloset: The elite Udam warriors wear skull masks and helmets, and they all tend to wear bones for armor.
261* WoobieDestroyerOfWorlds: [[spoiler:They are dying out from what they call "skull fire", a degenerative condition that they think a curse of their gods, and hope to cure by eating the un-infected flesh of the non-Udam, who do not have the same condition. The player, thousands of years later, can make the connection that their condition is actually kuru, which is actually ''caused'' by cannibalism. Due to the fact that the connection will not be made for millennia, the tribe is causing its own destruction. It's not hard to feel sorry for them.]]
262* WorstAid: A particularly tragic example that [[ScienceMarchesOn is in no way the practitioners' fault]]. [[spoiler:The Udam are dying out from what they call "skull fire", a degenerative condition that they think a curse of their gods, and hope to cure by eating the un-infected flesh of the non-Udam, who do not have the same condition. The player, thousands of years later, can make the connection that their condition is actually kuru, which is actually ''caused'' by cannibalism. Due to the fact that the connection will not be made for millennia, the tribe is causing its own destruction.]]
263[[/folder]]
264
265[[folder:Ull]]
266!!Ull the Warchief
267[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ull.jpg]]
268->'''Voiced by:''' [=DeLaRosa=] Rivera
269
270The War Chief of the Udam.
271----
272* ActionDad: [[spoiler:He has two children, an older daughter, and a baby, which he entrusts to Takkar before he dies.]]
273* AmbiguouslyAbsentParent: Who is the mother of Ull's children? We never see her, so it's possible he lost her to "skull fire" before the events of the game.
274* AntiVillain: While he's definitely a nasty piece of work regardless, Ull's actions are mainly him trying to save his dying tribe from [[spoiler:death by "skull fire"]] and considering the destruction of the Wenja and Izila necessary to do so.
275* AsskickingLeadsToLeadership: Ull rules over the Udam by virtue of being their greatest warrior. In battle, he's easily able to overcome even the legendary beasts.
276* BaldOfEvil: Half-bald, anyway. Mainly because one side of his head is horrifically burnt.
277* BearsAreBadNews: Inverted, he was bad news to whichever bear he killed to wear their skin.
278* BigBadEnsemble: Shares the title of main antagonist with Batari of the Izila tribe.
279* BossArenaIdiocy: His cave is filled with icicles that can be shot down to damage and stun him.
280* ColdHam: Apart [[VisualPun from the fact that he lives in a tundra cave]], Ull is, for the most part, a soft-spoken but menacing individual. He only ever raises his voice in his introduction to Takkar, when preventing the Wenja from attacking him.
281* DeathGlare: Ull's cold blue eyes and scarred face make him really good at giving out glares.
282* DreadlockWarrior: What hair he does have is done up in short dreadlocks, and he's one vicious fighter.
283* DueToTheDead: [[spoiler:After his death, Takkar gives Ull last rites before returning home]].
284* EvenEvilHasLovedOnes: His tribe, [[spoiler:and his two children.]]
285* EvilSoundsRaspy: A light rasp in his voice makes it just as disturbing as his appearance.
286* FacialHorror: Just look at this guy's face! He's got a very good reason for hating the Izila, to say the least.
287* FlunkyBoss: He summons waves of Udam alongside him in his fight.
288* GoodScarsEvilScars: Is covered with burn scars from his battles with the Izila tribe, [[BodyHorror including a melted nose and ears]].
289* IcyBlueEyes: A primitive violent warrior who lives in the freezing north, with appropriately blue eyes.
290* IncomingHam: He introduces himself to Takkar by grabbing him by the neck, screaming at him, and telling him to leave or die, before punching him backwards by several feet.
291* KillItWithFire: The only way to really do much meaningful damage to Ull is with fire weapons. He shrugs off physical damage for the most part.
292* LargeAndInCharge: He's way bigger than most Udam, who are already pretty big.
293* ALighterShadeOfBlack: Is this compared to Batari. Both of them are murderous persecutors of the Wenja, but Ull is just trying to [[spoiler:save his tribe from death by "skull fire" and take care of his kids]], whereas Batari has a god complex and ''killed her own son''.
294* MegatonPunch: After Takkar tries attacking him bare-handed in the Wenja village, Ull grabs him by his neck, holds him up with one hand, then punches him with his free hand, sending Takkar flying backwards.
295* MightyGlacier: He's a giant guy who can soak up a lot of damage, but can otherwise be easily outmaneuvered.
296* NeckLift: He does this to Takkar when they first meet. He does a rare two-handed version. And again when he locks him in a cage.
297* OffhandBackhand: After he briefly captures Takkar, he knocks out another Wenja prisoner who is desperately pleading from his cage by throwing a stone backwards into the cage and hitting his head. Ull never once averts his eyesight from Takkar.
298* OffingTheOffspring: [[spoiler:Subverted. He initially threatens to kill his baby to prevent Takkar from killing it instead, but when Ull sees his daughter watching, he can't bring himself to go through with it, instead asking Takkar to TakeCareOfTheKids. Compare him to Batari...]]
299* OOCIsSeriousBusiness: Despite spending most of his interactions with Takkar threatening and taunting the Wenja, [[spoiler:when Takkar lethally injures him, and he hears his baby crying, he desperately staggers away from Takkar to reach his baby [[WouldHurtAChild before the Beast Master does]].]]
300* TakeCareOfTheKids: [[spoiler:Asks Takkar to take care of his children before expiring after their final duel.]]
301* VocalDissonance: Apart from a slight rasp, his voice is surprisingly light for a massive barbarian. ''Takkar'' of all people has a deeper voice than him.
302* WorthyOpponent: How he views Takkar after he's defeated [[spoiler:so much so that he decides to entrust his two children to his slayer.]]
303[[/folder]]
304
305[[folder:Dah]]
306!!Dah of the Udam
307->'''Voiced by:''' Creator/JuanCarlosVelis
308
309A high ranking Udam warrior put in charge of an Udam fort.
310----
311* BeardOfEvil: A short [[EvilRedhead red one]], but the "Evil" part is subverted after Takkar defeats Dah.
312* BoulderBludgeon: At one point when Takkar visits him, he's slamming a boulder into his head out of frustration at not being able to cure his "skull fire". Doubles as PunctuatedPounding, because he's calling himself a "softblood" while he does it.
313* CantKillYouStillNeedYou: Upon learning that he can craft rot bombs, Takkar captures him as a prisoner and forces him to teach the Wenja how to make said bombs.
314* DefeatMeansFriendship: He's defeated and captured by Takkar, and they come to a mutual respect. Dah even becomes a member of the Wenja.
315* DefiantCaptive: He growls and shouts furiously when he's pushed into a cage back at the Wenja village, and when the Wenja are ganging up on him after Takkar saves him from drowning. Somewhat nullified by the fact that he's interrupted by violent coughing fits.
316* EvilCannotComprehendGood: Downplayed, but Dah seems genuinely surprised when Takkar saves him from drowning in the Wenja caves, calling him an "odd softblood".
317* EvilSoundsRaspy: Dah's voice is even raspier than ''Ull's'', possibly due to the fact that he's suffering from a more severe case of "skull fire" than Ull. The "Evil" part is averted, however, because he's the TokenEnemyMinority who joins the Wenja.
318* FaceDeathWithDignity: He outright goads Takkar to kill him the first time they fight after he loses. [[spoiler:And again in the finale, when he requests the honour of MercyKill.]]
319* HandicappedBadass: Like much of his tribe, he suffers from the "skull fire" (ie: Kuru). His case is actually pretty far along, but that doesn't stop him from kicking all sorts of ass.
320* ICannotSelfTerminate: [[spoiler:Dah asks Takkar to MercyKill him, so that he might die quickly and honorably rather than suffer the agony and humiliation of the final stage of the "skull fires" before his disease finally kills him.]]
321* IcyBlueEyes: Like Ull.
322* IncurableCoughOfDeath: Dah coughs a lot as a clue that he has "skull fire", [[spoiler:and eventually, Takkar has to MercyKill him]].
323* InsultOfEndearment: He calls Takkar "softblood", like most of the Wenja, but Takkar is a man he deeply respects [[spoiler:and trusts to kill him to prevent a slow death by "skull fire"]].
324* IOweYouMyLife: After Takkar prevents the rest of the Wenja from drowning Dah just for being an Udam.
325* KingMook: In battle, he's basically an Udam Heavy with ridiculous amounts of health and the ability to toss poison bombs.
326* PowerfulAndHelpless: For all his formidable strength, Dah can't do anything to cure himself of the "skull fire".
327* StoutStrength: Compared to Takkar, he's pretty fat. Still a strong warrior, though.
328* ThirdPersonPerson: He speaks like this.
329* TokenEnemyMinority: He's the only Udam to join the Wenja village, [[spoiler:at least until Ull's children in the finale]]. Collectively, he's also this with Roshani, the only Izila in the village.
330* TooKinkyToTorture: When he encourages Takkar to chisel a hole in the top of his skull to "cool his head down" from "skull fire", after a few screams of pain, he then laughs heartily and stands up to thank Takkar, his head and face still wet with blood.
331[[/folder]]
332
333[[folder:Ull's children]]
334!!The children of Ull
335
336Ull's children, an adolescent and newborn Udam.
337----
338* BadassAdorable: [[spoiler:Ull's daughter is brave enough to kick Tensay the scary shaman for shouting at her sibling, and tame a massive cave bear.]]
339* TheBeastmaster: [[spoiler:TheStinger after the credits roll shows the older child taming a Great Scar Bear, showing that they as well can tame animals.]]
340* BigSisterInstinct: [[spoiler:Ull's daughter kicks Tensay's shin for shouting at her baby sibling.]]
341* ChildrenAreInnocent: Ull's older child doesn't seem that vindictive towards the Wenja, compared to her father. Even when she pokes an imprisoned Takkar awake with a stick, she seems more curious than anything.
342* HappilyAdopted: [[spoiler:After he is defeated, Ull begs Takkar to look after his children before his death. Takkar obliges and brings the children back with him to his village.]]
343* MoralityPet: Both of them to Ull. [[spoiler:When a dying Ull thinks that Takkar is going to kill his infant child, Ull is ready to stab it himself to make it quick. But when Ull realizes that his older child is watching, Ull can't go through with it, not wanting the child's last memory of their father being him murdering their sibling. So Ull instead begs Takkar to raise the children as his own]].
344* PetTheDog: [[spoiler:We get to see Ull's older child stroking the cave bear they just tamed in TheStinger.]]
345* PluckyGirl: [[spoiler:Ull's older child kicks Tensay's shin for shouting at their sibling, showing no fear of the Wenja they're going to be living with.]]
346* RaisedByRival: [[spoiler:Takkar promises to take care of Ull's children to make sure they don't die of "skull fire" like most of the Udam.]]
347* TheUglyGuysHotDaughter: More like Ugly Guy's ''Cute'' Daughter, since Ull is a massive, scarred caveman, but his older child has an endearing appearance.
348[[/folder]]
349
350[[folder:Mog]]
351!!Mog
352
353An Udam who killed Karoosh's son.
354----
355* ArchNemesis: To Karoosh.
356* DeathByCameo: Karoosh has already killed him by the time Takkar catches up with his friend.
357* SatelliteCharacter: Apart from being an Udam, Mog's entire character is defined by his enmity with Karoosh. Takkar doesn't even get to fight Mog directly.
358* TakingYouWithMe: Subverted. Mog hurt Karoosh severely before being killed, but Takkar heals Karoosh's injuries and convinces him to live to train more Wenja.
359* TheUnfought: Karoosh kills him before Takkar catches up with them.
360* WouldHurtAChild: He killed Karoosh's son.
361* YouKilledMyFather: Inverted. He killed Karoosh's son.
362[[/folder]]
363
364! Izila
365The Izila are an Aztec-esque tribe of ''Homo sapiens'' (farther along than the Wenja) that worship the sun goddess Suxli and the moon god Mensos. With the discovery of agriculture and fire-based weapons, the tribe believes themselves to be objectively superior to the Udam and Wenja and seek to enslave or sacrifice them. They're led by the High Priestess Batari.
366
367[[folder:General Tropes]]
368* ArchEnemy: To the Udam in particular, with Ull hating them more than he does the Wenja for scarring him.
369* BlueIsHeroic: Inverted, they're warriors who wear blue body paint, but they're the antagonists to the Wenja.
370* EqualOpportunityEvil: The Izila have warriors of both genders.
371* LeanAndMean: Are much thinner than the Udam, but by no means are any less dangerous.
372* MadeASlave: The fate of all those captured by the Izila, that is, [[CruelAndUnusualDeath if they're not burned to death for being too weak to make good slaves, or as sacrifices]].
373* {{Mayincatec}}: The Izila's dress aesthetic, technological advancements, and favor of HumanSacrifice to a sun goddess brings to mind Aztec customs, but according to the game developers, they're supposed to be from ''Mesopotamia''.
374* MusclesAreMeaningless: Izila units are nearly twice as durable as their Udam equivalents, despite being less beefy. This is especially noticeably with the Izila EliteMooks, who are nearly as tough as the Udam GiantMook enemies. Potentially justified by the Izila being more technologically advanced and thus having access to body armor, though even Izila who aren't visibly armored are tougher than the Udam. A second justification might be the fact the Udam are suffering from a plague, leaving them weaker then the Izila
375* {{Pyromaniac}}: Fittingly for a sun cult, they specialize in fire-based weaponry, including flaming arrows and fire bombs.
376* ReligionOfEvil: Are considered this by rival tribes, due to their habit of sacrificing people to Suxli and the personality cult surrounding Batari.
377* SlaveryIsASpecialKindOfEvil: The Izila are trying to enslave the other tribes for the sake of building stone totems and as human sacrifice to Suxli.
378* TechnologicallyAdvancedFoe: The Izila are the most advanced faction, having developed both rudimentary agriculture and weapons much like ''molotov cocktails''. They are also building some fairly sizable stone monuments. Fittingly they also come from the Fertile Crescent, considered the "cradle of civilization."
379* WellIntentionedExtremist: In the Vision of Fire, Takkar learns what motivates the Izila. [[spoiler:They're using slaves to build a temple in order to appease their malevolent god of fire, Krati, who they believe will destroy the moon and bring destruction to all of Oros.]]
380[[/folder]]
381
382[[folder:Batari]]
383!!Batari the Sun Daughter
384[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/batari.png]]
385[[caption-width-right:350:I will make you great! You will serve only me. Only... Batari.]]
386->'''Voiced by:''' Creator/DebraWilson
387
388The High Priestess of the Izila.
389----
390* ActionMom: [[EvilMatriarch But not a good one]]. Just ask Krati. Oh, wait... '''you can't'''.
391* AmbiguouslyAbsentParent: We never see the father of her son Krati. It's possible Barati killed him once he had got her pregnant, just like Citra did to Jason in the Bad Ending of ''Far Cry 3''.
392* AmbiguousSituation: Due to her youthful appearance and Krati being implied to have been an adult, it is unclear if she's an AbsurdlyYouthfulMother or an example of OlderThanTheyLook.
393* BigBadEnsemble: Along with Ull, is the primary antagonist of the game.
394%%* BlackEyesOfEvil: More like really dark brown, but she still fits.
395* ContractualBossImmunity: Zig-zagged; while she can't be set on fire as a boss, she's very susceptible to bees.
396* ContraltoOfStrength: Batari has a low voice, and she's a dangerous enemy to Takkar.
397* DarkActionGirl: Attacks Takkar personally when [[spoiler:he comes to steal Krati's mask]] and again [[spoiler:when finally cornered at the main altar of her temple.]]
398* DeathByIrony: She's a sun cultist whose people make heavy use of fire. [[spoiler:Takkar burns her to death in her own temple.]]
399* DisneyVillainDeath: Played with. [[spoiler:Takkar drops her into the fire altar when he finally defeats her, but what kills her is most likely the fire engulfing her skin.]]
400* DramaticUnmask: When Takkar attacks the Izila temple wearing the mask of Krati, Batari tackles him and pulls the mask from his face, breaking it in the process.
401* DreadlockRasta: A dark version. She's a murderous High Priestess who wears her hair in dreadlocks, as you can see when she turns her back- and therefore, her headdress- on Takkar.
402* EvenEvilHasLovedOnes: Subverted, Batari loved her son Krati, but she still killed him for trying to rebel against her. Now she fears her son has [[DeityOfHumanOrigin come back as a god]] and plans to destroy the Oros valley in revenge.
403* EvilIsHammy: Being a priestess, you have to expect her to shout a lot.
404* EvilerThanThou: [[spoiler:Ull at least has some redeeming qualities, such as his love for his children, and couldn't go through with trying to MercyKill his infant child]]. Batari not only has a massive god complex, but went through with burning her own son to death.
405* FantasticRacism: She refers to both the Wenja and the Udam as "pests".
406* FauxAffablyEvil: She's sultry and charismatic, and tries appealing to Takkar's apparent ambition of ruling Oros to be with her. When he rejects her offer, Batari stops being polite and just tries to burn the "Wenja pest".
407* FlunkyBoss: Every time you take a quarter of her health she summons her minions to deal with you.
408* GlassCannon: While she has less health overall than Ull, she snipes Takkar with a bow that can basically one-shot him.
409* AGodAmI: Batari was born during a solar eclipse, and the Izila took this as a sign that she was a daughter of the Sun God Suxli, raising her to be their priestess. Unfortunately, it also left Batari with a massive superiority complex.
410* GoodScarsEvilScars: Look closely, and you'll see ritual scarification running across the bridge of her nose.
411* GroinAttack: She's first introduced cutting off an Udam warrior's testicles. She then grabs and twists a Wenja's penis before having him brought to the temple.
412* HellIsThatNoise: [[spoiler:Batari screams like a banshee when Takkar decides to burn her alive]].
413* HighPriest: Priestess, but still leader of their Sun God cult.
414* KarmicDeath: We first learn of Batari's atrocities when we find a Wenja who she had burned alive, and who Tensay has to give a NeckSnap to as a MercyKill. [[spoiler:So, appropriately, Takkar decides to burn ''her'' alive by the time he defeats her.]]
415* KillItWithFire: [[spoiler:Takkar kills her by burning her alive]].
416* LargeHam: When riled. She is a priestess, after all.
417* LaserGuidedKarma: Batari regularly burned people alive from the other two tribes as sacrifices to the sun god her tribe worship, with her son being one of the people she sacrificed after he betrayed her in the past. [[spoiler:Following her boss battle, Takkar let her suffer the same fate as she bestowed onto others by dragging her to the sacrificial altar and holding her above the flames, burning her alive.]]
418* MadeOfIron: When stealing the mask of Krati, Takkar receives an arrow to the leg courtesy of Batari. After he falls to the floor, whilst Batari takes the time to pull out a knife and advance on him, he [[LodgedBladeRecycling pulls the arrow out and sticks it into Batari's neck before escaping]]. In spite of that being a wound that would kill most people, Batari reappears to confront him at her temple none the worse for wear. [[spoiler:On the other hand, she is significantly less immune to being shoved headfirst into her own fire altar.]]
419* MsFanservice: Batari walks around without a shirt and simply paints her chest blue with her breasts in full view to others.
420* NotGoodWithRejection: Takkar rejects Batari's offer to be her SexSlave? She throws him into a fire pit.
421* OlderThanTheyLook: Judging by the appearance of his body, Krati was a young man, or possibly a teen, when he rebelled against his mother. Batari herself doesn't look that old.
422* OffingTheOffspring: Had her son Krati burned alive for trying to rebel against her, and fears him coming back from the dead for vengeance to this day.
423* OneDegreeOfSeparation: She enslaved Tensay and burned him before he somehow escaped and found a cave to live in.
424* RedBaron: The Sun Daughter.
425* ScaryBlackWoman: Well, she certainly looks Afro-centric, and she's a murderous priestess obsessed with HumanSacrifice who views herself as a god.
426* ScreamingWarrior: She's screaming like a wild animal when she attacks Takkar at her temple. [[spoiler:But the screams she makes when Takkar decides to burn her alive are even more nightmarish.]]
427* SinisterMinister: She's head of the Izila sun god cult of Suxli, and extremely vicious.
428* VillainessesWantHeroes: When they first meet, Batari is impressed by Takkar's strength and cunning and offers to make him her personal slave. She doesn't take it well when he refuses.
429* VillainousBreakdown: [[spoiler:After spending most of the game as a confident, haughty, sadistic DarkActionGirl, Batari spends her final moments screaming horrifically in pain as Takkar holds her in the flames of her own altar long enough for them to engulf her. [[CruelAndUnusualDeath And she's still alive and screaming when he finally lets her go]]...]]
430* WalkingShirtlessScene: A gender-inversion of the trope. Batari doesn't wear any clothes to cover the upper part of her body.
431* WhatTheHellHero: When she sees the solar eclipse covering Oros, she furiously shouts at Takkar, "See what you have done!" before escaping with a smoke bomb.
432[[/folder]]
433
434[[folder:Roshani]]
435!! Roshani of the Izila
436->'''Voiced by:''' Ali Momen
437
438The commander of the Screaming Fire Fort, the entrance to the Izila homeland.
439----
440* AintTooProudToBeg: After he loses the Screaming Fire Fort to Takkar, he desperately begs the Wenja not to kill him.
441* ArmchairMilitary: Sources say that Roshani got his post by charm and manipulation, rather than actual combat skill. That said, he is still a boss who functionally fights like a Heavy.
442* BaldOfEvil: As you can see when Takkar deprives Roshani of his headdress, Roshani only has a small braid of hair on the back of his head.
443* BritishTeeth: Even with the technological advancements of the Izila, Roshani still has poor dental hygiene.
444* ButtMonkey: After being taken by Takkar, Roshani is locked in a cage, where Tensay comes and occasionally urinates on him. Takkar says that the cage is what's keeping Tensay from killing him.
445* CantKillYouStillNeedYou: The only reason he gets to live is that he offers to teach the Wenja how to make fire bombs.
446* DirtyCoward: After Takkar defeats him, he quickly surrenders and offers to teach the Wenja how to make fire bombs. [[spoiler:It's also the reason why he sticks with the Wenja after the death of Batari since he doesn't have much of a choice]].
447* TheFriendNobodyLikes: Downplayed. Takkar and Tensay don't like him; Takkar only kept him alive because he needs Roshani to give the Wenja fire bombs, and he refuses to consider him a friend like Dah. Tensay straight-up humiliates him by urinating on him and jabbing him with his staff. But apart from them, the Wenja are content to leave Roshani unhurt. [[spoiler:And by the end of the game, we learn that Sayla gave him a shell bracelet, which shows she's friendly to him.]]
448* GoodScarsEvilScars: Below his war pain, Roshani has one scar above his right eyebrow, and one scar to the left of his bottom lip.
449* KingMook: Like Dah, he fights like a really powerful Heavy.
450* NonActionGuy: [[ZigzaggedTrope Zigzagged.]] He definitely gives Takkar a good fight during their showdown at Fire Screamer Fort, but after his capture, his main value lies in his ability to teach the Wenja the secrets of fire and agriculture. It's [[ImpliedTrope implied]] that he has a good enough head on his shoulders to keep the Wenja from killing him outright, and that he isn't a total weakling, but rather lacks the necessary leadership skills to function in a [[ArmchairMilitary position of military power.]]
451* SmallNameBigEgo: When Takkar orders him to walk to the Wenja village with him to teach the Wenja how to make fire bombs, he replies "Walk?! Your Wenja come to ''me''!" Takkar promptly makes it clear that Roshani can't get uppity with him.
452* TokenEnemyMinority: He's the only Izila in the Wenja village after Takkar captures him. Together, he and Dah [[spoiler:and later, Ull's children]] are this to the Wenja.
453[[/folder]]
454
455[[folder:Krati]]
456!! Krati of the Izila
457
458The son of Batari, who tried rebelling against her at some point.
459----
460* DeadPersonOnDisplay: His burned corpse stands on a pedestal in the Izila village, adorned with a stone mask.
461* KillItWithFire: He was burned alive by his own mother Batari.
462* PosthumousCharacter: Batari had him burned alive for rebelling against her before the game takes place.
463[[/folder]]
464

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