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6
7!! [[center:''VideoGame/AgeOfEmpiresIII'' [[Characters/AgeOfEmpiresIII character sheets]]\
8[-[[Characters/AgeOfEmpiresIIIBloodIceSteel "Blood", "Ice" and "Steel"]] | [[Characters/AgeOfEmpiresIIIFireShadows "Fire" and "Shadow"]] | '''"Japan", "China" and "India"''' | [[Characters/AgeOfEmpiresIIIAIOpponents Deathmatch/Skirmish AI]] | [[Characters/AgeOfEmpiresIIICivilizations Major Civilizations]] ([[Characters/AgeOfEmpiresIIIEuropeanMajorCivilizations European]] | [[Characters/AgeOfEmpiresIIINonEuropeanMajorCivilizations Non-European]]) | [[Characters/AgeOfEmpiresIIIOtherCivilizations Other Civilizations]]-]]]
9
10
11Characters introduced in the campaigns from the ''VideoGame/AgeOfEmpiresIII'' expansion ''The Asian Dynasties'': ''Japan'', ''China'' and ''India''.
12----
13[[foldercontrol]]
14!!Japan
15The Japanese characters in-game are generally from the pre-Meiji Sengoku period, so their names follow the surname-first Oriental order.
16
17[[folder:General Sakuma Kichiro]]
18[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/general_kichiro_history_de.png]]
19[[caption-width-right:350:''"My loyalty will not falter, tono. No matter what awaits."'']]
20
21Orphaned at the age of six-years-old, Kichiro was fortunate to be taken in by the powerful daimyo, Tokugawa Ieyasu of Kant&oang; province. He was raised by the members of the Tokugawa clan’s household staff and always under the watchful eye of Ieyasu himself.
22
23When Kichiro reached the still young age of fifteen, Ieyasu bestowed upon him the rank of general despite his complete lack of military experience and family name or title. This practice was not unheard of at the time, and many attribute the decision to Tokugawa’s faith in the young boy’s emerging abilities, as well as a desire to directly indoctrinate him with his militaristic ideologies. These ideologies have come into sharp focus with the death of Toyotomi Hideyoshi, the daimyo that consolidated all of Japan’s myriad clans under unified rule. Prepared to make a single, decisive grab at power, Tokugawa has sent his armies out into battle under the command of the passionate Kichiro, who is eager to make his adoptive master proud.
24
25What he doesn’t know is that the story of his past is a lie, and that Ieyasu is more responsible for the deaths of Kichiro’s parents than he would ever admit.
26
27Kichiro attacks with a bow. He has a special attack, Seven Spears, that causes his attacks to hit with devastating damage. He has many hitpoints, but if he falls in a fight, he collapses and has to regenerate enough health to be recovered by allies. Kichiro can collect Treasure and build Trading Posts near Native Settlements and Trade Routes.
28----
29* FlechetteStorm: His "Seven Spears" special attack has him firing a volley of arrows towards his target.
30* GameplayAllyImmortality: Same deal as with all main playable characters, if his hitpoints are depleted, he falls in battle and must regenerate enough hitpoints before being rescued by an ally.
31* HeroUnit: The [[MilestoneCelebration 25th. Anniversary]] event features him as an unlockable skin for the Japanese Monk.
32* MyMasterRightOrWrong: He remains faithful to Tokugawa [[spoiler:even when he learnt that he is not a saint]].
33* NumberTwo: He is the second most important warrior to Tokugawa.
34* ParentalAbandonment: His parents were killed by [[spoiler:his master]]. But he doesn't know this until near the end of the Japanese campaign.
35* SmokeOut: He has the power to create a smokescreen for himself and teleport to the destinations building.
36[[/folder]]
37
38[[folder:Shogun Tokugawa Ieyasu]]
39[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tokugawa_ieyasu_history_de.png]]
40[[caption-width-right:350:''"Crush this threat, swiftly and fatally. You cannot breathe when there is a sword at your throat."'']]
41''Note: See [[Characters/AgeOfEmpiresIIIAIOpponents the AI Opponents character sheet]] for tropes related to his appearance in the Deathmatch and Skirmish modes.''
42
43Tokugawa Ieyasu has spent his life making the most of complicated situations, and in doing so he has become Japan’s most feared and unpredictable opportunist. After many years of preying on the weak and taking advantage of shifting alliances, Ieyasu receded into the background as other clans began final campaigns to compete for total power of Japan. During this time, Ieyasu spent his years of peace preparing a strategy in which to usurp the power of the victor, whoever it might be.
44
45In the end, Ieyasu’s rival Toyotomi Hideyoshi destroyed all his enemies and became the undisputed ruler and unifier of Japan. Still, Ieyasu waited.
46
47With Toyotomi’s death in 1598, Tokugawa chose to move forward with his campaign to seize control. Ieyasu chose Kichiro to leads his armies because of the boy’s unshakable loyalty to his master. The young Kichiro was raised believing he was taken in by the daimyo as an orphan, when in fact he was orphaned by the daimyo himself. It was Ieyasu who, after declaring victory over a Sakuma clan uprising, ordered the deaths of the Sakuma daimyo and his wife. Only afterwards did he realize that the couple had a child, a six-year-old boy named Kichiro.
48
49Tokugawa attacks with a sword. He can occasionally decapitate his enemy with a single strike. He has many hitpoints, but if he falls in a fight, he collapses and has to regenerate enough health to be recovered by allies. Tokugawa is a Daimyo, he can train units that can be found at both the Barracks and the Stable. Home City Shipments can be sent to his location. Tokugawa can collect Treasures, but cannot build Trading Posts.
50
51He's also the AI for the Japanese civlization in Skirmishes and Deathmatches. For tropes regarding the AI, check [[Characters/AgeOfEmpiresIIIAIOpponents the AI opponents page.]]
52----
53* HeroUnit:
54** Appears in several of the missions in the ''Japan'' campaign.
55** Can enter the battlefield if the proper Home City card is sent during skirmishes or deathmatches.
56* HistoricalBadassUpgrade: The real life Ieyasu Tokugawa did successfully unite Japan, but in this game his HP and damage make him out to be downright superhuman.
57* HistoricalDomainCharacter: He's based on the real Ieyasu Tokugawa. He's even the japanese AI player, should the player face a Japanese civilization.
58* MookMaker: As the shogun unit, he can summon hordes of soldiers, essentially making him a mobile Barracks.
59* WarriorPoet: Many of his lines in the Japan campaign have a lot of eloquence and poetry on them.
60* WithUsOrAgainstUs: A friendlier example, as one of the lessons he wants Kichiro to learn:
61--> ''"Remember, Kichiro. There will come a time when you will have to choose between your own ambition and the ambition of your master."''
62[[/folder]]
63
64[[folder:Daimyo Torii Mototada]]
65[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/torii_mototada_history_de.png]]
66[[caption-width-right:350:''"You should not question the master, Kichiro. Obedience means nothing if it is not absolute."'']]
67
68Daimyo Torii Mototada has known Ieyasu since they were small children, and his family has served the Tokugawa clan for generations. His affable personality hides a serious and focused military mind. On many occasions, Mototada has fought alongside Ieyasu in battle, acting as wise counsel to the younger man despite his subservience.
69
70As the battle between the Tokugawa armies and the Toyotomi loyalists looms, Mototada has been asked to once again answer his master’s call. Summoned to the field of battle, Mototada gives the young General Kichiro guidance, and over the course of the war becomes attached to the boy. This relationship ends abruptly when the enemy’s armies set out to seize Fushimi Castle, Mototada’s seat of power. Mototada answers the call one last time.
71
72In the fierce battle that follows, Mototada succeeds in stalling the advancing army and buying his master valuable time to prepare for the pivotal battle of Sekigahara. As Mototada’s commits ritual suicide at battle’s end, he does so in the name of his master, Ieyasu.
73
74Mototada attacks with a sword. He has many hitpoints, but if he falls in a fight, he collapses and has to regenerate enough health to be recovered by allies. Mototada is a Daimyo, he can train units that can be found at both the Barracks and the Stable. Home City Shipments can be sent to his location. Mototada can collect Treasures, but cannot build Trading Posts.
75----
76* DeadpanSnarker: After being wounded in a previous mission:
77--> ''"It is nothing. I still have a head, which is more than I can say for my enemy."''
78* DrivenToSuicide: [[spoiler:Commits seppuku]] after his castle is raided by Daimyo Ishida Mitsunari's forces.
79--> ''"Heed my words. I have chosen to make a stand within my castle and [[spoiler:to die a quick death]]. It would be easy to escape, and to run from death, but that is not the way of the warrior. [[spoiler:To sacrifice your life for your master]] is an unchanging principle. In that way it is truth."''
80* HeroUnit: Appears during most of ''Japan'', all the way until [[spoiler:his seppuku at the end of the fourth mission]].
81* LastStand: His last appearance takes place on the "Last Stand at Fushimi" mission, after which [[spoiler:he commits [[DrivenToSuicide seppuku]]]].
82* TheMentor: While Tokugawa's role in the campaign is more of a straightforward leader, Mototada fills better the role of an advisor for Kichiro.
83* MookMaker: As a Daimyo, he can create several class of soldiers.
84* {{Seppuku}}: [[spoiler:Instead of dying in battle, he chooses to die in this fashion]].
85[[/folder]]
86
87[[folder: Daimyo Ishida Mitsunari]]
88Tokugawa's chief adversary in his campaign to unify Japan.
89----
90* ArchEnemy: Leads the Western Army that opposes Tokugawa and his forces from Eastern Japan.
91* BigBad: Of the Japanese campaign.
92* DecapitatedArmy: [[spoiler:The moment he dies]] is when the ''Japan'' campaign is considered completed.
93* EliteMooks: When he's finally confronted by Tokugawa's army at Sekigahara, he's backed up by a squad of Hatamoto Samurai, extremely powerful mercenary infantry that deal area of effect damage and can wipe out entire armies in the blink of an eye.
94* TheGhost: Apart from the occasional verbal interjection on his part, he doesn't appear in person until the end of the final campaign mission.
95[[/folder]]
96
97[[folder:Other daimyo and generals]]
98Along with Ieyasu and Mototada, several other Sengoku era daimyo are available.
99----
100* MookMaker: As daimyo, they can create several class of soldiers, making them mobile barracks.
101[[/folder]]
102
103!!China
104[[folder:Captain Jian Huang]]
105[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/huang_aoe3de.png]]
106[[caption-width-right:350:''"Not all of us were born into royalty, Admiral. I was raised one of these "animals"."'']]
107
108In a strange twist of fate, Huang’s upbringing somewhat mirrors that of his naval superior, Admiral Zheng He. Like the admiral, Huang was born into a poor ethnic Hui (Chinese Muslims) family in Yunnan Province, a region of Southwest China. At a young age, he was taken into the household retinue of a wealthy lord. Working as a servant, Huang quickly found favor with his lord and gained reputation as being tenacious but fair.
109
110At the age of twenty, Huang was assigned to the retinue of Zheng He, and was placed in charge of overseeing the loading and preparation of some of the early treasure expeditions between 1413 and 1420. After more than twenty years behind the scenes, Huang was finally promoted to captain in the proposed Sixth Voyage scheduled to depart in 1421.
111
112As one more test of his patience and willingness to make the most of a challenging situation, Huang was given command of a ship in the fleet of Admiral Jinhai, a young, cocky member of the imperial family. Once again, Huang had to muster his patience in order to work with the young admiral. Luckily, Huang has made a career out of finding creative ways to solve difficult problems. From the time they first meet, Huang is suspicious of his commander, a suspicion that proves well founded.
113
114Captain Huang attacks with a bow and a sword. He has a special explosive attack called Heavenly Fire. He has many hitpoints, but if he falls in a fight, he collapses and has to regenerate enough health to be recovered by allies. Huang can collect Treasure and build Trading Posts near native Settlements and Trade Routes.
115----
116* AllohistoricalAllusion: Huang shares many parallels with his naval superior, the famed Admiral Zheng He, from his background as a Hui (Chinese Muslim) to a reputation as a respected seaman.
117* ContrastingSequelMainCharacter: Obviously his nationality is different to Kichiro's. Huang is an archer, but a foot one, and a grenadier. While Huang works for Jinhai, he distrusts him, while Kichiro was unfailingly loyal to Tokugawa even after [[spoiler:learning Tokugawa murdered his parents to take him as his man]]. Kichiro never went to America, let alone faced Aztecs.
118* HeroUnit:
119** He's playable across the entirety of the campaign.
120** The ''Hero Cosmetic Pack Vol. 1'' DLC for ''Definitive Edition'' adds him as an alternative for the Chinese Monk.
121* ImpossiblyCoolClothes: Among the finest combat-capable wear the Chinese have to offer.
122* NewPowersAsThePlotDemands: In one mission ("A Rescue In The Wilderness"), and one mission only, he gets a special attack that clears a big bunch of trees. It doesn't do a lot of damage to units, though.
123* ProperlyParanoid: He is distrustful of [[spoiler:Jinhai]], and his suspicions are proven right after the revelation that [[spoiler:he's a massive traitor]].
124--> ''"I never thought you would stoop to something as common as mutiny, [[spoiler:Jinhai]]. (...) You hoped to plunder the riches of the fleet in India. Only you were defeated by a lowly crew of peasants and sailors. (...) You may not be as cowardly as I predicted, but you are much more foolish. The emperor will hear of your treachery."''
125[[/folder]]
126
127[[folder:Lao Chen]]
128[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lao_chen_history_de_1.png]]
129[[caption-width-right:350:''"Gulls fill the sky, the sea goddess must watch over us. One cannot sail too far without hitting something, Captain."'']]
130
131Chen sees the world as it is, and he has no use for the posturing of imperial families or the grand ambitions of an emperor. Having spent his whole life as a fisherman and occasional maritime mercenary in and around Fujian Province, Chen knows that life is often like a voyage, meaning that more often than not you are at the mercy of factors out of your control.
132
133Chen was recruited for the treasure fleet because of his years of experience, as well as his ability to convince many other local Fuzhou sailors and laborers to contribute their manpower. His reputation as a respected and hardened seaman holds much sway in the region. Much to his surprise, Chen develops an interest in the voyages of the treasure fleet. This happens when he finds friendship with Captain Huang, a long-time military man who is undertaking his maiden voyage as a commander. A huge factor in their relationship is the presence of the young and spoiled Admiral Jinhai, who constantly insults those around him. The admiral’s conceit works to polarize the two older men against him. While Huang, as captain, must remain serious and responsible, it is up to Chen to voice his frustrations for both men, often to humorous effect.
134
135Chen attacks with his bare fists. His powerful Anchor Fist attack can knock multiple enemies right off their feet. He has many hitpoints, but if he falls in a fight, he collapses and has to regenerate enough health to be recovered by allies. Chen can collect Treasures, but cannot build Trading Posts.
136
137Voiced by Creator/DavidSobolov.
138----
139* AnachronismStew: In the original release, Chen has a Manchu-style [[https://en.wikipedia.org/wiki/Queue_(hairstyle) queue]], with a clean-shaven front and long braid. This style of hair however did not become popular in China until the Manchu conquest of China in 1644, while Chen hails from the southern Chinese province of Fujian hundreds of years prior. The ''Definitive Edition'' gave him period-accurate hair.
140* BackToBackBadasses: In the entirety of the China campaign, the player is always controlling him and Huang.
141* CombatPragmatist: See his fighting animations: punches, stomps...
142* DeadpanSnarker: Hints this during the first missions. Revels on this during the American missions:
143--> ''"The Admiral has always plotted his own course. Wherever he leads us, it appears we will brave a storm before our arrival."''
144--> ''"Speaking of pathetic, have you seen the Admiral?"''
145* EstablishingCharacterMoment: An old sailor with plenty of experience who distrusts Jinhai from the very beginning. [[spoiler:He's eventually proven right]].
146--> ''"I am Lao Chen. A lifetime at sea has left me stinking of fish. If it floats, I have crewed it. The fleet will sail on to glory, without question. But beware the Admiral. I am not the only one around here who stinks."''
147* GameplayAllyImmortality: As per the game's standards. Depleting his (regenerative) health bar only debilitates him.
148* GoodOldFisticuffs: He fights barehanded. His special attack, "Anchor Fist" is a {{Shoryuken}}-style heavy punch.
149* HeroUnit: Appears during the entirety of ''China'' as one.
150* MadeOfIron: Boasts an absurd 0.80 melee resist, second only to the cheat unit The Tommynator, all while [[WoodenShipsAndIronMen barechested]].
151* MegatonPunch: His "Anchor Fist" special attack is capable of killing elephants and sinking ''ships''. Enemy infantry in a cone before him is thrown like ragdolls.
152* TheLancer: To Huang. They spend the entirety of the China campaign together and Huang Xian usually listens to everything he has to say.
153* {{Shoryuken}}: His "Anchor Fist" attack has him jumping while punching the sky. The attack itself is an area of effect attack that sends enemy units in its range flying.
154* ThisIsReality: He sees the world as it is.
155--> ''"Decisions make a great man, Captain. Not family, not wealth."''
156* WalkingShirtlessScene: He is shirtless during all the campaign.
157[[/folder]]
158
159[[folder:Admiral Wang Jinhai]]
160[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jinhai_long_aoe3de.png]]
161[[caption-width-right:350:''"I have already had my fill with crowded ports and foreigners. I crave conquest. I crave glory."'']]
162
163Jinhai was born into power as the nephew of the newly risen emperor of the Middle Kingdom (China), Zhu Di. This placed him in a position of unique importance. At the time of Jinhai’s birth, Zhu Di was warring against his other, older nephew for control of the Chinese throne. This combination of family dispute and power struggle ended in 1402, when Zhu Di and his armies marched on his nephew’s city and ended the man’s short reign as emperor. To avoid any further challenges for power from within his own family, the newly crowned Zhu Di provided his new infant nephew, Jinhai, with everything the boy could ever want. From a tender age, nothing was ever denied him.
164
165This privilege eventually led to numerous honorary military positions that were not befitting Jinhai’s age or experience. Such constant pampering has left Jinhai with strong delusions of importance, and an inflated sense of self-worth. Most recently, after having only traveled on two earlier voyages as a captain, Jinhai has been elevated to the rank of admiral and placed in command of one of Zheng He’s treasure fleets, along with other more qualified admirals, such as Hong Bao, Zhou Wen, and Yang Qing. Jinhai sees this command as a great opportunity to pursue his own interests and get out from under his uncle’s control.
166
167Jinhai attacks with a bow. He has a lot of hitpoints, but if he falls in a fight, he collapses and has to regenerate enough health to be recovered by allies.
168
169Voiced by Creator/AndrewKishino.
170----
171* AmbitionIsEvil: His lust for conquests eventually leads him to [[spoiler:betray his own fleet]].
172* BadBoss: Treats his subordinates as little more than nothing.
173* BadassLongcoat: Sans the Badass part, as he's a coward.
174* ContrastingSequelAntagonist: A full traitor to his nation, unlike Tokugawa and Matsunari.
175* GameplayAllyImmortality: Cannot be killed, and can regenerate his own HP.
176* HypocriticalHumor: In the first cutscene of the China campaign.
177--> ''"You know as well as I do that the Emperor is a pompened old fool."'' [[note]]By 1421, emperor Zhu Di was 61 years old, and had ruled China since July 1402.[[/note]]
178* {{Jerkass}}: He mistreats all his subordinates and is an insufferable person.
179* KarmaHoudiniWarranty: Expires in the last mission, as he's killed.
180* LoopholeAbuse: He tries to do this before [[spoiler:the final mission]]:
181--> ''"It is not mutiny when you are the Admiral!"''[[note]]This quote is also applicable to the then-emperor Zhu Di, as he was an usurper of the throne, and manipulated records concerning his rebellion and childhood after his ascension.[[/note]]
182* NoCelebritiesWereHarmed:
183** Basically an evil, treacherous version of Admiral Zheng He.
184** His status as an [[spoiler:antagonistic nephew of the emperor]] is a nod to the historical [[spoiler: Zhu Yunwen, the Jianwen emperor and second emperor of the Ming dynasty, whom Zhu Di deposed.]][[note]]As a sidenote, there is speculation that one reason why Zhu Di sent out the treasure fleet was to hunt for the Jianwen emperor, who had disappeared after the fall of his regime; his body was never found.[[/note]]
185* ObviouslyEvil: His face gives the impression of an asshole, which he is.
186* PrettyBoy: Compared to Jian Huang and Lao Chen who are elderly, experienced men with ManlyFacialHair, Wang Jinhai is [[PermaShave clean shaven]] without a wrinkle in sight.
187* RichBitch: Male example. He is insufferable and bratty, so [[HatedByAll the characters hate him]].
188* SpoiledBrat: As a child, he was given all kinds of honors and titles to prevent him from becoming a rebel and dethrone his father.
189* UnfortunateName: ''Wang'' is a rather unflattering name to have in English since it's slang for "penis", but in his case it's completely accurate since he's a total conceited, elitist and [[spoiler:treacherous]] [[ADickInName dick]]. Averted in Chinese since his name means "king", ExactlyWhatItSaysOnTheTin for a wannabe emperor.
190[[/folder]]
191
192!India
193[[folder:Lt. Nanib Sahir]]
194[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nanib_sahir_history_de.png]]
195[[caption-width-right:350:''"I never asked to be a general. I am a lieutenant in a nonexistent army, nothing more."'']]
196Nanib’s story is like those of most of his sepoy comrades. He was born into a high caste always knowing a world where the British East India Company held influence over the kingdoms of India and surrounding nations.
197
198What sets Nanib apart from the other soldiers in his brigade is that he is the only man who chooses to act out against his superiors, taking up arms against Colonel George Edwardson, under whom he has served for more than two years. By making this decision, Nanib finds himself the reluctant commander of an army of traitorous Company soldiers bent on revenge against their British officers.
199
200Of course, the soft-spoken and patient Nanib does not have the warlike instincts expected of a general, and thus he questions his right to lead. Luckily for him, there is a man who perfectly embodies all of Nanib’s resentment towards the Company and its oppression: Colonel George Edwardson. When Nanib recalls the colonel’s many acts of ruthlessness and racism, he finds a purpose for what he is doing. The shy, cautious soldier takes on the role of sepoy general in order to rid India of all the Edwardsons that have plagued it for more than two centuries.
201
202Nanib attacks with a rifle. He has two special abilities, one that inspires those around him into a patriotic fervor, and one that gives him deadly aim against a single target. He has many hitpoints, but if he falls in a fight, he collapses and has to regenerate enough health to be recovered by allies. Nanib can collect Treasure and build Trading Posts near Native Settlements and Trade Routes.
203----
204* AgainstMyReligion: His beliefs are unclear, but he [[spoiler:defected because Edwardson wanted him to use rifles with pork fat.]]
205* TheCaptain: Of the Sepoy forces under Colonel Edwardson's command [[spoiler:and during the Sepoy Revolt.]]
206--> '''Nanib:''' ''The Shah is a captive of the Company. How does he expect to lead us from deep within a prison cell?''
207--> '''Pravar:''' ''It is simple. We will turn our rage on Delhi and free him.''
208--> '''Nanib:''' ''If it is the will of the people, then I am at their command.''
209* ContrastingSequelMainCharacter: He is set in an Independence war rather than a war to show the grandiosity of a leader or a secret travel. He also turns on his authority figure while Kichiro [[UndyingLoyalty never did]] and it was Huang who was betrayed by his authority figure.
210* {{Expy}}: His story is very similar to that of Chayton Black.
211* GameplayAllyImmortality: Cannot be killed, and can regenerate his own HP.
212* HeelFaceTurn: Pulls one after [[spoiler:Edwardson obligates him to use the Enfield rifles, which had coverings of beef and pork fat, something which went against Nanib's (and the rest's) beliefs]]. [[TurnedAgainstTheirMasters That was enough for Nanib to defect.]]
213* HeelRealization: He was already fed up with the British East India Company's treatment of Indian citizens, and from the get-go tries to sway Colonel Edwardson against fanning the flames even further. Once it becomes clear that the Colonel won't listen [[spoiler:and even forces his men to use Enfield rifles, which had coverings of beef and pork fat, he finally rebels.]]
214* HeroUnit:
215** Appears as one for the entirety of ''India''.
216** The ''Hero Cosmetic Pack Vol. 1'' DLC for ''Definitive Edition'' adds him as an alternative for the Indian Monk.
217* ImpossiblyCoolClothes: Among the finest combat-capable wear the BEIC has to offer. [[spoiler:This keeps with him after his turning on the BEIC]].
218* TheLancer: To Colonel Edwardson [[spoiler:until the Sepoy Revolt.]]
219* NoCelebritiesWereHarmed: If his name is anything to go by, he's a thinly disguised expy of [[https://en.wikipedia.org/wiki/Nana_Saheb Nana Sahib]]. However, background- and appearance-wise, he's modelled closely after sepoy rebel [[https://en.wikipedia.org/wiki/Mangal_Pandey Mangal Pandey]], specifically Aamir Khan's portrayal in the 2005 film ''Mangal Pandey: The Rising''.[[note]]The historical Nana Sahib was an aristocrat.[[/note]]
220* TheQuisling: Considered this by the rebels at the beginning of the campaign.
221* RebelLeader: Commands the Sepoy Revolt after defecting from the BEIC forces.
222--> '''Pravar:''' ''Look at how many have joined us, Nanib. We cannot fail. The war for independence has truly begun.''
223--> '''Nanib:''' ''But we are an army without a leader.''
224--> '''Pravar:''' ''You will be our general now, Nanib.''
225--> '''Nanib:''' ''I never asked to be a general. I am a lieutenant in a nonexistent army, nothing more.''
226* RousingSpeech: At the beginning of the "Company Confrontation" mission:
227--> ''"The Company has treated this country like property and the people like trespassers. But our liberation begins here."''
228[[/folder]]
229
230[[folder:Colonel George Edwardson]]
231[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/colonel_edwardson_history_de.png]]
232[[caption-width-right:350:''"The British East India Company has ruled India for one hundred years. I sincerely doubt that a few dyspeptic sepoy are going to change that. If ever you need reminding of who rules this nation, simply look to the rooftops."'']]
233
234After several failed careers, one in law and one in politics, George Edwardson chose to study military history and the art of war, following in the footsteps of his older brother Percy. Interested only in active service, Edwardson traveled to India, where he commanded an army of native sepoys and British troops in the service of the British East India Company.
235
236His campaigns during the Company’s important annexation of Punjab in 1849 cemented Edwardson’s reputation as a decisive and courageous field commander. With regards to his attitudes towards the Indian population, Edwardson suffered a passionate and radical shift in ideology in 1842, when his brother was killed in the First Anglo-Afghan War. Percy was one of the few unlucky soldiers of the 44th battalion, the British garrison that was surrounded and massacred by Afghan forces. Like much of the British public, Edwardson saw this act as barbarous, and he supported the British army’s devastating retaliation.
237
238The death of his brother affected Edwardson deeply, and he allowed it to encourage his already racist tendencies towards the regional populations. In the subsequent years, Edwardson became less predictable as an officer and often allowed his personal feelings to guide his strategy. Over time, his name became tainted by a series of controversies regarding his brutality towards sepoy soldiers and innocent civilians. Edwardson simply shrugged off the accusations as "hearsay and misinterpretation."
239
240In the India campaign, he starts as the major ally, but halfway through, he forces his Sepoy soldiers to use Enfield rifles, covered in pig fat. This clashes with many of the soldiers' beliefs, leading to the Sepoy defection and uprising.
241
242Edwardson attacks with a sword. He has the ability to train Sepoys as if he were a moving Barracks. He has many hitpoints, but if he falls in a fight, he collapses and has to regenerate enough health to be recovered by allies. Edwardson can collect Treasures, but cannot build Trading Posts.
243----
244* AffablyEvil: In spite of his ruthlessness, he always keeps his classiness and treats his subordinates well. [[spoiler:This comes to an end when the Enfield rifles come through]].
245* ColonelBadass: Even his subordinates fear him.
246* ContrastingSequelAntagonist: A patriot of his home country like all the previous {{Big Bad}}s. Unlike Tokugawa, there's no country unification motive behind his actions. Unlike Matsunari, he's no coward using others to fight in his behest (taking front actions with Nanib during the first stages [[spoiler:and appearing at the very end as a fightable unit]]). And unlike Jinhai, he's no PsychopathicManchild blinded by ambition and he's no BadBoss.
247* EvilBrit: As expected from someone integrating the BEIC.
248* {{Expy}}: Mixes elements of Alain Magnan and William Holme.
249* FearlessFool: Keeps fighting until the end. Gets mortally wounded in the final battle and dies after the BEIC falls.
250--> ''"I am impressed, Nanib. But you are simply ending one man. The Company is bigger than me. It is bigger than you. It is bigger than this whole forsaken country."''
251* FreudianExcuse: His brother's death leads him to become more bigoted towards the locals and more inclined to take his frustrations out on them.
252* GameplayAllyImmortality: Cannot be killed, and can regenerate his own HP.
253* GuestStarPartyMember: A playable "hero" character in the first two missions, becomes the BigBad after the Sepoy uprising.
254* HeroUnit: For the first two missions of ''India'', at least.
255* KarmaHoudiniWarranty: Becomes null and void in the last mission of the India campaign.
256* MookMaker: He can create Sepoys.
257* PetTheDog: He's actually rather nice to Lt. Nanib at the start of the campaign. [[spoiler:That changes with the Sepoy Revolt.]]
258* {{Revenge}}: He is against Indians because his brother was killed by Indian people.
259* StartOfDarkness: [[HeWhoFightsMonsters Thanks to the death of his brother in his backstory]].
260* UpperClassTwit: Some of his dialogue has aspects of this.
261* VillainWithGoodPublicity: Downplayed. Colonel Edwardson's reputation as a particularly racist and ruthless officer [[EveryoneHasStandards shocks many of his own British countrymen]], but he still has enough cloud to brush such accusations aside.
262[[/folder]]
263
264[[folder:Sepoy Pravar Patel]]
265[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pravar_patel_history_de.png]]
266[[caption-width-right:350:''"Look at how many have joined us, Nanib. We cannot fail. The war for independence has truly begun."'']]
267
268Born into a family of a lower caste, Pravar was indirectly forced into the military when his father died leaving their family without a source of income. Pravar had some experience as a soldier, so the easiest way for him to make money was to pick up a gun in the service of the British East India Company, joining a battalion consisting of men from higher castes and those with more military experience.
269
270The British officers of Pravar’s brigade disagreed with the discriminations of the Indian caste system and tried to intermingle men of different status and backgrounds. This, of course, was not appreciated by much of the men in their service, and it fueled an already strong hatred of the Company.
271
272At first, Pravar resented his fellow soldiers, but he quickly realized that regardless of caste, all of them had one thing in common: many of the British saw them as savages, inferior in every way. Keeping his caste a secret, Pravar forged relationships with many other angry soldiers intent on rebellion. So he waited expectantly for the day when they will strike a powerful blow and oust the British from their land.
273
274Pravar attacks with a rifle. He has a special ability that gives him deadly aim against a single target. He has many hitpoints, but if he falls in a fight, he collapses and has to regenerate enough health to be recovered by allies. Pravar can collect Treasure but cannot build Trading Posts.
275----
276* AnachronismStew: In the original game, Pravar donned an almost pristine white uniform that would have been more appropriate for native dress attire during the British Raj than someone under the BEIC's employ. ''Definitive Edition'' instead has him wearing a more period-appropriate khaki field uniform.
277* GameplayAllyImmortality: He cannot be killed, and can regenerate his HP.
278* HeroUnit: Takes over [[spoiler:Edwardson]] as Nanib's Lancer after [[spoiler:the revolt begins]].
279* TheLancer: To Lieutenant Nanib after [[spoiler:the Sepoy Revolt]], with Nanib taking the place of TheHero after [[spoiler:defecting from the BEIC forces]].
280* TheMusketeer: Somewhat more literally. A Sepoy is the unique Indian version of the regular Musketeer unit.
281[[/folder]]
282
283[[folder:Bahadur Shah]]
284[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bahadur_shah_history_de.png]]
285The incarcerated former Sultan of India.
286----
287* EscortMission: If he dies, you fail the mission.
288* HistoricalDomainCharacter: He's loosely based on the real [[https://en.wikipedia.org/wiki/Bahadur_Shah_Zafar Bahadur Shah II]], the last Mughal Emperor of India. However, he was emperor in name only, as his empire consisted of the city of Delhi and some of the surrounding area, and he wasn't incarcerated until ''after'' the rebellion was defeated. Before then, he had actually been on extremely good terms with the EIC, receiving a pension from them and allowing them to station troops in Delhi and collect taxes, as he had no interest in actually ruling. He actually didn't like the rebels, who pretty much did whatever they wanted and barely paid lip service to him (and had to pretty much force him to agree to become their figure-head), all while executing nearly a hundred Europeans simply to implicate him in the executions and force him to take responsibility for their actions. He was also never a Sultan: he was a Shah
289* NonActionGuy: He doesn't fight at all.
290[[/folder]]

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